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rpv6752
04-13-2011, 07:56 AM
So finally reached 20 on my dwarf figther. He's a 28 pt build and looking at using at a Greater Heart of Wood to get him to a 32 build and redo everything.

Can anyone recommend some build ideas for a pure dwarf fighter. Currently I'm wielding bewteen D axes and most of the time a min2 greensteel great axe.

Any suggestions would be great.

Irongutz2000
04-13-2011, 02:41 PM
So finally reached 20 on my dwarf figther. He's a 28 pt build and looking at using at a Greater Heart of Wood to get him to a 32 build and redo everything.

Can anyone recommend some build ideas for a pure dwarf fighter. Currently I'm wielding bewteen D axes and most of the time a min2 greensteel great axe.

Any suggestions would be great.
ya max str, dex for twfing, an the rest in con

press attack=win

Raider88
04-15-2011, 09:23 AM
So finally reached 20 on my dwarf figther. He's a 28 pt build and looking at using at a Greater Heart of Wood to get him to a 32 build and redo everything.

Can anyone recommend some build ideas for a pure dwarf fighter. Currently I'm wielding bewteen D axes and most of the time a min2 greensteel great axe.

Any suggestions would be great.

Make sure you have enough dex to take the TWF feats by level 20. I believe the highest dex needed is 17, so plan accordingly. The obvious recommendation is to also make sure you will qualify for Kensai III, I can't recall the requirements off of the top of my head, but it's easily accessible.

Fighters have some flexibility when it comes to builds. Since you seem to show no interest in tanking/intimidate, it seems like charisma can be a dump stat. Probably intelligence and wisdom too, so that will allow you to really pump those points into strength, con, and dex. During level ups, every ability point should go into strength. I'll see what I can dig up for you as far as explicit builds.

rpv6752
04-15-2011, 10:40 AM
ya max str, dex for twfing, an the rest in con

press attack=win


LOL yeah I figured the press attack part. Thanks for the assist:)

rpv6752
04-15-2011, 10:44 AM
Make sure you have enough dex to take the TWF feats by level 20. I believe the highest dex needed is 17, so plan accordingly. The obvious recommendation is to also make sure you will qualify for Kensai III, I can't recall the requirements off of the top of my head, but it's easily accessible.

Fighters have some flexibility when it comes to builds. Since you seem to show no interest in tanking/intimidate, it seems like charisma can be a dump stat. Probably intelligence and wisdom too, so that will allow you to really pump those points into strength, con, and dex. During level ups, every ability point should go into strength. I'll see what I can dig up for you as far as explicit builds.

To be honest I was thinking the same thing for str and con. Can I just take 12 and then apply a +5 dex item or 15 and use a +2 tome that I have somewhere and this should put me at 17 for the twf line?

jstawarz2
04-15-2011, 10:50 AM
To be honest I was thinking the same thing for str and con. Can I just take 12 and then apply a +5 dex item or 15 and use a +2 tome that I have somewhere and this should put me at 17 for the twf line?

The base 15 and +2 tome will work. Feats (and enhancements) all require a BASE, unmodified score to qualify for. Items, enchancements and spells don't allow you to meet the requirements. The inherent bonus from a tome is counted as part of the base stat for this purpose, though.

SetofBs
04-15-2011, 12:13 PM
Since dwarf gives you access to tactics enhancements, I would make sure you get stunning blow. Also if you can fit it in, combat expertise and improved trip are nice.

rpv6752
04-15-2011, 12:34 PM
The base 15 and +2 tome will work. Feats (and enhancements) all require a BASE, unmodified score to qualify for. Items, enchancements and spells don't allow you to meet the requirements. The inherent bonus from a tome is counted as part of the base stat for this purpose, though.

Looks like I'm going to go with Str 18, Dex 15 and Con 17. This way I can use the +2 dex tome I have and go with twf feats.

CrushingInklings
04-15-2011, 05:39 PM
Looks like I'm going to go with Str 18, Dex 15 and Con 17. This way I can use the +2 dex tome I have and go with twf feats.


Just go with 16 con. The odd number is not going to help you at all. Here is a very reliable build for a 32p build d00rf fighter.



Character Plan by DDO Character Planner Version 3.8.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Neutral Good Dwarf Male
(20 Fighter)
Hit Points: 472
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 9
Will: 5

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 26
Dexterity 15 17
Constitution 16 18
Intelligence 10 10
Wisdom 8 8
Charisma 6 6

Tomes Used
+2 Tome of Dexterity used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 7
Bluff -2 1
Concentration 3 7
Diplomacy -2 1
Disable Device n/a n/a
Haggle -2 -2
Heal -1 -1
Hide 2 3
Intimidate 2 24
Jump 6 29
Listen -1 -1
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 2
Spot -1 -1
Swim 4 8
Tumble 3 4
Use Magic Device n/a n/a

Level 1 (Fighter)
Skill: Intimidate (+4)
Skill: Jump (+2)
Skill: Tumble (+1)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Weapon Fighting


Level 2 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Stunning Blow


Level 3 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness


Level 4 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Quick Draw


Level 5 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 6 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons


Level 7 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 8 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons


Level 9 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness


Level 10 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Two Weapon Fighting


Level 11 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 12 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Toughness


Level 13 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 14 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons


Level 15 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness


Level 16 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons


Level 17 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 18 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Feat: (Selected) Power Attack


Level 19 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 20 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Fighter Weapon Alacrity
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Tactics I
Enhancement: Dwarven Tactics II
Enhancement: Kensei Dwarven Waraxe Mastery I
Enhancement: Kensei Dwarven Waraxe Mastery II
Enhancement: Kensei Dwarven Waraxe Mastery III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Kensei III
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Stunning Blow) III
Enhancement: Fighter Dwarven Waraxe Specialization I
Enhancement: Fighter Dwarven Waraxe Specialization II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II

rpv6752
04-15-2011, 06:15 PM
Thanks Crush...


Just go with 16 con. The odd number is not going to help you at all. Here is a very reliable build for a 32p build d00rf fighter.



Character Plan by DDO Character Planner Version 3.8.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Neutral Good Dwarf Male
(20 Fighter)
Hit Points: 472
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 9
Will: 5

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 26
Dexterity 15 17
Constitution 16 18
Intelligence 10 10
Wisdom 8 8
Charisma 6 6

Tomes Used
+2 Tome of Dexterity used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 7
Bluff -2 1
Concentration 3 7
Diplomacy -2 1
Disable Device n/a n/a
Haggle -2 -2
Heal -1 -1
Hide 2 3
Intimidate 2 24
Jump 6 29
Listen -1 -1
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 2
Spot -1 -1
Swim 4 8
Tumble 3 4
Use Magic Device n/a n/a

Level 1 (Fighter)
Skill: Intimidate (+4)
Skill: Jump (+2)
Skill: Tumble (+1)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Weapon Fighting


Level 2 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Stunning Blow


Level 3 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness


Level 4 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Quick Draw


Level 5 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 6 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons


Level 7 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 8 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons


Level 9 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness


Level 10 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Two Weapon Fighting


Level 11 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 12 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Toughness


Level 13 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 14 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons


Level 15 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness


Level 16 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons


Level 17 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 18 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Feat: (Selected) Power Attack


Level 19 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 20 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Fighter Weapon Alacrity
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Tactics I
Enhancement: Dwarven Tactics II
Enhancement: Kensei Dwarven Waraxe Mastery I
Enhancement: Kensei Dwarven Waraxe Mastery II
Enhancement: Kensei Dwarven Waraxe Mastery III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Kensei III
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Stunning Blow) III
Enhancement: Fighter Dwarven Waraxe Specialization I
Enhancement: Fighter Dwarven Waraxe Specialization II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II