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unbongwah
11-20-2013, 07:19 PM
This thread is intended to supersede my original Bardcher thread (https://www.ddo.com/forums/showthread.php/295551-Attack-of-the-Bardchers!-(bard-AA-builds)) - because nothing says "powergamer" like taking the gimpiest DDO combat style and marrying it to the Rodney Dangerfield of D&D classes (https://www.ddo.com/forums/showthread.php/428952-Bards-the-Rodney-Dangerfield-of-DDO). :cool:

For the purposes of this thread, "bardcher" is simply a bard (duh) who uses a bow (also duh). At a minimum, every build will have Manyshot, either Bow Strength or Elven Grace, and at least the first tier of Arcane Archer; which means either a ranger splash or access to the elven / half-elven AA tree. I prefer my archers to have at least some melee DPS as a backup, so most builds will add that as well.

Fresh Off the Korthos Boat (28-pt F2P-friendly builds)

Human Trapper Bardcher

First up is a build I'm considering LRing one of my bards into, who was lucky enough to get two raider's boxes (http://ddowiki.com/page/Raider%27s_Reward_Box); she's also already got an eElyd (http://ddowiki.com/page/Epic_Elyd_Edge), so all her single-target songs like Heroics are mass buffs. She used the first box to claim a Balizarde; I'm strongly considering using the second to claim a Pinion, which gives me an excuse to do this:

Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 28 True Neutral Human Female
(2 Rogue \ 3 Ranger \ 15 Bard \ 8 Epic)
Hit Points: 340
Spell Points: 525
BAB: 15\15\20\25\25
Fortitude: 11
Reflex: 18
Will: 9

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 28)
Strength 16 26
Dexterity 15 17
Constitution 14 16
Intelligence 12 12
Wisdom 8 8
Charisma 8 10

Tomes Used
+2 Tome of Dexterity used at level 8
+2 Tome of Strength used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Charisma used at level 20

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 28)
Balance 6 15
Bluff -1 8
Concentration 4 34
Diplomacy 3 33
Disable Device 5 31
Haggle -1 8
Heal 1 22
Hide 2 11
Intimidate -1 8
Jump 6 19
Listen -1 7
Move Silently 2 11
Open Lock 6 15
Perform n/a 31
Repair 1 9
Search 5 32
Spellcraft 1 9
Spot 3 11
Swim 3 16
Tumble 3 12
Use Magic Device 3 31

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Heal (+2)
Skill: Jump (+3)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Human Bonus) Cleave
Feat: (Selected) Power Attack


Level 2 (Bard)
Skill: Concentration (+2)
Skill: Perform (+5)
Skill: Use Magic Device (+1)


Level 3 (Ranger)
Skill: Concentration (+2)
Skill: Heal (+4)
Skill: Search (+2)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Point Blank Shot


Level 4 (Bard)
Ability Raise: STR
Skill: Disable Device (+2)
Skill: Perform (+2)
Skill: Use Magic Device (+2)


Level 5 (Bard)
Skill: Concentration (+2)
Skill: Disable Device (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 6 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+3)
Skill: Disable Device (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Great Cleave


Level 7 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+3)
Skill: Disable Device (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 8 (Ranger)
Ability Raise: STR
Skill: Heal (+5)
Skill: Search (+3)


Level 9 (Bard)
Skill: Concentration (+2)
Skill: Diplomacy (+2)
Skill: Perform (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Improved Two Weapon Fighting


Level 10 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 11 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 12 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+4)
Skill: Search (+3)
Feat: (Selected) Manyshot


Level 13 (Rogue)
Skill: Diplomacy (+2)
Skill: Disable Device (+2)
Skill: Search (+4)
Skill: Use Magic Device (+2)


Level 14 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Perform (+3)
Skill: Use Magic Device (+1)


Level 15 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Weapon Fighting


Level 16 (Bard)
Ability Raise: STR
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 17 (Bard)
Skill: Disable Device (+1)
Skill: Perform (+1)
Skill: Search (+2)
Skill: Use Magic Device (+1)


Level 18 (Bard)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Piercing Weapons


Level 19 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+3)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 20 (Bard)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
Enhancement: Human - Human Adaptability: Strength (Rank 1)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Spellsinger (Brd) - Spellsinger (Rank 1)
Enhancement: Spellsinger (Brd) - Music of the Sewers (Rank 1)
Enhancement: Spellsinger (Brd) - Music of the Dead (Rank 1)
Enhancement: Spellsinger (Brd) - Music of the Makers (Rank 1)
Enhancement: Spellsinger (Brd) - Haunting Melody (Rank 1)
Enhancement: Spellsinger (Brd) - Haunting Melody (Rank 2)
Enhancement: Spellsinger (Brd) - Haunting Melody (Rank 3)
Enhancement: Spellsinger (Brd) - Magical Studies (Rank 1)
Enhancement: Spellsinger (Brd) - Magical Studies (Rank 2)
Enhancement: Spellsinger (Brd) - Magical Studies (Rank 3)
Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 1)
Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 2)
Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 3)
Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 1)
Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 2)
Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 3)
Enhancement: Spellsinger (Brd) - Sharp Note (Rank 1)
Enhancement: Spellsinger (Brd) - Sharp Note (Rank 2)
Enhancement: Spellsinger (Brd) - Sharp Note (Rank 3)
Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 1)
Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 2)
Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 3)
Enhancement: Spellsinger (Brd) - Enthrallment (Rank 1)
Enhancement: Spellsinger (Brd) - Spell Song Trance (Rank 1)
Enhancement: Spellsinger (Brd) - Sustaining Song (Rank 1)
Enhancement: Spellsinger (Brd) - Song of Arcane Might (Rank 1)
Enhancement: Spellsinger (Brd) - Song of Capering (Rank 1)
Enhancement: Spellsinger (Brd) - Spell Song Vigor (Rank 1)
Enhancement: Spellsinger (Brd) - Frolic (Rank 1)
Enhancement: Warchanter (Brd) - Skaldic Rage (Rank 1)
Enhancement: Warchanter (Brd) - Fighting Spirit (Rank 1)
Enhancement: Warchanter (Brd) - Song of Heroism (Rank 1)
Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 1)
Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 2)
Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 3)
Enhancement: Warchanter (Brd) - Enchant Weapon (Rank 1)
Enhancement: Warchanter (Brd) - Iced Edges (Rank 1)
Enhancement: Warchanter (Brd) - Gathering Cold (Rank 1)
Enhancement: Warchanter (Brd) - Northwind (Rank 1)
Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
Enhancement: Tempest (Rgr) - Tempest (Rank 1)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 1)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 2)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Haste Boost (Rank 1)
Enhancement: Tempest (Rgr) - Haste Boost (Rank 2)
Enhancement: Tempest (Rgr) - Haste Boost (Rank 3)
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Corrosive Arrows (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Versatile Empathy (Rank 1)


Level 21 (Epic)
Feat: (Selected) Epic: Inspire Excellence


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: STR
Feat: (Selected) Epic: Overwhelming Critical


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Lasting Inspiration


Level 27 (Epic)
Feat: (Selected) Empower Healing Spell


Level 28 (Epic)
Ability Raise: STR
Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting


Goals: solid TWF DPS, inc. Cleave/GC/OC feats; Manyshot; strong bard buffs (inc. Inspire Excellence); some backup healing support; rogue splash for trap skills + Evasion

Drawbacks: no metamagics except Emp Heal nor level 6 spells - I'll miss MCMW & Otto's Irresistable. I could switch to 16/2/2; but losing rgr 3 means giving up +10% offhand procs from Tempest, Morphic Arrows from AA, and +1d6 SA +10 Pos Spellpower from DWS. So it basically boils down to extra DPS vs an extra CC & healing option.

32-pt builds can bump up CON to 16 or CHA to 14; 34-pt builds can boost STR to 18 or spread pts a bit more.

Epic Destinies: Fury of the Wild (FotW) is the best overall ED for TWF+Manyshot toons. I'd already maxed out Fatesinger and was making my way over to the Primal tree when U19 hit.

Elven Bardcher

And now for something not-quite-completely different. :) This version sacrifices the rog splash for rgr 4 / ftr 1; this trades trap skills & Evasion for Precise Shot, Ram's Might, and an extra ftr feat. I took advantage of elf's higher base DEX and Prec Shot to add Improved Precise Shot and Combat Archery; I also focused on the elven AA tree. So this build is definitely a lot more focused on ranged DPS, although it still has full TWF chain.


Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 28 True Neutral Elf Female
(1 Fighter \ 4 Ranger \ 15 Bard \ 8 Epic)
Hit Points: 346
Spell Points: 570
BAB: 16\16\21\26\26
Fortitude: 14
Reflex: 18
Will: 9

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 28)
Strength 16 24
Dexterity 17 21
Constitution 14 16
Intelligence 8 8
Wisdom 8 8
Charisma 8 10

Tomes Used
+2 Tome of Dexterity used at level 17
+2 Tome of Strength used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Charisma used at level 20
+3 Tome of Dexterity used at level 23

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 28)
Balance 7 24
Bluff -1 8
Concentration 6 34
Diplomacy -1 8
Disable Device n/a n/a
Haggle -1 8
Heal -1 29
Hide 3 13
Intimidate -1 8
Jump 6 19
Listen -1 9
Move Silently 3 13
Open Lock n/a n/a
Perform 3 31
Repair -1 7
Search -1 9
Spellcraft -1 7
Spot -1 9
Swim 3 15
Tumble 4 14
Use Magic Device 3 31

Level 1 (Bard)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+3)
Skill: Perform (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Point Blank Shot


Level 2 (Ranger)
Skill: Heal (+5)
Feat: (Favored Enemy) Favored Enemy: Giant


Level 3 (Bard)
Skill: Concentration (+1)
Skill: Perform (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Precision


Level 4 (Bard)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 5 (Bard)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 6 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+4)
Feat: (Selected) Extend Spell


Level 7 (Fighter)
Skill: Jump (+1)
Feat: (Fighter Bonus) Manyshot


Level 8 (Bard)
Ability Raise: STR
Skill: Perform (+2)
Skill: Use Magic Device (+3)


Level 9 (Bard)
Skill: Concentration (+2)
Skill: Perform (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Weapon Fighting


Level 10 (Bard)
Skill: Balance (+1)
Skill: Concentration (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 11 (Ranger)
Skill: Heal (+5)


Level 12 (Bard)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Perform (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Improved Critical: Ranged Weapons


Level 13 (Bard)
Skill: Balance (+1)
Skill: Concentration (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 14 (Bard)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 15 (Bard)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Weapon Fighting


Level 16 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+4)


Level 17 (Bard)
Skill: Concentration (+1)
Skill: Perform (+2)
Skill: Use Magic Device (+2)


Level 18 (Bard)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Precise Shot


Level 19 (Bard)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 20 (Bard)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Enhancement: Elf - Elven Accuracy (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Arcane Fluidity (Rank 1)
Enhancement: Elf - Arcane Fluidity (Rank 2)
Enhancement: Elf - Arcane Fluidity (Rank 3)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Arcanum (Rank 1)
Enhancement: Elf - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Elf) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Elf) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Aligned Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - True Strike (Rank 1)
Enhancement: Arcane Archer (Elf) - Energy of the Wild (Rank 1)
Enhancement: Arcane Archer (Elf) - Energy of the Wild (Rank 2)
Enhancement: Arcane Archer (Elf) - Energy of the Wild (Rank 3)
Enhancement: Arcane Archer (Elf) - Corrosive Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Shock Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 2)
Enhancement: Arcane Archer (Elf) - Soul Magic (Rank 1)
Enhancement: Arcane Archer (Elf) - Frost Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Banishing Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Paralyzing Arrows (Rank 2)
Enhancement: Arcane Archer (Elf) - Smiting Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Flaming Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Moonbow (Rank 1)
Enhancement: Arcane Archer (Elf) - Arrow of Slaying (Rank 1)
Enhancement: Arcane Archer (Elf) - Improved Elemental Arrows (Rank 1)
Enhancement: Spellsinger (Brd) - Spellsinger (Rank 1)
Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 1)
Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 2)
Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 3)
Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 1)
Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 2)
Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 3)
Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 1)
Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 2)
Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 3)
Enhancement: Spellsinger (Brd) - Enthrallment (Rank 1)
Enhancement: Spellsinger (Brd) - Spell Song Trance (Rank 1)
Enhancement: Warchanter (Brd) - Skaldic Rage (Rank 1)
Enhancement: Warchanter (Brd) - Fighting Spirit (Rank 1)
Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 1)
Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 2)
Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 3)
Enhancement: Warchanter (Brd) - Rough and Ready (Rank 1)
Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
Enhancement: Tempest (Rgr) - Tempest (Rank 1)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 1)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 2)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Kensei (Ftr) - Kensei Focus: Archery (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)


Level 21 (Epic)
Feat: (Selected) Epic: Inspire Excellence


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: DEX
Feat: (Selected) Epic: Combat Archery


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Lasting Inspiration


Level 27 (Epic)
Feat: (Selected) Empower Healing Spell


Level 28 (Epic)
Ability Raise: STR
Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting


Extend can be swapped for Power Atk if you'd rather boost melee DPS than buff duration; or Quicken to pair with Emp Heal later on.

Tomes: req's +2 DEX tome for IPS and +2->+3 upgrade tome for CA @ lvl 24. If you take the +2 DEX tome before lvl 15, you can move rgr 4 to lvl 15; this lets you take IPS 3 lvls sooner.

Enhancements: since you have to spend at least 14 APs into elf tree to unlock racial AA and at least 32 APs to get Arrow of Slaying, you're pretty constrained on APs. You can see I spread what was left between bard PrEs, Tempest (+10% offhand), and DWS (+1d6 SA +10 Pos Spellpower).

Skills: Concentration, Perform, and UMD are the must-haves on any bard build, IMHO; I also pumped up Heal as much as I could, since that now boosts Pos Spellpower. Leftover pts went into Balance, but you could also boost Haggle, Spot, Diplomacy, whatever.

unbongwah
11-20-2013, 07:20 PM
Reserved

unbongwah
11-20-2013, 07:21 PM
Reserved x2

Treefq
12-09-2013, 08:32 AM
Why is the Elven Charisma at 8? I was under the impression Bards need high Cha. Only been playing for a few weeks. I opened up Half Elf race. Was curious how one would use HElf for this build.

BoBoDaClown
12-09-2013, 11:57 AM
Why is the Elven Charisma at 8? I was under the impression Bards need high Cha. Only been playing for a few weeks. I opened up Half Elf race. Was curious how one would use HElf for this build.

Charisma is for casting spells (particularly high DC), so if you are not going to be casting many...

To be fair, on a new player's bard, I'd recommend 12 or so starting charisma, so they don't have to worry about items/tome etc to qualify for minimum charisma per bard spell level, plus it gives them a boost to UMD.

unbongwah
12-09-2013, 12:12 PM
Why is the Elven Charisma at 8? I was under the impression Bards need high Cha.
In order to cast a spell, you need casting stat 10 + spell level; since the first two builds only get lvl 5 spells, this means they need CHA 15. Fortunately, any bonuses to CHA count towards that requirement; you can use Eagle's Splendor wands early on until you get a +3 CHA item (ML:5 normally, ML:3 w/Masterful Craftsmanship). Eventually you'll want either a +7 CHA item or CHA tome & item. Most of the lvl 1 bard spells aren't that great anyway, IMHO, so it's not a big loss if you can't use spells for the first couple of levels.

The elf could start CON 12 CHA 12 to make things a bit easier on itself early on; but in the long run I'd rather have the extra HPs.

pappo
01-07-2014, 04:09 PM
In order to cast a spell, you need casting stat 10 + spell level; since the first two builds only get lvl 5 spells, this means they need CHA 15. Fortunately, any bonuses to CHA count towards that requirement; you can use Eagle's Splendor wands early on until you get a +3 CHA item (ML:5 normally, ML:3 w/Masterful Craftsmanship). Eventually you'll want either a +7 CHA item or CHA tome & item. Most of the lvl 1 bard spells aren't that great anyway, IMHO, so it's not a big loss if you can't use spells for the first couple of levels.

The elf could start CON 12 CHA 12 to make things a bit easier on itself early on; but in the long run I'd rather have the extra HPs.

You fight ranged until they get within melee range and then what weapons do you recommend for the levels before eElyd's are available on the human bardcher ?

unbongwah
01-07-2014, 04:49 PM
You fight ranged until they get within melee range and then what weapons do you recommend for the levels before eElyd's are available on the human bardcher ?
For the first several levels, use whatever's the best 2H weapon(s) you can get - Carnifex, Cannith greataxe, etc. - and cleave away (when not Fascinating, ofc). After lvl 9 & ITWF is when I'd switch to dual-wielding; once you have IC:Pierce, go for either rapiers or heavy picks: Deathnips would be great, but Lit2 rapiers, Cannith air rapiers, Turbulent Epees, etc. would be acceptable alternatives - again, whatever's the best weapons you can get. Endgame your goal will be a pair of Balizardes (plus Pinion) from CitW, but that'll be a while; I found eElyd + eCannith Air rapier made an acceptable epic "starter" duo (particularly when in Fatesinger). For bows, I consider Silver Longbow, Cannith acid longbow, and Bow of Sinew solid picks for heroic leveling.

LoneWolfie
01-20-2014, 09:13 AM
Any ideas on how you would change this up if someone wanted to use only a bow. What i'm looking toward is a character to do slayer only, solo with a hire or maybe a duo now and then with a friend. Wouldn't need trapping abilities at all. Wouldn't use any kind of melee weapons. Strictly bows and arrows. I used to try to think up builds but my mind doesn't work as good as it did. I am hoping you can help with this idea. If not thanks for posting this, maybe i can get a friend to see about helping me with it. Always liked your builds. If i can provide any more information to help you make adjustments if you are willing please let me know.

edited to mention i don't have half elf, nor druid/fvs/monk on the account i'd be making this on.

unbongwah
01-20-2014, 11:23 AM
You could take the elven Bardcher and replace ITWF & GTWF with other feats, like more metamagics; also drop the Tempest enhs. But be forewarned that your ranged DPS while MS is on cooldown will be low; which is why I invest in melee as well.

LoneWolfie
01-20-2014, 11:46 AM
You could take the elven Bardcher and replace ITWF & GTWF with other feats, like more metamagics; also drop the Tempest enhs. But be forewarned that your ranged DPS while MS is on cooldown will be low; which is why I invest in melee as well.

I had a bardcher before but it's been so long since i played i forgot what it was... I was fine with low to middling dps as this character will be used only for slayer areas which don't really require that much dps. Only quests i did on the other character were korthos and a couple harbors for coinlord favor for pack space and later on had a friend bring a high level toon for some house k stuff for bank space. The thing that really confuses me since coming back is this enhancement pass and i can't decide yet whether i like it or think it's horrid lol. only time and more experience with it will tell i think.

Aerendil
01-20-2014, 03:33 PM
Anyone try out a Cleric or FVS splash for a Bardcher? Divine Might seems as though it has fantastic synergy with a Bard, who can easily obtain a 30+ Cha (+10 to dmg).
Combined with Inflame (Warpriest tier2), your Inspire Courage, any Ranger PLs, and a few other bonuses (i.e. Tailwind), and you have some nice damage.

Thinking 15 Bard, 4 Ranger, 1 FVS. Or 15/3/2 if you want Inflame.

Rhaphael
01-21-2014, 02:16 AM
Anyone try out a Cleric or FVS splash for a Bardcher? Divine Might seems as though it has fantastic synergy with a Bard, who can easily obtain a 30+ Cha (+10 to dmg).
Combined with Inflame (Warpriest tier2), your Inspire Courage, any Ranger PLs, and a few other bonuses (i.e. Tailwind), and you have some nice damage.

Thinking 15 Bard, 4 Ranger, 1 FVS. Or 15/3/2 if you want Inflame.

In my experience using Divine Might with high CHA still results in lower damage potential than directly boosting STR instead. Not just for archers, but melee as well. Simply because of the many existing ways to buff STR that don't exist to buff CHA.

Aerendil
01-21-2014, 06:01 AM
In my experience using Divine Might with high CHA still results in lower damage potential than directly boosting STR instead. Not just for archers, but melee as well. Simply because of the many existing ways to buff STR that don't exist to buff CHA.

You misunderstand. You'd still go full STR. But it's pretty easy for a Bard to get 30+ CHA too.
Base 16 cha + 8 item + 4 tome + 2 exceptional cha + 2 inspire excellence = 32 = +11 to dmg.

But yes, go full STR. That same boost could also include Primal Scream (+5), Tenser's (+4), and Skaldic (+4) to put you in the mid-40s which is pretty impressive.

unbongwah
01-21-2014, 08:47 AM
The main reason I didn't take a cleric/FvS splash on my Bardchers is the feat shortage; even my bard 15 / rgr 4 / ftr 1 build doesn't have as many feats as I would like, so I'm reluctant to give up even one feat. Plus as you can see both builds dump-stat CHA, making it that much harder to make DM useful, since you need at least CHA 18 before DM > Insight STR +3 item. Figure on base 8 + 2 tome + 8 item + 2 Insight CHA = 20 (+5) as a reasonable minimum epic target; more if you have access to ship buffs, a better tome, etc.

giftie
01-21-2014, 01:23 PM
Base 16 cha + 8 item + 4 tome + 2 exceptional cha + 2 inspire excellence = 32 = +11 to dmg.

You mean +11 to STR, which only comes out to +5.5 to damage (for bow and main hand TWF, more for THF).

Aerendil
01-22-2014, 07:30 AM
You mean +11 to STR, which only comes out to +5.5 to damage (for bow and main hand TWF, more for THF).

Doh. Yeah, you're right. Still not bad, but it does lose some of the appeal. Combined with Inflame, though, it's not bad - but would require a /2 FvS splash which isn't really feasible unfortunately :/

unbongwah
01-28-2014, 12:50 PM
Although not a bardcher, one idea for a melee bard build I had was bard 15 / cleric or FvS 4: the heavy divine splash gains you Smite Foe / Weakness, Divine Might, Wall of Steel, Enflame, and Ameliorating Strike. The final lvl can be bard 16 for lvl 6 spells or a splash of something else (ftr for feat & Haste Boost, barb for run speed & +3 Power Atk, etc.).

Olds-cool
02-24-2014, 08:00 AM
Wha??? No Bladeforged option?

:)

unbongwah
02-24-2014, 03:37 PM
Also: no monkcher option. Sorry!

:rolleyes:

Nahiz
03-05-2014, 10:24 AM
I love your bardcher. I´d reincarnate my shelved warchanter into it if only I could play more DDO (work, wife and kids say I can´t).

Edit: Pindaro is going ba(r)dcher as soon as I get enough tokens of the 12!

barecm
03-05-2014, 10:51 AM
I have a 10 bard / 10 ranger that I like to play. I run him as Fatesinger to get all the nicities from haveing bard levels. The only issue for me is the lack of dps on single targets compared to running FoTW moncher. That being said, the cc on mobs and such is amazing. Fascinate works on ee with my skills boosted properly. UMD with no issues etc. Just not as solo friendly due to the lack of dps vs enemies you cannot fascinate.

korsat
03-06-2014, 12:25 PM
I have a 10 bard / 10 ranger that I like to play. I run him as Fatesinger to get all the nicities from haveing bard levels. The only issue for me is the lack of dps on single targets compared to running FoTW moncher. That being said, the cc on mobs and such is amazing. Fascinate works on ee with my skills boosted properly. UMD with no issues etc. Just not as solo friendly due to the lack of dps vs enemies you cannot fascinate.

Why not 10bard/9ranger/1fvs or cleric to boost your strenght a bit? even 1fighter for more boosts and free feat

avepepix
04-09-2014, 01:25 PM
and lvls of barb?

morkahn82
05-19-2014, 02:24 AM
Hey, I rolled the human trapper bardcher, lvl 10 at the moment. I really love that build, thank you so much. I am just thinking about sticking to slashing weapons (since I got lots of them in my tr cache), instead of go piercing. Do I run in any problems?

I just rolled this bardcher to get over the bard life on my tr toon, but I am thinking about creating another a maxed out human trapper bardcher for level cap.

unbongwah
05-19-2014, 09:51 AM
I am just thinking about sticking to slashing weapons (since I got lots of them in my tr cache), instead of go piercing. Do I run in any problems?
Nope: I specced for piercing to use rapiers or picks, but if you have other weapons, feel free to use them instead. Glad you're enjoying it! :)

morkahn82
05-20-2014, 02:27 AM
Nope: I specced for piercing to use rapiers or picks, but if you have other weapons, feel free to use them instead. Glad you're enjoying it! :)

I enjoy very much, next level i can use my gs min 2 scimis. =)

I picked the enhancements I felt comfortable with, but after respecing enhancements to your suggestions, the toon is even more powerful. =) haste action boost x3 yay.

I just wonder that you suggest to use the 2nd rogue level very late (at least this is my feeling). Cant await to get evasion too.

you turned a boring bard life into a wonderful experience. thanks again.

morkahn82
06-02-2014, 06:49 AM
Hey, so I am lvl25 human bardcher at the moment and have much fun with pinion, shiradi ED and scimitars. I wonder if I should exchange a feat for using khopesh. I would also like to drop diplo skills and put em in open lock. I often fail open lock checks, otherwise I am a fully capable trapmonkey. Do you often use diplo skill during battle? I guess I can live without it.

unbongwah
06-02-2014, 03:15 PM
I wonder if I should exchange a feat for using khopesh.
AFAIK, thunderforged scimitars (or rapiers) are on par with khopeshes for endgame DPS, so I don't see any advantage to adding them, particularly since this build is feat-constrained enough as it is. A pair of Frostbite Blades (http://ddowiki.com/page/Item:Frostbite_Blade) would not be a bad choice while you work on your TF weapons. EDIT: where khopeshes really shine is heroic leveling, particularly once you have IC:Slash.

I would also like to drop diplo skills and put em in open lock.
That's fine: pick the skills you like to use the most. None of my builds are set in stone.

Mewmaster
06-11-2014, 05:32 PM
anyone know if something similar to this work for a pure Bard elf or even if a pure bard bardcher would even work? I DO have 32 point builds unlocked. Sorry for the bother.

unbongwah
06-11-2014, 08:23 PM
anyone know if something similar to this work for a pure Bard elf or even if a pure bard bardcher would even work? I DO have 32 point builds unlocked. Sorry for the bother.
It's possible, but there's not much incentive to staying pure bard, unless you really want one of the bard capstones. Pure bards are feat-starved while archers are feat-hungry. Still, if you want to focus just on archery feats, you could do a DEX-based (w/Elven Grace) pure elven bardcher with the following feats: PBS (1), Rapid Shot (3), Prec Shot (6), Manyshot (9), IC:Ranged (12), IPS (15), Precision (or metamagic) (18), Combat Archery (21), Inspire Excellence (or metamagic) (24). APs: ~20 into elf for AA unlock + Grace + Skill; 41 into elf AA for Slaying Arrow + capstone; leaving 19 to spread in your other PrEs. Alternatively, 20 in elf, 41 in SS for capstone, remaining pts split between AA and WC or SB.

BTW, I'm also considering SWF+bardcher ideas. The feats & APs might be spread too thin, but I like the idea of Swashbuckling AA. :)

Mewmaster
06-11-2014, 08:50 PM
It's possible, but there's not much incentive to staying pure bard, unless you really want one of the bard capstones. Pure bards are feat-starved while archers are feat-hungry. Still, if you want to focus just on archery feats, you could do a DEX-based (w/Elven Grace) pure elven bardcher with the following feats: PBS (1), Rapid Shot (3), Prec Shot (6), Manyshot (9), IC:Ranged (12), IPS (15), Precision (or metamagic) (18), Combat Archery (21), Inspire Excellence (or metamagic) (24). APs: ~20 into elf for AA unlock + Grace + Skill; 41 into elf AA for Slaying Arrow + capstone; leaving 19 to spread in your other PrEs. Alternatively, 20 in elf, 41 in SS for capstone, remaining pts split between AA and WC or SB.

BTW, I'm also considering SWF+bardcher ideas. The feats & APs might be spread too thin, but I like the idea of Swashbuckling AA. :)

Thank you VERY much, my incentive is flavor, which beats out complete optimization for me.

unbongwah
06-11-2014, 09:05 PM
Hey, playing a bardcher is already a flavor / gimp choice, so who am I to judge someone who goes whole hog on that score? :)

If I had more feats to spare, I'd consider a DEX&CHA-based bardcher focused on CC spells as well as ranged DPS.

mna
06-12-2014, 03:12 PM
BTW, I'm also considering SWF+bardcher ideas. The feats & APs might be spread too thin, but I like the idea of Swashbuckling AA. :)

Um. Let's try feat workup for a human.

1, Ranger 1 for feats requiring 1 BAB, Precision, Weapon Finesse (,Bow Strength)
2, Bard 1
3, Bard 2, SWF
4, Ranger 2 (Rapid Shot)
5, Bard 3
6, Ranger 3, Point Blank Shot
7, Bard 4
8, Ranger 4, (Precise Shot)
9, Bard 5, Manyshot
10, Bard 6
11, Bard 7
12, Bard 8 ... ISWF or Improved Critical?
...
15, Bard 11, Improved Precise Shot (to go with Paralyzing Arrows, Manyshot and Ranged Coup de Grace)?
...
18, Bard 14, ISFW, GSWF, a metamagic, or Improved Critical?
...
20, Bard 16 / Ranger 4. Option B: Bard 15/Ranger 5. (Option C: Bard 14 / Ranger 4 / Rogue 2, in which case Rogue 1 at 1, Rogue 2 and autogrant Evasion at some point, and take IPS at 18?)
21, Inspire Excellence? (Option C: a metamagic, Improved Critical, GSWF, or Combat Archery?)
24, ...?
27, ...?
...


I think I still have both the +0 and +20 hearts on my trapbardcher... 32 points would be handy so have to run up a few hundred more favor before trying... and I may even have a +5 Mabar tome in the bank, not sure but that'd be ML 19 to use anyway and I'm not there yet... that'd be good for inherent +4 Dex to feat qualifications at level 18 when LRing, though. So I could still get ready for something resembling option C with the +0 heart after getting 1750 favor, if I take the 4th ranger level somewhere from 16 to 18... (currently level 15, 10/3/2.)

unbongwah
03-01-2015, 05:45 PM
BTW, I'm also considering SWF+bardcher ideas. The feats & APs might be spread too thin, but I like the idea of Swashbuckling AA. :)
Someone PMed a request to come up with this, so I finally decided to take a stab at it. Specifically, they asked for a SWF variant on the bard / rgr / rog class split, with AA thru Paralyzing Arrows, at least.

For this build, I fell back on the classic bard 12 / rgr 6 / rog 2 split. I feel bad about giving up Inspire Excellence, but switching to SWF meant I needed the extra feats from more rgr lvls. My first build goes for the seldom-seen Dashing Scoundrel approach (empty offhand, +10% doublestrike), simply because I couldn't afford the feats for Shield Mastery + ISM without giving up more ranged DPS than I wanted.


Character Plan by DDO Character Planner Version 04.23.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 28 True Neutral Human Female
(2 Rogue \ 6 Ranger \ 12 Bard \ 8 Epic)
Hit Points: 308
Spell Points: 575
BAB: 16\16\21\26\26
Fortitude: 11
Reflex: 20
Will: 9

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 28)
Strength 16 23
Dexterity 16 19
Constitution 14 14
Intelligence 14 14
Wisdom 8 8
Charisma 8 8

Tomes Used
+3 Tome of Dexterity used at level 17

Level 1 (Rogue)
Feat: (Human Bonus) Point Blank Shot
Feat: (Selected) Single Weapon Fighting


Level 2 (Bard)


Level 3 (Bard)
Feat: (Selected) Precision


Level 4 (Bard)
Ability Raise: STR


Level 5 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead


Level 6 (Ranger)
Feat: (Selected) Empower Healing Spell


Level 7 (Ranger)


Level 8 (Ranger)
Ability Raise: STR


Level 9 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Improved Single Weapon Fighting


Level 10 (Ranger)


Level 11 (Bard)


Level 12 (Bard)
Ability Raise: STR
Feat: (Selected) Improved Critical: Piercing Weapons


Level 13 (Rogue)


Level 14 (Bard)


Level 15 (Bard)
Feat: (Selected) Greater Single Weapon Fighting


Level 16 (Bard)
Ability Raise: STR


Level 17 (Bard)


Level 18 (Bard)
Feat: (Selected) Improved Precise Shot


Level 19 (Bard)


Level 20 (Bard)
Ability Raise: STR
Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)
Enhancement: Swashbuckler (Brd) - Uncanny Dodge (Rank 1)
Enhancement: Swashbuckler (Brd) - Panache (Rank 1)
Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 1)
Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 2)
Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 3)
Enhancement: Swashbuckler (Brd) - Tavern Shanties (Rank 1)
Enhancement: Swashbuckler (Brd) - Deflect Arrows (Rank 1)
Enhancement: Swashbuckler (Brd) - Fast Movement (Rank 1)
Enhancement: Swashbuckler (Brd) - Sword Dance (Rank 1)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 1)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 2)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 3)
Enhancement: Swashbuckler (Brd) - Elegant Footwork (Rank 1)
Enhancement: Swashbuckler (Brd) - Dashing Scoundrel (Rank 1)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 1)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 2)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 3)
Enhancement: Swashbuckler (Brd) - Slap in the Face (Rank 1)
Enhancement: Swashbuckler (Brd) - Thread the Needle (Rank 1)
Enhancement: Swashbuckler (Brd) - Coupe De Grace (Ranged) (Rank 1)
Enhancement: Swashbuckler (Brd) - Exploit Weakness (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 3)
Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 3)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 3)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Tendon Cut (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Tendon Cut (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 1)
Enhancement: Spellsinger (Brd) - Spellsinger (Rank 1)
Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 1)
Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 2)
Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 3)
Enhancement: Warchanter (Brd) - Skaldic Rage (Rank 1)
Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 1)
Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 2)
Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 3)


Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: STR
Feat: (Selected) Improved Critical: Ranged Weapons


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting


Level 27 (Epic)
Feat: (Selected) Quicken Spell


Level 28 (Epic)
Ability Raise: STR
Feat: (Epic Destiny) Epic Destiny: Lasting Inspiration


For the first several levels, she plays like a typical melee Swashbuckler; I wouldn't bother with a bow until you have Manyshot. Until then, you'd actually be better off using throwing weapons like NF Spike (http://ddowiki.com/page/Nightforge_Spike). If you have access to good keen Swashbuckling weapons (http://ddowiki.com/page/List_of_Swashbuckler_weapons_with_improved_crit_pr ofile) such as Razorend (http://ddowiki.com/page/Razorend), you can swap IC:Ranged with IC:Pierce. Naturally, if you wish to use slashing or blunt weapons instead, take the appropriate Imp Crit feat. You could also tweak enhancements; e.g., go for Slaying Arrow if you spend more time shooting and less time stabbing.

Drawbacks: there aren't a lot of good synergies between AA and Swashbuckler, although IIUC ranged Coup de Grace will work with any ranged or thrown weapon, not just the Swashbuckling-compatible ones, which is why I took it.


EDs: I'm leaning towards LD or FotW with Otto's Whistler and Pin Twisted in; CC mobs, hit ranged CdG, Manyshot the rest, switch to melee when MS is on CD, same as always.

garzan123
03-01-2015, 07:14 PM
Someone PMed a request to come up with this, so I finally decided to take a stab at it. Specifically, they asked for a SWF variant on the bard / rgr / rog class split, with AA thru Paralyzing Arrows, at least.For this build, I fell back on the classic bard 12 / rgr 6 / rog 2 split. I feel bad about giving up Inspire Excellence, but switching to SWF meant I needed the extra feats from more rgr lvls. My first build goes for the seldom-seen Dashing Scoundrel approach (empty offhand, +10% doublestrike), simply because I couldn't afford the feats for Shield Mastery + ISM without giving up more ranged DPS than I wanted.
Character Plan by DDO Character Planner Version 04.23.01DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)Level 28 True Neutral Human Female(2 Rogue \ 6 Ranger \ 12 Bard \ 8 Epic) Hit Points: 308Spell Points: 575 BAB: 16\16\21\26\26Fortitude: 11Reflex: 20Will: 9 Starting Feat/EnhancementAbilities Base Stats Modified Stats(32 Point) (Level 1) (Level 28)Strength 16 23Dexterity 16 19Constitution 14 14Intelligence 14 14Wisdom 8 8Charisma 8 8Tomes Used+3 Tome of Dexterity used at level 17Level 1 (Rogue)Feat: (Human Bonus) Point Blank ShotFeat: (Selected) Single Weapon FightingLevel 2 (Bard)Level 3 (Bard)Feat: (Selected) PrecisionLevel 4 (Bard)Ability Raise: STRLevel 5 (Ranger)Feat: (Favored Enemy) Favored Enemy: UndeadLevel 6 (Ranger)Feat: (Selected) Empower Healing SpellLevel 7 (Ranger)Level 8 (Ranger)Ability Raise: STRLevel 9 (Ranger)Feat: (Favored Enemy) Favored Enemy: GiantFeat: (Selected) Improved Single Weapon FightingLevel 10 (Ranger)Level 11 (Bard)Level 12 (Bard)Ability Raise: STRFeat: (Selected) Improved Critical: Piercing WeaponsLevel 13 (Rogue)Level 14 (Bard)Level 15 (Bard)Feat: (Selected) Greater Single Weapon FightingLevel 16 (Bard)Ability Raise: STRLevel 17 (Bard)Level 18 (Bard)Feat: (Selected) Improved Precise ShotLevel 19 (Bard)Level 20 (Bard)Ability Raise: STREnhancement: Human - Human Versatility: Damage Boost (Rank 1)Enhancement: Human - Improved Recovery (Rank 1)Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)Enhancement: Swashbuckler (Brd) - Uncanny Dodge (Rank 1)Enhancement: Swashbuckler (Brd) - Panache (Rank 1)Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 1)Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 2)Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 3)Enhancement: Swashbuckler (Brd) - Tavern Shanties (Rank 1)Enhancement: Swashbuckler (Brd) - Deflect Arrows (Rank 1)Enhancement: Swashbuckler (Brd) - Fast Movement (Rank 1)Enhancement: Swashbuckler (Brd) - Sword Dance (Rank 1)Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 1)Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 2)Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 3)Enhancement: Swashbuckler (Brd) - Elegant Footwork (Rank 1)Enhancement: Swashbuckler (Brd) - Dashing Scoundrel (Rank 1)Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 1)Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 2)Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 3)Enhancement: Swashbuckler (Brd) - Slap in the Face (Rank 1)Enhancement: Swashbuckler (Brd) - Thread the Needle (Rank 1)Enhancement: Swashbuckler (Brd) - Coupe De Grace (Ranged) (Rank 1)Enhancement: Swashbuckler (Brd) - Exploit Weakness (Rank 1)Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2)Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 3)Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 1)Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 2)Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 3)Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 2)Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 3)Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1)Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 2)Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 3)Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)Enhancement: Deepwood Stalker (Rgr) - Tendon Cut (Rank 1)Enhancement: Deepwood Stalker (Rgr) - Tendon Cut (Rank 2)Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 1)Enhancement: Spellsinger (Brd) - Spellsinger (Rank 1)Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 1)Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 2)Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 3)Enhancement: Warchanter (Brd) - Skaldic Rage (Rank 1)Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 1)Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 2)Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 3)Level 21 (Epic)Feat: (Selected) Epic: Overwhelming CriticalLevel 22 (Epic)Level 23 (Epic)Level 24 (Epic)Ability Raise: STRFeat: (Selected) Improved Critical: Ranged WeaponsLevel 25 (Epic)Level 26 (Epic)Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon FightingLevel 27 (Epic)Feat: (Selected) Quicken SpellLevel 28 (Epic)Ability Raise: STRFeat: (Epic Destiny) Epic Destiny: Lasting InspirationFor the first several levels, she plays like a typical melee Swashbuckler; I wouldn't bother with a bow until you have Manyshot. Until then, you'd actually be better off using throwing weapons like NF Spike (http://ddowiki.com/page/Nightforge_Spike). If you have access to good keen Swashbuckling weapons (http://ddowiki.com/page/List_of_Swashbuckler_weapons_with_improved_crit_pr ofile) such as Razorend (http://ddowiki.com/page/Razorend), you can swap IC:Ranged with IC:Pierce. Naturally, if you wish to use slashing or blunt weapons instead, take the appropriate Imp Crit feat. You could also tweak enhancements; e.g., go for Slaying Arrow if you spend more time shooting and less time stabbing.Drawbacks: there aren't a lot of good synergies between AA and Swashbuckler, although IIUC ranged Coup de Grace will work with any ranged or thrown weapon, not just the Swashbuckling-compatible ones, which is why I took it.EDs: I'm leaning towards LD or FotW with Otto's Whistler and Pin Twisted in; CC mobs, hit ranged CdG, Manyshot the rest, switch to melee when MS is on CD, same as always.I think this looks great..i notice that there is not to many people on the forums that really understand what most of us want..and you did great..thank you so much..i will def keep you up to date on how she plays