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View Full Version : Anniversary Card Collection disabled



KookieKobold
02-28-2014, 09:45 AM
We've disabled the Cards on Lamannia.

Thanks for everyone taking time to look at them and for submitting bugs and feedback.

InsanityIsYourFriend
02-28-2014, 10:03 AM
You've given it to us for a day to look at and you already take it away? What'd we do?

Grosbeak07
02-28-2014, 10:21 AM
You've given it to us for a day to look at and you already take it away? What'd we do?

Either that are they don't want the rare stuff to get found... yet.

Krelar
02-28-2014, 10:30 AM
You've given it to us for a day to look at and you already take it away? What'd we do?

You're all exploiters!!!!!11!! :p

mikarddo
02-28-2014, 10:31 AM
You've given it to us for a day to look at and you already take it away? What'd we do?

Someone posted a bug that allowed you to get as many cards as you wanted to. That made it far too easy to map all combinations into rewards. And that probably wasnt intented. Not much fun if its completely spoiled before it goes live.

Seikojin
02-28-2014, 10:35 AM
You've given it to us for a day to look at and you already take it away? What'd we do?

Crippling bug that bypassed the daily limit on card rolls.

rest
02-28-2014, 12:32 PM
Crippling bug that bypassed the daily limit on card rolls.

I'd say removing that feature would be far more crippling, than the 1 roll/day limit.

Besides, what are the odds that this bug will resurface with the expansion anyway?

Violith
02-28-2014, 12:46 PM
so, its a 1/account, bta item, that is 1/day? with 10 cards... How long is this event going to go on for? cause with 1/day/account, unless its going to be going on for over a month it doesnt seem that exciting.

SirShen
02-28-2014, 02:13 PM
so, its a 1/account, bta item, that is 1/day? with 10 cards... How long is this event going to go on for? cause with 1/day/account, unless its going to be going on for over a month it doesnt seem that exciting.

Thats right 1 roll per account per day, with items that are BtA, BtC and unbound depending on the item.

Also i just thought if its one roll per account and you have alts on other servers then will they get a bag/die and if so will they get a roll?

knightgf
02-28-2014, 02:17 PM
I really hope that Turbine considers removing the whole trading card thing and replacing it with a very simple barter UI with no mixing of cards, no cryptic bull dung and no excess inventory usage. Plus, trading cards, really? Who does Turbine think we are?

http://luciemarie.com/wp-content/uploads/2011/07/nerd-kid2.jpg

Let me go into detail why this whole trading card system is a bad idea that should be skipped:



Trading cards are for kids and people who haven't grown up. 'Nuff said.
There was a good reason why the crafting UI overhaul took place. Why not use that interface? Faster, and more simple is why you should.
It takes up too much inventory space for a seasonal event to use. Even if it were not a seasonal, do we REALLY need more ways of rewarding players? I thought it was ok the way it was, but what you are trying to do is pushing things too far. On top of that, trading cards would dillute chests throughout the game if it were implemented as a permanent thing.
Nobody wants to waste their cards figuring out what gives what. They would rather look it up online, such as on ddowiki.com, than waste cards on inferior products or bonuses they already have.
You are overcomplicating things by doing this. I realize this may hit the points that I have made above, but this is REALLY a problem in all of DDO; Why use complex systems when you can use simple mechanics that accomplish the same thing? In this case, rather than do this overcomplex, childlike trading card system, you could do something as simple as one item that, when opened up, reveals a barter ui in which you can trade that item for one thing.


All in all, I really hope you get rid of the trading card idea and that you DON'T bring it back again.

rest
02-28-2014, 02:22 PM
I really hope that Turbine considers removing the whole trading card thing and replacing it with a very simple barter UI with no mixing of cards, no cryptic bull dung and no excess inventory usage. Plus, trading cards, really? Who does Turbine think we are?

http://luciemarie.com/wp-content/uploads/2011/07/nerd-kid2.jpg

Let me go into detail why this whole trading card system is a bad idea that should be skipped:



Trading cards are for kids and people who haven't grown up. 'Nuff said.
There was a good reason why the crafting UI overhaul took place. Why not use that interface? Faster, and more simple is why you should.
It takes up too much inventory space for a seasonal event to use. Even if it were not a seasonal, do we REALLY need more ways of rewarding players? I thought it was ok the way it was, but what you are trying to do is pushing things too far. On top of that, trading cards would dillute chests throughout the game if it were implemented as a permanent thing.
Nobody wants to waste their cards figuring out what gives what. They would rather look it up online, such as on ddowiki.com, than waste cards on inferior products or bonuses they already have.
You are overcomplicating things by doing this. I realize this may hit the points that I have made above, but this is REALLY a problem in all of DDO; Why use complex systems when you can use simple mechanics that accomplish the same thing? In this case, rather than do this overcomplex, childlike trading card system, you could do something as simple as one item that, when opened up, reveals a barter ui in which you can trade that item for one thing.


All in all, I really hope you get rid of the trading card idea and that you DON'T bring it back again.

Apparently "nuff" was not said. You went on to list 4 additional points after that one.

Hathorian
02-28-2014, 02:45 PM
I really hope that Turbine considers removing the whole trading card thing and replacing it with a very simple barter UI with no mixing of cards, no cryptic bull dung and no excess inventory usage. Plus, trading cards, really? Who does Turbine think we are?

http://luciemarie.com/wp-content/uploads/2011/07/nerd-kid2.jpg

Let me go into detail why this whole trading card system is a bad idea that should be skipped:



Trading cards are for kids and people who haven't grown up. 'Nuff said.
There was a good reason why the crafting UI overhaul took place. Why not use that interface? Faster, and more simple is why you should.
It takes up too much inventory space for a seasonal event to use. Even if it were not a seasonal, do we REALLY need more ways of rewarding players? I thought it was ok the way it was, but what you are trying to do is pushing things too far. On top of that, trading cards would dillute chests throughout the game if it were implemented as a permanent thing.
Nobody wants to waste their cards figuring out what gives what. They would rather look it up online, such as on ddowiki.com, than waste cards on inferior products or bonuses they already have.
You are overcomplicating things by doing this. I realize this may hit the points that I have made above, but this is REALLY a problem in all of DDO; Why use complex systems when you can use simple mechanics that accomplish the same thing? In this case, rather than do this overcomplex, childlike trading card system, you could do something as simple as one item that, when opened up, reveals a barter ui in which you can trade that item for one thing.


All in all, I really hope you get rid of the trading card idea and that you DON'T bring it back again.

I disagree with all of your points. 'Nuff said.

• I was having fun with it.
• It gives an opportunity to interactive with other people who play DDO. It might be a lot to ask but quit being so antisocial.
• It is a very simple system. We figured out most of the prizes within hours.
• You are obviously commenting out of ignorance because the whole system takes up one inventory slot, the same as a bday cake.
• But, at the same time there is the opportunity for a lot more prize options (45!) than previous bday cakes.
• The purpose of this event is to have fun and celebrate DDO’s 8th birthday. Lighten up a bit and celebrate scrooge.

'Nuff said.

Grosbeak07
02-28-2014, 03:02 PM
I really hope that Turbine considers removing the whole trading card thing and replacing it with a very simple barter UI with no mixing of cards, no cryptic bull dung and no excess inventory usage. Plus, trading cards, really? Who does Turbine think we are?

http://luciemarie.com/wp-content/uploads/2011/07/nerd-kid2.jpg

Let me go into detail why this whole trading card system is a bad idea that should be skipped:



Trading cards are for kids and people who haven't grown up. 'Nuff said.
There was a good reason why the crafting UI overhaul took place. Why not use that interface? Faster, and more simple is why you should.
It takes up too much inventory space for a seasonal event to use. Even if it were not a seasonal, do we REALLY need more ways of rewarding players? I thought it was ok the way it was, but what you are trying to do is pushing things too far. On top of that, trading cards would dillute chests throughout the game if it were implemented as a permanent thing.
Nobody wants to waste their cards figuring out what gives what. They would rather look it up online, such as on ddowiki.com, than waste cards on inferior products or bonuses they already have.
You are overcomplicating things by doing this. I realize this may hit the points that I have made above, but this is REALLY a problem in all of DDO; Why use complex systems when you can use simple mechanics that accomplish the same thing? In this case, rather than do this overcomplex, childlike trading card system, you could do something as simple as one item that, when opened up, reveals a barter ui in which you can trade that item for one thing.


All in all, I really hope you get rid of the trading card idea and that you DON'T bring it back again.

The cards are fun and are not only for DDO 8th anniversary but for DnD's 40th. I approve of them. 'nuff said.

Systern
02-28-2014, 03:39 PM
Trading cards are for kids and people who haven't grown up. 'Nuff said.




As someone that is a part owner of a gaming store, my gross receipts disagree with you.

Mindos
02-28-2014, 03:39 PM
We've disabled the Cards on Lamannia.

Thanks for everyone taking time to look at them and for submitting bugs and feedback.

So before this goes live, we should create a metric tonne of new free-to-play accounts? Then we will be rolling in cards! And Turbines numbers will be up up up!!!

Shorlong
02-28-2014, 04:44 PM
Trading cards are for kids and people who haven't grown up. 'Nuff said.

Wow, big man here. Look out everyone, we've got a real and true honest to Lolth grown up!

Dude, you play a video game. A video game about adventurers and wizards and theives and ninjas fighting monsters and dragons.

As far as trading cards go, my wife and I have extensive M:TG and D&D card sets, as well as several other card games. Are we immature? Most likely. Childish? You betcha! Are our lives more fun and less boring and serious as yours? I would wager to say, based on your attitude...most likely.

'Nuff said.

slarden
03-01-2014, 09:55 AM
As someone that is a part owner of a gaming store, my gross receipts disagree with you.

This for sure :)

LordTigerDawn
03-01-2014, 10:59 AM
So what is going to stop someone from creating new toon, creating card, mailing card to base account, deleting toon, rinse, repeat for infinite cards.

??

Vanquishedfo
03-01-2014, 11:59 AM
Shakes head sadly* I recall at the 2 year anniversary we had something real special. I had just turned lvl 14 that day, had just stepped into the market from giant hold after a HE madstone run that my party had fought through with lightning speed to get in that last bit of xp before the event.

I stepped into the market, and all hell broke loose literally. Through hordes of devils I struggled to reach the bank and finally did so. Inside safe from the insanity outside for a moment, I got out of storage and donned my white dragon scale robe, Id been eager to reach 14 since Id made it a few days before after a month of scouring the AH for scales and spending every loose coin I scrounged up for them.

A few allies, mostly dwarves and humans who where the fashion at the time aside from toaster arcanes ofcourse, joined up with me and spent time ribbing the low con and strength dex based rogue warrior, who happened to be the only 3E+ pnp player among them who had long before kept an eye out for key weapon combos and owned silver/good weapons with formidable enchantments.

But there was one foe few could endure that day, LAG! For many no matter how hard we fought, the sheer fury of magic and steel whirling across the market sent the world itself into a state of madness, the very fabric of existence seemed stretched to its limits.

And we also where mourning the death of the Maker himself. Perhaps even the world was weeping and its soul wracking sobs caused the lag. Who is to say in the madness of the multiverse.

But I have to agree with another, Trading cards is a bloody sin to PnP D&D players, we fight against, openly mock, and outright loathe players of poke mon, magic the gathering, and other such games. They are vile to those who follow the way of the dice, and are seen as the true gate way drug for addiction in our youth. No I say to trading card games. Bring on a real event!

Dandonk
03-01-2014, 12:06 PM
I agree that trading cards a la Magic is in bad taste in a D&D setting, ubt I'm not going to get that worked up about it. It's free shinies, whatever package it comes in.

Postumus
03-01-2014, 12:20 PM
I really hope that Turbine considers removing the whole trading card thing and replacing it with a very simple barter UI with no mixing of cards, no cryptic bull dung and no excess inventory usage. Plus, trading cards, really? Who does Turbine think we are?

http://luciemarie.com/wp-content/uploads/2011/07/nerd-kid2.jpg

Let me go into detail why this whole trading card system is a bad idea that should be skipped:



Trading cards are for kids and people who haven't grown up. 'Nuff said.
There was a good reason why the crafting UI overhaul took place. Why not use that interface? Faster, and more simple is why you should.
It takes up too much inventory space for a seasonal event to use. Even if it were not a seasonal, do we REALLY need more ways of rewarding players? I thought it was ok the way it was, but what you are trying to do is pushing things too far. On top of that, trading cards would dillute chests throughout the game if it were implemented as a permanent thing.
Nobody wants to waste their cards figuring out what gives what. They would rather look it up online, such as on ddowiki.com, than waste cards on inferior products or bonuses they already have.
You are overcomplicating things by doing this. I realize this may hit the points that I have made above, but this is REALLY a problem in all of DDO; Why use complex systems when you can use simple mechanics that accomplish the same thing? In this case, rather than do this overcomplex, childlike trading card system, you could do something as simple as one item that, when opened up, reveals a barter ui in which you can trade that item for one thing.


All in all, I really hope you get rid of the trading card idea and that you DON'T bring it back again.


Looks like a lot of folks here disagree with you. 'Nuff said.

LOOON375
03-01-2014, 12:50 PM
Trading cards are for kids and people who haven't grown up.




Dude, you play a video game. A video game about adventurers and wizards and theives and ninjas fighting monsters and dragons.

.HAHAHAHAHAHAHAHAHAHAHAHA

This made my fricken day.

General_Gronker
03-01-2014, 01:03 PM
• It gives an opportunity to interactive with other people who play DDO.
. . . I don't know about you, but I get that opportunity every time I log on to the game or the forums.

Trading cards is a bloody sin to PnP D&D players, we fight against, openly mock, and outright loathe players of poke mon, magic the gathering, and other such games. As someone who has been playing pnp longer than a lot of the folks here have been, I'm going to say no, that's not true. You're confusing all D&D pnp players with buttheads. One of those groups does what you're describing (hint; it's not the all the players group).

Nascoe
03-01-2014, 03:17 PM
As someone that is a part owner of a gaming store, my gross receipts disagree with you.


Ha, you just prove that we are all still kids somewhere inside! Lets try and stay that way :-)

lyrecono
03-01-2014, 06:09 PM
But I have to agree with another, Trading cards is a bloody sin to PnP D&D players, we fight against, openly mock, and outright loathe players of poke mon, magic the gathering, and other such games. They are vile to those who follow the way of the dice, and are seen as the true gate way drug for addiction in our youth. No I say to trading card games. Bring on a real event!

trading cards? sight....realy turbine?

http://www.giantitp.com/comics/images/oots0049.gif

thats how we make an event these days?

I guess it beats a lag fest....
Seriously, get better equipment/connection speed/personnel to configure it.

redspecter23
03-01-2014, 07:12 PM
But I have to agree with another, Trading cards is a bloody sin to PnP D&D players, we fight against, openly mock, and outright loathe players of poke mon, magic the gathering, and other such games. They are vile to those who follow the way of the dice, and are seen as the true gate way drug for addiction in our youth. No I say to trading card games. Bring on a real event!

This insight amuses me greatly. I remember a few years back when I was heavily into M:TG we'd all make fun of the Yugoih players who in turn made fun of the Pokemon players. All this time, I was unknowingly being put down by the RPG'ers. As long as we can all agree to keep making fun of the LARPers the world will be in balance while the 99.99% of the population that doesn't enjoy games laughs at all of us.

In all seriousness, this isn't even a card game. It's 10 cards. It could be 10 stones or 10 flags or 10 anything. They simply chose the name "cards" for this particular collectible. If the devs called them Large Devil Scales and Chipmunk Funk would that make it better? It's just 10 widgets we toss into a machine to combine to make goodies. They can call them Astral Dragon Fart 1-10 and I won't care.

knightgf
03-01-2014, 09:24 PM
I disagree with all of your points. 'Nuff said.

• I was having fun with it.
• It gives an opportunity to interactive with other people who play DDO. It might be a lot to ask but quit being so antisocial.
• It is a very simple system. We figured out most of the prizes within hours.
• You are obviously commenting out of ignorance because the whole system takes up one inventory slot, the same as a bday cake.
• But, at the same time there is the opportunity for a lot more prize options (45!) than previous bday cakes.
• The purpose of this event is to have fun and celebrate DDO’s 8th birthday. Lighten up a bit and celebrate scrooge.

'Nuff said.

Really? You were having fun using a ****** UI to figure out what to do with trading cards that are a PITA to get? Then I bet you would have had a fun time back when the shroud came out and people were trying to figure out the greensteel recipes; people were so confused on what to do with their ingredients. Even when the recipes were finally published by other players, there was still a lot of confusion because not only of the crappy UI, but also because people were saying there were 'other' recipes when there really was not.

Your other points as weak as well. This game is DDO, not Yu-Gi-Oh! or some other game that is heavily based on trading cards. Sure, people might want to trade for these cards, but that's about as far as it goes. Not much interaction if you ask me. You may say the system is simple, especially if you have a way to keep track of what does what, but do you think most players will actually try and keep track of what cards do what!? No! If they're smart or not feeling real bold, they'll look it up online before risking their cards. And the system only takes up one inventory slot when it's not opened; when it is, it takes up at least 2, though it will take up more because the cards will spill out in your inventory despite the fact that the bag included with the package is set to auto-gather. Not to mention the dice that is included with the set will become useless and be nothing more than a waste of space when the event is over, unless they plan on turning it into real dice that actually gives roll results. Plus, what if you get more cards than your bag can hold? Then it's going to be more of a nightmare to manage your inventory.

You are right in saying there are more prize options than a typical birthday item, and you are right in saying I am ignorant. I sure as hell don't know everything about the system. But I know enough to say that this system is horribly flawed, and rather than trying to tweak it out, they should throw it out and just give us a regular birthday prize instead. I saw nothing wrong with the regular birthday gifts we receive and the annual egg hunt event that happens near it's birthday is good enough that it should stay in the game. Dev's, if you read this, I HIGHLY encourage you to scrap the trading card idea and stick to tradition, please! Not only did it work good, it'll also save you a lot of time and money than working on a overcomplex, underperforming system.

Thrudh
03-01-2014, 10:33 PM
Trading cards are for kids and people who haven't grown up. 'Nuff said.

You realize you're playing a video game based on Dungeons & Dragons on a Saturday, right?

Missing_Minds
03-01-2014, 10:51 PM
I agree that trading cards a la Magic is in bad taste in a D&D setting, ubt I'm not going to get that worked up about it. It's free shinies, whatever package it comes in.
So you would prefer miniatures, and you have to collect a set?

Call it what you will, the premises is exactly the same.

edit: *ponders.... goes to look* fudge. I'm so glad I've stayed out of 4th ed.
WotC has been releasing DnD cards. Welcome to official DnD stuff. Should have known.

Dandonk
03-02-2014, 02:15 AM
So you would prefer miniatures, and you have to collect a set?

Call it what you will, the premises is exactly the same.

edit: *ponders.... goes to look* fudge. I'm so glad I've stayed out of 4th ed.
WotC has been releasing DnD cards. Welcome to official DnD stuff. Should have known.

Personally, neither, but as I said - I'm not going to get worked up about it. It's free stuff, and DDO hasn't been D&D for a while anyway.

fmalfeas
03-02-2014, 04:08 AM
Hey, don't complain. They aren't making us play Spellfire!