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View Full Version : How to defeat Eudoxia: Guide to Defiler of the Just Epic Elite



Stinging_Bee
08-09-2015, 08:35 PM
http://i.imgur.com/y9bTyPN.jpg
http://i.imgur.com/CFNrdwR.jpg
Great Job by everyone in the group.
We got super close to finish this raid on elite at least 2 time last week but we had some terrible bad luck.


This time we finally did it.
We still have some work to do to make it smoother and have fewer deaths.
Cannith server first!
Enjoy the screenshots and then I will post the video soon!


This is the strategy we used. Contains spoilers!
Guide to the raid: Defiler Just Epic Elite

Kill the 4 monsters of the first room.
http://i.imgur.com/RN3k1YR.jpg

Kill four other monsters in the second room.

In the third room there are blades that rotate around the room.
Avoiding the blades party gathers in front of the gate to the east of the room.
http://i.imgur.com/ZUz1F8b.jpg

When all the members of the party are in front of the closed gate few more monsters will spawn.
To protect the less tankish party members it's better to fight in the north east corner of the room.

Once all trash is dead the gate will open so you can step inside the fortress that needs to be protected from the devil's invasion.
http://i.imgur.com/pHQFrJe.jpg

You kill the two devil executioners that appear in front of you and then the party splits into two teams, one that protects the north portal and the other one protects the south portal.
http://i.imgur.com/qODu0a1.jpg

Your mission is to rescue the fallen Archons and avoid the devils to invade the fortress with more than 15 troops at the same time.

Every 90 seconds 4 devil executioners and 5 devils reinforcement will appear. The spawn points of the executioners are random (usually the corners of the map) but you can see a column of light from the ground to the sky that indicates where the archon lies.
The Executioners will be standing next to that column of light.

You have 75 seconds of time to kill the executioners. Doing so will rescue the fallen archon, otherwise the archon will die.
If during this phase 5 archons die the raid fails.
It's important to avoid staying in the center of the room in this phase to avoid getting the attention of random trash monsters that will slow your group down.

The reinforcements will either spawn from the north portal or the south for the first 4 waves and then from both portals at the same time after that.

After you rescue enough archons and kill enough devils the gate to the end fight will open. Your kill count should be around 145 at this point.
http://i.imgur.com/r04n99v.jpg

In the final room you will face a giant worm and Erinyes Minion, the archons that you failed to rescue in the earlier stage of the raid.
http://i.imgur.com/eNDWGW4.jpg?1

Ranged characters can jump up top of a big rock in the east of the room and wait for the boss Eudoxia to become active. One of the ranged characters will shoot the worm to get it's attention to distract him from the melees.
The melees will instead focus on killing the Erinyes Minions.
As soon as Eudoxia becomes active everyone will have to focus the dps on her.
After 35 seconds, the boss will cast an AOE attack that will deal fire damage. A pit fiend and a devil commander will also spawn.

From now on, ranged toons will continue to attack the boss while staying on top of the rock in the east.
Someone with evasion and high reflex save will kite the devil commander and pitfiend around so that they can't target the rest of the group.
Once you kill Eudoxia, the monsters disappear and you can loot the chest!

To survive Eudoxia's AOE Bomb you should have evasion and around 70 reflex save or, if you do not have evasion, get a fire absorb 30% item (usually boots from 3bc or prismatic cloak, Fireshield blue spell (or energy sheat) and a shield. The best shield imho is the purple dragon shield that grants +8 to your saves while actively blocking

cru121
08-10-2015, 06:51 AM
thanks for sharing, I've kindly borrowed some of the information for the wiki.
oh and gratz

Raezar
08-10-2015, 08:19 AM
Nice Job! How did you defeat the lag?

valarmorghuliis
08-10-2015, 08:25 AM
Max grats on the completion you guys.
Just a quick note ... the bombardment is on a 45 second timer that starts about when she says "So be it" in the "Let's see if you're fast on your feet" line.
So it's 35 seconds after she becomes active but each subsequent aoe is 45 seconds after the last.
What I do is set up a looped timer for 45 seconds and just start it at "so be it" that way I have a longer window of warning for the effect and don't need to worry about 2 timers.

Engoril
08-10-2015, 02:37 PM
The area covered by the bombardment appears to be fixed by one of 6 positions that the boss can appear it. When the bombardment happens, she disappears, then randomly re-appears in one of those 6 spots ( NW, W, SW, NE, E or SE ) which then determines what the next bombardment will cover. So for instance if she appears in the NW corner, the NW corner will be safe from the next bombardment. If she appears in the SW corner, then the NW corner will again be safe but the SW corner will not be. I've not worked out the other patterns reliably yet, for them NW appears to not be safe.

valarmorghuliis
08-10-2015, 06:10 PM
The area covered by the bombardment appears to be fixed by one of 6 positions that the boss can appear it. When the bombardment happens, she disappears, then randomly re-appears in one of those 6 spots ( NW, W, SW, NE, E or SE ) which then determines what the next bombardment will cover. So for instance if she appears in the NW corner, the NW corner will be safe from the next bombardment. If she appears in the SW corner, then the NW corner will again be safe but the SW corner will not be. I've not worked out the other patterns reliably yet, for them NW appears to not be safe.

That's a really cool idea...I hadn't really looked at that at all. I just looked for repeating patterns based off of initial bombardment location. Ill see how much video of endfights I still have and if I can work out a reliable pattern.

CaptainPurge
08-12-2015, 04:31 AM
Have you brought in a Magister and timed a Nullmagic Aura for her special attack? Just an idea to try, I don't know how it would play out.

Eth
09-02-2015, 02:50 AM
The area covered by the bombardment appears to be fixed by one of 6 positions that the boss can appear it. When the bombardment happens, she disappears, then randomly re-appears in one of those 6 spots ( NW, W, SW, NE, E or SE ) which then determines what the next bombardment will cover. So for instance if she appears in the NW corner, the NW corner will be safe from the next bombardment. If she appears in the SW corner, then the NW corner will again be safe but the SW corner will not be. I've not worked out the other patterns reliably yet, for them NW appears to not be safe.

We tried something similar. I took about 20 minutes of footage of the endfight where we had people standing in 7 different areas of the room every time the bombardment hits.
I made a spreadsheet, where her position is when the bomb goes off, and where the next position is where she teleports to and which areas took damage and which didn't.

The result was quite underwhelming. I couldn't make any sense to the place the bomb actually hits and her positioning. The circles are sometimes also completely out of place.
Overall the NW corner seems to be indeed to safest spot.
Not for the first bombardment though, where the west wall (between the gates) seems to be good.

The safest really is just having evasion and high reflex.
On EN and EH I could also survive a hit without evasion with just absorb gear and by healing through it (you have time to heal between the hits).
On EE though I get squashed in a single hit.

LavidDynch
09-02-2015, 03:02 AM
bring 6-8 monkcher types. 1 round later you loot ^^