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sirgog
05-24-2015, 09:00 PM
Been away from the game since the late days of the 25 cap, but back at least partly, and it is past life time.

Assuming I'm not willing to LR + 1 away the wasted Paladin level, what's an efficient build to do this with?

The character in question doesn't have well developed Arcane or Primal spheres but that doesn't look like it will take long to fix now. (They have Fury 5, Fatesinger/Draconic 3, Shiradi/Avatar/Magister 0 but will probably fill both out in EN and EH runs). They do already have 11 Fate points and access to basically any Martial or Divine twists.

Drwaz99
05-24-2015, 09:52 PM
Been away from the game since the late days of the 25 cap, but back at least partly, and it is past life time.

Assuming I'm not willing to LR + 1 away the wasted Paladin level, what's an efficient build to do this with?

The character in question doesn't have well developed Arcane or Primal spheres but that doesn't look like it will take long to fix now. (They have Fury 5, Fatesinger/Draconic 3, Shiradi/Avatar/Magister 0 but will probably fill both out in EN and EH runs). They do already have 11 Fate points and access to basically any Martial or Divine twists.

Just do a quick and easy 18 Sorc/2 Pally build. Exactly like the WF Sorc/pally of old you're probably familiar with. Max CHA, decent CON, some INT for Spellcraft, Repair, UMD. MAX, EMP, QUICKEN, HEIGHTEN, SPELL FOCUS EVO and (possibly Force of Personality, I like it for the CHA to Will saves instead of WIS) you're good to go. It's one of the easiest lives you'll have and a great build to farm some destinies too. With a Recon SLA easy to heal. Just blast away.

UurlockYgmeov
05-24-2015, 10:12 PM
welcome back. ^^^ yep - what he said.

sirgog
05-24-2015, 10:21 PM
Thanks, I'll put the Wizard active PL in the flex feat slot. I derped and didn't invest in Repair levelling to 15 (forgot that change) but I'm sure I'll manage fine this life.

On heroic AP, how would you allocate them? I'm presently split between Fire Savant and EK, just to experiment with the EK stuff (and partly because the character has decent greatswords for levelling - heroic SOS, upgraded Cloudburst, eSOS and more). Definitely not wedded to that setup although I'll use it to 23 or so this time through just for something different.

UurlockYgmeov
05-24-2015, 11:11 PM
This is currently what Uurlock is planning (rough draft) for his upcoming BF Sorc lives, hopefully it will help.

Also - level 24 gets to tier 1 (unbound) Thunderforged weapons - which will help spell power +++

EK is great - but think your AP is better spent.


AirForged the last Firebender
18/2 Sorcerer/Paladin
Lawful Good Bladeforged

Level Order
1. Paladin . . . . 6. Sorcerer. . . .11. Sorcerer. . . .16. Sorcerer
2. Sorcerer . . . .7. Sorcerer . . . 12. Sorcerer . . . 17. Sorcerer
3. Sorcerer . . . .8. Sorcerer . . . 13. Sorcerer . . . 18. Sorcerer
4. Sorcerer . . . .9. Sorcerer . . . 14. Sorcerer . . . 19. Sorcerer
5. Sorcerer . . . 10. Sorcerer . . . 15. Paladin . . . .20. Sorcerer

Stats
. . . . . . . .28pt. . .32pt. . .34pt. . .36pt . . Tome . . Level Up
. . . . . . . .----. . .----. . .----. . .---- . . ---- . . --------
Strength. . . . .8 . . . .8 . . . .8 . . . .8. . . .+5. . . .4: CHA
Dexterity . . . .7 . . . .7 . . . .9 . . . .9. . . .+5. . . .8: CHA
Constitution. . 16 . . . 18 . . . 18 . . . 18. . . .+5. . . 12: CHA
Intelligence. . 12 . . . 12 . . . 12 . . . 12. . . .+5. . . 16: CHA
Wisdom. . . . . .7 . . . .7 . . . .7 . . . .9. . . .+5. . . 20: CHA
Charisma. . . . 18 . . . 18 . . . 18 . . . 18. . . .+5. . . 24: CHA
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28: CHA

Skills
. . . . . P .S .S .S .S .S .S .S .S .S .S .S .S .S .P. S. S. S. S. S
. . . . . 1 .2 .3 .4 .5 .6 .7 .8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Balance . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Concent . 4 .1 .1 .1 . . . .1 .1 .1 .1 .1 .1 .2 .2 .1. 1. 1. 1. 1. 1. 23
Repair. . . . . 1. . .1 .1 .1 .1 .1 .½ .½ .½ .½ .½ .½. ½. ½. ½. ½. . .11
Spellcr . . .2 . . 2. 1. 1. 1. 1. 1. 2. 2. 2. 1. 1. 1 .1 .1 .1 .1 .1 .23
Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
UMD . . . 1 . . . . . . . . . . . . . . . . . . . . ½ .1 .1 .1 .1 .1½. 7
. . . . .------------------------------------------------------------
. . . . .12 .3 .3 .3 .3 .3 .4 .4 .4 .4 .4 .4 .4 .4 .5. 5. 5. 5. 5. 5

Feats
.1. . . . : Adamantine Body
.1 Deity. : Follower of: Lord of Blades
.3. . . . : Maximize Spell
.6. . . . : Empower Spell
.9. . . . : Extend Spell
12. . . . : Quicken Spell
15. . . . : Mental Toughness
18. . . . : Improved Mental Toughness
21 Epic . : Epic Mental Toughness
24 Epic . : Heighten Spell
26 Destiny: Epic Spell Power: Electricity
27 Epic . : Ruin
28 Destiny: Hellball

Spells
Expeditious Retreat, Jump, Magic Missile, Nightshield
Electric Loop, Gust of Wind, Web, Snowball Swarm
Chain Missiles, Displacement, Haste, Repair Serious Damage
Ice Storm, Dimension Door, Force Missiles, Wall of Fire
Ball Lightning, Cloudkill, Eladar's Electric Surge, Teleport
Chain Lightning, Reconstruct, Tenser's Transformation
Prismatic Spray, Delayed Blast Fireball, Finger of Death
Sunburst, Incendiary Cloud
Energy Drain

Enhancements (80 AP)
Bladeforged (16 AP)
Improved Fortification
Mechanist III, Inscribed Armor III
Communion of Scribing III

Air Savant (38 AP)
Air Savant, Air Affinity, Greater Air Affinity, Conduction, Light on Your Feet
Shocking Grasp III, Spell Critical, Electrocution III
Spell Critical, Alternating Current III
Spell Critical, Charisma
Electric Loop III, Feather Fall, Spell Critical, Charisma
Lightning Bolt III, Wind Dance, Power of Force

Fire Savant (26 AP)
Fire Savant, Fire Affinity, Greater Fire Affinity, Immolation
Spell Critical, Conflagration III
Efficient Quicken III, Spell Critical, Fanning the Flames III
Spell Critical, Charisma
Spell Critical


Destiny (24 AP)
Shirardi Champion
Wild Shots I, Healing Spring III
Prism, Fey Spring III, Fey Form III
Rainbow
Double Rainbow, Elemental Absorption I
Stand and Deliver, Nerve Venom III
Audience with the Queen

Twists of Fate (47 fate points) - Error
Empyrean Magic (Tier 3 Crusader)
Energy Burst: Electricity (Tier 4 Draconic)
Spell Augmentation (Tier 4 Draconic)
Legendary Shield Mastery (Tier 2 Sentinel)


still debating adamantine body.... might go mithral instead.

sirgog
05-25-2015, 12:01 AM
Thanks for the enhancement advice. I'll start out suboptimal but fun, then respec the EK AP into something akin to what was last posted.

I'd forgotten that the Bladeforged enhancements provided the solution to ASF that had motivated me to going into EK in the first place.

UurlockYgmeov
05-25-2015, 12:41 AM
Thanks for the enhancement advice.
YW


fun,
the only thing that matters!


I'd forgotten that the Bladeforged enhancements provided the solution to ASF that had motivated me to going into EK in the first place.

I'd forgotten about them as well --- and EK has more as well (some just for shield ASF)

Rogann
05-25-2015, 01:23 AM
In the off chance you LR or to get some ideas. To my knowledge nothing has changed except the gear.

https://www.ddo.com/forums/showthread.php/425269-The-Scorcher-(WF-18-Sorc-2-Fvs-Shiradi)

sirgog
05-25-2015, 02:11 AM
A question.

Assuming I go Sor18/Pal2 and build as suggested above (I will respec out of this EK stuff once it ceases being new, silly and fun), how accurate is this assessment of the EDs:

'Blank' EDs (e.g. Fury of the Wild, destinies that offer no synergy with the build): ROFLstomp the easier EH content, pull my weight (but not be able to carry others) in the hardest EH and the easiest EEs, and feel like a dead weight in most EEs

Magister: Feel strong in the hardest EHs and easiest EEs, struggle but pull my weight in medium EEs, and feel like deadweight in other EEs

Draconic or Shiradi: ROFLstomp all EH and the easier EEs, pull my weight in the rest of EEs.

UurlockYgmeov
05-25-2015, 03:05 AM
A question.

Assuming I go Sor18/Pal2 and build as suggested above (I will respec out of this EK stuff once it ceases being new, silly and fun), how accurate is this assessment of the EDs:

'Blank' EDs (e.g. Fury of the Wild, destinies that offer no synergy with the build): ROFLstomp the easier EH content, pull my weight (but not be able to carry others) in the hardest EH and the easiest EEs, and feel like a dead weight in most EEs

Magister: Feel strong in the hardest EHs and easiest EEs, struggle but pull my weight in medium EEs, and feel like deadweight in other EEs

Draconic or Shiradi: ROFLstomp all EH and the easier EEs, pull my weight in the rest of EEs.

that sounds about right, but ymmv - it all depends upon the player, toon, and the whims of the Gods. :P

sirgog
05-25-2015, 06:47 AM
For what it's worth, at 15 (Sor14/Pal1) the EK version is *insane* at ripping through Gianthold and Orchard.

Maximize off. Firewall, run into it, do the EK cleave, then (if off CD) the EK whirlwind/forceburst tier 5 ability, then drop a DBF if needed.

SP seems to last forever doing that.


Edit: I fully expect this build to start to suck by somewhere between 18-23.

Maxxcore
05-25-2015, 07:53 AM
This is currently what Uurlock is planning (rough draft) for his upcoming BF Sorc lives, hopefully it will help.

Also - level 24 gets to tier 1 (unbound) Thunderforged weapons - which will help spell power +++

EK is great - but think your AP is better spent.


AirForged the last Firebender
18/2 Sorcerer/Paladin
Lawful Good Bladeforged

Level Order
1. Paladin . . . . 6. Sorcerer. . . .11. Sorcerer. . . .16. Sorcerer
2. Sorcerer . . . .7. Sorcerer . . . 12. Sorcerer . . . 17. Sorcerer
3. Sorcerer . . . .8. Sorcerer . . . 13. Sorcerer . . . 18. Sorcerer
4. Sorcerer . . . .9. Sorcerer . . . 14. Sorcerer . . . 19. Sorcerer
5. Sorcerer . . . 10. Sorcerer . . . 15. Paladin . . . .20. Sorcerer

Stats
. . . . . . . .28pt. . .32pt. . .34pt. . .36pt . . Tome . . Level Up
. . . . . . . .----. . .----. . .----. . .---- . . ---- . . --------
Strength. . . . .8 . . . .8 . . . .8 . . . .8. . . .+5. . . .4: CHA
Dexterity . . . .7 . . . .7 . . . .9 . . . .9. . . .+5. . . .8: CHA
Constitution. . 16 . . . 18 . . . 18 . . . 18. . . .+5. . . 12: CHA
Intelligence. . 12 . . . 12 . . . 12 . . . 12. . . .+5. . . 16: CHA
Wisdom. . . . . .7 . . . .7 . . . .7 . . . .9. . . .+5. . . 20: CHA
Charisma. . . . 18 . . . 18 . . . 18 . . . 18. . . .+5. . . 24: CHA
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28: CHA

Skills
. . . . . P .S .S .S .S .S .S .S .S .S .S .S .S .S .P. S. S. S. S. S
. . . . . 1 .2 .3 .4 .5 .6 .7 .8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Balance . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Concent . 4 .1 .1 .1 . . . .1 .1 .1 .1 .1 .1 .2 .2 .1. 1. 1. 1. 1. 1. 23
Repair. . . . . 1. . .1 .1 .1 .1 .1 .½ .½ .½ .½ .½ .½. ½. ½. ½. ½. . .11
Spellcr . . .2 . . 2. 1. 1. 1. 1. 1. 2. 2. 2. 1. 1. 1 .1 .1 .1 .1 .1 .23
Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
UMD . . . 1 . . . . . . . . . . . . . . . . . . . . ½ .1 .1 .1 .1 .1½. 7
. . . . .------------------------------------------------------------
. . . . .12 .3 .3 .3 .3 .3 .4 .4 .4 .4 .4 .4 .4 .4 .5. 5. 5. 5. 5. 5

Feats
.1. . . . : Adamantine Body
.1 Deity. : Follower of: Lord of Blades
.3. . . . : Maximize Spell
.6. . . . : Empower Spell
.9. . . . : Extend Spell
12. . . . : Quicken Spell
15. . . . : Mental Toughness
18. . . . : Improved Mental Toughness
21 Epic . : Epic Mental Toughness
24 Epic . : Heighten Spell
26 Destiny: Epic Spell Power: Electricity
27 Epic . : Ruin
28 Destiny: Hellball

Spells
Expeditious Retreat, Jump, Magic Missile, Nightshield
Electric Loop, Gust of Wind, Web, Snowball Swarm
Chain Missiles, Displacement, Haste, Repair Serious Damage
Ice Storm, Dimension Door, Force Missiles, Wall of Fire
Ball Lightning, Cloudkill, Eladar's Electric Surge, Teleport
Chain Lightning, Reconstruct, Tenser's Transformation
Prismatic Spray, Delayed Blast Fireball, Finger of Death
Sunburst, Incendiary Cloud
Energy Drain

Enhancements (80 AP)
Bladeforged (16 AP)
Improved Fortification
Mechanist III, Inscribed Armor III
Communion of Scribing III

Air Savant (38 AP)
Air Savant, Air Affinity, Greater Air Affinity, Conduction, Light on Your Feet
Shocking Grasp III, Spell Critical, Electrocution III
Spell Critical, Alternating Current III
Spell Critical, Charisma
Electric Loop III, Feather Fall, Spell Critical, Charisma
Lightning Bolt III, Wind Dance, Power of Force

Fire Savant (26 AP)
Fire Savant, Fire Affinity, Greater Fire Affinity, Immolation
Spell Critical, Conflagration III
Efficient Quicken III, Spell Critical, Fanning the Flames III
Spell Critical, Charisma
Spell Critical


Destiny (24 AP)
Shirardi Champion
Wild Shots I, Healing Spring III
Prism, Fey Spring III, Fey Form III
Rainbow
Double Rainbow, Elemental Absorption I
Stand and Deliver, Nerve Venom III
Audience with the Queen

Twists of Fate (47 fate points) - Error
Empyrean Magic (Tier 3 Crusader)
Energy Burst: Electricity (Tier 4 Draconic)
Spell Augmentation (Tier 4 Draconic)
Legendary Shield Mastery (Tier 2 Sentinel)


still debating adamantine body.... might go mithral instead.

No 5th core enhance? Does seem underpowered.

UurlockYgmeov
05-25-2015, 04:41 PM
No 5th core enhance? Does seem underpowered.


Air Savant (38 AP)

Air Savant, Air Affinity, Greater Air Affinity, Conduction, Light on Your Feet

Shocking Grasp III, Spell Critical, Electrocution III
Spell Critical, Alternating Current III
Spell Critical, Charisma
Electric Loop III, Feather Fall, Spell Critical, Charisma
Lightning Bolt III, Wind Dance, Power of Force



:)

UurlockYgmeov
05-25-2015, 04:43 PM
For what it's worth, at 15 (Sor14/Pal1) the EK version is *insane* at ripping through Gianthold and Orchard.

Maximize off. Firewall, run into it, do the EK cleave, then (if off CD) the EK whirlwind/forceburst tier 5 ability, then drop a DBF if needed.

SP seems to last forever doing that.


Edit: I fully expect this build to start to suck by somewhere between 18-23.

*chuckle* that was my experience as well... when I ran 11 Fighter 7 Wiz 2 Rog.... however for EH and lower you will rip through it. Happy Hunting!

GlassJaw
06-03-2015, 03:26 PM
Helpful thread. I played around with the same build but he's currently being used as a mule. Need to dust him off and tweak his APs.

Anyway, if going EK, why no PA/Cleave/GC chain? Do the EK abilities make up for it? I also imagine that the caster feats make for an easier time respeccing your APs (melee-based to full caster).

I think I originally built my BF with the PA/Cleave chain, which is why I ask.