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View Full Version : is SA dmg capped?



orobold
06-04-2013, 02:46 PM
Hi there. Just wanna know if any of u can confirm this cause I didn't found it. I can reach 300dmg from sa but never more than that, and was wpndering if thats the max score u can get. Thx

Yvonnel-1
06-17-2013, 09:20 AM
Hi there. Just wanna know if any of u can confirm this cause I didn't found it. I can reach 300dmg from sa but never more than that, and was wpndering if thats the max score u can get. Thx

Afaik there has never been a known cap to sneak dmg amount.

But im curious how u reach a sa of 300honestly

Yvo

unbongwah
06-17-2013, 10:11 AM
But im curious how u reach a sa of 300honestly
I was wondering that myself...let's suppose OP is pure halfling Assassin:

10d6 base
4d6 capstone
3d6 Assassin III
6d6 Shadowdancer
+12 SA Training
+8 halfling Guile
+8 sneak atk item
+5 exceptional SA item
23d6+23 sneak atk

That caps out at 161 sneak atk dmg per hit (avg 103.5). Either I've missed something major or the OP is inc. base dmg as well.

EvilII
06-17-2013, 10:19 AM
I was wondering that myself...let's suppose OP is pure halfling Assassin:

10d6 base
4d6 capstone
3d6 Assassin III
6d6 Shadowdancer
+12 SA Training
+8 halfling Guile
+8 sneak atk item
+5 exceptional SA item
23d6+23 sneak atk

That caps out at 161 sneak atk dmg per hit (avg 103.5). Either I've missed something major or the OP is inc. base dmg as well.

+50% from helpless and 30% from Sense weakness (on helpless target) would put the number at 313 or 289 depending on how the multipliers stack. Assuming the lower number an extra 5% from primal avatar or black dragon set would be very close to 300.

Krelar
06-17-2013, 10:34 AM
+50% from helpless and 30% from Sense weakness (on helpless target) would put the number at 313 or 289 depending on how the multipliers stack. Assuming the lower number an extra 5% from primal avatar or black dragon set would be very close to 300.

It's been awhile since I leveled my rogue in fury of the wild but as I recall adrenaline also affects sneak attack damage.

orobold
06-17-2013, 10:51 AM
It's been awhile since I leveled my rogue in fury of the wild but as I recall adrenaline also affects sneak attack damage.

this. when I use adrenaline on non aggroed mobs I got sa dmg increased. After I posted th OP I got beyond 350 several times so the question to my op is answered.

Hoiii
07-19-2013, 06:49 AM
I was wondering that myself...let's suppose OP is pure halfling Assassin:

10d6 base
4d6 capstone
3d6 Assassin III
6d6 Shadowdancer
+12 SA Training
+8 halfling Guile
+8 sneak atk item
+5 exceptional SA item
23d6+23 sneak atk

That caps out at 161 sneak atk dmg per hit (avg 103.5). Either I've missed something major or the OP is inc. base dmg as well.

You can also add
+3 SA from 3x Rogue Past Life feats
+12 SA from Sneak of Shadows (3x per rest)

thegreatneil
07-22-2013, 02:21 AM
Improved Sneak Attack for another 3d6

Bunker
08-24-2013, 07:14 PM
Also remember that if the OP saw that his SA dmg was over 300 when he read the combat log, remember that number might simply just be the base and SA dmg together.

My repeater against the Training Dummy Showed 199 dmg on a crit + 45 SA dmg. But the combat log read:

(Combat): You sneak attack Training Dummy for 244 points of pierce damage.

-Bunk

Bunker
08-24-2013, 07:26 PM
New Decpetion on Weapons (and possibly accessories) have different tiers like Deadly and Accuracy.

IE. Deception II: 5% Chance on hit: Your target becomes Bluffed for four seconds. (Bluffed enemies can be affected by Sneak Attacks even while targeting you.) On Sneak Attack: +2 Attack Rolls, +4 to Damage.

That is the description of Deception II. And for every tier of Deception you get +1 tohit +2 damage. IE. Deception VI would be +6 tohit +12 damage.

The question is, does it stack?

-Bunk