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View Full Version : Charmingly Generalist - Spell singer BurstNuke bard. Dragonmark Version



idle1
06-18-2011, 11:27 AM
Hi I'm enjoying my experiential build at the moment and figured it would be a fun build to share. Been mostly a small group player she's designed to try and make up for the main weakness of a bard solo. Boss killing! (And to be unique) She's a half elf and uses the Storm dragonmark's with maximize as the DC on Electricly loop and Call storm are cha based so work well with spell-singer.

Currently level 13 theres a few variations of which way this char can go from here/choice of your own enchantments.


Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Charmingly Generalist
Level 13 Chaotic Good Half-Elf Female
(13 Bard)
Hit Points: 179
Spell Points: 764
BAB: 9\9\14
Fortitude: 6
Reflex: 7
Will: 7

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 13)
Strength 14 14
Dexterity 8 8
Constitution 14 14
Intelligence 8 8
Wisdom 8 8
Charisma 18 24

Tomes Used
+1 Tome of Charisma used at level 3

Level 1 (Bard)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Haggle (+2)
Skill: Jump (+4)
Skill: Perform (+4)
Skill: Tumble (+4)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Barbarian
Feat: (Selected) Least Dragonmark of Storm
Spell (1): Master's Touch


Level 2 (Bard)
Spell (1): Otto's Resistable Dance


Level 3 (Bard)
Feat: (Selected) Toughness
Spell (1): Sonic Blast


Level 4 (Bard)
Ability Raise: CHA
Spell (2): Blur
Spell (2): Daze Monster


Level 5 (Bard)
Spell (1): Cause Fear
Spell (2): Heroism


Level 6 (Bard)
Feat: (Selected) Lesser Dragonmark of Storm


Level 7 (Bard)
Spell (2): Rage
Spell (3): Charm Monster
Spell (3): Cure Serious Wounds


Level 8 (Bard)
Ability Raise: CHA
Spell (3): Displacement


Level 9 (Bard)
Feat: (Selected) Greater Dragonmark of Storm


Level 10 (Bard)
Spell (3): Haste
Spell (4): Cure Critical Wounds
Spell (4): Shout


Level 11 (Bard)
Spell (4): Dominate Person


Level 12 (Bard)
Ability Raise: CHA
Feat: (Selected) Maximize Spell


Level 13 (Bard)
Spell (5): Mass Suggestion
Spell (5): Mass Cure Light Wounds
Spell (4): Hold Monster
Enhancement: Bard Lingering Song I
Enhancement: Bard Lingering Song II
Enhancement: Bard Spellsinger I
Enhancement: Bard Spellsinger II
Enhancement: Extra Dragonmark Use I
Enhancement: Extra Dragonmark Use II
Enhancement: Extra Dragonmark Use III
Enhancement: Human Adaptability Charisma I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Bard Lyric of Song I
Enhancement: Bard Lyric of Song II
Enhancement: Bard Song Magic I
Enhancement: Bard Song Magic II
Enhancement: Bard Song Magic III
Enhancement: Bard Song Magic IV
Enhancement: Bard Improved Spell Penetration I
Enhancement: Bard Energy of the Music I
Enhancement: Bard Energy of the Music II
Enhancement: Bard Energy of the Music III
Enhancement: Bard Charisma I
Enhancement: Half-Elf Barbarian Toughness I
Enhancement: Half-Elf Barbarian Toughness II
Enhancement: Bard Wand and Scroll Mastery I




She is fully capable healer for groups, able to UMD Raise dead etc and has plenty of the buffs groups love, but also has the ability to do damage when solo through mass suggestion/charm monster/dominate person or maximized shout/loop. Loop hitting for 70 atm and shout for around 95. Call lightening is hitting for 150-250 every few seconds saved for using on bosses.

She also can do the usual getto spellsinger bard THF with masters touch, haste etc on hold monster/daze monster. Swap h/elf barb dil for rog for 3d6 sneak attack for even more dps if wanna trade hp for damage.

There's a few ways this build can go from here. I'm hoping with greater shout can hit 200? on nukes at least that plus even more if took empower.

bard 16/wiz 1/fighter 3. +20% to lightening damage for the bursts and can pick up empower spell and some melee dps feats. Healer bard with some helpful dps.
or
20 bard end game would give you decent dc (-2 saves from cause fear(shaken) and -3 from daze monster to land hold monster/charm and hypnotism for -3 aoe on spells if took heighten) will help some from lack of spell focus but lack of spell penetration I can think could be a problem if want to cc. Of course can still use song cc and you are a fully capable healer with a little burst dps and cc built in.

The bard is the symbol of generalist for me and this guy can do a little of everything, among the best healer but with so many fun tricks.

gwenniez
06-19-2011, 08:53 AM
Interesting build but why chaotic good ? True neutral will be far more interesting
especially since youre a spellsinger and can probably umd everything end game nps.

I would get empower yea. The biggest flaw I see here is that you dont have any song enh for damage or
attack or lingering.. Your a bard,people do expect some decent songs for you sooner or later..

Also a met a bard like you a few months ago wich i noticed had a really strange armor on wich obviously
woked very well for her. I think it was the black dragonscale robe wich adds another +2 to evocation spells