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DemonOfGloom
04-30-2014, 03:40 AM
For example - I have a dagger with critical hit calculation described as 18-20/x2. If I understand that correctly - if I roll 18, 19 or 20 the game engine makes another roll to confirm that this is really a critical hit - is that what the x2 stands for? And what exactly should be rolled in order for the critical hit is confirmed?

Dandonk
04-30-2014, 03:45 AM
http://ddowiki.com/page/Critical_hit

If the critical "profile" of the weapon is described as 18-20/x2, this means that if you roll a 18, 19 or 20 you will indeed roll again to "confirm" that the so-called critical threat is actually a critical hit (as long as the 18 actually hits the target, which should not be a problem in nearly all cases). The "x-whatever" part denotes how many times damage is rolled on a critical hit, so in this case you would roll damage two times on a critical hit - resulting in double (base*) damage.

The confirmation roll is another to hit roll, with the same modifiers as the first roll (but including as a further bonus any seeker bonus to hit you might have). If the second roll also hits, a critical hit occurs. If not, it's a normal hit.

* Special effects such as "acid", "lightning strike" and so on are not rolled multiple times.

DemonOfGloom
04-30-2014, 04:07 AM
Right! Thank you :-)

DemonOfGloom
05-06-2014, 02:44 AM
Another question - the Improved Critical feat states, that the base critical threat range of a particular weapon is doubled.

Does this mean that if I have a dagger 18-20/x2 it will become a dagger with 15-20/x2?
Or if a weapon has 20/x2 it will become 19-20/x2 after acquiring this feat.

cru121
05-06-2014, 03:21 AM
yes

mna
05-06-2014, 03:34 AM
Another question - the Improved Critical feat states, that the base critical threat range of a particular weapon is doubled.

Does this mean that if I have a dagger 18-20/x2 it will become a dagger with 15-20/x2?
Or if a weapon has 20/x2 it will become 19-20/x2 after acquiring this feat.

Yes, that's the basic rule.

Also, weapons with the Keen or Impact property count as "already having" the Improved Critical, so it doesn't work on those.

And there's occasionally something funny going on with the specifics on which order things are calculated if you have also enhancements and Epic Destiny abilities that change the critical threat range.

DemonOfGloom
05-06-2014, 04:17 AM
Thanks for the help :-)

TekkenDevil
06-02-2014, 06:08 AM

Let's say I have a Rapier with 16-20/x3, and the Keen enchantment.
Does the new critical range become 12-20/x3, or does the item description already account for the Keen enchantment when it says 16-20/x3?

Frogger1234
06-02-2014, 10:08 AM
Let's say I have a Rapier with 16-20/x3, and the Keen enchantment.
Does the new critical range become 12-20/x3, or does the item description already account for the Keen enchantment when it says 16-20/x3?

Keen and Improved Critical do not stack. The item description text under the Keen heading should specifically state that. There are non-Keen named weapons with extended critical ranges. The Improved Critical Feat would extend the crit. range in those cases

TekkenDevil
06-03-2014, 02:12 AM
So basically what you're saying is that weapons with 16-20/x3 crit range don't exist with the Keen enchantment, only the improved crit?

RD2play
06-03-2014, 02:41 AM
So basically what you're saying is that weapons with 16-20/x3 crit range don't exist with the Keen enchantment, only the improved crit?

Yes!
rapier = 18-20/x2 -> keen/impCrit = 15-20/x2 (your's was just an example right ? else you have -1 range)

Keen will show in the weapon profile (hover mouse over item), ImpCrit wont show on the weapon but this will show in the inventory weapon details (if wai), Keen and ImpCrit don't stack .... either will double your crit ranges. however the +x[w] from higher values of keen will be applied.

Saekee
06-03-2014, 12:04 PM
So basically what you're saying is that weapons with 16-20/x3 crit range don't exist with the Keen enchantment, only the improved crit?

Balizarde (http://ddowiki.com/page/Balizarde). It already has keen, so IC: Piercing does not improve it. But its great qualities and x3 crit multiplier is why so many players have built around it.