View Full Version : Give WF disease & poison immunity back

03-28-2013, 05:58 PM
MOTU is no longer end game. WF should get back their immunities. I am bored of drinking pots, and this annoying change should be reverted.

The claims that they would basically be as good as immune at level with decent saves was not true. I am forever having to chug pots to cure trivial poisons and diseases, and it's not in any way a fun play experience.

03-28-2013, 06:15 PM
Or at least increase the racial saves. Even with a +10 item I am still being poisoned and diseased all the time on my level 25 Warforged, its ridiculous.

Also the Artificer Dogs are being poisoned and diseased which makes no sense at all. :rolleyes:

At the very least make Reconstruct cure disease and Blindness on Warforged its annoying having to carry heal scrolls or pots on my forged.

Or remove the Warforged negative healing amp. If a warforged can be diseased and poisoned as easily as a fleshy then they should be healed just as easily.

03-28-2013, 06:57 PM
they need to at least fix the no auto-fail on a 1

frankly it's just ******** that the replacement doesn't even fully function