PDA

View Full Version : Build help/critique 12/8 Kensai II-Ninja Spy (34 point build)



cave_diver
04-15-2011, 12:24 PM
I am just about to TR my monk into a 12/8 Kensai 2-ninja spy. (this is an intermediate build but will be at cap for a while, so I would like it to be solid). Any ideas to improve this build would be much appreciated.

I have taken some ideas from the Godhand build as well as a couple others.

I would like the main focus of this build to excel at being "evasion DPS hate tank" that can also be able to solo/duo alot of quests at level.

My main issues are:

1: Do I go Light or Dark path? Light gives me healing ki,and anti-stun for TOD. Dark gives me Ninja fade (stacks with blur & displacement) & sneak attack damage when not main tank. I prefer dark, but if enough valid reasons are there to go light I can switch.

2:Skill points: What is the ideal split between intimidate (will i be able to get it to a usefull level- post U9), concentration, balance (how much is enough)?


So without further ado:


Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Polespinner
Level 20 Lawful Neutral Half-Orc Female
(12 Fighter \ 8 Monk)
Hit Points: 400
Spell Points: 0
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 13
Will: 10

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 20 31
Dexterity 14 17
Constitution 16 18
Intelligence 8 10
Wisdom 8 10
Charisma 6 8

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 11

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 23
Bluff -2 1
Concentration 7 27
Diplomacy -2 1
Disable Device n/a n/a
Haggle -2 -1
Heal -1 0
Hide 2 5
Intimidate -2 20
Jump 5 12
Listen -1 0
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 2 3
Swim 5 10
Tumble 3 6
Use Magic Device n/a n/a

Level 1 (Monk)
Feat: (Past Life) Past Life: Monk
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Toughness


Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons


Level 3 (Fighter)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Fighter Bonus) Quick Draw


Level 4 (Fighter)


Level 5 (Fighter)
Feat: (Fighter Bonus) Two Weapon Fighting


Level 6 (Fighter)
Feat: (Selected) Weapon Specialization: Bludgeoning Weapons


Level 7 (Monk)
Feat: (Monk Bonus) Dodge


Level 8 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness


Level 9 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Feat: (Selected) Toughness


Level 10 (Monk)


Level 11 (Monk)


Level 12 (Fighter)
Feat: (Selected) Improved Two Weapon Fighting


Level 13 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons


Level 14 (Fighter)


Level 15 (Fighter)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Fighter Bonus) Power Critical


Level 16 (Fighter)


Level 17 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons


Level 18 (Monk)
Feat: (Selected) Stunning Blow
Feat: (Monk Bonus) Toughness


Level 19 (Monk)


Level 20 (Monk)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Kensei Unarmed Mastery I
Enhancement: Kensei Unarmed Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Unarmed Specialization I
Enhancement: Orcish Brute Fighting I
Enhancement: Orcish Brute Fighting II
Enhancement: Orcish Extra Action Boost I
Enhancement: Orcish Fury I
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Attack III
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Static Charge
Enhancement: Ten Thousand Stars
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: Monk Improved Recovery I
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Wind
Enhancement: Adept of Rock
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II