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Don1966
11-29-2013, 07:32 AM
after getting my main toon thru all his past lives and back to his clonk life, i find myself wanting to do something with my other level 28 clonk. been looking at the monkcher a bit and think i may want to turn him into one of those, 10k stars and manyshot back to back sounds fun.
so here is the challenge, take the following 1st life human clonk, 18 cleric/2 monk and using just a +20 heart, turn him into a viable monkcher also list desirable gear. i really don't want to tr him and run back up to 28. i might be persuaded to get a +3 heart to get totally get rid of cleric and get a 3rd class in its place.
major points of interest, +5 tomes on every stat, white dragonscale robe and helm plus a lot of other top tier named loot and 2 unopened raiders boxes, can cannith craft anything i want for myself, most destinies are capped, arcane sphere is has most at 4, still working on fury and primal.

Character Plan by DDO Character Planner Version 04.19.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Brautwurst
Level 28 Lawful Good Human Male
(2 Monk \ 18 Cleric \ 8 Epic)
Hit Points: 410
Spell Points: 1555
BAB: 14\14\19\24
Fortitude: 16
Reflex: 14
Will: 24

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 28)
Strength 13 18
Dexterity 15 20
Constitution 10 15
Intelligence 9 14
Wisdom 18 30
Charisma 8 13

Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
+3 Tome of Strength used at level 10
+3 Tome of Dexterity used at level 10
+3 Tome of Constitution used at level 10
+3 Tome of Intelligence used at level 10
+3 Tome of Wisdom used at level 10
+3 Tome of Charisma used at level 10
+4 Tome of Strength used at level 14
+4 Tome of Dexterity used at level 14
+4 Tome of Constitution used at level 14
+4 Tome of Intelligence used at level 14
+4 Tome of Wisdom used at level 14
+4 Tome of Charisma used at level 14
+5 Tome of Strength used at level 18
+5 Tome of Dexterity used at level 18
+5 Tome of Constitution used at level 18
+5 Tome of Intelligence used at level 18
+5 Tome of Wisdom used at level 18
+5 Tome of Charisma used at level 18

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 28)
Balance 2 13
Bluff -1 9
Concentration 4 32
Diplomacy -1 9
Disable Device n/a n/a
Haggle -1 9
Heal 4 18
Hide 2 13
Intimidate -1 9
Jump 2 13
Listen 4 18
Move Silently 2 13
Open Lock n/a n/a
Perform n/a n/a
Repair -1 10
Search 0 16.5
Spellcraft -1 28.5
Spot 4 18
Swim n/a 13
Tumble n/a n/a
Use Magic Device -1 9

Level 1 (Cleric)
Feat: (Human Bonus) Empower Healing Spell
Feat: (Deity) Favored by the Sovereign Host
Feat: (Selected) Maximize Spell


Level 2 (Monk)
Feat: (Monk Bonus) Two Weapon Fighting


Level 3 (Cleric)
Feat: (Selected) Weapon Focus: Slashing Weapons


Level 4 (Cleric)


Level 5 (Cleric)


Level 6 (Monk)
Feat: (Selected) Oversized Two Weapon Fighting
Feat: (Monk Bonus) Whirling Steel Strike


Level 7 (Cleric)


Level 8 (Cleric)


Level 9 (Cleric)
Feat: (Selected) Improved Two Weapon Fighting


Level 10 (Cleric)


Level 11 (Cleric)


Level 12 (Cleric)
Feat: (Selected) Quicken Spell


Level 13 (Cleric)


Level 14 (Cleric)


Level 15 (Cleric)
Feat: (Selected) Spell Penetration


Level 16 (Cleric)


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Heighten Spell


Level 19 (Cleric)


Level 20 (Cleric)


Level 21 (Epic)
Feat: (Selected) Greater Spell Penetration


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Feat: (Selected) Epic: Epic Spell Penetration


Level 25 (Epic)


Level 26 (Epic)


Level 27 (Epic)
Feat: (Selected) Stunning Fist


Level 28 (Epic)

cdr
11-29-2013, 09:07 AM
2 fvs or clr is actually one of the better monkcher splashes. Fvs is more ideal unless you want scroll mastery from clr, but there's not much difference.


Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Elf Female
(12 Monk \ 6 Ranger \ 2 Cleric)
Hit Points: 260
Spell Points: 387
BAB: 16\16\21\26\26
Fortitude: 19
Reflex: 18
Will: 20

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 16 23 23
Dexterity 17 22 22
Constitution 13 18 18
Intelligence 8 13 13
Wisdom 16 24 24
Charisma 8 13 13

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 5 28 28
Bluff -1 0 0
Concentration 5 26 26
Diplomacy -1 0 0
Disable Device n/a n/a n/a
Haggle -1 0 0
Heal 7 25 25
Hide 3 5 5
Intimidate -1 0 0
Jump 3 7 7
Listen 3 7 9
Move Silently 3 5 5
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 1 1
Search 3 11 13
Spellcraft -1 1 1
Spot 3 7 9
Swim 3 6 6
Tumble n/a n/a n/a
Use Magic Device 1 11 11

Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Search (+4)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Human
Feat: (Selected) Point Blank Shot


Level 2 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Feat: (Monk Bonus) Power Attack


Level 3 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Cleave


Level 4 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Search (+2)
Skill: Use Magic Device (+0.5)


Level 5 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Search (+2)
Skill: Use Magic Device (+0.5)


Level 6 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Great Cleave


Level 7 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)


Level 8 (Monk)
Ability Raise: STR
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Precision


Level 9 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light


Level 10 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)


Level 11 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)


Level 12 (Monk)
Ability Raise: WIS
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Ten Thousand Stars
Feat: (Monk Bonus) Zen Archery


Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)


Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)


Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Precise Shot


Level 16 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)


Level 17 (Cleric)
Skill: Heal (+3)


Level 18 (Monk)
Skill: Balance (+2)
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Healing Spell


Level 19 (Cleric)
Skill: Heal (+2)
Skill: Use Magic Device (+0.5)


Level 20 (Monk)
Ability Raise: WIS
Skill: Balance (+2)
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)




That's a copy/paste of an elf build. Will have to adjust starting stats and levelups to hit prereqs for Overwhelming Crit and Combat Archery on a first life human.
Move Power Attack to Level 1 for the human bonus and take Deflect Arrows at level 2. You'll have an extra skill point per level.

Gear thread: https://www.ddo.com/forums/showthread.php/431335-Monkcher-gear-questions
Enhancement thread: https://www.ddo.com/forums/showthread.php/431373-Monkcher-enhancements

supott
11-29-2013, 09:21 AM
https://www.ddo.com/forums/showthread.php/430859-12-Cleric-6-Monk-2-Range-r-BB-AA

Don1966
11-29-2013, 05:31 PM
2 fvs or clr is actually one of the better monkcher splashes. Fvs is more ideal unless you want scroll mastery from clr, but there's not much difference.


That's a copy/paste of an elf build. Will have to adjust starting stats and levelups to hit prereqs for Overwhelming Crit and Combat Archery on a first life human.
Move Power Attack to Level 1 for the human bonus and take Deflect Arrows at level 2. You'll have an extra skill point per level.

Gear thread: https://www.ddo.com/forums/showthread.php/431335-Monkcher-gear-questions
Enhancement thread: https://www.ddo.com/forums/showthread.php/431373-Monkcher-enhancements

from yours i worked up this

Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Brautwurst
Level 28 Lawful Good Human Male
(12 Monk \ 6 Ranger \ 2 Cleric \ 8 Epic)
Hit Points: 366
Spell Points: 752
BAB: 16\16\21\26\26
Fortitude: 18
Reflex: 18
Will: 25

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 28)
Strength 16 23
Dexterity 16 21
Constitution 10 15
Intelligence 8 13
Wisdom 16 28
Charisma 8 13

Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
+3 Tome of Strength used at level 10
+3 Tome of Dexterity used at level 10
+3 Tome of Constitution used at level 10
+3 Tome of Intelligence used at level 10
+3 Tome of Wisdom used at level 10
+3 Tome of Charisma used at level 10
+4 Tome of Strength used at level 14
+4 Tome of Dexterity used at level 14
+4 Tome of Constitution used at level 14
+4 Tome of Intelligence used at level 14
+4 Tome of Wisdom used at level 14
+4 Tome of Charisma used at level 14
+5 Tome of Strength used at level 18
+5 Tome of Dexterity used at level 18
+5 Tome of Constitution used at level 18
+5 Tome of Intelligence used at level 18
+5 Tome of Wisdom used at level 18
+5 Tome of Charisma used at level 18

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 28)
Balance 5 36
Bluff -1 11
Concentration 4 39
Diplomacy -1 11
Disable Device n/a n/a
Haggle -1 11
Heal 7 30
Hide 3 13
Intimidate -1 9
Jump 3 17
Listen 3 18
Move Silently 3 13
Open Lock n/a n/a
Perform n/a n/a
Repair -1 9
Search 3 21
Spellcraft -1 9
Spot 7 41
Swim 3 14
Tumble n/a n/a
Use Magic Device 1 20

Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Human
Feat: (Selected) Point Blank Shot
Feat: (Human Bonus) Power Attack


Level 2 (Monk)
Feat: (Monk Bonus) Stunning Fist
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2)
Enhancement: Arcane Archer (Rgr) - Shock Arrows (Rank 1)


Level 3 (Ranger)
Feat: (Selected) Cleave


Level 4 (Ranger)
Ability Raise: STR


Level 5 (Ranger)


Level 6 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Great Cleave


Level 7 (Ranger)


Level 8 (Monk)
Ability Raise: STR
Feat: (Monk Bonus) Precision


Level 9 (Monk)
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light


Level 10 (Monk)


Level 11 (Monk)


Level 12 (Monk)
Ability Raise: WIS
Feat: (Selected) Ten Thousand Stars
Feat: (Monk Bonus) Zen Archery


Level 13 (Monk)


Level 14 (Monk)


Level 15 (Monk)
Feat: (Selected) Improved Precise Shot


Level 16 (Monk)
Ability Raise: WIS


Level 17 (Cleric)
Feat: (Deity) Follower of the Silver Flame


Level 18 (Monk)
Feat: (Selected) Empower Healing Spell


Level 19 (Cleric)


Level 20 (Monk)
Ability Raise: WIS


Level 21 (Epic)
Feat: (Selected) Epic: Combat Archery


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: WIS
Feat: (Selected) Epic: Overwhelming Critical


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Holy Strike


Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed


Level 28 (Epic)
Ability Raise: WIS
Feat: (Epic Destiny) Epic Destiny: Doubleshot
Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Awareness (Rank 1)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 1)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 2)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 3)
Enhancement: Arcane Archer (Rgr) - Frost Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Soul Magic (Rank 1)
Enhancement: Arcane Archer (Rgr) - Flaming Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Corrosive Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arrow of Slaying (Rank 1)
Enhancement: Arcane Archer (Rgr) - Improved Elemental Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Runebow (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
Enhancement: Warpriest (Clr) - Divine Might (Rank 3)
Enhancement: Warpriest (Clr) - Toughness (Rank 1)
Enhancement: Warpriest (Clr) - Toughness (Rank 2)
Enhancement: Warpriest (Clr) - Toughness (Rank 3)
Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)
Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Way of the Patient Tortoise (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 3)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)



went with stunning fists at level 2 instead of deflect arrows, mainly due to having a a decent bunch of handwraps, including gravewrappings.
have a bit more tinkering to do with enhancements. will probably get on lammania this weekend and test this out.

cdr
11-29-2013, 07:20 PM
went with stunning fists at level 2 instead of deflect arrows, mainly due to having a a decent bunch of handwraps, including gravewrappings.
have a bit more tinkering to do with enhancements. will probably get on lammania this weekend and test this out.

Just so you know, the build posted is designed to range 100% of the time like most modern monkchers. Meleeing is going to lower your DPS and increase your vulnerability. Stunning Fist is also going to be a lot less effective than on a monk built for it. But whatever floats your boat.

Don1966
11-30-2013, 06:46 AM
HOLY COW!!! this is insane!!!
yeah, i see what you mean about stunning fist being a waste.
can't wait to see what it is like properly geared. on lamania i'm just missing a planar focus trinket, a black dragon helm and some sort of seeker item.
also, think i may have to adjust skill point allocation to increase diplomacy or find a diplo item or crystal.

cdr
11-30-2013, 09:55 AM
also, think i may have to adjust skill point allocation to increase diplomacy or find a diplo item or crystal.

If you're running in shiradi for tea, sure. Shiradi's not bad. Fury is where you really should be for ED though. Pin->Adrenaline->Slayer Arrow = easy 10K-15K shot on trash. Unbridled Fury + Manyshot = easy 300K+ burst on bosses.

Don1966
12-02-2013, 02:44 AM
i've done a lot of tinkering with this build on lamania. moved around when certain levels were taken and tried to maximize skill point usage.

Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Brautwurst Flamegrilled
Level 28 Lawful Good Human Male
(12 Monk \ 6 Ranger \ 2 Cleric \ 8 Epic)
Hit Points: 366
Spell Points: 718
BAB: 16\16\21\26\26
Fortitude: 21
Reflex: 18
Will: 24

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 28)
Strength 16 23
Dexterity 16 21
Constitution 10 15
Intelligence 8 13
Wisdom 16 27
Charisma 8 13

Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
+3 Tome of Strength used at level 10
+3 Tome of Dexterity used at level 10
+3 Tome of Constitution used at level 10
+3 Tome of Intelligence used at level 10
+3 Tome of Wisdom used at level 10
+3 Tome of Charisma used at level 10
+4 Tome of Strength used at level 14
+4 Tome of Dexterity used at level 14
+4 Tome of Constitution used at level 14
+4 Tome of Intelligence used at level 14
+4 Tome of Wisdom used at level 14
+4 Tome of Charisma used at level 14
+5 Tome of Strength used at level 18
+5 Tome of Dexterity used at level 18
+5 Tome of Constitution used at level 18
+5 Tome of Intelligence used at level 18
+5 Tome of Wisdom used at level 18
+5 Tome of Charisma used at level 18

Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 28)
Balance 3 16
Bluff -1 1
Concentration 4 25
Diplomacy -1 14
Disable Device n/a n/a
Haggle -1 1
Heal 7 29
Hide 3 5
Intimidate -1 1
Jump 7 16
Listen 3 8
Move Silently 3 5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 1
Search 3 5
Spellcraft -1 1
Spot 7 30
Swim 3 6
Tumble n/a n/a
Use Magic Device 1 12

Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Human
Feat: (Selected) Point Blank Shot
Feat: (Human Bonus) Power Attack


Level 2 (Monk)
Feat: (Monk Bonus) Zen Archery


Level 3 (Ranger)
Feat: (Selected) Cleave


Level 4 (Ranger)
Ability Raise: STR


Level 5 (Ranger)


Level 6 (Monk)
Feat: (Selected) Great Cleave
Feat: (Monk Bonus) Precision


Level 7 (Cleric)
Feat: (Deity) Follower of the Silver Flame


Level 8 (Monk)
Ability Raise: STR
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light


Level 9 (Monk)
Feat: (Selected) Empower Healing Spell


Level 10 (Monk)


Level 11 (Monk)
Feat: (Monk Bonus) Ten Thousand Stars


Level 12 (Monk)
Ability Raise: WIS
Feat: (Selected) Improved Critical: Ranged Weapons


Level 13 (Monk)


Level 14 (Monk)


Level 15 (Monk)
Feat: (Selected) Improved Precise Shot


Level 16 (Monk)
Ability Raise: WIS


Level 17 (Monk)


Level 18 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider


Level 19 (Ranger)


Level 20 (Cleric)
Ability Raise: WIS


Level 21 (Epic)
Feat: (Selected) Epic: Combat Archery


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: WIS
Feat: (Selected) Epic: Overwhelming Critical


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Holy Strike


Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed


Level 28 (Epic)
Feat: (Epic Destiny) Epic Destiny: Doubleshot
Enhancement: Human - Human Versatility: Skill Boost (Rank 1)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2)
Enhancement: Arcane Archer (Rgr) - Shock Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Awareness (Rank 1)
Enhancement: Arcane Archer (Rgr) - Awareness (Rank 2)
Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 1)
Enhancement: Arcane Archer (Rgr) - Frost Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Soul Magic (Rank 1)
Enhancement: Arcane Archer (Rgr) - Flaming Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Banishing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Smiting Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Corrosive Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arrow of Slaying (Rank 1)
Enhancement: Arcane Archer (Rgr) - Improved Elemental Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Runebow (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Versatile Empathy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Empathic Healing (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Empathic Healing (Rank 2)
Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
Enhancement: Warpriest (Clr) - Divine Might (Rank 3)
Enhancement: Warpriest (Clr) - Toughness (Rank 1)
Enhancement: Warpriest (Clr) - Toughness (Rank 2)
Enhancement: Warpriest (Clr) - Toughness (Rank 3)
Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Way of the Patient Tortoise (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 3)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
Enhancement: Shintao (Mnk) - Ki Shout (Rank 1)
Enhancement: Shintao (Mnk) - Exemplar (Rank 1)
Enhancement: Shintao (Mnk) - Exemplar (Rank 2)
Enhancement: Shintao (Mnk) - Conditioning (Rank 1)
Enhancement: Shintao (Mnk) - Conditioning (Rank 2)
Enhancement: Shintao (Mnk) - Conditioning (Rank 3)



Rons planner needs an update, the feat taken at level 18 is Grandmaster of Forms, his planner won't let you take it.
this is possible only if you have Master of Forms (automatically granted with 12 levels of monk) prior to level 18.
i also went with 3 cores in deepwood sniper since each core extends pointblank and sneak attack by 5 meters.
i did invest heavily in enhancements and a destiny twist to increase maximum Ki and passive Ki regeneration.
with fury of the wild active max Ki is 295, and Ki passively regenerates to over 200.
possible changes would be to equip a set of EE goatskin boots and swap the feat Blinding Speed for something else. possibly extended spell.
any feedback on any of this?

cdr
12-02-2013, 08:39 AM
i've done a lot of tinkering with this build on lamania. moved around when certain levels were taken and tried to maximize skill point usage.

Rons planner needs an update, the feat taken at level 18 is Grandmaster of Forms, his planner won't let you take it.
this is possible only if you have Master of Forms (automatically granted with 12 levels of monk) prior to level 18.
i also went with 3 cores in deepwood sniper since each core extends pointblank and sneak attack by 5 meters.
i did invest heavily in enhancements and a destiny twist to increase maximum Ki and passive Ki regeneration.
with fury of the wild active max Ki is 295, and Ki passively regenerates to over 200.
possible changes would be to equip a set of EE goatskin boots and swap the feat Blinding Speed for something else. possibly extended spell.
any feedback on any of this?

Grandmaster is only +1 con and +3 PRR. Not really worth a feat IMO. If you don't want Deflect Arrows, maybe Power Critical for extra damage.

You don't need more than one ki regen effect, really. You don't spend ki on anything but 10KS and the occasional Abundant Step.

Goatskin Boots are useless for ranged, since they only give 15%. Pinion is 20% and Blinding Speed is 22%.

Don1966
12-08-2013, 12:20 PM
actually in water stance Grandmaster of Forms is +4 wisdom, +4% dodge, +5 to all saves and passive ki regen is increased by 1, though master of forms gives the same ki regen.
i've taken out the ki regen twist, as i find that with the enhancements i have set up along with grandmaster keeps ki up enough, i do run low at times but never out.
also twisting in dance of flowers though i'm still not convinced it is working with bows.
speaking of bows, i have a Pinion obviously though i haven't upgraded it yet, 1 comm shy and still don't have the planar focus i want yet.
trying to decide if it is worth it to craft any greensteel bows. triple positive might be nice, not sure if a lit 2 would be worth it. earthgrab bow maybe? maybe an elemental longbow of earth?
opinions?

katz
12-08-2013, 01:11 PM
once you're the appropriate level, Pinion is your go-to bow almost all of the time unless you need something for a specific purpose.

sub 23... epic elemental bow of earth is pretty sexy

Don1966
12-11-2013, 12:42 PM
well, that was sort of my question. there should be times when pinion isn't the best bow to be using.
for instance, in shroud and ToD, should i use pinion or a +5 holy burst of greater evil outsider bane?
in an undead heavy quest, should i use pinion or a greensteel triple positive?
in Tor and FoT against the dragons, should i use Pinion or get a House C epic Calomel bow?

emptysands
12-12-2013, 02:35 AM
in Tor and FoT against the dragons, should i use Pinion or get a House C epic Calomel bow?

Bow of the Silver Flame is nice in FoT. Either version.

Sokól
12-12-2013, 06:14 AM
Bow of the Silver Flame is nice in FoT. Either version.

Well if you have a pinion I would shoot 1 pod shot for the fort debuff with the bow of the silver flame then switch to pinion.

cdr
12-12-2013, 10:14 AM
There is zippo in Grandmaster of Forms that's worth a feat on a monkcher. You get everything you want in Master.

There is no reason to ever be using any bow but Pinion. You could perhaps justify occasionally switching to something like Bow of Silver Flame against specific targets to land a debuff that helps the party then switching back to Pinion after one shot. I have two Pinions actually, one slotted Devotion for general use and one slotted Good for the occasional boss that requires Good+Metal DR breaking (I wish there was a vendor that sold good-bypassing arrows, but what can you do).

Don1966
12-12-2013, 12:09 PM
(I wish there was a vendor that sold good-bypassing arrows, but what can you do).

well, you could always craft your own +1/2/2/4/5 holy arrows via cannith crafting. of course that means deconning a bunch of +1 or better weapons for the spirits. and spending time in the crafting hall.

Arsont
12-13-2013, 01:09 AM
well, you could always craft your own +1/2/2/4/5 holy arrows via cannith crafting. of course that means deconning a bunch of +1 or better weapons for the spirits. and spending time in the crafting hall.

Wouldn't need to use any enhancement bonus spirits; Arrow and bow enhancements don't stack.

Rhaphael
12-13-2013, 02:31 AM
Wouldn't need to use any enhancement bonus spirits; Arrow and bow enhancements don't stack.

He meant that to be able to craft +5 arrows at all you would need to decon +5 armors/weapons for the +5 spirit.

Don1966
12-13-2013, 09:13 AM
Wouldn't need to use any enhancement bonus spirits; Arrow and bow enhancements don't stack.

while this is a true statement, a recipe for plain holy arrows does not exist in cannith crafting. in addition, i would think a person would like to keep their quiver of poison full, which means having 3 different types of arrows. a stack of +1 holy, a stack of +2 holy and a stack of +3 holy would do this. to create 100 +1 holy arrows you would need a +1 Spirit, 1 greater good essence, 4 lesser good essences, 1 Siberys shard and a divine crafting level of 15 for no fail. for 100 +2 holy arrows the recipe needs a +2 Spirit, 3 greater good, 12 lesser good, 4 Siberys shards and a divine crafting level of 28. +3 holy requires a +3 Spirit, 6 greater good, 24 lesser good, 9 Siberys shards and a divine crafting level of 40. hmm, to fill the quiver that's 10 +1 spirits, 10 +2 spirits, 10 +3 spirits, 100 greater good, 400 lesser good and 140 Siberys shards. might actually be worth it if you really want to break good dr.

stabbert
01-03-2014, 05:34 PM
2 fvs or clr is actually one of the better monkcher splashes. Fvs is more ideal unless you want scroll mastery from clr, but there's not much difference.


Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Elf Female
(12 Monk \ 6 Ranger \ 2 Cleric)
Hit Points: 260
Spell Points: 387
BAB: 16\16\21\26\26
Fortitude: 19
Reflex: 18
Will: 20

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 16 23 23
Dexterity 17 22 22
Constitution 13 18 18
Intelligence 8 13 13
Wisdom 16 24 24
Charisma 8 13 13

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 5 28 28
Bluff -1 0 0
Concentration 5 26 26
Diplomacy -1 0 0
Disable Device n/a n/a n/a
Haggle -1 0 0
Heal 7 25 25
Hide 3 5 5
Intimidate -1 0 0
Jump 3 7 7
Listen 3 7 9
Move Silently 3 5 5
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 1 1
Search 3 11 13
Spellcraft -1 1 1
Spot 3 7 9
Swim 3 6 6
Tumble n/a n/a n/a
Use Magic Device 1 11 11

Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Search (+4)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Human
Feat: (Selected) Point Blank Shot


Level 2 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Feat: (Monk Bonus) Power Attack


Level 3 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Cleave


Level 4 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Search (+2)
Skill: Use Magic Device (+0.5)


Level 5 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Search (+2)
Skill: Use Magic Device (+0.5)


Level 6 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Great Cleave


Level 7 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)


Level 8 (Monk)
Ability Raise: STR
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Precision


Level 9 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light


Level 10 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)


Level 11 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)


Level 12 (Monk)
Ability Raise: WIS
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Ten Thousand Stars
Feat: (Monk Bonus) Zen Archery


Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)


Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)


Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Precise Shot


Level 16 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)


Level 17 (Cleric)
Skill: Heal (+3)


Level 18 (Monk)
Skill: Balance (+2)
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Healing Spell


Level 19 (Cleric)
Skill: Heal (+2)
Skill: Use Magic Device (+0.5)


Level 20 (Monk)
Ability Raise: WIS
Skill: Balance (+2)
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)




That's a copy/paste of an elf build. Will have to adjust starting stats and levelups to hit prereqs for Overwhelming Crit and Combat Archery on a first life human.
Move Power Attack to Level 1 for the human bonus and take Deflect Arrows at level 2. You'll have an extra skill point per level.

Gear thread: https://www.ddo.com/forums/showthread.php/431335-Monkcher-gear-questions
Enhancement thread: https://www.ddo.com/forums/showthread.php/431373-Monkcher-enhancements

How would someone wanting to run 32 point human flesh this build out? Reason why is I want the dragonmark clickies (Runspeed, DDoor, and tele). Would this build work? And if not, what about 32 point half elf? would that work?

cdr
01-03-2014, 08:05 PM
How would someone wanting to run 32 point human flesh this build out? Reason why is I want the dragonmark clickies (Runspeed, DDoor, and tele). Would this build work? And if not, what about 32 point half elf? would that work?

I think I actually prefer human to elf overall, though it's close. Human is rough if you don't have +5 tomes to hit the str/dex prereqs though. You can use the human free feat for your dragonmark. Play around in the character builder to see if you can find the base stats that work with the tomes you have available have to hit the str/dex prereqs, or you might have to drop one of Combat Archery or Overwhelming Critical since you're 32 point. I'd probably drop OC since it'd free up 3 feats.

stabbert
01-03-2014, 10:22 PM
I think I actually prefer human to elf overall, though it's close. Human is rough if you don't have +5 tomes to hit the str/dex prereqs though. You can use the human free feat for your dragonmark. Play around in the character builder to see if you can find the base stats that work with the tomes you have available have to hit the str/dex prereqs, or you might have to drop one of Combat Archery or Overwhelming Critical since you're 32 point. I'd probably drop OC since it'd free up 3 feats.

Grrr! I just dont see how this build is possible with not having 36 point build and +5 tomes. Hell, the lack of the 4 points from not having 36 point build is what hurts the most. For human this is what I came up with as human, non-36 point build:

The numbers below will take into consideration of using +5 tomes (which I don't have)
Str: 14 ---> 19 (still need 4 points from somewhere)
Dex: 17 ----> 22 (This is fine as its originally what the build calls for)
Con: 11 ----> 16 (Sacrificed this for the Str, if i could have gotten 36 point build with this it wouldn't have been a problem)
Int: 8 ----> 13 (This is fine as its originally what the build calls for)
Wis: 16 ----> 21 (This is fine as its originally what the build calls for)
Cha: 8 ----> 13 (This is fine as its originally what the build calls for)

So this build is very stat heavy and tome heavy... Apparently not for someone just starting out.
I played this game back in 2006 and I know how to play now, I just don't have the tomes and I don't know how to get these 36 point builds im seeing on here...

Maybe I will try this one some other time, I mean, it looks beautiful, but with it being so stat heavy its just too far out of reach right now...

I am open to ideas though!

stabbert
01-03-2014, 10:39 PM
I think I solved it!!!

Str: 16 +5 tome, +2 level = 23 Str
Dex: 16 +5 tome = 21 Dex (Is this below the pre-req. threshold?)
Con: 10 +5 tome = 15 Con (yeah, I know its low, but i dont have a better solution)
Int: 8 +5 tome = 13 Int
Wis: 16 +5 tome, +3 level = 24 Wis
Cha: 8 +5 tome = 13 Cha

This is as a human, 32 point build. How does this look?

Don1966
01-04-2014, 12:46 AM
I think I solved it!!!

Str: 16 +5 tome, +2 level = 23 Str
Dex: 16 +5 tome = 21 Dex (Is this below the pre-req. threshold?)
Con: 10 +5 tome = 15 Con (yeah, I know its low, but i dont have a better solution)
Int: 8 +5 tome = 13 Int
Wis: 16 +5 tome, +3 level = 24 Wis
Cha: 8 +5 tome = 13 Cha

This is as a human, 32 point build. How does this look?

interestingly enough, this is the exact same stat distribution i posted on my build in post #8 of this thread for my 32 point human.
don't be scared of the low starting con, after getting my toon fully geared he runs around with over 800 hp in water stance, it goes up from there a bit in mountain.
you're gonna want a +8 or better con item, a +2 or better insightful crystal or item, a vitality crystal and the best false life item or crystal you can get.
for my toon, he has a +8 con crystal, purple dragon gloves which give +2 insightful con (hard to give up that healing amp), a globe of true imperial blood, a vitality crystal and boots with +40 false life.
with those starting stats, +5 tomes and the 2 level ups into strength you will hit your targets for the feat prereqs. the trouble is getting the tomes, easy if you have the points, difficult if you don't.

stabbert
01-04-2014, 12:24 PM
First off, thanks guys for your replies. Don I never even saw that post, or if i did i completely forgot about it, haha I think its cool you and I used the exact same stats though, the layout of them just makes sense if you only have a 32 point build. Speaking of points, how the hell are people running 36 point builds? Furthermore, how are people obtaining +5 stat tomes? I looked in the store and I only say +4... 965 points or some such, which to me is about 10 dollars... If this build calls for SEVEN +5 stat tomes how in the world are people obtaining those? I asked in game and from what ive been told its uber hard, so having said that - how realistic is this build? Or is this one of those builds where you have to TR like 4 or 5 times to achieve these goals? Thanks in advance for your replies!

P.S. Please forgive me as I havent played since around 07, so the newest tomes, TR, 36 point builds, epic destinies and other things are kind of new to me and I am still learning.

Don1966
01-04-2014, 01:08 PM
First off, thanks guys for your replies. Don I never even saw that post, or if i did i completely forgot about it, haha I think its cool you and I used the exact same stats though, the layout of them just makes sense if you only have a 32 point build. Speaking of points, how the hell are people running 36 point builds? Furthermore, how are people obtaining +5 stat tomes? I looked in the store and I only say +4... 965 points or some such, which to me is about 10 dollars... If this build calls for SEVEN +5 stat tomes how in the world are people obtaining those? I asked in game and from what ive been told its uber hard, so having said that - how realistic is this build? Or is this one of those builds where you have to TR like 4 or 5 times to achieve these goals? Thanks in advance for your replies!

P.S. Please forgive me as I havent played since around 07, so the newest tomes, TR, 36 point builds, epic destinies and other things are kind of new to me and I am still learning.

+5 tomes are not always in the ddo store but show up every so often. often enough that you will see them 3 or 4 times in there before you are able to pull or buy a single +5 tome. the build is very realistic provided you have the tomes to do it. otherwise you will need to tr a couple of times to get a 36 point build and adjust stats accordingly. even then you will probably need +4 tomes. have to tinker in the planner to see what the starting stats would need to be.

cdr
01-04-2014, 01:20 PM
A set of +5 tomes is something like 3000TP. You can also get them from raid 20th lists, though rarer now that raid lists got watered down by skill tomes. You don't need them, it just makes things easier.

36 pt build is 3rd+ TR life.

stabbert
01-04-2014, 02:04 PM
I read the wiki on TRing and it answered many questions about it as well as 36 point builds. I need to bring myself up to speed on epic destinies and what those are. I wouldn't mind trying the following build at: https://www.ddo.com/forums/showthread.php/432549-Avildar-D-Amberville-full-build-PDK-Monker-with-Enha-amp-ED He went with this build:

Str 16 (+2 lev +5 tome) =23
Dex 16 (+5 tome)= 21
Con 14 (+5 tome)= 19
Int 8 (+5 tome) = 13
Wis 16 (+5 lev +5 tome) = 26
Cha 8 (+5 tome) = 13

which is this same build exactly (+14 Con (36 point build) as opposed to my 10 con (32 point build) and it looks very good.

The stat breakdown for this build is seeming to look "cookie-cutterish" and I definitely see why :). As far as the +4 tomes, I will make it work. I wouldn't have a problem blowing 3000 tp for a set of +5 tomes to make this build work. I hate buying into the whole pay to win schtick but this build is just too good to pass up and if i have to buy those tomes to make this build work then thats what I will do. Hopefully before i end up needing those tomes they will put them back on the store. By my calculations as far as pre-req's all I really need is a +5 STR and +5 DEX tome so if i can just get those maybe I will be able to get by until I can fill in the gaps with wis/con/cha/int.

How do enhancements work? If I buff my str or dex with enhancements before I level would it take THAT into consideration? or is it tomes only?

Oh by the way, i just learned a valuable lesson regarding grouping with pugs and trying to maintain elite streak, dont.
I had a streak going and the guy opened norm just before I clicked elite and enter and it reset my streak.. FML! Lesson learned lol...

BlueBloody
01-04-2014, 02:21 PM
I read the wiki on TRing and it answered many questions about it as well as 36 point builds. I need to bring myself up to speed on epic destinies and what those are. I wouldn't mind trying the following build at: https://www.ddo.com/forums/showthread.php/432549-Avildar-D-Amberville-full-build-PDK-Monker-with-Enha-amp-ED He went with this build:

Str 16 (+2 lev +5 tome) =23
Dex 16 (+5 tome)= 21
Con 14 (+5 tome)= 19
Int 8 (+5 tome) = 13
Wis 16 (+5 lev +5 tome) = 26
Cha 8 (+5 tome) = 13

which is this same build exactly (+14 Con (36 point build) as opposed to my 10 con (32 point build) and it looks very good.

The stat breakdown for this build is seeming to look "cookie-cutterish" and I definitely see why :). As far as the +4 tomes, I will make it work. I wouldn't have a problem blowing 3000 tp for a set of +5 tomes to make this build work. I hate buying into the whole pay to win schtick but this build is just too good to pass up and if i have to buy those tomes to make this build work then thats what I will do. Hopefully before i end up needing those tomes they will put them back on the store. By my calculations as far as pre-req's all I really need is a +5 STR and +5 DEX tome so if i can just get those maybe I will be able to get by until I can fill in the gaps with wis/con/cha/int.

How do enhancements work? If I buff my str or dex with enhancements before I level would it take THAT into consideration? or is it tomes only?

Oh by the way, i just learned a valuable lesson regarding grouping with pugs and trying to maintain elite streak, dont.
I had a streak going and the guy opened norm just before I clicked elite and enter and it reset my streak.. FML! Lesson learned lol...

hello :) you need tomes. Enhanc buff not work with pre requisite feats. Thank you to see my build

cdr
01-04-2014, 03:01 PM
How do enhancements work? If I buff my str or dex with enhancements before I level would it take THAT into consideration? or is it tomes only?


Only "base" stats count for feat prereqs: starting+levelups+tome.

Sokól
01-05-2014, 10:39 AM
Stabbert if you want to make a moncher with 32 pt build I would skip oc and just take combat archery I did that and the build is still a dps monster.

Rhaphael
01-06-2014, 02:23 AM
Which options does the classic 12 Monk / 6 Ranger have for self-healing (besides cocoon at epic levels).

Sokól
01-06-2014, 08:43 AM
Which options does the classic 12 Monk / 6 Ranger have for self-healing (besides cocoon at epic levels).

Scroll healing, racial (Bladeforged, Halfling), pot and wand combo, store pots, silver flame and tons of stuff you can twist at epic levels I even use fast healing in fury...

When I level up I usually use cure pots at lower levels, pot and wand when my umd is not high enough and heal scrolls when it is and if you are helf you can start with cleric dilly, I do not like silver flame pots myself.

cdr
01-06-2014, 09:24 AM
Which options does the classic 12 Monk / 6 Ranger have for self-healing (besides cocoon at epic levels).

Most builds will try to have either Empower Heal for Cocoon (fvs, druid) or W+S Mastery for Heal scrolls (arti).

On my FVS, Cocoon is my primary. I then have Cove pot, store pots, SF pots for backup if Cocoon is on timer. I've tried scroll healing but it really doesn't work for me since my mouse only has 6 buttons - maybe if I had a MMO mouse.

In heroic, CCW pots should do you fine, and you can also scroll heal once you get enough UMD depending on build. Can also do SF pots or store pots in emergencies.