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kristof6
03-14-2014, 12:28 PM
Iv' recently returned to DDO

and i was looking for a thf support build that could use heavy armour and was premium friendly without eating to much tomes.

And can handle itself in all content A updated recent build template would be much appreciated!

Thanks.

avepepix
03-14-2014, 03:24 PM
A THF support? thats hard.
With full armor? Ok thats not so hard, but actually are a lot of enhacement that benefices a fighter that dont use armor...
And cand handle itself? Ok, thats even harder...

If you really want to handle itself, play as a monk, and forget the full armor.

Really forget the full armor, its really not necesary at all, think that you can have 160 AC and still you will get hit

unbongwah
03-14-2014, 04:32 PM
Define "support:" Healer? CC? Buffbot? Backup DPS? Hate-tank? Trapper? All of the above?

zeonardo
03-14-2014, 04:52 PM
Dwarven Cleric - 2 fighter / 18 cleric - Fury of the Wild

Base Stats:
- 18 CON (20 is too expensive for the gain)
- 12 or more WIS
- Leftover in STR if any!

Racial Enhancements:
Axe damage line
Throw your Weight Around (CON for Damage)

Class Enhancements:
Radiant Servant: Endless Turning and Radiant Aura
Warpriest: Anything that fancies your style.
HP from Fighter line if you can squeeze it in

Feats:
Toughness (or any other thing you'd like)
Empower Healing
Extend (for buffs)
Quicken (for mass/heal)

Power Attack (FTR)
Cleave (FTR)
Great Cleave
Improved Critical: Slash
THF
ITHF
GTHF
+ Whatever
You won't qualify for Overwhelming Critical

With fighter levels you get proficiency with all martial weapons and also get Dwarven Waraxe and Tower Shield
With THF lines you get glancing blows for your Dwarven Axe too.

Sword And board with Dwarven Axe when in turtle mode
THF with Great Axes

Very easy to play, solo and support.
You won't be able to nuke or cast anything with a DC.
Trying to pump up the damage of your blade barriers will be tricky if it need gear swapping. You will be busy in melee.

zeonardo
03-14-2014, 05:00 PM
Dwarven Wizard - 2 or more fighter / 18 or less wizard (not less than 12) - Fury of the Wild

Base Stats:
- 18 CON (20 is too expensive for the gain)
- 12 or more INT
- Leftover in STR if any!

Racial Enhancements:
Axe damage line
Throw your Weight Around (CON for Damage)

Class Enhancements:
Pale Master: Shroud of the Wraith
Eldritch Knight: Arcane Spell Failure to -35% + Tenser's Transformation (WARNING: Don't bother with Eldritch Tempest capstone! Ever!)
HP from Fighter line if you can squeeze it in

Feats:
Toughness (or any other thing you'd like)
Extend (for buffs and death aura)
Quicken (for for negative energy burst)

Power Attack (FTR)
Cleave (FTR)
Great Cleave
Improved Critical: Slash
THF
ITHF
GTHF
+ Whatever x2
You won't qualify for Overwhelming Critical

With fighter levels you get proficiency with all martial weapons and also get Dwarven Waraxe and Tower Shield
With THF lines you get glancing blows for your Dwarven Axe too.

Sword And board with Dwarven Axe when in turtle mode
THF with Great Axes

Very easy to play, solo and support with buffs.
You won't be able to nuke or cast anything with a DC.
You can still carry a pair of stick for electric and ice DoTs when needed

Ice storm + Acid Cloud + Waves of Fatigue will make enemies pretty much halt.