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Shmuel
06-18-2014, 01:53 AM
Updated with new gear from u23

My friend told me she was reading these forums and that someone had posted that:

A) max sustainable earthquake DC was 68ish
B) Multiclassing was not advised because it would hurt a Druid's DCs

I did not read whatever thread that was, but the build I am currently playing debunks both these ideas so I thought I'd post it here for input and/or trolling. This serves me pretty well in all EE content. Never posted a build to forums before so hopefully I don't leave out anything too critical.

Xadin
Human, 15 Druid, 4 Favored Soul, 1 Monk

L1 Druid
L2 FVS
L3 FVS
L4 FVS
L5 FVS
L6 Monk
L7-20 Druid

Start stats:
STR 8
DEX 8
CON 18
INT 12
WIS 18
CHA 8

End Stats
STR 25
DEX 35
CON 48
INT 32
WIS 68
CHA 28

Past Lives:
Heroics: 1 of each plus 3x of the following: wiz, cleric, sorc, druid, favored soul
Iconics: 3 each of PDK and Morninglord
Epics: 3 Arcane Alacrity, 3 Brace, 3 Master of life and Death, 3 Colors of the Queen, 3 Skill Mastery, 1 Fast Healing (This grants epic completionist 4th twist slot plus 4 additional fate points)

Tomes Used:
+6 WIS, +5 everything else

Feats:
Spell Focus Evocation
Greater Spell Focus Evocation
Past Life-Arcane Initiate
Completionist
Toughness
Heighten Spell
Quicken Spell
Maximize Spell
Empower Spell
Epic Spell Focus Evocation
Epic Toughness
Epic Spellpower Fire
Ruin
Hellball

I Stay in Fire Elemental Form and Ocean Stance

Enhancements:

Human Tree:
Human Versatility Skill Boost
Human Adapatability Wisdom

Season Herald Tree:
All “Wax and Wane”
Season’s Greetings: Summer T1
Negotiator T3
Efficient Metamagic Quicken T3
Efficient Metamagic Heighten T2
Strength of the Solstice
Time and Tide
Wisdom X2
Also the first 4 core enhancements

Angel of Vengeance Tree:
All “Smiting”
Scourge T3
Just reward T3
Efficient Maximize T3
Efficient Empower T3
Intense Faith T3
Wisdom X2
Only took the 1st core

Henshin Mystic:
Riddle of Fire (1st core only)

Warpriest FVS:
Smite Foe
Toughness T3

Shintao Monk:
Bastion of Purity (1st core only)


Destiny:
I run in Exalted Angel with the following:
All 6 wisdom
Radiant Power X3
Healing Power X3
Endless Faith X3
Leap of Faith
Divine Wrath

Twists:
Energy Burst (Fire)
Precise Evocation
Evocation Specialist
Wisdom +1

Gear used at level 28:

Epic Deific Diadem, Yellow Slot – Power 250, Green Slot- Sapphire of Good Luck +2
Necklace of the Mystic Eidolons, Green Slot- Spellcraft +15
Epic Litany of the Dead
Supreme Tyrant Green Steel Cloak of radiance Guard- Spellpoints version with +6 INT skills
Epic Belt of Thoughtful Remembrance
Circle of Malevolence
Lantern Ring, Colorless Slot – Charisma +8, Yellow Slot- Striding 30%
Gauntlets of Immortality- Yellow Slot- Topaz of Greater Evocation, Colorless Slot- Globe of True Imperial Blood
Epic Firestorm greaves
Dumathoin’s Bracers, Blue Slot- Resistance +8
Shadowscale Robe- Shadow Caster version, Blue Slot- Sapphire of False Life +40, Green Slot- Golem’s Heart
Intricate Field Optics (+3 insightful WIS version), Colorless Slot- Insightful intelligence +2, Green Slot- Topaz of Fear Immunity
Perfect Thunder-forged Alloy Quarterstaff – Combustion, Evocation Focus, Fire Lore, since a two hander also comes with +1 DC bonus, +2% to hit, +45 total implement bonus, Colorless Slot- Intelligence +8, Red Slot- Ruby of Impulse 138, Orange Slot- Meridian Fragment




Ending Stats:


These assume Yugo Pots for Wis and Con, also +20 alchemical Spellpower pots, and shipbuffs

HP 1056
SP 3132

Fort 59
Reflex 45
Will 68

Earthquake DC : 74-76 depending on diadem proc,
Salt ray DC: 73
Fire Spellpower: 424 (In summer)
Light Spellpower: 438 (In summer)

Also 40% crits on fire and light spells in summer.

Shmuel
06-18-2014, 01:54 AM
save

SirValentine
06-18-2014, 05:57 AM
A) max sustainable earthquake DC was 68ish


70 was already possible as of U19. Now, you can add +1 more from a Thunder Forged, +3 from EA, and +1 from +6 tomes & Epic Completionist. So a sustainable 75 should be reachable now.



B) Multiclassing was not advised because it would hurt a Druid's DCs


Well, every spell level you lose access to loses 1 DC, and losing the capstone loses 1 DC. If your other classes make up for the loss, then fine. Such as Monk Ocean stance.

So in your case, you lose 2 by multiclassing, and gain back 1 by being in Ocean stance. So you're still 1 point of DC down from pure, right? Though a 17+ Druid, 1+ Monk, 2 or less anything else would come out about even with pure, strictly for Evocation DCs.

However, absolute max Earthquake DC might not be that critical, as you can stack up various debuffs to make it work better.



This serves me pretty well in all EE content.


All good then.

unbongwah
06-18-2014, 09:24 AM
So in your case, you lose 2 by multiclassing, and gain back 1 by being in Ocean stance. So you're still 1 point of DC down from pure, right? Though a 17+ Druid, 1+ Monk, 2 or less anything else would come out about even with pure, strictly for Evocation DCs.
In theory, OP could make up that extra +1 DC by taking WIS x2 from Nature's Warrior; that spreads your APs too thin, though. For me the real drawback of dropping below druid 17 is losing Mantle of the Icy Soul for the -4 to Reflex & Fort saves; plus I love Storm of Vengeance. But since this is a fire-specced druid to take advantage of AoV bonuses, that's not really relevant.

Since this build doesn't have Evasion, I would consider wiz splash instead of monk for the +1% crit chance and maybe Traditionalist Caster.

Shmuel
06-18-2014, 09:43 AM
70 was already possible as of U19. Now, you can add +1 more from a Thunder Forged, +3 from EA, and +1 from +6 tomes & Epic Completionist. So a sustainable 75 should be reachable now.

Actually, you forgot that there is an additional +1 form shadowscale robe that you didn't account for.


Well, every spell level you lose access to loses 1 DC, and losing the capstone loses 1 DC. If your other classes make up for the loss, then fine. Such as Monk Ocean stance.

So in your case, you lose 2 by multiclassing, and gain back 1 by being in Ocean stance. So you're still 1 point of DC down from pure, right? Though a 17+ Druid, 1+ Monk, 2 or less anything else would come out about even with pure, strictly for Evocation DCs.

I do miss one DC this way, and actually another one because heighten will not work properly with earthquake when in a divine destiny. But the fact that this build can do real damage to mobs and kill them quickly without the need to rely on random shiradi effects or use massive amounts of SP pots and hours of time more than makes up for it.



However, absolute max Earthquake DC might not be that critical, as you can stack up various debuffs to make it work better.

It is not critical. No debuffs are needed at all with DC this high. Absolutely everything that is not flat-out immune or does not roll a 20 falls down. (maybe not shadar-kai assasins on WGU, but they also almost always fall by the second time they have to make a save, and they almost never succeed vs salt ray)

Talonaise
06-21-2014, 07:11 PM
My friend told me she was reading these forums and that someone had posted that:

A) max sustainable earthquake DC was 68ish
B) Multiclassing was not advised because it would hurt a Druid's DCs

I did not read whatever thread that was, but the build I am currently playing debunks both these ideas so I thought I'd post it here for input and/or trolling. This serves me pretty well in all EE content. Never posted a build to forums before so hopefully I don't leave out anything too critical.

Xadin
Human, 15 Druid, 4 Favored Soul, 1 Monk



LOL nub - you forgot to point out that your friend (ME) plays a very similar Druid build as well and that neither of us have any issues with DC :D


I think what many people are forgetting is that at current endgame -- a 68 dc is more than enough (I can get mine higher if I want with various twists as I know Xadin can as well).

I played a pure druid for a long time, then decided to go to a multiclass build - I also chose to go with 4 favs, but decided on 1 sorc over the monk. Mainly for the reason stated above -- you have plenty of DC so it is not necessary to spend any more on DC. And the increase in dps is very noticeable. I even had one of the top sorcs on the server ask me what I did to increase the dps on my toon. There are some differences with the build set up that xadin and I have... but I am a huge proponent of the 4 levels of fvs. Losing Icy has not been an issue at all. The toon has done extremely well in all content including EE runs of the new raids.

Oh and Storm of Vengeance, thought I would miss it, do not miss it at all, divine wrath and the boosts more than make up for it. I am sure the OP would agree.

Purkilius
06-23-2014, 11:53 AM
When I play with Kit or Xadin their Druid builds have impressed me.

I am thinking of doing something similar with my sorc when I finish my AA druid build.

Just wandering about that last level, Xadins I understand more wisdom better saves but 1 sorc more sp casting time maybe?

Talonaise
06-23-2014, 08:31 PM
When I play with Kit or Xadin their Druid builds have impressed me.

I am thinking of doing something similar with my sorc when I finish my AA druid build.

Just wandering about that last level, Xadins I understand more wisdom better saves but 1 sorc more sp casting time maybe?


That is my build. I decided to go with Sorc for a bit more fire power. Xadin seems to have focused a bit more on his DC. With a Yugo pot my DC is around 71, so not worried that much about it at this point in the game.

Zakan
08-17-2014, 09:17 PM
Perfect Thunder-forged Alloy Quarterstaff – Combustion, Evocation Focus, Fire Lore, since a two hander also comes with +1 DC bonus, +2% to hit, +45 total implement bonus, Colorless Slot- Intelligence +8, Red Slot- Ruby of Impulse 138, Orange Slot- Meridian Fragment

I noticed that Ruby of Impulse. This may just be a newbie question, but what spells is that really benefiting? I can't think of any force spells on the druid list.

giftie
08-17-2014, 10:04 PM
Sorry, being an idiot here.

moo_cow
08-17-2014, 10:26 PM
Edit : because the guy above me edited :P

giftie
08-17-2014, 10:29 PM
Every spell dc gets a +10 right from the start :P

Yeah, I realized I had a brain fart and forgot the base.

Zoda
08-18-2014, 02:33 AM
So... I'm wondering how would this look like with 1 wizard instead of 1 monk to get MM SLA and traditional caster and with destiny switched to shiardi. I mean, your build obviously works finel, but I feel like 73 evo DC is a major overkill. That 1 wizard splash works wonders on shiradi fvs builds (AoV takes the MM sla to clvl 4 and you can further boost it with abishai set/fire alchemical to clvl 9 max). Just random thought, I never played druid, so interested in the opinion of someone who does.

Do you really need 73 evo? those focus feats maybe could be changed to 3x mental thoughness for 3% more crit chance and a load of sp (I know pots and all, but I'd have to swallow my pride every time I drink one lol). 70 still sounds more than enough to me.

EDIT: shiradi version can work out perfectly with the new gear, if I can get my hands on alchemical stuff on lama, I'll roll one up.

Purkilius
08-26-2014, 03:36 PM
So... I'm wondering how would this look like with 1 wizard instead of 1 monk to get MM SLA and traditional caster and with destiny switched to shiardi. I mean, your build obviously works finel, but I feel like 73 evo DC is a major overkill. That 1 wizard splash works wonders on shiradi fvs builds (AoV takes the MM sla to clvl 4 and you can further boost it with abishai set/fire alchemical to clvl 9 max). Just random thought, I never played druid, so interested in the opinion of someone who does.

Do you really need 73 evo? those focus feats maybe could be changed to 3x mental thoughness for 3% more crit chance and a load of sp (I know pots and all, but I'd have to swallow my pride every time I drink one lol). 70 still sounds more than enough to me.

EDIT: shiradi version can work out perfectly with the new gear, if I can get my hands on alchemical stuff on lama, I'll roll one up.

I had the same thought you get a bonus feat also 2 MM. It is just a shame Energy Burst does not have wis mod also...

But note Zod that Shiradi has been nerfed 2 times now but if you spend some points in preform and slot resonance you get a decent boost :)

Avocado
09-02-2014, 01:02 AM
73 is overkill for EQ dc. I play a 17druid/2rog/1wiz evoker with a 53 dc and knock down everything in the game on all difficulties (yes ive tested everything). Twist in evo augmentation from magister and use water form for mantle of the icy soul for a total of - 14 reflex save. I played him with a 70 dc and no significant change in the number of enemies being knocked down. I run around 430 cold and fire spell power depending on the destiny. Saves are 56,61,63. I do not like the idea of a monk b/c i get more from an orb. Consider having a Silver Libram with +11 orb bonus to saves vs a +3 from monk water stance. And yes, i am usually actively blocking on my druid. Druids are limited on feats so 1 wiz gives you free quicken which a must have feat. Also, wiz gives you access to a lot of extra spell power via wizard trees. Shiradi is really the destiny which i found to have the most significant dps. Procs on EQ's - EQ's stack so throw down 5 and bam lots of procs and dead mobs :). Heighten for 1 extra dc on EQ, really? 1065 hp for a fully self healing build is overkill.Toughness and epic toughness. When has 78 hp saved my life in ee, never, never and never. Hellball is a charisma or intl based save mobs most always will be getting reflex saves. I dont think ruin is worth it, sp intensive, not enough force spell power to be more beneficial then say Creeping Cold. This build has potential but it isnt full yet :).

huey9187
09-19-2014, 10:13 PM
73 is overkill for EQ dc. I play a 17druid/2rog/1wiz evoker with a 53 dc and knock down everything in the game on all difficulties (yes ive tested everything). Twist in evo augmentation from magister and use water form for mantle of the icy soul for a total of - 14 reflex save. I played him with a 70 dc and no significant change in the number of enemies being knocked down. I run around 430 cold and fire spell power depending on the destiny. Saves are 56,61,63. I do not like the idea of a monk b/c i get more from an orb. Consider having a Silver Libram with +11 orb bonus to saves vs a +3 from monk water stance. And yes, i am usually actively blocking on my druid. Druids are limited on feats so 1 wiz gives you free quicken which a must have feat. Also, wiz gives you access to a lot of extra spell power via wizard trees. Shiradi is really the destiny which i found to have the most significant dps. Procs on EQ's - EQ's stack so throw down 5 and bam lots of procs and dead mobs :). Heighten for 1 extra dc on EQ, really? 1065 hp for a fully self healing build is overkill.Toughness and epic toughness. When has 78 hp saved my life in ee, never, never and never. Hellball is a charisma or intl based save mobs most always will be getting reflex saves. I dont think ruin is worth it, sp intensive, not enough force spell power to be more beneficial then say Creeping Cold. This build has potential but it isnt full yet :).

do you have your build posted anywhere would like to take a look?

Avocado
09-20-2014, 12:22 AM
do you have your build posted anywhere would like to take a look?

I do: https://www.ddo.com/forums/showthread.php/448769-Helios-Build-A-Rework-of-Xadin-s-Druid
If you want 17/2/1 build mentioned in my last post, I havent posted it.

Shmuel
11-30-2014, 08:24 PM
Updated this with u23 gear

Panzermeyer
12-01-2014, 11:14 AM
So... I'm wondering how would this look like with 1 wizard instead of 1 monk to get MM SLA and traditional caster and with destiny switched to shiardi. I mean, your build obviously works finel, but I feel like 73 evo DC is a major overkill. That 1 wizard splash works wonders on shiradi fvs builds (AoV takes the MM sla to clvl 4 and you can further boost it with abishai set/fire alchemical to clvl 9 max). Just random thought, I never played druid, so interested in the opinion of someone who does.

Do you really need 73 evo? those focus feats maybe could be changed to 3x mental thoughness for 3% more crit chance and a load of sp (I know pots and all, but I'd have to swallow my pride every time I drink one lol). 70 still sounds more than enough to me.

EDIT: shiradi version can work out perfectly with the new gear, if I can get my hands on alchemical stuff on lama, I'll roll one up.

Earthquake is the best CC in the game.
One of the things that make it the best is you honestly don't need to get it ridiculously high to work on most mobs.

You can happily run around as a full druid with a DC in the mid 50's and regularly take care of most things except typically the Shadar-Kai. Mid 60's and above you can frequently take out Shadar-Kai as well. Above 70 you can regular CC anything.

However part of how that works is with Mantle of the Icy Soul which gives -4 to reflex saves, which this build will miss out on.

Taking the 1 wiz for a feat is viable, but if you are not in Shirdai which this build is not, the MM SLA is pretty worthless.

My first caster Druid build was a shiradi caster druid. It is a very viable option and works fantastic. I would be in Fire Ellie form, cast Earthquake, Ice Storm or Firewall, Body of the Sun, and Call Lightning Storm and then literally just stand there as everything was CC'ed and died. I have since turned to a different druid druid. But Shirdai Druid Caster is tons of fun and very effective.

Shmuel
12-02-2014, 04:19 PM
Mid 60's and above you can frequently take out Shadar-Kai as well. Above 70 you can regular CC anything.



I was in EE Trackers Trap last night and can say pretty definitively that the Shadar-kai assassins can not be taken out perfectly even with my DC as it is, so I am betting that mid 60s, which is nearly 10 points lower is not actually effective "frequently" with them. Every time they fell down though I was quite happy that my DC is where it is.

Yes, it could be a couple points lower and still be very effective, I just prefer to aim for "most effective possible".

Shmuel
12-02-2014, 04:25 PM
However part of how that works is with Mantle of the Icy Soul which gives -4 to reflex saves, which this build will miss out on.



It is true that a pure would have 1 higher DC and the ability wit that mantle to debuff reflex saves so would technically be more effective than my build, even though, as I said above, I tend to shoot for the most effective possible build. The problem with this is that DPS is so much lower that having stuff knocked down, but not dead, is not really effective. Yeah, a Shiradi could sit and wait for its random effects to kill the stuff, but that involves waiting. I tend to drop Earthquake, then divine wrath, an energy burst and a hellball and 2 seconds later everything is dead. if there is a straggler mob living then a quick ruin will eliminate him while I am running to the next group of mobs. No waiting, no fussing.

kiaoto
03-11-2015, 05:51 PM
I am interested in trying this build cause I like doing the fire elemental thing.

So my experience with this build for the first 10 levels:

this is recommend path.
L1 Druid
L2 FVS
L3 FVS
L4 FVS
L5 FVS
L6 Monk
L7-20 Druid


Do not do this path!!!
He is giving you and end build not an efficient path to this end build.

So I recommend :
L1 Druid
L2 Monk
L3 -16 Druid
L17-20 FVS

You have to start out with SLA just so you can conserve on power.
Inless you want to buy ton of mana pots then by all means go crazy, but if you do that then doesn't matter what caster you pick then.

going down the druid path first allows you to at least get your damage spells at your early levels rather than waiting as I have.

Also as of right now I didn't take toughness, I took single weapon just so I can do something on melee with flame blade. An extra 3hp +1 hit point each level isn't that big. its 31hp bonus at max level with epic giving another 50. 81 hit points for 2 feats? ehh up to you.

Hopefully around level 12 when I finally get fire wall this path wont be such nightmare. If you druid first you can avoid some of this nightmare build. It will also allow you to get your SLA earlier also.
God I hope the next 10 levels go better. I am also a Completionist, this is so far the worst build I have ever started with. The auther shows some very good wisdom, why it interest me.

As for feats I have taken empower maximize heighten (not toughness- your call on this, but single weapon prof in place) completionist and quicken.

Now I understand you need your DC up their, but 4 feats for 4 dc?! goodness, ehh still debating if that is wise path.
if I do that I get According to this author:

Earthquake DC : 74-76 depending on diadem proc,
Salt ray DC: 73

will doing 70 on earthquake and 69 on salt ray be failure without those 4 feats?!? I wonder if replacing those with mental toughness and improve and epic toughness would be wiser. or maybe well so many more options you can take here.