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View Full Version : Effects that need Epic Versions



UurlockYgmeov
08-21-2014, 11:11 PM
Deception is an example. We have Deception for lv 1 items; Improved Deception comes in around level 10... but nothing past that. Time For Greater / Superior / Epic Deception.

Regeneration is another example.

What effects are needing to be expanded?

droid327
08-21-2014, 11:29 PM
Why do we need more tiers of Deception? Improved offers an increased proc rate over regular Deception (10% vs 5% if wiki is right?)...and Bluff is a no-save skill, so it works just as well in Epic as it does in Heroic. Another 3 tiers of Deception would mean that Bluff is proccing at 25%? That's obviously OP.

Regeneration....well, you'd need a lot more than 3 tiers before that scaled up to anything remotely worthwile....

The ones that need further scaling are all the savable proc-on-hits....Fearsome, Paralyzing, etc. Those could be fun again if they weren't all 5% effective hit rate (ie monster rolls 1 on save, auto-failure).

G_Lich
08-22-2014, 01:03 AM
Deception is a seperate chance than Improved - This is why the raid helm has it. Both work together.