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View Full Version : Scheduled Server Downtime: 6:00 AM - 11:00 AM Eastern (-4 GMT) Monday, August 4th



Cordovan
08-01-2014, 05:11 PM
The DDO Game Servers will be brought down on Monday, August 4th from 6:00 - 11:00 AM Eastern (-4 GMT) for an update to the game. Thanks for your patience, and we'll see you back in the game soon!

Cordovan
08-01-2014, 05:11 PM
This is for Update 22 Patch 3. It's possible that the Release Notes will go up early.

whereispowderedsilve
08-01-2014, 05:20 PM
That's interesting what was the reasoning/rationale behind not putting it on LAMA 1st?

Was that a design/development decision or a production/WB decision?

Asking nicely/sincerely/politely an answer would be greatly appreciated! :P! :)! :D!

legendkilleroll
08-01-2014, 05:28 PM
That's interesting what was the reasoning/rationale behind not putting it on LAMA 1st?

Was that a design/development decision or a production/WB decision?

Asking nicely/sincerely/politely an answer would be greatly appreciated! :P! :)! :D!

This isnt anything to do with the paladin, melee power changes etc, that will be the next update

Maybe this will be for the saga xp gems or some other bug type thing

Cordovan
08-01-2014, 05:40 PM
That's interesting what was the reasoning/rationale behind not putting it on LAMA 1st?

Was that a design/development decision or a production/WB decision?

Asking nicely/sincerely/politely an answer would be greatly appreciated! :P! :)! :D!

This patch addresses a handful of bugs, and it was important to get these fixes out as soon as we could.

jakeelala
08-01-2014, 05:45 PM
This patch addresses a handful of bugs, and it was important to get these fixes out as soon as we could.

I think we can fairly assume that Saga XP will no longer be given out as a gem.

Krelar
08-01-2014, 05:54 PM
I think we can fairly assume that Saga XP will no longer be given out as a gem.

But will existing gems continue to exist, be automatically used, or just disappear?

Soulfurnace
08-01-2014, 07:14 PM
This patch addresses a handful of bugs, and it was important to get these fixes out as soon as we could.
So. Teh duping. How many ways are you fixing this patch, because I hope it's >4 methods, seriously.

Gizeh
08-01-2014, 07:58 PM
Will assassinate be fixed? Currently when I try to assassinate a mob, every nearby mob will see me, even if they are facing the other way or around corners! It's like assassinate sets off a fireworks display for mobs.

Dagolar
08-01-2014, 08:20 PM
Will assassinate be fixed? Currently when I try to assassinate a mob, every nearby mob will see me, even if they are facing the other way or around corners! It's like assassinate sets off a fireworks display for mobs.

That's part of a larger bug.
Any sort of stealth- including invisibility- is negated currently, upon being 'noticed'.
In other words, whenever a mob would 'notice' you- be it an attack, bumping into them, etc- they seem to entirely bypass the detection check and immediately recognize where you are. Furthermore, once they've detected you, restealthing or reinvising is meaningless, since it only loses 'detection' and not 'noticed', meaning it'll go straight back to where you were.

It's why invis is acting buggy, and invis procs [flicker, etc] are considered 'bugged' at the moment [since invis (effects) aren't dropping your threat on proc anymore either, which combined with not reseting notice, and the auto-detection, means the effects are having no meaningful effect on proc].

Basically, everything seems to be working fine for stealth/invis procedures, except that once mobs have 'noticed' you [versus 'noticed something nearby', which is why invis runs still work fine, perhaps unfortunately], they automatically 'see' you, and once they've 'seen' you, they never, ever lose sight of you.

Dagolar
08-01-2014, 08:29 PM
But will existing gems continue to exist, be automatically used, or just disappear?

Well, I know the devs don't WANT us using this approach to the 'gems', but the fact is, I NEVER get the XP tokens at epic sagas, because by the time I've completed the sagas (on EE), I don't care about the XP any- actually, you know what, I NEVER care about the XP at epic levels, really, because other than the last two character levels (27, 28), it goes by super fast.

At least this bug'd give me a reason to take the XP tokens instead.

If the devs are worried about the XP gain, why not ALSO offer a 25%-current XP token that ISN'T auto-consumed?

Fact is, I'd much rather fake a veteran status on a new toon- especially if there's an XP Stone involved after- than use the XP on any epic toon.

In any case, I'd definitely love to know the answer to this question, as well;
If they don't disappear- ala nearly every other bug or exploit ever thus far- then I'll go ahead and stock up, for those burner lives or moments where I can't find groups.

If they do, then, well.
I'm back to not caring about epic elites (for sagas), because the non-level-scaling renown is a joke [and a major part of the reason the devs had to deal with heroic saga renown exploiting], and the improved selection of (same bonus) skill tomes is only circumstantially useful.

Basically, skill tomes are fine- albeit situational- but how renown and XP is handled in epic sagas definitely needs tweaking.



So. Teh duping. How many ways are you fixing this patch, because I hope it's >4 methods, seriously.

I'd be fine if they started by fixed their most recent fixes [or what the player base assumes was meant as such, ala the stack bug, window issues, etc] ;P

Nayus
08-01-2014, 08:32 PM
Will it fix the bug where a defensive monk stance called "Earth Stance" is giving critical multipliers even though it's defensive?
And Ocean Stance which is currently giving 1000% of its announced bonus, will it be fixed?

Thanks.

Ovrad
08-01-2014, 08:40 PM
Is it safe to assume that more UI functionalities will be disabled? Because I'm kinda struggling to figure out how you could make bank/bag management more tedious than it is now.

UurlockYgmeov
08-01-2014, 10:12 PM
This is for Update 22 Patch 3. It's possible that the Release Notes will go up early.

+1 for trying!

+10 for doing!

small patch so fingers crossed. :D

UurlockYgmeov
08-01-2014, 10:13 PM
This isnt anything to do with the paladin, melee power changes etc, that will be the next update

Maybe this will be for the saga xp gems or some other bug type thing

naming ships be one of the items that should be in this patch.

dontmater
08-01-2014, 10:37 PM
and the list goes on... and on... and on... and on.. and string table error

Dagolar
08-01-2014, 10:38 PM
Will it fix the bug where a defensive monk stance called "Earth Stance" is giving critical multipliers even though it's defensive?
And Ocean Stance which is currently giving 1000% of its announced bonus, will it be fixed?

Thanks.

I'm not sure what you mean about the second part, but the first part is ludicrous. Earth stance has always been that way, and there's nothing to say a defensive stance can't also generate offensive bonuses. Hell, that's the entire concept between parry and riposte.

relenttless
08-02-2014, 02:21 AM
Hmmmmmmm....I currently have a toon at 28 siting on 5 or six finished sagas who will etr again in the next week or 2....before that I want to park her at 28 and run a few raids, farm etc.

Question: Do I cash the sagas in now to get the gems for when I etr, or wait to cash in after I etr - will the gems disappear after the patch? will I be able to use them after etr? Will saga's be working after monday?

auntjobiska
08-02-2014, 03:08 AM
Will this fix the broken Harbour Auctioneer on Khyber?

AJ

Vindraxx
08-02-2014, 08:18 AM
Hmmmmmmm....I currently have a toon at 28 siting on 5 or six finished sagas who will etr again in the next week or 2....before that I want to park her at 28 and run a few raids, farm etc.

Question: Do I cash the sagas in now to get the gems for when I etr, or wait to cash in after I etr - will the gems disappear after the patch? will I be able to use them after etr? Will saga's be working after monday?

No reason not to wait. ETR does not reset your saga progress so you will be able to get the rewards after you ETR.

Hendrik
08-02-2014, 08:37 AM
I think we can fairly assume that Saga XP will no longer be given out as a gem.

This game would be so much cooler if people didn't exploit.

Just imagine all the things we could do if so much DEV time was not spent combating those that exploit repeatedly.

But alas, the majority will have to suffer with some annoying fix to remove the ability of the minority to exploit some feature for personal gain and some misplaced gratification of 'sticking it to the man'.

Stoner81
08-02-2014, 09:20 AM
Any sign of the release notes yet?

Stoner81.

WhiiteWolf
08-02-2014, 09:47 AM
Hello All,

Just some quick questions..... Are the majority of these bugs/exploits first discovered on the Lam. Server? As I have been playing DDO for some time now and I am trying to get a sense of what urges someone to come on DDO to exploit in the first place. I'm mean really how do they come to the realization that some of these things can be done in the first place?

That is the last thing on my mind when I log in to DDO, I just find it hard to fathom that one day you/I/or someone comes on and just out of the blue decides they are going to do something out of the normal routine and they magically find these Exploits.

In my mind it would be like one day I jump in my car and drive on my main highway and out of the blue decide I am going to press my break pedal because I had a brain fart thinking if I do this it would make me go faster????? Oo

These potential bugs/exploits must be discovered else ware ( Pointing at the lam server ) to be tried again on the main client, or maybe it is just plain and mindless shuffling through the dark trying stuff that eventually yields a work around, bug/exploite.

Sorry if these questions seem rather senseless, but I don't use the Lam. server and as I said, coming on ddo and just making a flash decision to " Try This To See What Happens.... " just doesn't fall into my logic. There has to be prior knowledge!

Cheers! W.W.

silinteresting
08-02-2014, 11:11 AM
Hello All,

Just some quick questions..... Are the majority of these bugs/exploits first discovered on the Lam. Server? As I have been playing DDO for some time now and I am trying to get a sense of what urges someone to come on DDO to exploit in the first place. I'm mean really how do they come to the realization that some of these things can be done in the first place?

That is the last thing on my mind when I log in to DDO, I just find it hard to fathom that one day you/I/or someone comes on and just out of the blue decides they are going to do something out of the normal routine and they magically find these Exploits.

In my mind it would be like one day I jump in my car and drive on my main highway and out of the blue decide I am going to press my break pedal because I had a brain fart thinking if I do this it would make me go faster????? Oo

These potential bugs/exploits must be discovered else ware ( Pointing at the lam server ) to be tried again on the main client, or maybe it is just plain and mindless shuffling through the dark trying stuff that eventually yields a work around, bug/exploite.

Sorry if these questions seem rather senseless, but I don't use the Lam. server and as I said, coming on ddo and just making a flash decision to " Try This To See What Happens.... " just doesn't fall into my logic. There has to be prior knowledge!

Cheers! W.W.

believe it or not but from my understanding there are people who
dont play the games but do look for exploits as a fun thing to do.

to me it seems kinda of wierd to spend time looking for a way to
break something but if it floats there boat so to speak so be it.

your friend sil :)

Mandyb
08-02-2014, 12:05 PM
Will assassinate be fixed? Currently when I try to assassinate a mob, every nearby mob will see me, even if they are facing the other way or around corners! It's like assassinate sets off a fireworks display for mobs.

Agreed the second you assassinate the whole room knows where you are. It really sucks when trying to solo stuff.

keowyn
08-02-2014, 12:09 PM
I think the patch will properly lock out the SWF and TWF feats on Druid, so that animal forms can't exploit bonuses from both lines. :/

Iwant_DiabloThree
08-02-2014, 01:29 PM
This game would be so much cooler if people didn't exploit.

Just imagine all the things we could do if so much DEV time was not spent combating those that exploit repeatedly.

But alas, the majority will have to suffer with some annoying fix to remove the ability of the minority to exploit some feature for personal gain and some misplaced gratification of 'sticking it to the man'.

The people who exploit, really dont have any effect on my enjoyment of the game......... what anyone sports around in their backpack is about as important to me as what obama had for lunch.

........but glitching at the bottom of a ladder does. It directly effects my enjoyment of the game. Lagging in a quest and hearing everyone with a mic saying something about it at the same time does effect my game. BUT Some guy wearing red armor he didnt farm for......means ZERO to my game enjoyment.

Dont get me wrong, I am not against them closing the exploits when they find them.... that is a sign of good quality assurance. But every glitch, error ect. should me considered just as important.
There shouldnt be years old glitches.......its just not right

SirShen
08-02-2014, 02:30 PM
Hope the patch fixes the so called extra inventory i bought and never got, should be 8 and i only have 7 and a blank space were the buy more was.

raggedtopper
08-02-2014, 02:53 PM
A big thank you to Turbine and the people working hard over the weekend, I for one really appreciate you all getting a patch up for bugs so quickly. You are a great team and I am sure you are well on the way to taming the bugs.

Nédime
08-02-2014, 08:08 PM
Would be nice if we could know, before the update, if the stones are going to vanish from our inventories. Rather eat it than lose it.



BUT Some guy wearing red armor he didnt farm for......means ZERO to my game enjoyment.

Well unless being very lucky the guy surely farmed the shard a bit. :)

Nestroy
08-03-2014, 02:37 AM
I really do look forward the day the main a**holes from the Forum-That-Must-Not-Be-Named are crying all over that place there. This will be the day I will call some buddies and tell them "you may come back, lookholes closed".

Personally, I fear, again it will get harder for "normal" players to play the game (more lag, less convenience with bags, banks, inventory) and at the same time those *censored for tone*s will find new ways to do their shenanigans.

Good luck Cordo, and hoepfully it will take less time than five hours this time. Hope dies last.

Maelodic
08-03-2014, 05:20 AM
And Ocean Stance which is currently giving 1000% of its announced bonus, will it be fixed?


So you're saying Ocean stance is giving 40 Wisdom, 40% AC, 50 to Saves and 10 passive Ki generation?

You'd think more people would be talking about that.

Spellmagister
08-03-2014, 12:02 PM
I don't care what others do as long as they play the game with at least a competant level of skill. I don't know about all these bugs and shenanigans people are mentioning, but I hope they fix idiot Hireling AI's, Owlbear's that stop doing anything, glitching on ladders, falling through bridges, etc. At the very least, patch notes would be nice.

Scrabbler
08-03-2014, 12:42 PM
Earth stance has always been that way
It was about two years ago that I convinced the developers to add critical bonuses to Monk earth stance. (If I'd known they were going to allow people to take Grandmaster stances with only 1 Monk level I probably wouldn't have done it)

Cordovan
08-03-2014, 10:31 PM
Due to essentially bad timing on my part, I'm going to be on an airplane during tomorrow morning's downtime, so I'm posting up the release notes now. The following changes will be in-game when the servers re-open to the public tomorrow. Click here (https://www.ddo.com/en/update-22-patch-3-release-notes) to check them out.

Nayus
08-03-2014, 10:34 PM
Due to essentially bad timing on my part, I'm going to be on an airplane during tomorrow morning's downtime, so I'm posting up the release notes now. The following changes will be in-game when the servers re-open to the public tomorrow. Click here (https://www.ddo.com/en/update-22-patch-3-release-notes) to check them out.Don't forget your Ring of Feathers!
Interesting to see Hound of Xoriat fixed.

The_Human_Cypher
08-04-2014, 12:49 AM
This patch addresses a handful of bugs, and it was important to get these fixes out as soon as we could.

https://www.ddo.com/en/update-22-patch-3-release-notes

Dagolar
08-04-2014, 01:44 AM
It was about two years ago that I convinced the developers to add critical bonuses to Monk earth stance. (If I'd known they were going to allow people to take Grandmaster stances with only 1 Monk level I probably wouldn't have done it)

Saying 'Earth Stance has always been' is like saying 'spellsinger has always been'. Up to a point, there wasn't any Spellsinger at all.

You're right, it wasn't really a necessary- or at the very least, poorly phrased- addition to the point I was trying to make.

You at least offer a rationale for displeasure with Earth Stance in the modern game here, whereas the other post simply seemed to want to gripe about the nature of defensive stances. :P

morkahn82
08-04-2014, 04:13 AM
The experience awarded when completing a Saga is once again automatically consumed.

Saga xp rewards which were acquired pre-update are now automatically consumed too?

zwiebelring
08-04-2014, 04:20 AM
The following changes will be in-game when the servers re-open to the public tomorrow.

I am not sure if I got this right:
Is the downtime till tomorrow? DT notice suggests they'll be up again today. So it is 6.00 AM on Aug 4th to 11.00 AM Aug 5th?

Tscheuss
08-04-2014, 05:17 AM
I am not sure if I got this right:
Is the downtime till tomorrow? DT notice suggests they'll be up again today. So it is 6.00 AM on Aug 4th to 11.00 AM Aug 5th?

He made that post on Sunday, so tomorrow refers to Monday. :)

zwiebelring
08-04-2014, 06:33 AM
Lol, k, subtle post date is subtle^^.

moomooprincess
08-04-2014, 08:56 AM
Since Cordovan is on an aero plane, I wonder if we will get downtime extension notices? Or even better, the early "All Worlds are UP!" notifications.

I guess we find out in roughly one hour.

Iwant_DiabloThree
08-04-2014, 09:06 AM
Did you see the release notes?? 5 lines long and it takes a 5 hours downtime to upload?? Not pressing "enter" until 10:30 or something???

When left with a difficult decision one should ask themselves...What would Teh Troll say

Sisma
08-04-2014, 09:15 AM
Did you see the release notes?? 5 lines long and it takes a 5 hours downtime to upload?? Not pressing "enter" until 10:30 or something???

When left with a difficult decision one should ask themselves...What would Teh Troll say

Did u see the last line of the release notes? Maybe I'm wrong, but I think the most of downtime went there... XD

silinteresting
08-04-2014, 09:16 AM
Did you see the release notes?? 5 lines long and it takes a 5 hours downtime to upload?? Not pressing "enter" until 10:30 or something???

When left with a difficult decision one should ask themselves...What would Teh Troll say

healz me

your friend sil :)

Celebras
08-04-2014, 09:18 AM
worlds up it seems...

Tscheuss
08-04-2014, 09:18 AM
I am in. :D

Bumbaragum
08-04-2014, 09:18 AM
All worlds are up!

erystelle1972
08-04-2014, 09:20 AM
Since Cordovan is on an aero plane, I wonder if we will get downtime extension notices? Or even better, the early "All Worlds are UP!" notifications.

I guess we find out in roughly one hour.

Installing patch right now, so it might be up very soon....

erystelle1972
08-04-2014, 09:23 AM
up and open

slarden
08-04-2014, 09:39 AM
Would like to see more done in this area. I don't really care when people whip out hundreds of tornado pots like it's something they can just by for plat from a vendor, but for those of us joining raids and quests it takes away from a sense of accomplishment when one random person uses tornado pots to make the raid easier/quicker.

I would like to see tornado pots nerfed or sunsetted since they were intended to be extremely rare powerful items, but in fact are very common.

I would rather fail without tornado pots than succeed with those.

Mryal
08-04-2014, 09:59 AM
Would like to see more done in this area. I don't really care when people whip out hundreds of tornado pots like it's something they can just by for plat from a vendor, but for those of us joining raids and quests it takes away from a sense of accomplishment when one random person uses tornado pots to make the raid easier/quicker.

I would like to see tornado pots nerfed or sunsetted since they were intended to be extremely rare powerful items, but in fact are very common.

I would rather fail without tornado pots than succeed with those.

They are very common because people exploited and multiplied em :/
Personaly i wish they'd just be deleted or become unusable.
But what will this change anyway, people will find another way to exploit.You know blocking ingredient bags and bank tabs doesnt really fixes anything all is just a band aid fix.What is trully sad is that there is 'another place' where exploits can be shared and they are.And its out of turbine's hands.Its safe to say that the player community made the exploits issue a lot worst than it should be.

HungarianRhapsody
08-04-2014, 10:33 AM
I really do look forward the day the main a**holes from the Forum-That-Must-Not-Be-Named are crying all over that place there. This will be the day I will call some buddies and tell them "you may come back, lookholes closed".

Personally, I fear, again it will get harder for "normal" players to play the game (more lag, less convenience with bags, banks, inventory) and at the same time those *censored for tone*s will find new ways to do their shenanigans.

Good luck Cordo, and hoepfully it will take less time than five hours this time. Hope dies last.

If Turbine ever does close the duping loopholes, I'll be delighted.

I don't see it happening any time soon.

wildbynature
08-04-2014, 02:17 PM
This game would be so much cooler if people didn't exploit.

Just imagine all the things we could do if so much DEV time was not spent combating those that exploit repeatedly.

But alas, the majority will have to suffer with some annoying fix to remove the ability of the minority to exploit some feature for personal gain and some misplaced gratification of 'sticking it to the man'.

The player base is far from perfect, but when this bug first came out, there were posts on the forums thanking the devs for allowing the xp to be consumed after TR. Many of us mistakenly thought this was a really cool idea someone meant to give us as a way to incentivize running the sagas. There have been a few other exploits like this in the past but there wasn't an official answer about whether something was intended or not (or at least a casual user couldn't easily find them on the forums) and people assumed it was intended and wound up getting in trouble for it.

I actually got in trouble with someone (maybe even Tolero?) a few years ago when I went to swap a dilettante feat and a tome didn't apply like I thought it should. Put in a ticket and wound up being told that I had actually been exploiting something I didn't realize wasn't working as intended.

Attack the obvious and blatant exploiters all you want, but many people thought this was a really cool idea someone put in the game on purpose. I for one thought this was a great idea until I heard it wasn't on purpose.

harry-pancreas
08-04-2014, 03:19 PM
This game would be so much cooler if people didn't exploit.

Just imagine all the things we could do if so much DEV time was not spent combating those that exploit repeatedly.

But alas, the majority will have to suffer with some annoying fix to remove the ability of the minority to exploit some feature for personal gain and some misplaced gratification of 'sticking it to the man'.

what if i toldya the exploits are possible because the devs missed or screwed up something, and it's easier to detect them thanks to the people coming here and saying "i did this exploit" ???

LrdSlvrhnd
08-04-2014, 04:33 PM
what if i toldya the exploits are possible because the devs missed or screwed up something, and it's easier to detect them thanks to the people coming here and saying "i did this exploit" ???

I think he's referring to the ones who ACTUALLY exploit, not the ones who find one and report it and don't do it again.

Y'know, the dupers. The guys who make scads of scales and shards and items and then sell them to get rich quick. The ones who cause the devs to implement such quality of life deprovements as not being able to put bags in guild chests (hurts my guildies trying to pass me essences at their *and* my convenience), not being able to open two of bags, bank, AH, guild chest, and mailbox at once (which reportedly doesn't even help the problem). The ones who cause the devs to *need* to devote time and resources to fixing them, rather than fixing actual gameplay bugs.

In other news, speaking of quality of life...

OMG TY DEVS FOR FIXING THE FATESINGER/INSPIRE COURAGE BUG!!!!!!!!!!!!! I can't fathom why you didn't mention that in the release notes, but it's AWESOME and you should put it in the release notes because it's an actual bug fix that also improves QoL!

Twomblytra
08-04-2014, 04:53 PM
it seams as though biographies are now readable! Maybe im blind but i didn't see that as part of the patch notes

Lanadazia
08-05-2014, 07:43 AM
Due to essentially bad timing on my part, I'm going to be on an airplane during tomorrow morning's downtime, so I'm posting up the release notes now. The following changes will be in-game when the servers re-open to the public tomorrow. Click here (https://www.ddo.com/en/update-22-patch-3-release-notes) to check them out.

please put up the link for the release notes in the release notes corner of the forums, they're missing there.


it seams as though biographies are now readable! Maybe im blind but i didn't see that as part of the patch notes

nope its not fixed.
that is a thing i wanted to post in the forums for a longer time now. the bios are bugged and jump back to the top each time a buff is renewed, or cast on the according target. like a paladin isnt able to read the own bio since the aura of good will make the bio jump back to top each 5 seconds. same for bards with the arcane shield chant.
for a player like me, who cares and likes to read other players biography, this is not very comfortable (but no major game issue)


@ exploit topic:
before you put out the new crystal cove augments, please fix that exploits, otherwise the new augments are just as meaningless as the old ones.
to be able to buy a draconic soulgem, that is supposed to drop on EE FoT only, for like 20 astralshards is just stupid.
why would one run a raid on EE then if not for this superb augment?

Nédime
08-10-2014, 04:20 PM
The player base is far from perfect, but when this bug first came out, there were posts on the forums thanking the devs for allowing the xp to be consumed after TR. Many of us mistakenly thought this was a really cool idea someone meant to give us as a way to incentivize running the sagas. There have been a few other exploits like this in the past but there wasn't an official answer about whether something was intended or not (or at least a casual user couldn't easily find them on the forums) and people assumed it was intended and wound up getting in trouble for it.

I actually got in trouble with someone (maybe even Tolero?) a few years ago when I went to swap a dilettante feat and a tome didn't apply like I thought it should. Put in a ticket and wound up being told that I had actually been exploiting something I didn't realize wasn't working as intended.

Attack the obvious and blatant exploiters all you want, but many people thought this was a really cool idea someone put in the game on purpose. I for one thought this was a great idea until I heard it wasn't on purpose.

The real things people are talking about are not things you could do by coincidence. Just take a look on the forum that shall not be named and you'll understand.

harry-pancreas
08-13-2014, 09:52 AM
I think he's referring to the ones who ACTUALLY exploit, not the ones who find one and report it and don't do it again.

Y'know, the dupers. The guys who make scads of scales and shards and items and then sell them to get rich quick. The ones who cause the devs to implement such quality of life deprovements as not being able to put bags in guild chests (hurts my guildies trying to pass me essences at their *and* my convenience), not being able to open two of bags, bank, AH, guild chest, and mailbox at once (which reportedly doesn't even help the problem). The ones who cause the devs to *need* to devote time and resources to fixing them, rather than fixing actual gameplay bugs.

In other news, speaking of quality of life...

OMG TY DEVS FOR FIXING THE FATESINGER/INSPIRE COURAGE BUG!!!!!!!!!!!!! I can't fathom why you didn't mention that in the release notes, but it's AWESOME and you should put it in the release notes because it's an actual bug fix that also improves QoL!



i wasn't talking about the ones who report, i'd never be as jealous to ruin the game for anyone (their duping doesn't afect me, me thinks). I was saying the exploiters who make a exploit known, sooner or later the devs hear about it and...they fix or try to fix it (i hope they try when they can't, at least.)