View Full Version : KritzKreig-(12Ranger/6fighter/2Monk)

08-17-2012, 11:43 AM
This is an idea the popped into my head after my friend and me were reading the changes from U14. This is my first build and looking for feedback and idea for equipment.

Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Half-Orc Male
(6 Fighter \ 2 Monk \ 12 Ranger)
Hit Points: 336
Spell Points: 243
BAB: 19\19\24\29\29
Fortitude: 19
Reflex: 17
Will: 12

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 20 31
Dexterity 14 18
Constitution 14 16
Intelligence 6 8
Wisdom 14 16
Charisma 6 6

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 4
Bluff -2 -1
Concentration 2 6
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal 2 3
Hide 2 4
Intimidate -2 -1
Jump 5 10
Listen 2 3
Move Silently 2 4
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -1
Search -2 -1
Spot 2 3
Swim 5 10
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Ranger)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Past Life) Past Life: Monk
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Half-Orc Orc Blood
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy

Level 2 (Ranger)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting

Level 3 (Monk)
Feat: (Selected) Mobility
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) AC Bonus
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Unarmed Strike

Level 4 (Monk)
Feat: (Monk Bonus) Toughness
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation

Level 5 (Ranger)
Feat: (Automatic) Diehard

Level 6 (Ranger)
Feat: (Selected) Spring Attack
Feat: (Automatic) Precise Shot

Level 7 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant

Level 8 (Ranger)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot

Level 9 (Ranger)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Automatic) Improved Wild Empathy

Level 10 (Ranger)

Level 11 (Ranger)

Level 12 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Improved Critical: Bludgeoning Weapons

Level 13 (Ranger)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot

Level 14 (Ranger)

Level 15 (Fighter)
Feat: (Selected) Cleave
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency

Level 16 (Fighter)
Feat: (Fighter Bonus) Great Cleave

Level 17 (Fighter)

Level 18 (Fighter)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons

Level 19 (Fighter)

Level 20 (Fighter)
Feat: (Fighter Bonus) Power Critical
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Kensei Unarmed Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Orcish Fury I
Enhancement: Orcish Fury II
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Attack III
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Way of the Clever Monkey I
Enhancement: Void Strike I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Attack II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Tempest I
Enhancement: Ranger Tempest II
Enhancement: Ranger Devotion I
Enhancement: Ranger Devotion II
Enhancement: Ranger Devotion III
Enhancement: Ranger Devotion IV
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Energy of the Wild II
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II

I plan on taking Overwhelming Critical and Greater Strength(epic feats) and a +1 to STR at 24. I took the 2nd level of monk for the extra feat and the +2% to Dodge. I will trade out the Favored Enemy Giants for Favored Enemy Constructs at later levels. I took Power Critical because I don't know what else to take. Although its my first build i want you really tear it a new one. This build is very compatible with Grandmaster of Flowers, Legendary Dreadnought, and Fury of the Wild.

08-17-2012, 01:13 PM
Wrong forum, this thread will probably be moved.
But to your build, I assume you will fight with handwraps with all the bludgeon feats? I'm not sure if Overwhelming Critical is worth Cleave+Greater Clever. They are both quite useless on monk, the attack animation is horrible and slow. But it looks like you have plenty of feats and all the major ones are there. I would suggest trying to fit in Stunning fist. Maybe drop 1toughness feat. But it looks solid.