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Riekan
06-09-2014, 05:33 PM
I'm working on my last life before TRing into my final iteration on my Cleric. I have a number of past lives on her already (1 FvS, 1 Bard, 3 Wizard, 3 Sorc, and I'm on my 3rd Cleric now).
I will be focusing on Evo and turns along with Light and Positive spells. My question is to stay Human, or Go Sun Elf? Human gets me an extra feat, extra skills, a Wisdom point for DCs, and no penalty to Constitution.
Morninglord has that +6 to turns along with Feywild Trap and extra spell points if you can find the enhancement points to take them, but loses a feat and has the constitution penalty.

Has anyone tried a Morninglord at endgame for Turns and can help me compare them to Humans? I'm looking to TR probably Wednesday after the servers come back up so I need to make a decision relatively soon.

Thanks in advance for any insights that are out there.

SirValentine
06-09-2014, 06:22 PM
Human gets me an extra feat, extra skills, a Wisdom point for DCs, and no penalty to Constitution.


Looks like you already know the answer!

I won't speak to builds that are melee-focused or Light-nuking focused, but for DC-based caster builds, nothing matches Human.

And my distant 2nd choice wouldn't be Sun Elf, it would be Half-Elf.

Riekan
06-09-2014, 06:40 PM
I guess my real question is would the extra +6 from Morninglord in turning ability make it viable in EE content?

Munkenmo
06-09-2014, 07:27 PM
I guess my real question is would the extra +6 from Morninglord in turning ability make it viable in EE content?

It made turning viable in Wiz king, and some other low level epics, It stills remains useless in high level epics though.

Vellrad
06-09-2014, 07:48 PM
Current meta:

casters:
wizard: sun elf, human/drow/WF if you don't want to spend money
sorc: human/WF/BF
rest: human

rangeds:
arti: WF/BF
archer: elf/human/WF/BF
shuriken: hobbit (not sure here)

melees:
class with positive hjeals: human
others: BF
class with repair spells: WF/BF

Did I forgot anything?

Other races seem to be flavor choices.

There's nothing wrong with flavor builds, but if you ask which race is best, its almost always human or robot.

axel15810
06-10-2014, 12:44 PM
Go human. Turning is nice in low/mid levels and low level epics/epic hard if maxed. But for heroics, using bursts is almost as good + it heals.

Plus human gives you some very helpful heal amp, WIS bonus and no CON penalty.

Also dwarf may be worth considering for the extra hit points and saves against spells.

Wipey
06-10-2014, 01:56 PM
Well if Evo DCs are your priority ( or one of your priorities ) then you simply don't have EPs to get much from your racial tree.
Sun Elf perks are nice but costly, can't imagine getting all that, and good stuff from RS and Divine Disciple.

I can afford like 5 points to spend in Human tree.
Kinda glad that turning is useless, this way you can focus on one aspect and not worry about gear and stuff.

I don't know, maybe pimped Sun Elf can turn new stuff skellies or whatnot, it's very situational though.