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Marine862
02-03-2014, 11:28 PM
Character Plan by DDO Character Planner Version 04.20.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Aliore
Level 28 Lawful Good Half-Elf Female
(20 Paladin \ 8 Epic)
Hit Points: 406
Spell Points: 260
BAB: 20\20\25\30\30
Fortitude: 20
Reflex: 11
Will: 12

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 28) (Level 28)
Strength 18 24 26
Dexterity 8 8 8
Constitution 14 14 14
Intelligence 8 8 8
Wisdom 10 10 10
Charisma 16 16 20

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 28) (Level 28)
Balance 0 0 8
Bluff 3 5 13
Concentration 3 22 30
Diplomacy 3 5 13
Disable Device n/a n/a n/a
Haggle 3 5 13
Heal 1 1 9
Hide -1 -1 7
Intimidate 3 5 13
Jump 4 8 16
Listen 0 0 8
Move Silently -1 -1 7
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 7
Search -1 -1 7
Spellcraft -1 -1 7
Spot 0 0 8
Swim 4 8 16
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a

Level 1 (Paladin)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Feat: (Deity) Follower of the Sovereign Host
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Sorcerer
Feat: (Past Life) Past Life: Monk
Feat: (Selected) Toughness


Level 2 (Paladin)
Skill: Concentration (+1)


Level 3 (Paladin)
Skill: Concentration (+1)
Feat: (Selected) Power Attack


Level 4 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)


Level 5 (Paladin)
Skill: Concentration (+1)


Level 6 (Paladin)
Skill: Concentration (+1)
Feat: (Selected) Cleave


Level 7 (Paladin)
Skill: Concentration (+1)


Level 8 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)


Level 9 (Paladin)
Skill: Concentration (+1)
Feat: (Selected) Great Cleave


Level 10 (Paladin)
Skill: Concentration (+1)


Level 11 (Paladin)
Skill: Concentration (+1)


Level 12 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 13 (Paladin)
Skill: Concentration (+1)


Level 14 (Paladin)
Skill: Concentration (+1)


Level 15 (Paladin)
Skill: Concentration (+1)
Feat: (Selected) Two Handed Fighting


Level 16 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)


Level 17 (Paladin)
Skill: Concentration (+1)


Level 18 (Paladin)
Skill: Concentration (+1)
Feat: (Selected) Improved Two Handed Fighting


Level 19 (Paladin)
Skill: Concentration (+1)


Level 20 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)


Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Feat: (Selected) Greater Two Handed Fighting


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting


Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed


Level 28 (Epic)
Ability Raise: STR
Feat: (Epic Destiny) Epic Destiny: Elusive Target
Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
Enhancement: Half-Elf - Human Adaptability: Strength (Rank 1)
Enhancement: Half-Elf - Elven Accuracy (Rank 1)
Enhancement: Half-Elf - Human Greater Adaptability: Charisma (Rank 1)
Enhancement: Half-Elf - Elven Accuracy (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Sorcerer) (Rank 1)
Enhancement: Half-Elf - Improved Recovery (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Sorcerer) (Rank 1)
Enhancement: Half-Elf - Dilettante: Charisma (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Sorcerer) (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Fiendslayer I (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Fiendslayer II (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Improved Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Fiendslayer III (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Champion of Good (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Remove Disease (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Improved Restoration (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Charisma (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Censure Demons (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Censure Outsiders (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Sealed Life (Rank 1)
Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
Enhancement: Sacred Defender (Pal) - Divine Righteousness (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Redemption (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
Enhancement: Sacred Defender (Pal) - Saves Boost (Rank 1)
Enhancement: Sacred Defender (Pal) - Saves Boost (Rank 2)
Enhancement: Sacred Defender (Pal) - Saves Boost (Rank 3)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 1)
Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 2)
Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 3)





Also I have used a +3 con tome and a +2 cha tome

Irenae
02-04-2014, 01:17 AM
Dexterity looks low, you should at least get your max dex bonus for your armor. Intelligence looks low as well, you don't need a high score on it but it limits good skills like Intimidate, Heal and Concentration. Also Unless you want arcane archer, human is typically better for a bonus feat and more skill points. Dilettante feats are typically only useful at low levels. Also Toughness is only typically about max hp+30 so you may want to rethink that feat.
Precision works with Power Attack and goes with your 2-handed damage dealer theme. Base 18 strength seems high, try starting with like 15 and get a Strength +3 tome to compensate for more build points. You can use the human extra feat to take a Dragonmark and use enhancements on it. I hope you find this to be helpful.

Ralmeth
02-04-2014, 08:58 AM
I would splash in 2 Fighter / 2 Monk for 4 more feats, fighter haste boost, access to tactics, evasion. Then with your extra feats take improved sunder, stunning blow and work on your stunning blow DC for more DPS, as well as dodge and mobility to increase your dodge %.

Marine862
02-04-2014, 10:54 AM
I considered splashing other levels into her but when I thought about it I really just wanted a pure paladin. I wanna try to go half elf though instead of human as well. I know human is "supposed" to be used for paladin but a human is so bland, besides for the skill points I would start with 8 instead of 4 and each lvl up I would only get 2 instead of 1. I just don't care for human much xD

Marine862
02-04-2014, 11:05 AM
I could always move my feats around (basically taking toughness out and put stunning blow in), but does it help out much? Sorry I am mainly used to ranged combat and I am trying to kind of like relive I guess you can say my first DDO toon because she didn't hold out well and I rerolled her.

Irenae
02-04-2014, 10:28 PM
Most people who don't want to go human make a Drow Paladin for spell resistance or warforged for immunities and some take Dwarf for more HP and bonuses to fighting particular enemy types. While there is nothing stopping you from taking half-elf , there are many non-human races for Paladin that would have a lot more benefits than half-elf. Even Half-Orc would be better than Half-elf, as it has enhancements for 2-handed weapons and higher starting strength for a very offensive Paladin. So I suggest you look at what is available because there are much more beneficial races than Half-elf.

Ralmeth
02-04-2014, 11:36 PM
I could always move my feats around (basically taking toughness out and put stunning blow in), but does it help out much? Sorry I am mainly used to ranged combat and I am trying to kind of like relive I guess you can say my first DDO toon because she didn't hold out well and I rerolled her.

Stunning Blow is amazingly helpful on a Paladin with the semi-recent change to divine might. As a test, I tried to get a meaningful stunning blow DC on my Paladin while leveling up through epic hards, and was successful. I have another thread in the Paladin sub-forum where you can read more about it. If you get it to work, your opponent will take 50% additional damage for 6 seconds. In most cases, that's plenty of time to finish them off. The issue is that you need to work at your DC. That means you should also have improved sunder to help with this, while you're improving your DC. You'll also want 2 Fighter levels to get access to the fighter tactics enhancement. So if you want to stay pure, it may not make sense to go for it. You'll be down 2-3 DC from not splashing Fighter (depending on whether you take 2 or 3 ranks), as well as 3 DC from not going S&B (i.e. the strength enhancement in the defender tree).

Marine862
02-05-2014, 10:18 AM
I don't have access to half-orc. I just bought half-elf because I thought it was cool. If I am to take these 2 fighter levels what levels should I take them at?