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View Full Version : Idea for realeasing new race/Class unlocks



Robert4818
02-14-2012, 05:27 PM
I would like to see race/class unlocks be done via an adventure pack.

The adventure pack itself should be around level 5 and consist of 3-5 quests that when completed, unlock the specific race or class.

The quests don't need to be very hard, but they would be a great way to introduce an option into the game.

Sidewaysgts86
02-14-2012, 11:10 PM
I would like to see race/class unlocks be done via an adventure pack.

The adventure pack itself should be around level 5 and consist of 3-5 quests that when completed, unlock the specific race or class.

The quests don't need to be very hard, but they would be a great way to introduce an option into the game.

Just making sure Im following you- Youd like an adventure pack that say, a free to play player, could run through, consisting of about 3-5 quests, and when completed it would say, unlock the warforged race (on that server, im sure)?

Memnir
02-15-2012, 12:35 AM
Like Artificer and the House C stuffs?

Robert4818
02-15-2012, 09:45 AM
Just making sure Im following you- Youd like an adventure pack that say, a free to play player, could run through, consisting of about 3-5 quests, and when completed it would say, unlock the warforged race (on that server, im sure)?

Close, but not quite. A premium is still a premium.

So, lets take psionics for example. Turbine decides to release the Psion class. Its a premium purchase. As it stands right now, you go in, buy the Psion class and off you go.

Instead, I say you purchase the "Psion adventure pack" and it has a small series of adventures that when completed unlock the Psion class for the account.

Robert4818
02-15-2012, 09:46 AM
Like Artificer and the House C stuffs?

Not quite. Thats a favor unlock. And while given the small amount of C. Favor stuff, its at the moment the same, as more and more things get made there are any number of quests for House C that can be done to unlock the class.