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View Full Version : 12 Wis 6 Art 2 Monk -- Guzzling Eldritch Artificer



Bliinky
07-22-2014, 11:57 AM
Just a silly flavor build I thought I'd post for commentary.~ It's not supposed to be optimal, the idea just made me chuckle, so I built it. It should play more or less like a melee artificer while nabbing perma-tensor's from the EK tree and lots of elemental damage (unless I'm mistaken, the elemental damage from arti imbue and spellsword _do_ stack). Monk splash for feats and evasion. Damage from CON via Throw Your Weight Around, to-hit from INT via Insightful Strikes. Heroism for free from Iron Stomach. Could, I suppose, still use repeaters in a pinch. Enhancements are shown up to the point when Throw Your Weight Around is reached, as that's an important step in getting damage out of this build at all. Comments/suggestions appreciated.~



Character Plan by DDO Character Planner Version 04.20.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Guzzling Eldritch Artificer
Level 20 Lawful Good Dwarf Male
(2 Monk \ 12 Wizard \ 6 Artificer)
Hit Points: 252
Spell Points: 1151
BAB: 11\11\16\21
Fortitude: 13
Reflex: 16
Will: 15

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 12 13 13
Dexterity 10 10 10
Constitution 18 18 19
Intelligence 18 22 24
Wisdom 8 8 8
Charisma 6 6 6

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 2 3.5 7.5
Bluff -2 -2 -2
Concentration 8 27 33
Diplomacy -2 -2 -2
Disable Device 8 30 33
Haggle -2 -2 -2
Heal -1 -1 -1
Hide 0 0 0
Intimidate -2 -2 1
Jump 2 4 4
Listen -1 -1 -1
Move Silently 0 0 0
Open Lock 4 23 26
Perform n/a n/a n/a
Repair 4 7 7
Search 8 30 32
Spellcraft 8 13 16
Spot 3 15 15
Swim 1 1 1
Tumble 1 1 1
Use Magic Device n/a n/a n/a

Level 1 (Artificer)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Disable Device (+4)
Skill: Jump (+1)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spellcraft (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Feat: (Selected) Extend Spell
Spell (1): Master's Touch
Spell (1): Curative Admixture: Cure Light Wounds
Spell (1): Conjure Bolts
Spell (1): Resist Energy
Spell (1): Shield of Faith
Spell (1): Repair Light Damage
Enhancement: Dwarf - Dwarven Toughness (Rank 1)
Enhancement: Dwarf - Iron Stomach (Rank 1)
Enhancement: Dwarf - Iron Stomach (Rank 2)
Enhancement: Dwarf - Iron Stomach (Rank 3)


Level 2 (Artificer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Spell (1): Enchant Armor
Enhancement: Dwarf - Axe Training (Rank 1)
Enhancement: Dwarf - Axe Training (Rank 1)


Level 3 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Wizard Bonus) Empower Spell
Feat: (Selected) Weapon Focus: Slashing Weapons
Spell (1): Expeditious Retreat
Spell (1): Jump
Spell (1): Nightshield
Spell (1): Mage Armor
Spell (1): Hypnotism
Spell (1): Protection from Evil
Spell (1): Sonic Blast


Level 4 (Artificer)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+2)
Spell (2): Elemental Weapons
Enhancement: Dwarf - Dwarven Constitution (Rank 1)
Enhancement: Dwarf - Dwarven Runes (Rank 1)
Enhancement: Dwarf - Dwarven Runes (Rank 2)
Enhancement: Dwarf - Dwarven Runes (Rank 3)
Enhancement: Dwarf - Axe Training (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)


Level 5 (Artificer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Feat: (Artificer Bonus) Construct Essence
Spell (2): Personal Augmentation: Insightful Strikes
Enhancement: Dwarf - Axe Training (Rank 1)
Enhancement: Dwarf - Throw Your Weight Around (Axes) (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)


Level 6 (Monk)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Power Attack


Level 7 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (1): Shield
Spell (1): Acid Spray


Level 8 (Wizard)
Ability Raise: INT
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (2): Blur
Spell (2): Repair Moderate Damage


Level 9 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Great Cleave
Spell (2): False Life
Spell (2): Scorching Ray


Level 10 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Wizard Bonus) Augment Summoning
Spell (3): Haste
Spell (3): Repair Serious Damage


Level 11 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (3): Displacement
Spell (3): Rage


Level 12 (Monk)
Ability Raise: INT
Skill: Concentration (+3)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Insightful Reflexes
Feat: (Monk Bonus) Toughness


Level 13 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (4): Fire Shield
Spell (4): Repair Critical Damage


Level 14 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (4): Acid Rain
Spell (4): Solid Fog


Level 15 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (5): Protection from Elements
Spell (5): Summon Monster V


Level 16 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Wizard Bonus) Mental Toughness
Spell (5): Teleport
Spell (5): Repair Light Damage, Mass


Level 17 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (6): Reconstruct
Spell (6): Tenser's Transformation


Level 18 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Improved Mental Toughness
Spell (6): Greater Heroism
Spell (6): Acid Fog


Level 19 (Artificer)
Skill: Concentration (+4)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+2)
Spell (2): Curative Admixture: Cure Moderate Wounds


Level 20 (Artificer)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+6)
Spell (3): Flame Turret
Enhancement: Eldritch Knight (Wiz) - Spellsword: Acid (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Spellsword: Frost (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Spellsword: Flame (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Battlemage (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Battlemage (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Battlemage (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Intelligence (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Intelligence (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Tenser's Transformation (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Still Spell (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Still Spell (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Still Spell (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Eldritch Tempest (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Eldritch Tempest (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Eldritch Tempest (Rank 3)
Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
Enhancement: Battle Engineer (Art) - Hand and a Half Training (Rank 1)
Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
Enhancement: Battle Engineer (Art) - Field Engineer (Rank 2)
Enhancement: Battle Engineer (Art) - Field Engineer (Rank 3)
Enhancement: Battle Engineer (Art) - Item Defense (Rank 1)
Enhancement: Battle Engineer (Art) - Hand and a Half Training (Rank 1)
Enhancement: Battle Engineer (Art) - Damage Boost (Rank 1)
Enhancement: Battle Engineer (Art) - Damage Boost (Rank 2)
Enhancement: Battle Engineer (Art) - Damage Boost (Rank 3)
Enhancement: Battle Engineer (Art) - Hand and a Half Training (Rank 1)
Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1)
Enhancement: Battle Engineer (Art) - Hand and a Half Training (Rank 1)