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adrian69
02-20-2014, 01:44 AM
I ran my first fighter build as Dwarven 12 ftr/ 8 monk, it is a build I wouldn’t mind returning to in the future minus 2 lvls of monk (they don’t give anything but some unarmed dmg against oozes). However, I am looking to knock out another fighter life after my current Skaldic Rage Lord of the Blade FVS (18 fvs-2 bard), the bard is something I probably will not do again on a life, but I had to see what an enraged FVS could do, but as pure as possible. Anyways, I wanted to run a dex-based, pure fighter similar to my ranger. This is just for PL, but I may see what it can do in epic content outside of EE.

A few keynotes to the build:

Dex to hit and dmg with the minor downside of using being stuck with Schims instead of Khops, but also the ability to use a falchion with at least +14 dmg and 8 to hit + 4% (maybe 18 dmg because I am underestimating what I am picking up from weapons feats I believe)

Ok base saves for a pure fighter build: 15 fort, 16 reflex, and 12 will without saves item

50% miss chance from Lesser Dragonmark of shadow w/ just enough AP used to get 4 three minute casts of displacement at lvl 20. Not sure if it extends with epic lvls or not. Still, over a minute of displacement should be enough to get through a hard spot.

19% doublestrike and doubleshot + without enhancement item (3% skill [elf tree] + 1 %strike with no thought + 15% alacrity = 19%)
33% attack speed without speed enhancment item (30% haste boost + 3% skill + (item) = 33% + speed item)

Minimum of 8% dodge in light armor + dodge item

9 action boosts

Could not get str high enough for overwhelming crit in heroics, which has turned me away from running the build in epic. However, it does have perma haste and perfect twf in those lvls.

I haven’t got gear figured out, so I can’t break down armor stats, if I am breaking down things right at the moment.


Character Plan by DDO Character Planner Version 04.20.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Elf Male
(20 Fighter)
Hit Points: 320
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 16
Will: 12

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 14 18 18
Dexterity 18 27 30
Constitution 14 18 18
Intelligence 12 12 12
Wisdom 10 14 14
Charisma 8 8 8

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Wisdom used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Wisdom used at level 11
+4 Tome of Strength used at level 15
+4 Tome of Dexterity used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Wisdom used at level 15

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 4 17 17
Bluff -1 -1 -1
Concentration 2 4 6
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 0 2 2
Hide 4 10 13
Intimidate 3 21 21
Jump 5 13 13
Listen 0 4 6
Move Silently 4 10 10
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 1 1
Search 1 1 3
Spellcraft 1 1 1
Spot 0.5 10 12
Swim 4 6 6
Tumble 5 11 11
Use Magic Device n/a n/a n/a

Level 1 (Fighter)
Skill: Intimidate (+4)
Skill: Jump (+3)
Skill: Spot (+0.5)
Skill: Swim (+2)
Skill: Tumble (+1)
Feat: (Selected) Power Attack
Feat: (Fighter Bonus) Two Weapon Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip


Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Dodge


Level 3 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Cleave


Level 4 (Fighter)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons


Level 5 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Automatic) Improved Heroic Durability


Level 6 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Great Cleave
Feat: (Selected) Improved Two Weapon Fighting


Level 7 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Spot (+0.5)


Level 8 (Fighter)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons


Level 9 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Fighter)
Skill: Intimidate (+1)
Skill: Spot (+1)
Feat: (Fighter Bonus) Mobility


Level 11 (Fighter)
Skill: Intimidate (+1)
Skill: Spot (+1)


Level 12 (Fighter)
Ability Raise: DEX
Skill: Intimidate (+1)
Skill: Listen (+1)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Least Dragonmark of Shadow


Level 13 (Fighter)
Skill: Intimidate (+1)
Skill: Spot (+1)


Level 14 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons


Level 15 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Greater Weapon Focus: Slashing Weapons


Level 16 (Fighter)
Ability Raise: DEX
Skill: Intimidate (+1)
Skill: Spot (+1)
Feat: (Fighter Bonus) Point Blank Shot


Level 17 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)


Level 18 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Feat: (Selected) Iron Will
Feat: (Fighter Bonus) Power Critical


Level 19 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Spot (+0.5)


Level 20 (Fighter)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Listen (+1)
Feat: (Fighter Bonus) Improved Sunder
Enhancement: Elf - Elven Accuracy (Rank 1)
Enhancement: Elf - Elven Dexterity (Rank 1)
Enhancement: Elf - Elven Accuracy (Rank 1)
Enhancement: Elf - Phiarlan Dragonmark Focus (Rank 1)
Enhancement: Elf - Valenar Weapon Training (Rank 1)
Enhancement: Elf - Lesser Dragonmark of Shadow (Rank 1)
Enhancement: Elf - Enchantment Lore (Rank 1)
Enhancement: Elf - Enchantment Lore (Rank 2)
Enhancement: Elf - Enchantment Lore (Rank 3)
Enhancement: Elf - Valenar Weapon Training (Rank 1)
Enhancement: Elf - Greater Dragonmark of Shadow (Rank 1)
Enhancement: Elf - Valenar Weapon Training (Rank 1)
Enhancement: Elf - Valenar Grace (Rank 1)
Enhancement: Elf - Valenar Weapon Training (Rank 1)
Enhancement: Elf - Skill (Rank 1)
Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
Enhancement: Kensei (Ftr) - One Cut (Rank 1)
Enhancement: Kensei (Ftr) - Alacrity (Rank 1)
Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Improved Dodge (Rank 1)
Enhancement: Kensei (Ftr) - Improved Dodge (Rank 2)
Enhancement: Kensei (Ftr) - Improved Dodge (Rank 3)
Enhancement: Kensei (Ftr) - Weapon Meditation (Rank 1)
Enhancement: Kensei (Ftr) - Weapon Meditation (Rank 2)
Enhancement: Kensei (Ftr) - Weapon Meditation (Rank 3)
Enhancement: Kensei (Ftr) - Contemplation (Rank 1)
Enhancement: Kensei (Ftr) - Contemplation (Rank 2)
Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 1)
Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 2)
Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 3)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Improved Mobility (Rank 1)
Enhancement: Kensei (Ftr) - Improved Mobility (Rank 2)
Enhancement: Kensei (Ftr) - Improved Mobility (Rank 3)
Enhancement: Kensei (Ftr) - Shattering Strike (Rank 1)
Enhancement: Kensei (Ftr) - Dexterity (Rank 1)
Enhancement: Kensei (Ftr) - Critical Damage (Rank 1)
Enhancement: Kensei (Ftr) - Critical Damage (Rank 2)
Enhancement: Kensei (Ftr) - Critical Damage (Rank 3)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Dexterity (Rank 1)
Enhancement: Kensei (Ftr) - A Good Death (Rank 1)
Enhancement: Kensei (Ftr) - Keen Edge (Rank 1)
Enhancement: Kensei (Ftr) - One With The Blade (Rank 1)
Enhancement: Kensei (Ftr) - Deadly Strike (Rank 1)




I know it’s not str khops build, nor a raging barbarian machine, but please let me know what you think. I worked with feats for a while, and though I am satisfied with my selection, I am still wrestling with the order. I didn't put the alignment in or the sex, as that is a personal choice.

adrian69
02-20-2014, 01:45 AM
Reserved

adrian69
02-20-2014, 01:47 AM
Reserved

unbongwah
02-20-2014, 11:26 AM
Dex to hit and dmg with the minor downside of using being stuck with Schims instead of Khops, but also the ability to use a falchion with at least +14 dmg and 8 to hit + 4% (maybe 18 dmg because I am underestimating what I am picking up from weapons feats I believe)
Elven Grace provides DEX-to-dmg, but not DEX-to-hit. If you want DEX-to-hit with scimitars, you can either go for Tempest (rgr lvl 3) or be a centered monk / Kensei with Ninja Training; for falchions I believe Ninja Training is your only option.

AbyssalMage
02-21-2014, 01:01 PM
I haven’t got gear figured out, so I can’t break down armor stats, if I am breaking down things right at the moment.
Your only playing in Kensei tree so AC will be average which isn't bad but not needed.


I know it’s not str khops build, nor a raging barbarian machine, but please let me know what you think. I worked with feats for a while, and though I am satisfied with my selection, I am still wrestling with the order. I didn't put the alignment in or the sex, as that is a personal choice.
Not sure why you are going Dex based, unless it is for flavor which is always a person choice, I do things like that myself. If it is something I am overlooking, sorry.

Nayus
02-21-2014, 02:41 PM
Your only playing in Kensei tree so AC will be average which isn't bad but not needed.


Not sure why you are going Dex based, unless it is for flavor which is always a person choice, I do things like that myself. If it is something I am overlooking, sorry.
I believe he's basically going for the Dragonmark, he needs to spend AP somewhere to unlock the higher tiers thus getting Valenar +DMG enh, when you reach that point it's just a few AP to get DEX to Damage to unlock Skill for 3% doublestrike and dodge. I did something similar on my melee wizard elf, I wanted Feywild Tap and then it would be too sorry not to make the most out of the tree.

Elven Grace provides DEX-to-dmg, but not DEX-to-hit. If you want DEX-to-hit with scimitars, you can either go for Tempest (rgr lvl 3) or be a centered monk / Kensei with Ninja Training; for falchions I believe Ninja Training is your only option.I was about to say that... you need Weapon Finesse there.

adrian69
02-21-2014, 10:02 PM
Not sure why you are going Dex based, unless it is for flavor which is always a person choice, I do things like that myself. If it is something I am overlooking, sorry.

It is definitely a flavor build. I wanted a pure fighter that played similar to a tempest, minus all those ranged goodies and the dervish. I actually came up with this last summer before I lost my original account, and I wanted to compare the DPS between pure fighter and ranger running dex builds. Anyways, it's all DDO science.



Elven Grace provides DEX-to-dmg, but not DEX-to-hit. If you want DEX-to-hit with scimitars, you can either go for Tempest (rgr lvl 3) or be a centered monk / Kensei with Ninja Training; for falchions I believe Ninja Training is your only option.

Good catch. I believe, if it hasn't changed, weapon finesse will work with schims, but I've honestly never tried it out of the built in ranger PrE. I know it covers rapiers, which are coded as 1-h weapons--not light. If in any case, I fell that 18 str and +8 hit should be enough to maintain a good hit chance in heroics levels. I don't think Ninja Training 2nd core ability will cover the 2h falcion, but I may be wrong...


I believe he's basically going for the Dragonmark, he needs to spend AP somewhere to unlock the higher tiers thus getting Valenar +DMG enh, when you reach that point it's just a few AP to get DEX to Damage to unlock Skill for 3% doublestrike and dodge. I did something similar on my melee wizard elf, I wanted Feywild Tap and then it would be too sorry not to make the most out of the tree.
I was about to say that... you need Weapon Finesse there.

I built it around grace and +3% ds and melee/ranged speed (can't remember the name of the enhancement off the top of my head). However, when I relieved I could have some displacement as a fighter and I wanted it. I didn't have to sacrifice much to have it. Sure there are some defensive things I could have taken, but I know that this build might work well until about 22-25 and then go downhill. However, it I could be wrong.

I had an account uptil August of last year with two complete completionist lives, 1 on Khyber and the other on Orien. Someone I used to be married too decided to hack and delete my account, so I am just coming back and working on another completion life with all these new and not so good goodies I didn't have the first time around.

CThruTheEgo
02-22-2014, 01:52 AM
I believe, if it hasn't changed, weapon finesse will work with schims, but I've honestly never tried it out of the built in ranger PrE. I know it covers rapiers, which are coded as 1-h weapons--not light. If in any case, I fell that 18 str and +8 hit should be enough to maintain a good hit chance in heroics levels. I don't think Ninja Training 2nd core ability will cover the 2h falcion, but I may be wrong...

Weapon finesse does not, and never did, work with scimitars. Tempest allows you to use dex to hit and damage for scimitars, but does not require weapon finesse. Ninja training will allow you to use dex to hit and damage with any piercing or slashing weapon as long as you are centered, which requires kensai's tier 5 one with the blade for non-monk weapons.

I know you said you're set on pure fighter, but you might want to take a look at Santa's Little Slayer in my sig. It might at least give you some ideas. It has many of the same features that you are looking for: dex based, twf, elf with dragonmark and weapon lines.

Mindos
02-25-2014, 12:19 AM
50% miss chance from Lesser Dragonmark of shadow w/ just enough AP used to get 4 three minute casts of displacement at lvl 20. Not sure if it extends with epic lvls or not.

I believe this does scale up with epic levels.

CThruTheEgo
02-25-2014, 06:07 AM
50% miss chance from Lesser Dragonmark of shadow w/ just enough AP used to get 4 three minute casts of displacement at lvl 20. Not sure if it extends with epic lvls or not. Still, over a minute of displacement should be enough to get through a hard spot.

I can confirm that epic levels will add to the duration of the dragonmarks. At level 28 you will have 4 charges that give 2 minutes and 48 seconds for a total of 11 minutes and 12 seconds of displacement. This will be sufficient for most content but you will find times when you have to be selective about when to use it since it won't last between shrines.

Feralthyrtiaq
02-25-2014, 09:47 AM
Weapon finesse does not, and never did, work with scimitars. Tempest allows you to use dex to hit and damage for scimitars, but does not require weapon finesse. Ninja training will allow you to use dex to hit and damage with any piercing or slashing weapon as long as you are centered, which requires kensai's tier 5 one with the blade for non-monk weapons.

I know you said you're set on pure fighter, but you might want to take a look at Santa's Little Slayer in my sig. It might at least give you some ideas. It has many of the same features that you are looking for: dex based, twf, elf with dragonmark and weapon lines.


In addition, my Helf 2Arti/6Monk/12Kensai became un-centered with any/all scimitars despite having the Kensai Heavy Blades line (in which Scimitars are included) AND One with the Blade...found this out after dusting off and LRing +20 my 2rogue/18fighter into this build.

Longswords, Greatswords, Falchions => Centered.

A Feat Swap to Get Khopesh and AP reset for Exotic Heavy Blades and Centered with Khopeshes.

Scimitars....UNCENTERED FFS. So TR to WF Int Based Assassin /shrug