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View Full Version : Allow us to add protectees to the party.



mobrien316
07-17-2013, 03:45 PM
I've mentioned this before, but I don't mind doing so again...

For any quest in which we are required to protect someone, please allow us to add that person to the party. If they are in the party, we can monitor their red bar much more easily and target them for heals much more easily.

I spent part of this morning struggling through Hold for Reinforcements, solo (with a hireling targeted on defending Coyle) after after several fails I (once again) gave up and bought an overlevel hireling from the store so I could run it on Casual without breaking my streak.

Quests requiring the protection of another person should not be difficult because of wonky game mechanics. If you could add the protectee to the party (just like everyone else you might be healing at some point) that would be consistent with the story (Coyle becomes part of your group for two quests), so what's the problem?

ssgcmwatson
07-18-2013, 12:35 AM
I've mentioned this before, but I don't mind doing so again...

For any quest in which we are required to protect someone, please allow us to add that person to the party. If they are in the party, we can monitor their red bar much more easily and target them for heals much more easily.

I spent part of this morning struggling through Hold for Reinforcements, solo (with a hireling targeted on defending Coyle) after after several fails I (once again) gave up and bought an overlevel hireling from the store so I could run it on Casual without breaking my streak.

Quests requiring the protection of another person should not be difficult because of wonky game mechanics. If you could add the protectee to the party (just like everyone else you might be healing at some point) that would be consistent with the story (Coyle becomes part of your group for two quests), so what's the problem?

That's an excellent idea! That way we could target Coyle (or whomever) with F-keys for quick healing, etc. +1

Manatha
07-20-2013, 11:42 PM
I've mentioned this before, but I don't mind doing so again...

For any quest in which we are required to protect someone, please allow us to add that person to the party. If they are in the party, we can monitor their red bar much more easily and target them for heals much more easily.

I spent part of this morning struggling through Hold for Reinforcements, solo (with a hireling targeted on defending Coyle) after after several fails I (once again) gave up and bought an overlevel hireling from the store so I could run it on Casual without breaking my streak.

Quests requiring the protection of another person should not be difficult because of wonky game mechanics. If you could add the protectee to the party (just like everyone else you might be healing at some point) that would be consistent with the story (Coyle becomes part of your group for two quests), so what's the problem?

They actually have something like this in LOTRO.

What they did: you have an escort. Your party options remain the same, however, there is an NPC portrait/health bar added to top of the screen, slightly off center and a little low on the screen (so it would probably be near the 3rd person in the party's health bar).

It'd be really nice if this were added - it also (if I remember right) had HP amount so you did not sit guessing how much hp the npc had and could avoid overheals.