View Full Version : DDO Clock

11-15-2012, 05:31 PM
Since DDO is played by players from different timezones, I suggest the implementation of a DDO clock, to be displayed on the main screen.
Thus Turbine or others can specify a time without the receiver having to use higher math to figure out what time were talking about.
The displaying of the clock could be disabled under "options".

11-15-2012, 05:37 PM
My old MUD did this and it helped so much for everyone to understand when things were going to happen. As a leader of an international guild, we often have to phrase everything in terms like, "This raid is going to happen in two days minus 6 hours and 20 minutes from right now."