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mikameow
02-19-2012, 01:36 PM
Bladesworn: my first attempt at melee/healer fvs pls give constuctive feedback


Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Neutral Good Warforged Female
(20 Favored Soul)
Hit Points: 372
Spell Points: 1962
BAB: 15\15\20\25\25
Fortitude: 17
Reflex: 12
Will: 13

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 25
Dexterity 8 10
Constitution 16 20
Intelligence 8 10
Wisdom 10 12
Charisma 12 17

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 1.5
Bluff 1 3
Concentration 7 28
Diplomacy 1 3
Disable Device n/a n/a
Haggle 1 3
Heal 0 1
Hide -1 -5
Intimidate 1 5
Jump 4 2
Listen 0 1
Move Silently -1 -5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 2
Search -1 0
Spot 0 1
Swim 4 -3
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Favored Soul)
Feat: (Selected) Adamantine Body
Feat: (Diety) Favored by the Lord of Blades
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Warforged Damage Reduction I


Level 2 (Favored Soul)
Spell (1): Nightshield
Enhancement: Favored Soul Wand and Scroll Mastery I
Enhancement: Warforged Healer's Friend I


Level 3 (Favored Soul)
Feat: (Selected) Toughness
Spell (1): Command
Enhancement: Racial Toughness I
Enhancement: Favored Soul Toughness I
Enhancement: Warforged Constitution I


Level 4 (Favored Soul)
Spell (2): Cure Moderate Wounds
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Toughness II


Level 5 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Spell (2): Resist Energy
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Wand and Scroll Mastery II


Level 6 (Favored Soul)
Feat: (Selected) Empower Healing Spell
Spell (3): Cure Serious Wounds
Enhancement: Bladesworn Transformation


Level 7 (Favored Soul)
Spell (2): Lesser Restoration
Spell (3): Magic Circle Against Evil
Enhancement: Warforged Damage Reduction II


Level 8 (Favored Soul)
Spell (4): Cure Critical Wounds
Enhancement: Racial Toughness II
Enhancement: Favored Soul Life Magic III


Level 9 (Favored Soul)
Feat: (Selected) Power Attack
Spell (2): Bull's Strength
Spell (3): Remove Curse
Spell (4): Divine Power
Enhancement: Favored Soul Toughness III


Level 10 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Cold
Spell (5): Raise Dead
Enhancement: Favored Soul Life Magic IV


Level 11 (Favored Soul)
Spell (3): Prayer
Spell (4): Freedom of Movement
Spell (5): True Seeing
Enhancement: Favored Soul Energy of the Scion III


Level 12 (Favored Soul)
Feat: (Selected) Maximize Spell
Spell (6): Blade Barrier
Enhancement: Racial Toughness III
Enhancement: Favored Soul Wand and Scroll Mastery III


Level 13 (Favored Soul)
Spell (5): Protection From Elements
Spell (6): Heal
Spell (4): Deathward
Enhancement: Favored Soul Energy of the Scion IV


Level 14 (Favored Soul)
Spell (7): Mass Cure Serious Wounds
Enhancement: Warforged Healer's Friend II


Level 15 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Feat: (Selected) Quicken Spell
Spell (5): Greater Command
Spell (6): Mass Cure Moderate Wounds
Spell (7): Mass Protection From Elements
Enhancement: Favored Soul Toughness IV


Level 16 (Favored Soul)
Spell (8): Mass Death Ward
Enhancement: Favored Soul Greatsword Specialization I


Level 17 (Favored Soul)
Spell (7): Mass Restoration
Spell (8): Mass Cure Critical Wounds
Enhancement: Warforged Healer's Friend III


Level 18 (Favored Soul)
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (9): True Resurrection
Enhancement: Favored Soul Greatsword Specialization II


Level 19 (Favored Soul)
Spell (8): Death Pact
Spell (9): Mass Heal
Enhancement: Warforged Constitution II
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II


Level 20 (Favored Soul)
Feat: (Diety) Favored Soul Damage Reduction: Adamantine
Spell (9): Energy Drain
Enhancement: Favored Soul Ascendency: Lord of Blades
Enhancement: Favored Soul Charisma I

AylinIsAwesome
02-19-2012, 06:24 PM
1. It's easier to review a build when all of the enhancements are taken at level 20, instead of mixed in. It's very hard to keep track of what's been taken and what hasn't been taken when it's all jumbled with everything else.

2. Drop WIS to 6. You have absolutely no reason to bring it up to 10. Either put INT to 12 if you want more skill points, or raise CON to 18.

3. You're not taking Angel of Vengeance, so there's no reason to take Energy of the Scion. However, until Divine Avenger comes out, Angel of Vengeance is pretty good for all FvS to take. I would highly suggest taking it.

4. Also, don't take FvS CHA enhancements. So many other things that are better to take...like FvS Smiting.

Uchuujin-San
02-19-2012, 11:48 PM
i agree with Aylin. no point having much Wis. i'd dump it and put some points in INT for some skill points to bump up UMD or/and balance. As well as take AoV for at least the first tier, the bump to BB and DP is worth taking the abysmal bladesworn transformation for.

Just skimmed through the build and it looks pretty solid, i'd also probably drop HF3 and put some points in the smiting line.

wax_on_wax_off
02-20-2012, 12:19 AM
I went with 17 strength, 8 dex, 18 con, 12 int, 6 wis, 11 cha on my WF FvS. This gave me intimidate, UMD and concentration at max ranks with half ranks in balance after a +2 int tome. 11 charisma +2 capstone +2 tome +4 eagles splendour is enough for mass heal after a disjunction.

I'd adjust your feat order to this:
1: Maximise (healing amp is low so occasionally need to push out a decent cure on yourself)
3: Power Attack (AB is pretty decent on this build, might as well max the damage)
6: Toughness (HP are good but aren't needed before this)
9: Empower (preparing for blade barrier)
12: Improved Critical: Slashing (getting this asap is awesome, I ran with a bodyfeeder/icyburst/cold iron/pure good greatsword and it was excellent)
15: Quicken (only needed for mass heal but better than adamantine body)
18: Adamantine Body (only needed for level 20 as before that a bladesmarked or other invulnerability docent is just as effective)

Honestly though I'd probably swap adamantine body for shield mastery ... and then why not swap lord of blades to sovereign host for the free capstone healing ... but then why be warforged at all? Tough call I'd say.