Paroon
06-22-2013, 12:58 PM
EDIT: I'm only keeping the original build posted in this for reference, more current build is third post down (my second post)
END EDIT!
So I have a fighter I'm going to TR for a third time, and it's been my main class, but I wanted to start a new character to try something different, and I've seen how much fun people had with monk, so figured I'd give it a go!
I have 32 point build unlocked, and I figured light monk with the super heals would be the way to go, and thought wisdom based would be a good idea. Also figured dwarf, because, why not?
Anyway, here's the build, please let me know what you think, and if you think a particular thing should change, lemme know why! I want to know the reason x doesn't work vs y, so I can better learn the class! I rolled a lvl 4 just to poke at it, and had ALOT of fun thus far, smacking things in the face really fast has been fun xD
And without further adoodle, here's the build!
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Neutral Dwarf Female
(20 Monk)
Hit Points: 307
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 21
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 14 16 16
Dexterity 16 18 18
Constitution 16 18 19
Intelligence 8 10 10
Wisdom 16 23 28
Charisma 6 8 8
Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 7 23 27
Bluff -2 -1 -1
Concentration 7 26 40
Diplomacy -2 -1 -1
Disable Device n/a n/a n/a
Haggle -2 -1 -1
Heal 3 9 9
Hide 3 19 19
Intimidate -2 -1 -1
Jump 5 10 10
Listen 3 9 9
Move Silently 3 18 18
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 0 0
Search -1 0 2
Spot 3 9 9
Swim 2 3 3
Tumble 4 5 5
Use Magic Device n/a n/a n/a
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+3)
Skill: Tumble (+1)
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Enhancement: Dwarven Spell Defense I
Enhancement: Improved Concentration I
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Monk Bonus) Power Attack
Enhancement: Way of the Patient Tortoise I
Enhancement: Void Strike I
Enhancement: Monk Wisdom I
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Sunder
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Enhancement: Dwarven Constitution I
Enhancement: Lifting the Veil
Enhancement: Monk Improved Recovery I
Level 4 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: The Receptive Earth
Enhancement: Racial Toughness I
Level 5 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Enhancement: Way of the Patient Tortoise II
Enhancement: Restoring the Balance
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Stunning Fist
Enhancement: Shintao Monk I
Level 7 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Monk Improved Recovery II
Level 8 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Difficulty at the Beginning
Enhancement: Adept of Wind
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Rise of the Phoenix
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Way of the Patient Tortoise III
Enhancement: Void Strike II
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Adept of Rock
Enhancement: Adept of Flame
Level 12 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Shintao Monk II
Enhancement: Adept of Rain
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Master of Thunder
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Master of Stone
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Monk Improved Recovery III
Level 16 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Master of Bonfires
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Master of the Sea
Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Feat: (Selected) Dodge
Enhancement: Shintao Monk III
Enhancement: Monk Wisdom II
Level 19 (Monk)
Skill: Concentration (+1)
Skill: Hide (+2)
Skill: Move Silently (+1)
Level 20 (Monk)
Ability Raise: WIS
Enhancement: Monk Serenity
Enhancement: Monk Wisdom III
Again, would really appreciate some feedback. I did some forum searching to get the build, the enhancements are what I'm having the most trouble with, want to get that improved recovery and shintao 3 and wisdom 3, but wow, didn't think it would be so hard to use enhancements, that's what I get for only playing fighter up till now I guess xD
Thanks in advance!
END EDIT!
So I have a fighter I'm going to TR for a third time, and it's been my main class, but I wanted to start a new character to try something different, and I've seen how much fun people had with monk, so figured I'd give it a go!
I have 32 point build unlocked, and I figured light monk with the super heals would be the way to go, and thought wisdom based would be a good idea. Also figured dwarf, because, why not?
Anyway, here's the build, please let me know what you think, and if you think a particular thing should change, lemme know why! I want to know the reason x doesn't work vs y, so I can better learn the class! I rolled a lvl 4 just to poke at it, and had ALOT of fun thus far, smacking things in the face really fast has been fun xD
And without further adoodle, here's the build!
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Neutral Dwarf Female
(20 Monk)
Hit Points: 307
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 21
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 14 16 16
Dexterity 16 18 18
Constitution 16 18 19
Intelligence 8 10 10
Wisdom 16 23 28
Charisma 6 8 8
Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 7 23 27
Bluff -2 -1 -1
Concentration 7 26 40
Diplomacy -2 -1 -1
Disable Device n/a n/a n/a
Haggle -2 -1 -1
Heal 3 9 9
Hide 3 19 19
Intimidate -2 -1 -1
Jump 5 10 10
Listen 3 9 9
Move Silently 3 18 18
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 0 0
Search -1 0 2
Spot 3 9 9
Swim 2 3 3
Tumble 4 5 5
Use Magic Device n/a n/a n/a
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+3)
Skill: Tumble (+1)
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Enhancement: Dwarven Spell Defense I
Enhancement: Improved Concentration I
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Monk Bonus) Power Attack
Enhancement: Way of the Patient Tortoise I
Enhancement: Void Strike I
Enhancement: Monk Wisdom I
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Sunder
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Enhancement: Dwarven Constitution I
Enhancement: Lifting the Veil
Enhancement: Monk Improved Recovery I
Level 4 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: The Receptive Earth
Enhancement: Racial Toughness I
Level 5 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Enhancement: Way of the Patient Tortoise II
Enhancement: Restoring the Balance
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Stunning Fist
Enhancement: Shintao Monk I
Level 7 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Monk Improved Recovery II
Level 8 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Difficulty at the Beginning
Enhancement: Adept of Wind
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Rise of the Phoenix
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Way of the Patient Tortoise III
Enhancement: Void Strike II
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Adept of Rock
Enhancement: Adept of Flame
Level 12 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Shintao Monk II
Enhancement: Adept of Rain
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Master of Thunder
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Master of Stone
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Monk Improved Recovery III
Level 16 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Master of Bonfires
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Enhancement: Master of the Sea
Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Feat: (Selected) Dodge
Enhancement: Shintao Monk III
Enhancement: Monk Wisdom II
Level 19 (Monk)
Skill: Concentration (+1)
Skill: Hide (+2)
Skill: Move Silently (+1)
Level 20 (Monk)
Ability Raise: WIS
Enhancement: Monk Serenity
Enhancement: Monk Wisdom III
Again, would really appreciate some feedback. I did some forum searching to get the build, the enhancements are what I'm having the most trouble with, want to get that improved recovery and shintao 3 and wisdom 3, but wow, didn't think it would be so hard to use enhancements, that's what I get for only playing fighter up till now I guess xD
Thanks in advance!