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Nightmanis
09-05-2013, 10:11 PM
The Bastard Lord


Character Plan by DDO Character Planner Version 04.19.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 28 True Neutral Human Male
(16 Fighter \ 2 Cleric \ 2 Druid \ 8 Epic)
Hit Points: 513
Spell Points: 354
BAB: 18\18\23\28\28
Fortitude: 20
Reflex: 6
Will: 16

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 28)
Strength 18 32
Dexterity 8 12
Constitution 15 19
Intelligence 10 13
Wisdom 8 11
Charisma 16 20

Tomes Used
+1 Tome of Strength used at level 4
+1 Tome of Dexterity used at level 4
+1 Tome of Constitution used at level 4
+1 Tome of Intelligence used at level 4
+1 Tome of Wisdom used at level 4
+1 Tome of Charisma used at level 4
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Dexterity used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Charisma used at level 15
+5 Tome of Strength used at level 19

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 28)
Balance -1 10
Bluff 3 13
Concentration 2 14
Diplomacy 3 13
Disable Device n/a n/a
Haggle 3 16
Heal 1 29
Hide -1 9
Intimidate 7 41
Jump 4 20
Listen -1 8
Move Silently -1 9
Open Lock n/a n/a
Perform n/a n/a
Repair 0 9
Search 0 9
Spellcraft 0 9
Spot -1 8
Swim n/a n/a
Tumble n/a 10.5
Use Magic Device 5 24

Level 1 (Fighter)
Feat: (Human Bonus) Cleave
Feat: (Selected) Improved Shield Bash
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Fighter Bonus) Power Attack


Level 2 (Druid)


Level 3 (Druid)
Feat: (Selected) Past Life: Berserker's Fury
Feat: (Druid Wild Shape) Wild Shape: Wolf


Level 4 (Fighter)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword


Level 5 (Fighter)


Level 6 (Fighter)
Feat: (Fighter Bonus) Great Cleave
Feat: (Selected) Two Handed Fighting


Level 7 (Fighter)


Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting


Level 9 (Fighter)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Cleric)


Level 11 (Cleric)


Level 12 (Fighter)
Feat: (Fighter Bonus) Shield Mastery
Feat: (Selected) Weapon Focus: Slashing Weapons


Level 13 (Fighter)


Level 14 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons


Level 15 (Fighter)
Feat: (Selected) Force of Personality


Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting


Level 17 (Fighter)


Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Feat: (Selected) Improved Shield Mastery


Level 19 (Fighter)


Level 20 (Fighter)
Feat: (Fighter Bonus) Stunning Blow


Level 21 (Fighter)
Feat: (Selected) Epic: Overwhelming Critical


Level 22 (Fighter)


Level 23 (Fighter)


Level 24 (Fighter)
Feat: (Selected) Epic: Bulwark of Defense


Level 25 (Fighter)


Level 26 (Fighter)


Level 27 (Fighter)
Feat: (Selected) Epic: Blinding Speed


Level 28 (Fighter)
Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
Enhancement: Human - Human Adaptability: Strength (Rank 1)
Enhancement: Human - Action Surge: Strength (Rank 1)
Enhancement: Human - Action Surge: Strength (Rank 2)
Enhancement: Human - Action Surge: Strength (Rank 3)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
Enhancement: Kensei (Ftr) - Tactics (Rank 1)
Enhancement: Kensei (Ftr) - Tactics (Rank 2)
Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 2)
Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 3)
Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 2)
Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 3)
Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 2)
Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 3)
Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 2)
Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 3)
Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Counterattack (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Swift Defense (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 2)
Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 3)
Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 1)
Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 2)
Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 3)
Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
Enhancement: Nature's Warrior (Drd) - Aggravate (Rank 1)
Enhancement: Nature's Warrior (Drd) - Aggravate (Rank 2)
Enhancement: Nature's Warrior (Drd) - Aggravate (Rank 3)
Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 2)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 3)
Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
Enhancement: Warpriest (Clr) - Smite Weakness (Rank 1)




Gear
EE Black Helm +3 Con
EE Stolen Necklace
EE Planar Focus +8 Con
Charisma Skills Lightning Strike Guard GS Goggles/Deadly +10 of Resistance +10
Flawless Black Dragon Plate Armour
Adamantine Cloak of the Wolf
Skirmisher's Bracers/Greater Convalescent Bracers of Superior Parrying
Strength +10 Belt of Hit Points 50
Guardian's Ring
Skirmisher's Ring
EE Backstabber's Gloves
Radiance 2 Hitpoint GS Boots

Tier 3 Crystal Alchemical Tower Shield, Fire/Fire/Fire (or Fire/Earth/Whatever, or Air/Earth/Whatever, or whatever I end up making.)
Tier 4 Nightmare or EE First Blood.

Stats That Matter.
Strength
18+7 Level ups+5 Tome+3 Enhancements+3 Action Surge+10 Item+1 Exc+13 Charisma+8 Power Surge+6 Stalwart+2 Ship+2 Yugoloth+4 Tenser's+5 Primal=87
Constitution
15+4 tome+8 Item+3 Insightful+2 Ship+2 Yugoloth+1 Exceptional=35
Charisma
16+4 Tome+10 Item+2 Insightful+1 Exc+2 Ship+2 Yugoloth=37+13

Saves
Terrible.

HP:
160 Fighter
16 Druid
16 Cleric
364 Con
50 Hit Points
45 Greensteel
20 Vitality
80 Epic
40 Yugo
31 Toughness Feat
33 Stalwart
11 Nature's Warrior

1039hp (Wow this is terrible and most likely wrong)

PRR

34 Base
24 Sheltering
15 Tower Shield
15 Planar Prowess
10 Basic Stalwart
15 Durable Defense
15 Legendary Shield Mastery

128 PRR

Shield Deflection is an option if you don't want Stunning Blow or Improved Shield Bashing.

toaftoaf
09-05-2013, 10:20 PM
STOP!!!!!

that build sounds just like my AA cleric idea..

dear poster...stop...stop

Nightmanis
09-06-2013, 03:56 PM
STOP!!!!!

that build sounds just like my AA cleric idea..

dear poster...stop...stop

But I haven't even finished the gear list Q_Q

Nightmanis
09-08-2013, 06:24 PM
Ok no one loves me enough to tell me this is a bad idea, and a few people have told me in game that they like the concept so all I have to say is SCAHREW YOU ALL, I'm gonna TR.

unbongwah
09-10-2013, 10:05 AM
I'm not sure why you want TWF and S&B, particularly since (A) you didn't take the THF feats, which will reduce your S&B DPS and (B) you don't get the doublestrike bonus from Zeal or Kensei capstone, which reduces it further. I guess I just don't see the point in being a subpar off-tank, unless you just want a turtling option sometimes?

That said, I don't see any obvious mistakes in your build. What's your second ED feat? Or is that going to be Toughness? And I would take GWS instead of Power Crit.

Nightmanis
09-10-2013, 03:17 PM
I'm not sure why you want TWF and S&B, particularly since (A) you didn't take the THF feats, which will reduce your S&B DPS and (B) you don't get the doublestrike bonus from Zeal or Kensei capstone, which reduces it further. I guess I just don't see the point in being a subpar off-tank, unless you just want a turtling option sometimes?

That said, I don't see any obvious mistakes in your build. What's your second ED feat? Or is that going to be Toughness? And I would take GWS instead of Power Crit.

I just want the S&B thing for pretty much that. When needed, I'll just turtle up. Plus from playing a S&B build before I never exactly stood still, and as far as I know that meant my glancing blows weren't proccing at all. The TWF setup is simply because I wanted to have some much higher single target dps when fighting enemies such as Lolth or TO. The S&B also ends up (because I don't have stunning blow, as I'm currently ripping my hair out at the cooldown and the need for the upkeep on it) being more of a level draining/hamstringing (tendon slice 10% ring, which I might throw in there) whirling death tank design. Also as far as being a subpar offtank, it's not like I want a character so heavily specced into just tanking that I'm not contributing as much during just normal questing.

Also, the inclusion of the Druid Doublestrike boost and the top tier Block and Cut ability granting a near constant 12.5% doublestrike (25% for 10 seconds, 20 second cooldown) means I was actually gaining a lot of doublestrike overall (I understand the new capstone is 15%).

And thank you for reminding me about GWS. And as far as the second destiny feat, that I honestly just kinda derped out on. I'll just drop power critical completely, and when the time comes to get the lvl 28 feat I'll just look through what I have. I honestly might take the positive spellpower so I don't have to invest in the heal skill to make my cocoon more effective. What would you suggest?

goodspeed
09-12-2013, 02:20 AM
hell you can make just about anything and it will get good dmg anymore. Tr to hells and back!

Lord-Of-The-Games
09-12-2013, 07:47 AM
This sounds like a great build but 1 lvl cleric???

Soulfurnace
09-12-2013, 08:10 AM
This sounds like a great build but 1 lvl cleric???
Divine might is cool.

Sokól
09-12-2013, 08:18 AM
Just so you know the doublestrike action boost shares a cooldown with haste boost I use it very seldom on my melee druid and Fatal Harrier is difficult to keep up without manyshot.

IMO the Druid splash is a waste.

unbongwah
09-12-2013, 10:49 AM
Just so you know the doublestrike action boost shares a cooldown with haste boost
True but it does stack w/human Dmg boost and with so many action boosts he can just keep alternating between Haste & Doublestrike and (almost) never worry about running out. :)

However, I just noticed OP didn't take Vengeful Hunter; I would drop Hide of the Crocodile for that.

Nightmanis
09-13-2013, 05:31 PM
True but it does stack w/human Dmg boost and with so many action boosts he can just keep alternating between Haste & Doublestrike and (almost) never worry about running out. :)

However, I just noticed OP didn't take Vengeful Hunter; I would drop Hide of the Crocodile for that.

Vengeful hunter, vengeful hunter.....*looks it up fast*....ah yes the crit damage bonus. That's a good option as an alternative, I'm not going to lie. I just liked the idea of taking 60% less damage for a few seconds on something that doesn't share a timer with Thick Skinned. Granted yes it's just physical damage but against 4 Shadar-Kai it would be an interesting ability to test out. OBVIOUSLY it's whether you want more dps or more situational defensive boosts. Thanks for the heads up though, I again derped on that one.

Also yes, I've grown to love action boosts on just about every character I have. My rogue currently has 55 different ones (Human Damage, Haste, Skill, Attack, and Dread Damage) simply to keep Combat Brute going near constantly (stun rogue/monk). While yes it does share a cooldown, it is technically just like adding another 11 haste boosts. The actual dps increase might not be the same, but the overall effect will be: I'll just keep going, and going, and going, and going.... Plus all of it stacks with Fatal Harrier. In fact the only reason I would take Blinding Speed is for the strider bonus and I am 100% open to taking any other feat in it's place.

Yes, 1 cleric for Divine Might. If I end up with enough action points somehow I can also get 75% scroll mastery from it as well. Costs like 7ap, I think. Also allows me to take Empower Heal (but so does the Druid on this particular build) which lets me make Cocoon just a bit more powerful. I've got devotion 114 slotted on Nightmare and I nearly stopped using heal scrolls because of it. Every 30 seconds, even in CITW against Lolth I get the 12sp back from echoes to just keep using it. SO smexy.

Nightmanis
09-13-2013, 05:35 PM
Just so you know the doublestrike action boost shares a cooldown with haste boost I use it very seldom on my melee druid and Fatal Harrier is difficult to keep up without manyshot.

IMO the Druid splash is a waste.

Fatal Harrier becomes easier to keep up when you're blitzing. The synergy is just so smexy. Just run in, throw Cocoon up pre-emptively and start cleaving to your hearts content. Displace yourself too, that's always nice. One kill, +25% damage and 5% more attack speed and just keep cleaving. Yes I know Fatal Harrier is now 8 seconds versus the 15 seconds it used to be, but it's still a fun ability to have. It's like Master's Blitz at all levels!!!!

Dharken
09-23-2013, 06:48 PM
Drop the shield bash feat.
If you are going snb just to turtle up on occasion, its pretty useless.
Also i would think rogue 3 splash would do you far more good since you gain bonuses to sneak attack and evasion(if you are using light armors). ALso rogue 3 will let you unlock the tree feat that allows you to use dex instead of str for dagger damage. Mix that with Agony (that lovely lil CITW knife with Disintegration) and a high amount of DEX and you are set, Dex also willimprove your armor if you are using light armor since those are ones that can provide the most AC, provided you can get your dex hig enough.

Nightmanis
09-23-2013, 08:03 PM
Drop the shield bash feat.
If you are going snb just to turtle up on occasion, its pretty useless.
Also i would think rogue 3 splash would do you far more good since you gain bonuses to sneak attack and evasion(if you are using light armors). ALso rogue 3 will let you unlock the tree feat that allows you to use dex instead of str for dagger damage. Mix that with Agony (that lovely lil CITW knife with Disintegration) and a high amount of DEX and you are set, Dex also willimprove your armor if you are using light armor since those are ones that can provide the most AC, provided you can get your dex hig enough.

I will turtle up on occasion, but other times it's simply easier in a mob to whip out a shield and cleave with Nightmare.

That being said, a Nightmare/EE First Blood combo is far more powerful than Agony. Especially with the Strength breakdown I posted. You're never going to come anywhere near that much dex regardless of the race without gimping your build.

TheLegendOfAra
09-23-2013, 08:52 PM
Don't do it! Fighters are teh gimpest!

Should TR into my new Ranger build. :p
14Ranger/4Pali/2Monk(or 2 Fighter if you want stunning in EE's.)

Drwaz99
09-23-2013, 09:02 PM
Don't do it! Fighters are teh gimpest!

Should TR into my new Ranger build. :p
14Ranger/4Pali/2Monk(or 2 Fighter if you want stunning in EE's.)

Don't do it until her *ahem* "guinea pig" has sufficiently vetted the build.

Oh yes, I noticed.

Nightmanis
09-23-2013, 09:11 PM
Don't do it! Fighters are teh gimpest!

Should TR into my new Ranger build. :p
14Ranger/4Pali/2Monk(or 2 Fighter if you want stunning in EE's.)

:P You'll be happy to know I helped someone design a good self sufficient build that could solo a lot and do EE's fine.

11 Ranger, 8 Fighter, 1 monk. Earth stance 2, tempest setup, centered with Khopeshes.

Also I wondered about a build earlier today.

9 Druid, 8 Fighter, 3 Monk Wolf Form Wind stance build. Go human because nothing else has enough feats.

TWF, ITWF, GTWF, Power Attack, Cleave, Great Cleave, Natural Fightingx3, Bastard Sword prof, IC:Bludgeon, Adept of Forms, Master of Forms, Grandmaster of Forms, Overwhelming Critical, Perfect TWF, and I think that leaves 1 normal feat, 2 epic feats, and 1 destiny feat.

TheLegendOfAra
09-23-2013, 09:38 PM
Don't do it until her *ahem* "guinea pig" has sufficiently vetted the build.

Oh yes, I noticed.

Hehehe Good boy! I would have been disappointed had you not noticed. Now get back in that hamster wheel!



:P You'll be happy to know I helped someone design a good self sufficient build that could solo a lot and do EE's fine. 11 Ranger, 8 Fighter, 1 monk. Earth stance 2, tempest setup, centered with Khopeshes.

Also I wondered about a build earlier today.
9 Druid, 8 Fighter, 3 Monk Wolf Form Wind stance build. Go human because nothing else has enough feats.
TWF, ITWF, GTWF, Power Attack, Cleave, Great Cleave, Natural Fightingx3, Bastard Sword prof, IC:Bludgeon, Adept of Forms, Master of Forms, Grandmaster of Forms, Overwhelming Critical, Perfect TWF, and I think that leaves 1 normal feat, 2 epic feats, and 1 destiny feat.

I like the sounds of the first one. Lol I was considering the exact same split actually. :p

The second seems interesting, but why Bastard Sword, and Improved Crit: Bludgeon? Does Nightmare have Keen on it? Hell, even if it does, why Bastard swords? Looks more like an unarmed build.

Deathdefy
09-23-2013, 09:40 PM
:P You'll be happy to know I helped someone design a good self sufficient build that could solo a lot and do EE's fine.

11 Ranger, 8 Fighter, 1 monk. Earth stance 2, tempest setup, centered with Khopeshes.

Also I wondered about a build earlier today.

9 Druid, 8 Fighter, 3 Monk Wolf Form Wind stance build. Go human because nothing else has enough feats.

TWF, ITWF, GTWF, Power Attack, Cleave, Great Cleave, Natural Fightingx3, Bastard Sword prof, IC:Bludgeon, Adept of Forms, Master of Forms, Grandmaster of Forms, Overwhelming Critical, Perfect TWF, and I think that leaves 1 normal feat, 2 epic feats, and 1 destiny feat.

Yes I have a friend running a 11 Ranger / 8 Fighter / 1 Monk split. Appears to be fun!

TheLegendOfAra
09-23-2013, 09:44 PM
Yes I have a friend running a 11 Ranger / 8 Fighter / 1 Monk split. Appears to be fun!

Anything with 11 Ranger is fun. No exceptions.

Nightmanis
09-23-2013, 09:49 PM
The second seems interesting, but why Bastard Sword, and Improved Crit: Bludgeon? Does Nightmare have Keen on it? Hell, even if it does, why Bastard swords? Looks more like an unarmed build.

It's meant to be a winter wolf form build, and the bludgeon helps the natural attacks. I would actually dual wield Nightmare and First blood, since First Blood has the highest doublstrike % of any single item I know of in the game. It ends up being in total just some absolutely huge amount of Doublestrike sustained for any boss fight.

The TWF feats are there because I read that they helped the wolf attacks. If they don't work anymore then hey, you can spec for wisdom and have a decent stunning fist in there as well.

Actually, now I'm curious as to the total %.

30% Boost
18% Natural Fighting
15% EE First Blood
10% Wind Stance

and more that I'm missing. That's currently 73% (43% regardless of boosts) which is pretty damn good, plus I'd have the healing curse and the vampiric from Nightmare along with the level drain.

TheLegendOfAra
09-23-2013, 10:06 PM
It's meant to be a winter wolf form build, and the bludgeon helps the natural attacks. I would actually dual wield Nightmare and First blood, since First Blood has the highest doublstrike % of any single item I know of in the game. It ends up being in total just some absolutely huge amount of Doublestrike sustained for any boss fight.

The TWF feats are there because I read that they helped the wolf attacks. If they don't work anymore then hey, you can spec for wisdom and have a decent stunning fist in there as well.

Actually, now I'm curious as to the total %.

30% Boost
18% Natural Fighting
15% EE First Blood
10% Wind Stance

and more that I'm missing. That's currently 73% (43% regardless of boosts) which is pretty damn good, plus I'd have the healing curse and the vampiric from Nightmare along with the level drain.

Ah okay, that makes sense I guess. I wasn't aware that Wolf form actually changed all your attacks to Bludgeon. You learn something new every day I guess. Lol I'm beginning to suspect that I really should start looking at other classes with more interest than "Can I make an AA out of this?"

Damn, that's pretty impressive doublestrike there. Would be fin to play with.

Nightmanis
09-24-2013, 05:19 AM
Ah okay, that makes sense I guess. I wasn't aware that Wolf form actually changed all your attacks to Bludgeon. You learn something new every day I guess. Lol I'm beginning to suspect that I really should start looking at other classes with more interest than "Can I make an AA out of this?"

Damn, that's pretty impressive doublestrike there. Would be fin to play with.

You mean like be a guinea pig (I got 2 yesterday, btw. Mine's named Sterling Archer) for Night and do his random build ideas? :P

Btw, if you drop the 3 TWF feats and made sure you had enough dex, you do have enough feats for the basic stuff for Manyshot. Just sayin.

Inoukchuk
09-24-2013, 10:18 AM
I'm not sure why you want TWF and S&B, particularly since (A) you didn't take the THF feats, which will reduce your S&B DPS and (B) you don't get the doublestrike bonus from Zeal or Kensei capstone, which reduces it further. I guess I just don't see the point in being a subpar off-tank, unless you just want a turtling option sometimes?

That said, I don't see any obvious mistakes in your build. What's your second ED feat? Or is that going to be Toughness? And I would take GWS instead of Power Crit.

Well, it's important to note that the stalwart abilities all REQUIRE you to have a shield equipped and be in stance, so a) TWF will cause this whole portion of the build to be lost and b) none of it will stack with primal scream, which doesn't affect you in stance, so your numbers are off a bit. Should still hit 80ish str with tensors and yugo with either scream or stance.

Inoukchuk
09-24-2013, 10:46 AM
It's meant to be a winter wolf form build, and the bludgeon helps the natural attacks. I would actually dual wield Nightmare and First blood, since First Blood has the highest doublstrike % of any single item I know of in the game. It ends up being in total just some absolutely huge amount of Doublestrike sustained for any boss fight.

The TWF feats are there because I read that they helped the wolf attacks. If they don't work anymore then hey, you can spec for wisdom and have a decent stunning fist in there as well.

Actually, now I'm curious as to the total %.

30% Boost
18% Natural Fighting
15% EE First Blood
10% Wind Stance

and more that I'm missing. That's currently 73% (43% regardless of boosts) which is pretty damn good, plus I'd have the healing curse and the vampiric from Nightmare along with the level drain.

I must be thinking of PnP, I thought druids couldn't use metal weapons except (for some unknown reason) scimitars.

Nightmanis
09-24-2013, 03:10 PM
Well, it's important to note that the stalwart abilities all REQUIRE you to have a shield equipped and be in stance, so a) TWF will cause this whole portion of the build to be lost and b) none of it will stack with primal scream, which doesn't affect you in stance, so your numbers are off a bit. Should still hit 80ish str with tensors and yugo with either scream or stance.

I'll need to check it again, but I used to be able to drop stalwart stance, scream myself, and re-stance and get the benefit of both. If that doesn't work, it's still 80 str in either stance or dual wielding which is a good boost to offense.

As to the weapon's debate, I've made quite a few alts just to test different ideas (those Iconics are amazing some days) and as long as you're proficient it seems you don't break your oath.

Inoukchuk
09-25-2013, 03:57 PM
I'll need to check it again, but I used to be able to drop stalwart stance, scream myself, and re-stance and get the benefit of both. If that doesn't work, it's still 80 str in either stance or dual wielding which is a good boost to offense.

As to the weapon's debate, I've made quite a few alts just to test different ideas (those Iconics are amazing some days) and as long as you're proficient it seems you don't break your oath.

If that's true then... AWESOME! I'll check it tonight on my paly. I was always told that any defense stance removed and prevented rage effects so I never bothered to try it. Normally losing the HP from stance might bother me but since a) this happens every time I swap weapons and b) I have great self healing it's something I've gotten past.

Nightmanis
09-25-2013, 09:58 PM
If that's true then... AWESOME! I'll check it tonight on my paly. I was always told that any defense stance removed and prevented rage effects so I never bothered to try it. Normally losing the HP from stance might bother me but since a) this happens every time I swap weapons and b) I have great self healing it's something I've gotten past.

I'll test it tomorrow when I get home. If you've tested it since then, please post your findings here. It might only work on a fighter, so I'll test that while you test a paladin. I'm sure it was a bug but I was never going to argue with it, just a wee bit more damage and health.

Inoukchuk
09-26-2013, 10:09 AM
I'll test it tomorrow when I get home. If you've tested it since then, please post your findings here. It might only work on a fighter, so I'll test that while you test a paladin. I'm sure it was a bug but I was never going to argue with it, just a wee bit more damage and health.

Well, I didn't get a chance last night, only got on for about an hour and was immediately wrapped up with guildies, so I'll try tonight I hope.