View Full Version : sustaining song, spellpower bug and arcane might bug

09-18-2014, 11:18 PM
So I decided to test sustaining song to see how much it heals for, does it crit, etc. I used a level 9 (later 10) human pure bard and a level 21 pure bard in level 2 fatesinger

At first I tested self-singing but both characters have the 10% heal amp from ship buffs, so I pulled out an alt account level 2 character with no heal amp to test on as well.

Sustaining song has a pretty large aoe. When you sing it, whoever is targeted (or yourself if no friendly is targeted), and anyone around them, receives a modified cure light wounds. The actual target (or you if no target selected) receives this twice. Afterward, a small heal over time (HoT) is applied to all who received that first burst heal. The burst hits regardless of current/max hp. The HoT ticks only if the character is below its max hp. Both the initial burst and the heal over time seem to be affected by the singer's positive spellpower (but no crits) and by the recipients' heal amp. The song seems to have standard spell range, but can work without direct line of sight

On both the level 9/10 and the epic bard, the combat log states that "You heal __ points of damage from Cure Light Wounds," for the burst, and "You heal _ points of damage from Sustaining Song," for the HoT. The burst seems to be 1d6 + 2 + bard level, modified by spellpower and heal amp, and the HoT seems to be 2d3 modified by spellpower and heal amp. However, the HoT seems to be boosted by your current positive spellpower. Ie, if you sing the song with 100 spellpower, then change gear/buffs and have 125 spellpower, all future ticks until the buff wears off (or you change spellpower again) will use 125 spellpower.

During my testing, I found what may be a rounding or display error. My epic bard I was testing with 200 spellpower should have been dishing out 3x what the base heal from the song is, but the numbers were 1 less than they should have been. The same thing happened with a cure spell. Not sure of the cause.

Another bug I found which I'm pretty sure is quite recent, is that song of arcane might is not boosting my bard's caster level, on either the level 21 or the level 10. It uses up a song, applies th buff, but no actual change to cure spells or buff durations.

10-11-2014, 11:01 PM
Retested song of arcane might on live after the most recent patch. Still has no affect on buff duration, greater heroism does not give more temp hp, cures hit for the same amount before and after song of arcane might is sung. Tested on self and on others. Any plans to fix this in the near future?

10-13-2014, 12:32 AM
I also suspect Arcane Might is doing nothing.

Good investigating re: sustaining song - interesting.

10-23-2014, 01:23 PM
Any word on when song of arcane might will be fixed?

10-23-2014, 02:07 PM
an addendum about song of arcane might...

there is a possibility that one of the ship buffs (arcane sanctum i think?) is interfereing with song of arcane might. even though the ship buff doesn't have a level raising component... it might still somehow be blocking song of arcane might from functioning corrently

this is based on what a friend told me...(he SWEARS that angelskin lasted longer on him after he'd had a bard sing arcane might for him) i've been unable to verify, because all of my bards currently have ship buffs on, and i don't have enough time to wait several hours for the buffs to wear off to test for myself

10-23-2014, 02:37 PM
Ya, after that discussion I retested by rolling up iconics without ship buffs. No increase in spell duration, no increase in spell effectiveness (cures/GH). I can also confirm that it doesn't increase spell penetration on my ship buffed bard. I still don't know what caused his angelskin to last longer.

10-23-2014, 04:14 PM
oh.... HAI! i didn't know your forum name XD

i dunno what happened there either. just throwing it out there as a possibility for the devs to look at while troubleshooting

10-27-2014, 04:30 PM
Song of arcane might still bugged after u23.1 and not increasing buff up-time for greater heroism, rage, or haste, or the temp hp from gh.

Still waiting for some word from the devs that they are at least aware of the issue, and a possible eta for a fix.

11-03-2014, 06:36 AM
Song of arcane might is still not working, with no response from the devs acknowledging this bug or giving a time-frame for when it might get fixed.

But wait, there's more! And this bug is actually helpful! I leave it as an exercise for the reader to determine which will be fixed first...

Spellsinger cores 2-5 are each supposed to give +1 to enchantment, evocation, and illusion dc's (even though there's only 1 bard illusion spell with a dc). However, they actually give +1 to other schools. I only tested conjuration and necromancy, but I suspect it helps all schools. This helps spellsingers get a useful wail dc, and can give casters with a 3 bard splash +1 to dc's. I personally find this to be 100% ok, and would like the description to change rather than the ability.

11-03-2014, 06:46 AM
bard 3 splash should be +3 to DC:
- one from second core - +1 to Enchantment, Evocation, and Illusion (and more as you tested)
- one from Marigold Crown - +1 to one of illusion / evo / enchant
- one from Spell Song Trance - +1 morale bonus to all

11-18-2014, 08:48 AM
Song of Arcane Might is still not working. Is it a known issue? How is it possible to include it on the list?

02-04-2015, 02:28 PM
Still not working. Bug resubmitted.

04-02-2015, 06:19 PM
Still no change. Caught varg in ddochat today and asked him about song of arcane might.

No news, sadly.
I spent a little bit of time looking at Arcane Might recently and I was confused as to why it wasn't working. Going to take more time unfortunately.