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View Full Version : XP bonuses for under level questing



Nachomammashouse
11-13-2014, 09:32 AM
How about a +20% XP bonus for every level under the base quest level up to 5 levels under for up to +100%? (or 10% to 50%... some bonus, whatever)

I've heard talk of under level xp bonus in the past. Did this used to be in the game?

Seems like an easy way to give more of a challenge to the "it's too easy" crowd.

What are the drawbacks?

FranOhmsford
11-13-2014, 02:33 PM
Absolutely the worst possible thing the Devs could do at this point in time!

BB showed perfectly why Players will gravitate towards the highest XP option and made it harder for Newbies to get any traction in DDO!

IF Tempest Spine for example could be done at Lvl 8 for more XP than at Lvl 12 you can bet your bottom dollar that over 90% of LFMs for Tempest Spine would be max lvl 8!
And Newbies without geared up toons {possibly still on Pre-Made Builds} would have absolutely no hope of contributing in there AND no chance of getting a group at Lvl 10-12 when they actually NEED that quest for XP!

Uska
11-13-2014, 02:36 PM
In the old days it was a good thing but no longer there is already plenty of ways to boost xp we don't need more

Tobril
11-13-2014, 02:46 PM
Level 8 used to mean "go do madstone".

Good times.

Uska
11-13-2014, 02:55 PM
Level 8 used to mean "go do madstone".

Good times.

now level 8 cant even get there.

FranOhmsford
11-13-2014, 03:05 PM
Level 8 used to mean "go do madstone".

Good times.

So...Rather than running the multitude of Lvl 7-13 quests you want to be able to skip past them all and run Madstone a dozen times?

Why?

Braegan
11-13-2014, 03:10 PM
So...Rather than running the multitude of Lvl 7-13 quests you want to be able to skip past them all and run Madstone a dozen times?

Why?

Back then there was no TR.

So dealing with 1st lifer xp and cap being 16, it was common to get to 8-10 do GH/Necro 4 until level 13, and then flag for shroud and cap 16 off shroud/hox/vod. Was a different time is all.

FranOhmsford
11-13-2014, 03:17 PM
Back then there was no TR.

So dealing with 1st lifer xp and cap being 16, it was common to get to 8-10 do GH/Necro 4 until level 13, and then flag for shroud and cap 16 off shroud/hox/vod. Was a different time is all.

But people are asking for that to come back NOW!

When the game is altogether different!

They're actively asking to be able to ignore the majority of quests so that they can run the same handful over and over again!

I get that people want to level fast BUT there's taking things too far guys!

Tobril
11-13-2014, 03:28 PM
So...Rather than running the multitude of Lvl 7-13 quests you want to be able to skip past them all and run Madstone a dozen times?

Why?


False statement is false.


I don’t have a stake in a change like this, as I’m no longer concerned about heroic lives.

I use a box any time I’m forced to drastically change builds via TR.


Who cares if a certain portion of heroic content is skipped? There is plenty to hit 20 with.

FranOhmsford
11-13-2014, 03:51 PM
Who cares if a certain portion of heroic content is skipped? There is plenty to hit 20 with.

Well...The less different content you run the more chance of you getting bored and leaving the game.

IF you've run Heroic content so much that you cannot find it in you to run anything other than the bare minimum of heroic quests to get back to 20 then I can see why you want MOAR Epic Content.
BUT
You're literally never going to have enough Epic Content as with only a Handful of new quests every 3-4 months {even if they were ALL Epic!} you'll run the life out of each update BEFORE the next update arrives anyway!

Turbine would have to find a way to add in 50 or more Epic quests in one lump sum!

Now there IS a way for them to do that BUT it would mean quick and dirty Epic Upgrades and that wouldn't please anyone!

Sebastrd
11-13-2014, 04:20 PM
How about a +20% XP bonus for every level under the base quest level up to 5 levels under for up to +100%? (or 10% to 50%... some bonus, whatever)

I've heard talk of under level xp bonus in the past. Did this used to be in the game?

Seems like an easy way to give more of a challenge to the "it's too easy" crowd.

What are the drawbacks?

While I love the bonus XP from Bravery Bonus and Streak Bonus, I don't think we need another XP bonus that reduces the level range for running quests. It's tough enough on newbs to begin with.

Braegan
11-14-2014, 12:19 AM
But people are asking for that to come back NOW!

When the game is altogether different!

They're actively asking to be able to ignore the majority of quests so that they can run the same handful over and over again!

I get that people want to level fast BUT there's taking things too far guys!

I understand. I was merely explaining how it was common to level up when the cap was 16 and this bonus used to be in place.

Now there is no need for it, along with BB/XP Tomes/Daily Playthough/Ransack Resetting/etc.

Of course if you want to run a quest under level for the challenge, you still can. :)