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Aica_X
04-23-2011, 07:20 AM
Hey.

I'm looking for a good Whirling Steel Strike build.

I already made a few ideas for a Whirling Stell Strike build.



1. Monk/Cleric


Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Elf Female
(2 Monk \ 18 Cleric)
Hit Points: 289
Spell Points: 1465
BAB: 14\14\19\24
Fortitude: 16
Reflex: 13
Will: 19

Starting Ending
Abilities Base Stats Base Stats
(28 Point) (Level 1) (Level 20)
Strength 14 20
Dexterity 14 17
Constitution 12 14
Intelligence 10 12
Wisdom 16 18
Charisma 8 10

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 20)
Balance 2 4
Bluff -1 0
Concentration 5 25
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 0
Heal 3 5
Hide 2 4
Intimidate -1 0
Jump 4 27
Listen 3 5
Move Silently 2 4
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot 3 5
Swim 2 5
Tumble n/a 5
Use Magic Device n/a n/a

Level 1 (Cleric)
Feat: (Selected) Mental Toughness


Level 2 (Cleric)


Level 3 (Monk)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Monk Bonus) Whirling Steel Strike


Level 4 (Cleric)
Ability Raise: DEX


Level 5 (Cleric)


Level 6 (Monk)
Feat: (Selected) Oversized Two Weapon Fighting
Feat: (Monk Bonus) Two Weapon Fighting


Level 7 (Cleric)


Level 8 (Cleric)
Ability Raise: STR


Level 9 (Cleric)
Feat: (Selected) Empower Healing Spell


Level 10 (Cleric)


Level 11 (Cleric)


Level 12 (Cleric)
Ability Raise: STR
Feat: (Selected) Improved Mental Toughness


Level 13 (Cleric)


Level 14 (Cleric)


Level 15 (Cleric)
Feat: (Selected) Toughness


Level 16 (Cleric)
Ability Raise: STR


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Toughness


Level 19 (Cleric)


Level 20 (Cleric)
Ability Raise: STR
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Enchantment Resistance I
Enhancement: Aerenal Elf Melee Attack I
Enhancement: Aerenal Elf Melee Attack II
Enhancement: Aerenal Elf Melee Damage I
Enhancement: Aerenal Elf Melee Damage II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Improved Empower Healing II
Enhancement: Way of the Patient Tortoise I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Energy of the Zealot III
Enhancement: Cleric Energy of the Zealot IV
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Cleric Divine Healing I
Enhancement: Cleric Divine Healing II
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Extra Turning II
Enhancement: Cleric Improved Turning I




2. Monk/Paladin


Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Drow Female
(18 Paladin \ 2 Monk)
Hit Points: 365
Spell Points: 583
BAB: 19\19\24\29\29
Fortitude: 21
Reflex: 17
Will: 18

Starting Ending
Abilities Base Stats Base Stats
(28 Point) (Level 1) (Level 20)
Strength 15 21
Dexterity 14 17
Constitution 12 14
Intelligence 10 12
Wisdom 16 18
Charisma 10 12

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 20)
Balance 2 3
Bluff 0 1
Concentration 5 25
Diplomacy 0 1
Disable Device n/a n/a
Haggle 0 1
Heal 3 4
Hide 2 3
Intimidate 0 1
Jump 4 26
Listen 3 4
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot 3 4
Swim 2 5
Tumble n/a 5
Use Magic Device n/a n/a

Level 1 (Paladin)
Feat: (Selected) Weapon Focus: Slashing Weapons


Level 2 (Monk)
Feat: (Monk Bonus) Whirling Steel Strike


Level 3 (Paladin)
Feat: (Selected) Toughness


Level 4 (Monk)
Ability Raise: DEX
Feat: (Monk Bonus) Two Weapon Fighting


Level 5 (Paladin)


Level 6 (Paladin)
Feat: (Selected) Oversized Two Weapon Fighting


Level 7 (Paladin)


Level 8 (Paladin)
Ability Raise: STR


Level 9 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Paladin)


Level 11 (Paladin)


Level 12 (Paladin)
Ability Raise: STR
Feat: (Selected) Mental Toughness


Level 13 (Paladin)


Level 14 (Paladin)


Level 15 (Paladin)
Feat: (Selected) Improved Mental Toughness


Level 16 (Paladin)
Ability Raise: STR


Level 17 (Paladin)


Level 18 (Paladin)
Feat: (Selected) Toughness


Level 19 (Paladin)


Level 20 (Paladin)
Ability Raise: STR
Enhancement: Paladin Saves Boost I
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Way of the Patient Tortoise I
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Bulwark of Good IV
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Focus of Good II
Enhancement: Paladin Focus of Good III
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Hunter of the Dead I
Enhancement: Paladin Hunter of the Dead II
Enhancement: Paladin Hunter of the Dead III
Enhancement: Paladin Redemption I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Paladin Devotion I
Enhancement: Paladin Devotion II
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Energy of the Templar II
Enhancement: Paladin Energy of the Templar III
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Toughness III
Enhancement: Paladin Toughness IV
Enhancement: Paladin Extra Turning I
Enhancement: Paladin Extra Turning II
Enhancement: Paladin Extra Turning III
Enhancement: Paladin Improved Turning I
Enhancement: Paladin Improved Turning II
Enhancement: Paladin Improved Turning III




3. Monk/Ranger


Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Elf Female
(8 Monk \ 12 Ranger)
Hit Points: 282
Spell Points: 344
BAB: 18\18\23\28\28
Fortitude: 20
Reflex: 24
Will: 17

Starting Ending
Abilities Base Stats Base Stats
(28 Point) (Level 1) (Level 20)
Strength 16 18
Dexterity 16 21
Constitution 12 16
Intelligence 8 10
Wisdom 14 16
Charisma 8 8

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7

Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 20)
Balance 3 7
Bluff -1 -1
Concentration 5 26
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 2 4
Hide 7 30
Intimidate -1 -1
Jump 7 27
Listen 2 4
Move Silently 7 30
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 2 4
Swim 3 20
Tumble 5 9
Use Magic Device n/a n/a

Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Weapon Focus: Slashing Weapons


Level 2 (Ranger)


Level 3 (Monk)
Feat: (Selected) Oversized Two Weapon Fighting
Feat: (Monk Bonus) Whirling Steel Strike


Level 4 (Monk)
Ability Raise: DEX
Feat: (Monk Bonus) Dodge


Level 5 (Ranger)


Level 6 (Ranger)
Feat: (Selected) Eschew Materials


Level 7 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness


Level 8 (Monk)
Ability Raise: DEX


Level 9 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Mobility


Level 10 (Monk)


Level 11 (Monk)
Feat: (Monk Bonus) Weapon Finesse


Level 12 (Ranger)
Ability Raise: CON
Feat: (Selected) Spring Attack


Level 13 (Monk)


Level 14 (Monk)


Level 15 (Ranger)
Feat: (Selected) Mental Toughness


Level 16 (Ranger)
Ability Raise: CON


Level 17 (Ranger)


Level 18 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
Feat: (Selected) Toughness


Level 19 (Ranger)


Level 20 (Ranger)
Ability Raise: DEX
Enhancement: Ranger Energy Resistance Boost I
Enhancement: Ranger Energy Resistance Boost II
Enhancement: Ranger Energy Resistance Boost III
Enhancement: Ranger Energy Resistance Boost IV
Enhancement: Ranger Extra Action Boost I
Enhancement: Elven Dexterity I
Enhancement: Aerenal Elf Melee Attack I
Enhancement: Aerenal Elf Melee Attack II
Enhancement: Aerenal Elf Melee Damage I
Enhancement: Aerenal Elf Melee Damage II
Enhancement: Ranger Swamp Lore I
Enhancement: Ranger Swamp Lore II
Enhancement: Ranger Tundra Lore I
Enhancement: Ranger Tundra Lore II
Enhancement: Ranger Desert Lore I
Enhancement: Ranger Desert Lore II
Enhancement: Static Charge
Enhancement: Way of the Clever Monkey I
Enhancement: Way of the Clever Monkey II
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Wind
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Tempest I
Enhancement: Ranger Tempest II
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Ranger Devotion I
Enhancement: Ranger Devotion II
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Energy of the Wild II
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II




I only got Drow Elf and Monk unlocked.
Some help would be nice. :p

Cold_Stele
04-23-2011, 07:26 AM
Whirling Steel Strike is not a great feat as there are a lot of better weapons than longsword.

If you want to do it though WSS works best with healing amplification builds - look for Solar Phoenix and similar healing amp builds in the Custom Character Builds thread.

Basic strategy is to use light moves to provide self and party healing when you attack, which is boosted on yourself by your healing amp. In short you make a character that heals itself every swing.

Tsuarok
04-23-2011, 07:47 AM
OK, I have to start with the obligatory longswords aren't that great.

the build that will get the most out of them will be your pally/monk.

but your feat and stat distribution need a bit of work.

You'll want to take the entire TWF line, for which you'll need a base dex of 17

You will have easy access to +2 tomes (auction house), so I'd recommend starting with 15 dex.

Str 16
Dex 15
Con 12
Int 10
Wis 8
Cha 16

Wisdom isn't really that useful for pallies as their spells don't rely on DCs. It is decent for monks, but with an 18/2 split you won't have the monk abilities that use it.

Charisma is very important to pallies, and with an 18/2 split you will want to be able to qualify for DMIII, which requires a base cha of 18 (16 + 2 tome).

Drop OTWF for Power Attack
Drop both mental toughness' for iTWF and gTWF

unbongwah
04-23-2011, 12:30 PM
I'm looking for a good Whirling Steel Strike build.
There are none, at least not from a DPS perspective; WSS builds are novelty chars, IMHO. Still, have a look at Solar Phoenix (http://forums.ddo.com/showthread.php?t=309261), Samurai (http://forums.ddo.com/showthread.php?t=311569), and my (soon to be obsolete) Tempest Phoenix (http://forums.ddo.com/showthread.php?t=250668) for a couple of ideas.

Ashurr
04-25-2011, 03:58 AM
My current build is a Whirling Monk, only worked out to level 8 so far



Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Nuatha Silverlance
Level 8 Lawful Good Drow Male
(2 Fighter \ 6 Monk)
Hit Points: 146
Spell Points: 0
BAB: 6\6\11
Fortitude: 9
Reflex: 9
Will: 10

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 8)
Strength 14 18
Dexterity 15 18
Constitution 10 12
Intelligence 10 10
Wisdom 17 21
Charisma 10 10

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 8)
Balance 2.5 5.5
Bluff 0 0
Concentration 1.5 13
Diplomacy 0 0
Disable Device n/a n/a
Haggle 0 2
Heal 3 5
Hide 2 4
Intimidate 0 1
Jump 6 17
Listen 3 8
Move Silently 2 4
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 6.5
Spot 3 12
Swim 2 4
Tumble n/a 5
Use Magic Device n/a n/a

Level 1 (Fighter)
Feat: (Selected) Two Weapon Fighting
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Elven Perception I
Enhancement: Elven Keen Eyes I
Enhancement: Fighter Critical Accuracy I
Enhancement: Improved Jump I


Level 2 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Elven Enchantment Resistance I
Enhancement: Elven Keen Hearing I
Enhancement: Fighter Strength I


Level 3 (Monk)
Feat: (Selected) Deflect Arrows
Feat: (Monk Bonus) Whirling Steel Strike
Enhancement: Elven Dexterity I
Enhancement: Improved Balance I
Enhancement: Improved Concentration I


Level 4 (Monk)
Feat: (Monk Bonus) Toughness
Enhancement: Way of the Clever Monkey I
Enhancement: Void Strike I
Enhancement: Racial Toughness I
Enhancement: Fighter Toughness I


Level 5 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Enhancement: Monk Improved Recovery I
Enhancement: Monk Wisdom I


Level 6 (Monk)
Feat: (Selected) Toughness
Enhancement: Racial Toughness II
Enhancement: Improved Intimidate I
Enhancement: Improved Jump II


Level 7 (Monk)
Enhancement: Elven Perception II
Enhancement: Elven Keen Eyes II
Enhancement: Way of the Clever Monkey II


Level 8 (Monk)
Feat: (Monk Bonus) Diehard