PDA

View Full Version : New Mabar items?



bradleyforrest
09-27-2012, 07:30 PM
Does anyone have anything to report about the new Mabar items? I'd go look myself but I'm in the middle of updating.

AZgreentea
09-27-2012, 07:55 PM
Lets see. just looking quickly due to wife aggro.

Delera's entrance is by lvl or shared.

new summons of different tiers (they weren't there before, right?)

cloak of night lvl 24 adds 3% doge (instead of 1%) and DR 10/good

nice, random beholders with instant aggro... :eek: Thanks Cordovan!

Well, I'm dead now so I cant view the mote collector. hope you find out more. :p

Shade
09-27-2012, 07:59 PM
Pretty much exactly as expected.

There are none.

Zero new items. Zero reason to run this on non-palemaster/monk/rogue chars.

Old items got lvl24 upgrades. And they are exactly as expected: Very meager, incremental upgrades. You could pretty much guess exactly +1-3 minor upgraded effects and would likely not be far off from what they are.

So yea 2/10 for effort on upgrading the loot.

Overall event was ok. Cordovan hung out with us and said what he was allowed to say: Nothing of note.. Fun to chat with him though.

Feather of sun and other devs wouldnt join my grp. They did some chat channel and said mostly nothing though. Only relevant question i skimed: Feather mentioned maybe making House E challenge ingrds BTA in U16 if he gets in the mood.

New things: Has epic skeletons that can rarely survive more then 1 nuke.. Red name types have some hp, but never seem to drop anything. Has new "level band" areas which "recommend" certain lvl ranges. Top being 20-25. Tho anyone is allowed in, and lower lvl mobs that dont give any credit still spawned in the 20-25 version.
Epic dragon survived a min or so, tho posed no real threat to anyone.

Overall, I give it 2 and half fernando paiz promises out of 10,000 motes.

QuantumFX
09-27-2012, 08:04 PM
Zero reason to run this on non-palemaster/monk chars.

FTFY. There was never a reason to run it on a rogue.

Saravis
09-27-2012, 08:12 PM
Well DR 10/Good is nice for a lot of classes, but yeah, for level 24 its not impressive.

But I'm glad, maybe the game will actually be playable during the event.
Less people running event -> Less people crammed into one area -> Less lag
One can dream.

Shade
09-27-2012, 08:19 PM
Well DR 10/Good is nice for a lot of classes, but yeah, for level 24 its not impressive.

But I'm glad, maybe the game will actually be playable during the event.
Less people running event -> Less people crammed into one area -> Less lag
One can dream.

In the current game where anything actually challenging hits for 150-300+ damage. DR10 is pretty miniscule.

Also the fact its non stacking and theres a huge varity of other ways to get fairly high DR means its not really granting you 10. More like 4 in any the vast majority of decent epic parties as Healing spring alone is extremely potent healing, easily sustainable, and grants DR6 to everyone in the party when properly specd (and generally 7 for the person who cast it). That or stoneskin, loootgen gear, etc. DR is easy to come by, so not worth losing your cloak slot over.
Not when far superior cloaks like the new challenge ones, epic abishai, etc are as easy if not easier to acquire. (lvl24 cloak cost isn't htat high, but its another scale and +2k motes past the 20 version, so a fairly long grind given the poor droprates in mabar).

also re cloak: It's a +1 dodge % upgrade. Very meager and subpar for a mll24 item. Should of been 4%. (Lvl20 cloak is +2% dodge, 24 = 3% dodge)

chickenmaniac
09-27-2012, 08:20 PM
Couple of epic slots might not go astray to make them a touch more useful.

And yeah, so many classes have so little reason to run the fest.

badbob117
09-27-2012, 08:27 PM
Are the deathward and incandescence potions still in barter list? I love those pots! They are reason enough for me to run mabar until my fingers hurt!

Glenalth
09-27-2012, 08:29 PM
The level 24 versions are up on the wiki.

sirgog
09-27-2012, 08:29 PM
Was somewhat hoping to see an eternal wand of Sunbeam.

Not because it would be all that strong, but just because it would be cool.



The level 24 versions are up on the wiki.

Only for the wraps.

Edit: Scrap that, they all are, just they were hard to find. Check 'recent changes'.

PNellesen
09-27-2012, 08:30 PM
Couple of epic slots might not go astray to make them a touch more useful.

And yeah, so many classes have so little reason to run the fest.

I never understood why they didn't have Epic slots in the first place (heck, almost ALL of the Epic Crystal Cove gear has them). My understanding, though, is that as of U15 the old epic crafting system has more or less been abandoned, so I'd imagine we won't see epic slots on anything ever again.

Kind of disappointing news about the new loot, but not surprising at all given recent history.

Dolphious
09-27-2012, 09:04 PM
Well looks like I'll be upgrading some wraps, but not much besides that. Probably level the two cloaks I have at ML 16, they're kind of useful for TRing (and both those toons have some coming).

Slightly disappointed, but certainly not surprised.

HalfOrcBeautyQueen
09-27-2012, 09:05 PM
Radiant Blast has been replaced by Greater Sunburst on the lvl 24 versions of the Handwraps.

Which is weird, because I was under the impression that Radiant Blast was the light-version-equivalent of Lightning Strike. Unless Greater Sunburst procs so much that it makes the change worth it... but I am a big fan of Radiant Blast :(


I was also really hoping to see expanded Mabar items and am really surprised they aren't there. No one ever officially said or even implied, really, that there would be "new loot" - but given all the quotes about how it was going to be better this year, they were upgrading it, making it more epic, etc, I just assumed there would be new items.

Yes, there is new loot in the sense that the old loot can be upgraded past their level 20 versions. But I was expecting, at the very least, clones of the current items in other forms: like a Scimitar of Endless Light. I am disappoint, but I'll still do Mabar. I love Halloween.

sirgog
09-27-2012, 09:08 PM
Radiant Blast has been replaced by Greater Sunburst on the lvl 24 versions of the Handwraps.

Which is weird, because I was under the impression that Radiant Blast was the light-version-equivalent of Lightning Strike. Unless Greater Sunburst procs so much that it makes the change worth it... but I am a big fan of Radiant Blast :(


I was also really hoping to see expanded Mabar items and am really surprised they aren't there. No one ever officially said or even implied, really, that there would be "new loot" - but given all the quotes about how it was going to be better this year, they were upgrading it, making it more epic, etc, I just assumed there would be new items.

Yes, there is new loot in the sense that the old loot can be upgraded past their level 20 versions. But I was expecting, at the very least, clones of the current items in other forms: like a Scimitar of Endless Light.

Radiant Blast's proc rate is very low and even on Undead it does less damage per swing than Disintegration. (Against Vampires with 200% incoming light damage it is on-par with Greater Incineration i.e. very good but vampires are rare and these wraps don't break DR/silver in most cases).

Testing was done some time ago and IIRC it was believed to be 1%/250+25d10 or something like that on normal mobs - less damage than Cacophonic or Incineration.

Alkot
09-27-2012, 09:10 PM
The new robe looks to be fairly nice with the addition of +3necro should be some nice slot consolidation for some people

wax_on_wax_off
09-27-2012, 09:10 PM
Fun shopping list for me:
4 cloaks from nothing
2 wraps from nothing
1 robe from ML:20 version

I foresee a lot of grinding in my future. Especially those cloaks are a must have for any build that doesn't already have a source of ~DR:10 (monk, FvS, barbarian can skip, all else need).

sirgog
09-27-2012, 09:25 PM
Fun shopping list for me:
4 cloaks from nothing
2 wraps from nothing
1 robe from ML:20 version

I foresee a lot of grinding in my future. Especially those cloaks are a must have for any build that doesn't already have a source of ~DR:10 (monk, FvS, barbarian can skip, all else need).

10 DR is a lot less than it used to be.

When mobs hit for ~55 at the 20 cap, 10 DR was the difference between dying to the 11th hit or the 14th (600hp assumed). Huge difference.

Now, it's seldom enough to buy you one extra hit. Consider a 1600hp tank against the Dun'Robar matron (EE, hits through tank-level PRR for ~130) - it's the difference between dying to the 13th and 14th hit, and that's on a huge HP, huge PRR character.

If you want to use the cloak slot to increase survivability against melee damage, consider the cloak of the bear instead - 9 PRR is usually better when you need it most.

Drekisen
09-27-2012, 09:32 PM
The new robe looks to be fairly nice with the addition of +3necro should be some nice slot consolidation for some people

This....I am a PM myself and will very much enjoy any additions added to my Epic Robe.

That being said I do wish the rest of the classes got a more fair shake as far as specific items benefiting specific classes goes.

Tho the cloak is pretty sweet for just about all classes to an extent......still this event is a monk and pm's dream and I feel it should be expanded to all classes not just a couple...unless of course they are finally going to make more events that will benefit a couple classes each event for said event 5-6 times a year :D

AuraAten
09-27-2012, 10:51 PM
Hey I have an idea....how about running the festival for something called FUN! Its a game after all...

noinfo
09-27-2012, 11:02 PM
10 DR is a lot less than it used to be.

When mobs hit for ~55 at the 20 cap, 10 DR was the difference between dying to the 11th hit or the 14th (600hp assumed). Huge difference.

Now, it's seldom enough to buy you one extra hit. Consider a 1600hp tank against the Dun'Robar matron (EE, hits through tank-level PRR for ~130) - it's the difference between dying to the 13th and 14th hit, and that's on a huge HP, huge PRR character.

If you want to use the cloak slot to increase survivability against melee damage, consider the cloak of the bear instead - 9 PRR is usually better when you need it most.

Only if you are wearing EROTS which many will as the DR also comes with 10% incorp.

Potta
09-27-2012, 11:04 PM
Hey I have an idea....how about running the festival for something called FUN! Its a game after all...

Mabar is not fun. It's a laggy, disorganized mess that I'm glad I won't need to farm long to upgrade my wraps, and never touch again. If it were properly instanced, with challenging mobs and worthwhile rewards, then it could be fun. But not until that.

Marupal
09-27-2012, 11:21 PM
... My understanding, though, is that as of U15 the old epic crafting system has more or less been abandoned, so I'd imagine we won't see epic slots on anything ever again.



I hope that's not true. Was looking forward to Epic Gianthold. Though the seal shard scroll mechanic is a little grindy, it adds something to the re-run value. It feels like working towards something but still the excitement of randomness.


The wraps look really good. Gonna have to grab some for a future monk life.

The cloak is tamer than I expected. Was really disappointed not to see augment slots on it, or any of the items.

PNellesen
09-28-2012, 12:25 AM
I hope that's not true. Was looking forward to Epic Gianthold. Though the seal shard scroll mechanic is a little grindy, it adds something to the re-run value. It feels like working towards something but still the excitement of randomness.

I hope I'm wrong as well. I know nothing from Forgotten Realms will use the old Epic crafting system (which is what I based that statement on), but I don't think they've definitely ruled it out for future Eberron Epic-level gear, assuming any is ever created again. I just got the impression that they'd just as soon forget that whole system ever existed ;)

bradleyforrest
09-28-2012, 12:52 AM
In the producer letter from a couple weeks ago, Fernando told us that we'll be getting epic Gianthold in 2013.

scottmike0
09-28-2012, 01:04 AM
Radiant Blast's proc rate is very low and even on Undead it does less damage per swing than Disintegration. (Against Vampires with 200% incoming light damage it is on-par with Greater Incineration i.e. very good but vampires are rare and these wraps don't break DR/silver in most cases).

Testing was done some time ago and IIRC it was believed to be 1%/250+25d10 or something like that on normal mobs - less damage than Cacophonic or Incineration.

i've noticed in-game radiant blast proc's more often than lightning strike(well i was testing Dynamo wraps).
It may be true for the less damage but still proc's more often

Memnir
09-28-2012, 01:20 AM
No new items? Fantastic!

No reason to even feel compelled to enter the cluster of fail and devoid of all things fun event that is Mabar.


Mabar is a really badly designed event, and even with these concessions to making the event more user-friendly - it still sounds like the Devs missed the most crucial element that needed fixing. The lack of fun and good times. Maybe in three to four more years' worth of tweaks and fixes the event might become something resembling fun - but splitting the zones into more level-specific ones is not exactly a retool of the event itself. It may help - but not enough. Adding a boost to ML 24 on the existing items is nice - but overall pretty 'meh' in terms of what would be gained for having to stomach the event itself.


Mabar, at least from where I sit way back in the cheap seats, still seems to be the champ of the bottom rung of Turbine's increasingly unspecial special DDO events.

MsEricka
09-28-2012, 02:02 AM
I never understood why they didn't have Epic slots in the first place

The Docent had an epic slot when first released before boon to undeath was added. Boon was added and I guess someone noticed the epic slot at that point and it was gone the next update.

This was all on Lamannia, the epic slot never made it to live.

kzeast
09-28-2012, 02:18 AM
Please correct me if i've missed it, but i didn't have a chance to log on and I cant see it anywhere.

I would have thought this 'epic upgrade' would have been a great opportunity to include an Epic Spectral Dragonscale armour set. (I will leave it to the Sirgogs and Shades to think of some unique stats for it)

Would think that would give ppl something to get excited about.

IMO the lvl 24 loot is exactly what many of us would have guessed they would have. Nothing exciting at all. I wonder if a lot of ppl will actually prefer the lvl 20 cloak because 3% dodge is available in a lot of other places and the DR 10 is not of a lot of value.

I, like a lot of people, were expecting some new items, not simply a very slight incrimental upgrade to the existing. At a minimum, please give us some epic slots on these items.

Moltier
09-28-2012, 02:19 AM
10 DR is a lot less than it used to be.

When mobs hit for ~55 at the 20 cap, 10 DR was the difference between dying to the 11th hit or the 14th (600hp assumed). Huge difference.

Now, it's seldom enough to buy you one extra hit. Consider a 1600hp tank against the Dun'Robar matron (EE, hits through tank-level PRR for ~130) - it's the difference between dying to the 13th and 14th hit, and that's on a huge HP, huge PRR character.

If you want to use the cloak slot to increase survivability against melee damage, consider the cloak of the bear instead - 9 PRR is usually better when you need it most.

How about 3% dodge, 10DR and 10% incorp?
It was, and will be one of the best cloak in the game. Not for all builds, but for many.

noinfo
09-28-2012, 03:08 AM
How about 3% dodge, 10DR and 10% incorp?
It was, and will be one of the best cloak in the game. Not for all builds, but for many.

My problem with it is that for many its not necessarily an upgrade since same % dodge do not stack and 3% is fairly easy to get so if you already have 3% you lose the 2% you had. I would have preferred to have seen them add an additional 1% to the existing 2% rather than the combined 3% given, or make it 4% since that is often harder to fit in now though it could result in the same issue.

Moltier
09-28-2012, 03:23 AM
My problem with it is that for many its not necessarily an upgrade since same % dodge do not stack and 3% is fairly easy to get so if you already have 3% you lose the 2% you had. I would have preferred to have seen them add an additional 1% to the existing 2% rather than the combined 3% given, or make it 4% since that is often harder to fit in now though it could result in the same issue.

Yep, dodge 1+2, or 4% would be better.

MTG
09-28-2012, 05:31 AM
so we got this instead of the cove?

Ganak
09-28-2012, 06:25 AM
Why no new items?

Loromir
09-28-2012, 06:59 AM
Please correct me if i've missed it, but i didn't have a chance to log on and I cant see it anywhere.

I would have thought this 'epic upgrade' would have been a great opportunity to include an Epic Spectral Dragonscale armour set. (I will leave it to the Sirgogs and Shades to think of some unique stats for it)

Would think that would give ppl something to get excited about.

IMO the lvl 24 loot is exactly what many of us would have guessed they would have. Nothing exciting at all. I wonder if a lot of ppl will actually prefer the lvl 20 cloak because 3% dodge is available in a lot of other places and the DR 10 is not of a lot of value.

I, like a lot of people, were expecting some new items, not simply a very slight incrimental upgrade to the existing. At a minimum, please give us some epic slots on these items.


I'm not a "Sirgog" or "Shade"...but a couple of ideas for Epic Spectral Dragonscale armour abilites: Maybe Curse Guard or Displacement Guard would be a good start (or Both).

Epic Spectral Dragonscale armour

Miow
09-28-2012, 07:08 AM
Hey I have an idea....how about running the festival for something called FUN! Its a game after all...

Having some new shinnys is fun. This really has no new shinnys.

RumbIe
09-28-2012, 07:38 AM
I looked under the Mabar event in Wiki and the level 24 slots are all blank. Where are the lvl 24 items again?

Zipwire
09-28-2012, 07:47 AM
I looked under the Mabar event in Wiki and the level 24 slots are all blank. Where are the lvl 24 items again?

They are posted in this thread.
http://forums.ddo.com/showthread.php?t=393675

Tid12
09-28-2012, 07:55 AM
I don't want to say this really but sometimes I really miss Genasi. He would listen to some of our feedbacks and adjust items based on them.

Feather (or whoever else is in charge of item's design), if you reading, listen to some of our feedbacks and make these items more appealing. The only noteworthy item is the cloak, best-in-slot for PMs imho. And I don't mean this only for Mabar, I mean this for some of the destinies we already have and the new items that will come in the future.

rimble
09-28-2012, 08:44 AM
also re cloak: It's a +1 dodge % upgrade. Very meager and subpar for a mll24 item. Should of been 4%. (Lvl20 cloak is +2% dodge, 24 = 3% dodge)

Due to the stacking rules of dodge, there is more to consider than just 'higher is better'. In particular, more sources of 3% dodge is good, I feel like we already have enough sources for 4%.

Thrudh
09-28-2012, 09:03 AM
Old items got lvl24 upgrades. And they are exactly as expected: Very meager, incremental upgrades. You could pretty much guess exactly +1-3 minor upgraded effects and would likely not be far off from what they are.

So yea 2/10 for effort on upgrading the loot.

Well, I'm super excited about updating my cloak for one guy, building a cloak from scratch for one of my newer characters, updating my wraps, and updating my docent and probably building a robe equivalent.

I have a lot of work ahead of me :)

Totally excited about Mabar coming.

Thrudh
09-28-2012, 09:13 AM
Yep, dodge 1+2, or 4% would be better.

Not for me, since I have 4% on my armor, and can make 2%,1% Cannith bracers to replace my 3%, 1% bracers.

No matter what number they picked, some people will be able to fit into their gear easily, but most will have to do the old "inventory shuffle"

Cyr
09-28-2012, 09:17 AM
Totally excited about Mabar coming.

Mabar led to a long break from the game for me. Truly the least fun thing in the game to me bar none. Heck, I have more fun running E3.

The level 24 cloak is excellent, but man I do not know if I can stomach running any mabar content again.

psteen1
09-28-2012, 09:45 AM
Hey I have an idea....how about running the festival for something called FUN! Its a game after all...

In theory I agree with you. But this dull event was always the opposite of fun. And they really need to add 1-2 new items to cater to different builds. A spectral dragon armor set is an AWESOME idea. How about a dragonscale shield?

From the current looks of things, I won't be stepping in this year.

JOTMON
09-28-2012, 10:17 AM
Please correct me if i've missed it, but i didn't have a chance to log on and I cant see it anywhere.

I would have thought this 'epic upgrade' would have been a great opportunity to include an Epic Spectral Dragonscale armour set. (I will leave it to the Sirgogs and Shades to think of some unique stats for it)

Would think that would give ppl something to get excited about.

IMO the lvl 24 loot is exactly what many of us would have guessed they would have. Nothing exciting at all. I wonder if a lot of ppl will actually prefer the lvl 20 cloak because 3% dodge is available in a lot of other places and the DR 10 is not of a lot of value.

I, like a lot of people, were expecting some new items, not simply a very slight incrimental upgrade to the existing. At a minimum, please give us some epic slots on these items.

/Agreed


A spectral Dragon armor I was hoping to see this round, instead of another Mabar disapointment

Spectral dragonscale armour that could have been usefull to rogues/monks or other non-tanking types..
.. something like ..

Level 20 Base item:
Base statistics like other Epic Dragon Armours(Toughness, Seeker +10)
Spectral variant...
Dodge 3%
Ethereal
Ghostly (10% miss chance)


Tiers for armour Upgreading

T1
Cunning (10% hate reduction)
Deception
Dodge 4%
Armour Piercing 5%


T2
Greater Cunning (20% hate reduction)
Improved Deception
Dodge 5%
Armour Piercing 10%

T3
Greater Deception
Armour Piercing 15%
Shadowguard(25% Incorporeal miss chance)
Blue Slot

Cetus
09-28-2012, 12:59 PM
Lol...this loot stinks.

At least there won't be as much mabar induced lag since nobody is gonna live out here for this ****.

Our loot designer scores again!

cforce
09-28-2012, 01:26 PM
Consider a 1600hp tank against the Dun'Robar matron (EE, hits through tank-level PRR for ~130) - [10 DR] is the difference between dying to the 13th and 14th hit, and that's on a huge HP, huge PRR character.

If you want to use the cloak slot to increase survivability against melee damage, consider the cloak of the bear instead - 9 PRR is usually better when you need it most.

A curious example. 9 PRR is good for about a 6% reduction in physical damage. This should be true regardless of how much PR you already have because of the multiplicative scale of diminishing returns that is used. So, against that hit that hit through tank-level PRR for 130, above, +9 PRR would take off 8 points of damage, 2 less than DR 10.

Not arguing that DR is all that -- it's just that 9 PRR isn't that much better until much bigger hits than that. If you had almost no PRR to begin with, and the EE mobs are hitting you for 200+... yeah, then go for the 9 PRR. But like everything else in the new combat system, diversifying between PRR and DR is often better than trying to max out one number.

Dolphious
09-28-2012, 01:44 PM
A curious example. 9 PRR is good for about a 6% reduction in physical damage. This should be true regardless of how much PR you already have because of the multiplicative scale of diminishing returns that is used. So, against that hit that hit through tank-level PRR for 130, above, +9 PRR would take off 8 points of damage, 2 less than DR 10.

Not arguing that DR is all that -- it's just that 9 PRR isn't that much better until much bigger hits than that. If you had almost no PRR to begin with, and the EE mobs are hitting you for 200+... yeah, then go for the 9 PRR. But like everything else in the new combat system, diversifying between PRR and DR is often better than trying to max out one number.

Yeah, but you've got to consider that most people are going to have some DR already. Sure if you're going from 0 to 10, it's not bad, but in most cases we're talking about more like 5 to 10, or 7 to 10.

That said I do think the cloak is overall pretty good. It's another source of ghostly, which is a great (borderling must-have) ability, and 3% dodge, and 10/DR, not just one of them. That's a pretty good defensive cloak overall. Not something I'm going to go re-gearing any of my toons around, but it's respectable.

I'm still bummed that we don't really have anything "new," and that none of the upgrades are really interesting (doesn't mean they're bad, it's just incremental change is sort of dull). Spectral dragon armor would have been a great addition!

catscan420
09-28-2012, 08:28 PM
Not to inflate Shades massive ego but considering how small the DDO community is and his contributions to it you could count him a celebrity in that context.
You just did. Good job there.

That doesn't mean, he should expect them to do something for him. That's ridiculous.

Zorth
09-28-2012, 08:38 PM
Random Beholders, is this True? If it is I want to fight them, yes!

No new Items, BORING!

I don't play as a monk, so all I have to look forward to, is make my cloak more powerful. Gee. so......yah. It is like haveing the finale fire works display on the 4th of July fail and everyone is waiting to see if it is dud or not, and that pain we all do not want to experience as a group watching in anticipation of what should be AWESOME! but to find out that the hopes we had are for nothing.

I think the Pirate event got canned because Manslayer nerfed IT which is a bad reason to can it, just change the spawns to Non-humanoid.

noinfo
09-28-2012, 08:48 PM
Not for me, since I have 4% on my armor, and can make 2%,1% Cannith bracers to replace my 3%, 1% bracers.

No matter what number they picked, some people will be able to fit into their gear easily, but most will have to do the old "inventory shuffle"

Except that since it already has the 2% people will already have that available too them in the same slot without as much fiddling.

As far as recrafting, well with +2 +1 you would be able to actually have a level 20 bracers instead with real slots :D

Gavroshe
09-29-2012, 11:46 AM
You just did. Good job there.

That doesn't mean, he should expect them to do something for him. That's ridiculous.

Shade is like a dragon, Some people want to ally with him, some people want to kill him but the fact remains he is a force. You can choose to take offense at his postings or perhaps his tone, but the fact is he is here giving out information as he finds it and his opinions where he sees fit (of course we could argue all day about the validity of any number of Shade's strong opinions but based on his long time experience they are FAR from groundless)

Appologies for not knowing proper quote mechanics but here is what was sad
"Cordovan hung out with us and said what he was allowed to say: Nothing of note.. Fun to chat with him though.

Feather of sun and other devs wouldnt join my grp. They did some chat channel and said mostly nothing though. Only relevant question i skimed: Feather mentioned maybe making House E challenge ingrds BTA in U16 if he gets in the mood."

He is describing his interaction with the devs (something I never have and thus appreciated) And the FACT IS (assuming this account is accurate) the other devs wouldn't join his group, whether they were busy or what was not discussed, and may not have even been made clear to Shade. But they WOULDN'T JOIN HIS GROUP, that's not an opinion, or a slam, that's what happened and he is telling us. I'm not going to pretend that I don't read a tone in this, but he has every right to it, and with some of the flagrant dev bashing I have seen on the forums this is G rated at worst.

The big difference between Shade and a dragon? You can ignore Shade if you choose to.

-Codence Herkimer of Cannith

voodoogroves
09-29-2012, 12:04 PM
Upgrade wraps to 24 for my monk, or possibly a second set to have for TR (one at 20, one at 24)

Obligatory upgrade of one necro-thing for my PM.

Possibly a few cloaks, though not as many as others are suggesting. My rogue, maybe, as it helps with some gearing and eliminates some stone skin clickie/scroll junk.

Archangel666
09-29-2012, 12:27 PM
Couple of quick question guys. I was too lazy to update my Lamm client and check myself (I know, I know).

Do the level 20 versions still need 5 Tokens?

Do the level 24 versions need any Tokens?

MeatSheild
09-29-2012, 09:26 PM
No new loot = no new grind (or not as big as it once was).

This also means lots of dev work with little to no pay off for it. I don't understand why they would spend the time and money (paying devs) to update this event but not introduce some stuff that players realy want, so bad that they are willing to spend time on it (or TP to decrease thier grind time).

centuar1963
09-29-2012, 09:44 PM
Are the deathward and incandescence potions still in barter list? I love those pots! They are reason enough for me to run mabar until my fingers hurt!

hmm, giving your wrist a rest r u?? just kidding...

Lord_Darquain
10-17-2012, 10:46 AM
I'm very impressed with the upgrade to the handwraps:

Level 20 +6 Enhancement Bonus, Greater Undead Bane, Brilliance, Light Bringer, Radiant Blast


Level 24 +7 Enhancement Bonus, Greater Undead Bane, Coruscating, Light Bringer, Greater Sunburst, Hidden effect: Epic Weapon - Tier 1


That's another +1 to hit and damage, +.5[d6] base damage + d6 light damage, and the %strike effect becomes and aoe that blinds. That's a net of another 3-10 damage every hit, +5% chance to hit, and the aoe and status effect, plus Greater Sunburst maybe/likely has a higher proc rate and/or does more damage than Radiance Blast. Very nice!