View Full Version : 200% Fortification

09-17-2012, 03:34 AM
Is there any advantage to this or is plain old 100% sufficient?

09-17-2012, 03:38 AM
200% seems a bit excessive. I've personally been sundered and then critically hit for hefty damage, so have thrown Exc 25% on and sit at 125%. I'd imagine 100% is fine most of the time though.

09-17-2012, 03:39 AM
Read here on the forums that some of the new content can get past 120-140.
Just don't recall the topic.

09-17-2012, 04:08 AM
Personally I don't find 200% fort excessive, especially if you use INT yugo pot regularly. Also,

Monsters with rogue levels and the Sneak Attack ability now have the ability to reduce fortification to personal attacks to some degree. For example, a CR 10 bugbear assassin with 4 Sneak Attack dice will now be able to critically-hit someone with heavy fortification approximately 10% of the time. That same bugbear will be unable to critically hit a character with 110% fortification. so it's definitely better to have more than 100% fort nowadays to avoid those ridiculous 80+ crits from epic cats and rogues, just as long as you don't go out of your way with it...

09-17-2012, 07:43 AM
The big rogues in CitW are CR 40+, so 150% usually is enough to avoid any sneak/critical.

09-17-2012, 08:08 AM
if thats 200% as a palemaster then stick with it and grind out elite favour in amrath for the +2 int pots. those pots reduce your fort by 50, leaving you at 150, a nice buffer against fort bypassing mobs

09-17-2012, 09:15 AM
Try Tanking a Matron on EE.

1st try as Legendary Dreadnought was embarrasing (132 AC & 165 Fortification); Had to go in Unyielding Sentinel Mode, (158 AC, 190 Fortification and taking -47% from PRR.) to get the job done.

Still real ugly, taking hits for 160-210.


So it really depends on what you play and who you fight IMO.


09-17-2012, 09:37 AM
You can get another -10% or so from being Sundered (like the Matron of House Dun'Robar does to me) and can inflict another -10% on yourself from some Fury of the Wild things (and maybe some other stuff I'm not familiar with). I've fought that Matron at 80% Fort before, makes things exciting...:D

09-17-2012, 06:28 PM
Basically just assume that any mob you face can bypass their CR worth of your fort. So fighting CR20 mobs you want at least 120% fort.

What it boils down to for non-tank melee is twist in Brace For Impact from unyielding sentinel to get up to 140% and call it a day.