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View Full Version : "Practice" setting for raids



Arianrhod
10-12-2012, 02:25 PM
All other quests have casual settings that allow players to go through solo at their own pace to learn the quest. It would be nice to have a "casual" setting for raids as well - max 6 players, hirelings allowed, no raid loot. If more players could learn the raids without having to put together or find groups that go slow, explain what to do and how, and tolerate [possibly frequent/serious] mistakes, it might be easier to find/fill PUGs for them.

Musouka
10-12-2012, 05:40 PM
All other quests have casual settings that allow players to go through solo at their own pace to learn the quest. It would be nice to have a "casual" setting for raids as well - max 6 players, hirelings allowed, no raid loot. If more players could learn the raids without having to put together or find groups that go slow, explain what to do and how, and tolerate [possibly frequent/serious] mistakes, it might be easier to find/fill PUGs for them.

You can already practice them, though. Just do it on normal, fill it up to 12 players. Then have everyone quit before finishing. It's that simple. Why do you need to do the completion part just for practice? Once you've set everyone straight, just recall out.

Rawel_San
10-12-2012, 06:16 PM
While that sounds like a good idea, it has a serious flaw.The difficulty of raids does not scale down properly.
You can see this perfectly on eHard von 6. A completely random pug can complete this without any tactics or
preparation. The same raid on eElite needs at least decently geared group with good tactics. Things like needing
to kill/kite renders or needing to watch Velah's breath cues don't come across on eHard because you can easilly
just stay in through breaths and heal through renders since they all deal miniscule damage. On eElite Velah
deals enough damage that having 600+hp is pretty much a must along with 120%+ fort and one render on the
party pushes the damage over reasonably healable levels.

There are some raids where a practice setting would work. Mainly Titan and Abbot but both of those are trivial
enough on normal that I don't see a need for casual.

LeoLionxxx
10-13-2012, 12:59 AM
All other quests have casual settings that allow players to go through solo at their own pace to learn the quest. It would be nice to have a "casual" setting for raids as well - max 6 players, hirelings allowed, no raid loot. If more players could learn the raids without having to put together or find groups that go slow, explain what to do and how, and tolerate [possibly frequent/serious] mistakes, it might be easier to find/fill PUGs for them.

Perhaps there's a way to make this work. Have the practice setting give no loot, weak monsters, and little or no XP. So yes, it would be a good idea.
Perhaps there's a possibility it could be done; it's the sort of crazy but good things that Turbine might put in. But meanwhile, guess we'll just haveto stick with good o'l YouTube.