PDA

View Full Version : How does Sharadi work for casters?



reddoormedia
02-12-2014, 02:38 PM
What is it that makes Sharadi casting such a common choice for casters. How does the destiny work ? What skills ? What makes it so powerful?

ddorimble
02-12-2014, 02:41 PM
What is it that makes Sharadi casting such a common choice for casters. How does the destiny work ? What skills ? What makes it so powerful?

I only played with it a little bit, but on a WF Sorc I could just spam Magic/Force Missile spells and the high rate of those attacks (whose damage works on just about everything) would trigger a ton of unresistable Shiradi effects on everything.

Icywave
02-12-2014, 02:44 PM
What is it that makes Sharadi casting such a common choice for casters. How does the destiny work ? What skills ? What makes it so powerful?

I am not a pro at it, for I have " tried it " for 2 hours with an improper build.

But the basic idea is that you use low sp spells, that don't require any DC, and that have multiple hits, as each has a chance to proc " an effect ".

With FvS Splash, you technically close to never run out of SP.

I am sure you can find already existing data about it on the forums, including build variations, etc.

unbongwah
02-12-2014, 03:01 PM
What is it that makes Sharadi casting such a common choice for casters. How does the destiny work ? What skills ? What makes it so powerful?
Shiradi (http://ddowiki.com/page/Shiradi_Champion) caster builds are usually based on Prism stance + Double Rainbow which has a 7% chance of proccing random dmg effects; Favorable Winds (3rd Shiradi core ability) grants additional sonic dmg. These effects are also boosted by Spellpower and metamagics applied to the spell which caused the proc. These procs have no saves; add in Nerve Venom for a no-save paralyze effect to boot. As ddorimble said, usually the idea is to spam as many low-SP-cost spells as you can to max out those proc chances. FvS splashes are also popular on some arcane caster builds which are Fire and/or Force-specced for the various AoV bonuses (http://ddowiki.com/page/Angel_of_Vengeance_enhancements): extra crit chance (Smiting), Spellpower (Scourge), and temp SPs (Just Reward); the efficient metamagics also stack with other PrE trees, I think.

FuzzyDuck81
02-13-2014, 02:48 AM
Shiradi (http://ddowiki.com/page/Shiradi_Champion) caster builds are usually based on Prism stance + Double Rainbow which has a 7% chance of proccing random dmg effects; Favorable Winds (3rd Shiradi core ability) grants additional sonic dmg. These effects are also boosted by Spellpower and metamagics applied to the spell which caused the proc. These procs have no saves; add in Nerve Venom for a no-save paralyze effect to boot. As ddorimble said, usually the idea is to spam as many low-SP-cost spells as you can to max out those proc chances. FvS splashes are also popular on some arcane caster builds which are Fire and/or Force-specced for the various AoV bonuses (http://ddowiki.com/page/Angel_of_Vengeance_enhancements): extra crit chance (Smiting), Spellpower (Scourge), and temp SPs (Just Reward); the efficient metamagics also stack with other PrE trees, I think.

To expand on that, favourable winds is a chance for extra sonic damage (5d10 initially, then increasing to 10d10), fey power (top tier core) is 2d100 force damage, then prism is a chance for ability damage, rainbow (expanding on prism) is a chance for random damage type, and double rainbow is a chance for "an effect" which can be anything (and frequently changes depending on new effects in development) such as summoning a ham, single target damage, AoE damage, or an instakill, then you have nerve venom for a chance of a no-save paralyse (which iirc also makes them helpless & thus vulnerable for the extra +50% damage) so that's potentially up to 6 bonus effects. All of those procs are boosted by whatever spellpower, metamagic & crit chance/multiplier that boosts the "carrier" spell so it's surprisingly common on a force specced character to see a single SLA magic missile volley end up hitting for over 2k HP, and a few times i've seen enemies hit by 50 or more points of stat damage (somewhat rarer due to the high resistance to stat damage in EH & EE, but occasionally it gets through, or if you're running on EN or a heroic quest).

Oh, and if you're a favoured soul, the archon's little light attacks can proc those effects too. :)

dlsidhe
02-13-2014, 10:10 AM
I only played with it a little bit, but on a WF Sorc I could just spam Magic/Force Missile spells and the high rate of those attacks (whose damage works on just about everything) would trigger a ton of unresistable Shiradi effects on everything.

Oddly, I like it best as "originally" intended - on a caster druid. Every proc of an AOE has a chance to proc Shiradi effects, too. The Earthquake/Ice Storm combo creates an lengthy area of no-save bludgeoning damage with a pretty wickedly good CC. Then you watch things explode, random damage (Ice Storm does 500 fire damage? Sweet!), things that save against the Earthquake trip getting paralyzed by Nerve Venom, and general insanity.

Other than that, having played with it on a sorcerer, it's spam magic missiles and watch the effects proc.