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ValonSunbeam
12-24-2013, 05:53 AM
I want to run a artificer to 20 pure starting at 28 points
HELP?

Abilities
Skills
Feats
Spells
Enchantments

I want to go Arctech and use a repeating heavy crossbow

Annolas
12-24-2013, 07:54 AM
Here's something I threw together. A lot of the feat choices are optional and can be switched around. Pure x-bow arti actually has a lot of feats that you can spend some on flex options like Dodge, Augment Summoning, Construct Essence (maybe), Mithril/Adamantine Body (warforged), Insightful Reflexes (Gives a few more reflex save at epic levels), Evocation Focus, Mental Toughness, etc. You didn't specify race so I made it human. Warforged is probably the strongest choice, especially for soloing. If you're going to solo and you're not a Warforged, I'd strongly consider moving Construct Essence sooner. If you're not going to solo at all, then I'd consider not taking Construct Essence. It's a tricky feat. The Enhancements really don't take the dog line because I think he's more of a hindrance at later levels, but some people swear by dog. If you like dog, might want to take those enhancements.

This build needs a +2 Dex tome before 16 so you can qualify for Improved Precise Shot. You get a free +2 tome at 1750 favor. If you're at 14 or 15 and you're a bit away from 1750 favor, go back and favor farm a bit.

Best piece of advice I can give is to turn on the metamagics for your SLAs, and spam them like crazy. If you can, pick up a Bracers of Wind from the Cannith Challenges and keep upgrading them as you level up.


Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Human Male
(20 Artificer)
Hit Points: 222
Spell Points: 1070
BAB: 15\15\20\25\25
Fortitude: 8
Reflex: 10
Will: 11

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 8 8
Dexterity 16 19
Constitution 14 14
Intelligence 16 24
Wisdom 8 8
Charisma 10 10

Tomes Used
+2 Tome of Dexterity used at level 16

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 9
Bluff 0 1
Concentration 6 24
Diplomacy 0 1
Disable Device 7 29
Haggle 0 1
Heal -1 0
Hide 3 5
Intimidate 0 1
Jump -1 0
Listen -1 0
Move Silently 3 5
Open Lock 7 26
Perform n/a n/a
Repair 3 29
Search 7 29
Spellcraft 7 29
Spot 3 21
Swim -1 0
Tumble 4 6
Use Magic Device 4 22

Level 1 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+4)
Skill: Disable Device (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spellcraft (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Point Blank Shot
Feat: (Human Bonus) Rapid Shot


Level 2 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 3 (Artificer)
Feat: (Selected) Precision


Level 4 (Artificer)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Maximize Spell


Level 5 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 6 (Artificer)
Feat: (Selected) Empower Spell


Level 7 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 8 (Artificer)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Precise Shot


Level 9 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Dodge


Level 10 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 11 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 12 (Artificer)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+2)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Improved Critical: Ranged Weapons
Feat: (Selected) Quicken Spell


Level 13 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 14 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 15 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+2)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Augment Summoning


Level 16 (Artificer)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+2)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Improved Precise Shot


Level 17 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+2)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 18 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+2)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness


Level 19 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+2)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 20 (Artificer)
Ability Raise: INT
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Construct Essence
Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
Enhancement: Human - Human Adaptability: Intelligence (Rank 1)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1)
Enhancement: Arcanotechnician (Art) - Palliative Admixture (Rank 1)
Enhancement: Arcanotechnician (Art) - Thaumaturgical Battery (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Bolt (Rank 1)
Enhancement: Arcanotechnician (Art) - Critical Admixture (Rank 1)
Enhancement: Arcanotechnician (Art) - Arcane Empowerment (Rank 1)
Enhancement: Arcanotechnician (Art) - Static Shock (Rank 1)
Enhancement: Arcanotechnician (Art) - Static Shock (Rank 2)
Enhancement: Arcanotechnician (Art) - Static Shock (Rank 3)
Enhancement: Arcanotechnician (Art) - Uncaring Master (Rank 1)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 1)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 2)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 3)
Enhancement: Arcanotechnician (Art) - Efficient Quicken (Rank 1)
Enhancement: Arcanotechnician (Art) - Efficient Quicken (Rank 2)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 2)
Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 3)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Intelligence (Rank 1)
Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 1)
Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 2)
Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 3)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Intelligence (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Motes (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Motes (Rank 2)
Enhancement: Arcanotechnician (Art) - Lightning Motes (Rank 3)
Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 1)
Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 2)
Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 3)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1)
Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2)
Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1)
Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)
Enhancement: Battle Engineer (Art) - Rune Arm Overcharge (Rank 1)
Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)

Emizand
12-24-2013, 08:14 AM
I want to run a artificer to 20 pure starting at 28 points



Gratz, you will have a blast.

Just jump on in the water is fine, discover as you go, it will be fun.

Dont get to held up on builds just yet. Play the game and find out what works for you.

Loromir
12-24-2013, 09:25 AM
Gratz, you will have a blast.

Just jump on in the water is fine, discover as you go, it will be fun.

Dont get to held up on builds just yet. Play the game and find out what works for you.



I agree with this post whole heartedly. Don't get bogged down by trying to get it perfect on your first tour of DDO. Build what feels right to you (you will make mistakes) and just soak up the scenery. Don't be afraid to re-roll a few times....this is just the best way to learn.

Finally....look to these forums for answers to your questions and...www.ddowiki.com is your friend.


By the way...what server will you be on? If cannith, me and my guildies will be happy to assist.

unbongwah
12-24-2013, 10:58 AM
I posted a drow arty here (https://www.ddo.com/forums/showthread.php/117232-Request-a-Build-Get-a-Build?p=5193263&viewfull=1#post5193263). If you're stuck w/F2P races, I'd do halfling instead:

Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 28 True Neutral Halfling Female
(20 Artificer \ 8 Epic)
Hit Points: 296
Spell Points: 1147
BAB: 15\15\20\25\25
Fortitude: 10
Reflex: 13
Will: 13

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 28)
Strength 8 8
Dexterity 18 21
Constitution 14 14
Intelligence 16 24
Wisdom 8 8
Charisma 8 8

Tomes Used
+2 Tome of Dexterity used at level 23

Level 1 (Artificer)
Feat: (Selected) Point Blank Shot


Level 2 (Artificer)


Level 3 (Artificer)
Feat: (Selected) Least Dragonmark of Healing


Level 4 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Maximize Spell


Level 5 (Artificer)


Level 6 (Artificer)
Feat: (Selected) Empower Spell


Level 7 (Artificer)


Level 8 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Precise Shot


Level 9 (Artificer)
Feat: (Selected) Heighten Spell


Level 10 (Artificer)


Level 11 (Artificer)


Level 12 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Improved Critical: Ranged Weapons
Feat: (Selected) Quicken Spell


Level 13 (Artificer)


Level 14 (Artificer)


Level 15 (Artificer)
Feat: (Selected) Spell Focus: Evocation


Level 16 (Artificer)
Ability Raise: DEX
Feat: (Artificer Bonus) Improved Precise Shot


Level 17 (Artificer)


Level 18 (Artificer)
Feat: (Selected) Greater Spell Focus: Evocation


Level 19 (Artificer)


Level 20 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Rapid Shot
Enhancement: Halfling - Halfling Luck (Rank 1)
Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 1)
Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 2)
Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 3)
Enhancement: Halfling - Cunning (Rank 1)
Enhancement: Halfling - Lesser Dragonmark of Healing (Rank 1)
Enhancement: Halfling - Break Out The Leeches (Rank 1)
Enhancement: Halfling - Guile (Rank 1)
Enhancement: Halfling - Greater Dragonmark of Healing (Rank 1)
Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1)
Enhancement: Arcanotechnician (Art) - Palliative Admixture (Rank 1)
Enhancement: Arcanotechnician (Art) - Thaumaturgical Battery (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Bolt (Rank 1)
Enhancement: Arcanotechnician (Art) - Critical Admixture (Rank 1)
Enhancement: Arcanotechnician (Art) - Arcane Empowerment (Rank 1)
Enhancement: Arcanotechnician (Art) - Static Shock (Rank 1)
Enhancement: Arcanotechnician (Art) - Static Shock (Rank 2)
Enhancement: Arcanotechnician (Art) - Static Shock (Rank 3)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 1)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 2)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 3)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Shocking Vulnerability (Rank 1)
Enhancement: Arcanotechnician (Art) - Shocking Vulnerability (Rank 2)
Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 2)
Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 3)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Intelligence (Rank 1)
Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 1)
Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 2)
Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 3)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Intelligence (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Motes (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Motes (Rank 2)
Enhancement: Arcanotechnician (Art) - Lightning Motes (Rank 3)
Enhancement: Arcanotechnician (Art) - Evocation Focus (Rank 1)
Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 1)
Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 2)
Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 3)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1)
Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2)
Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1)
Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)


Level 21 (Epic)
Feat: (Selected) Epic: Epic Spell Focus: Evocation


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: INT
Feat: (Selected) Epic: Combat Archery


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Force


Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed


Level 28 (Epic)
Ability Raise: INT
Feat: (Epic Destiny) Epic Destiny: Doubleshot


The halfling DMs offer plenty of self-healing; the downside is having to spend 12 APs in halfling tree for Gtr DM (Heal). I ran outta APs for everything I wanted from Battle Engineer.

Stats: I tried to keep this as newbie-friendly as possible; the primary stat pre-reqs are DEX 19 for IPS @ lvl 16 and DEX 21 for Combat Archery @ lvl 24. If you have a better DEX tome (or acquire it sooner), you can tweak things.

Skills: max Concentration, UMD, Heal (boosts Pos Spellpower), trap skills, and Repair if you care about your robodoggie. Remaining pts can go wherever you like.

Spells: like wizards, arties can inscribe all infusions; so eventually you'll get everything. When leveling, prioritize those spells which can't be bought from scroll vendors (http://ddowiki.com/page/Scrolls#Rare_Artificer_Scrolls); a good tip is to inscribe whatever scrolls you can before leveling, so that way you're only offered those spells you don't already have by your class trainer.

Feats: pretty typical mix of metamagics & ranged feats. If you drop the Arcano SLAs, swap Heighten for Precision.

ValonSunbeam
12-24-2013, 12:15 PM
You guys were most helpful.

Emizand
12-25-2013, 06:28 AM
You guys were most helpful.

Above all dont be scared to try whatever you want, its only a game. Have fun.

great_max
07-16-2014, 04:16 PM
whats the best race for artifice

great_max
07-16-2014, 04:20 PM
whats the best race for artifice

never mind after reading this quote i think IL try half elf