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Ttip
02-07-2011, 03:12 AM
I am thinking about trying a WF (it will take another $10 gamestop card). I have looked at many builds and the one I think that works best so far as WF is Monk (due to the mesh of race/class natural abilities/immunities). Is this just crazy because of the weak starting Wis? Or should I just stick with my dwarves and spend the TP on more packs like I planned to do originally?

I dont quite have 32 points unlocked, so if I do this now I would do a 28 pointer with 14,15,14,8,14,6 to start and HP would drop, but I wont need to find a +1/+3 tome of Dex.


Character Plan by DDO Character Planner Version 3.7.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

WF Monk
Level 20 Lawful Good Warforged Male
(20 Monk)
Hit Points: 359
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 17
Will: 15

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 14
Dexterity 16 21
Constitution 16 18
Intelligence 8 8
Wisdom 14 16
Charisma 6 6

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 27
Bluff -2 -2
Concentration 7 42
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal 2 3
Hide 3 5
Intimidate -2 -2
Jump 2 4
Listen 2 3
Move Silently 3 5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 6 26
Swim 2 2
Tumble 4 8
Use Magic Device n/a n/a

Level 1 (Monk)
Feat: (Monk Bonus) Stunning Fist
Feat: (Selected) Two Weapon Fighting
Enhancement: Improved Concentration I
Enhancement: Improved Jump I
Enhancement: Improved Tumble I


Level 2 (Monk)
Feat: (Monk Bonus) Weapon Finesse
Enhancement: Way of the Patient Tortoise I
Enhancement: Monk Wisdom I
Enhancement: Warforged Healer's Friend I


Level 3 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Warforged Constitution I


Level 4 (Monk)
Enhancement: Static Charge
Enhancement: Improved Jump II
Enhancement: Improved Tumble II


Level 5 (Monk)
Enhancement: Way of the Patient Tortoise II
Enhancement: Porous Soul


Level 6 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Power Attack
Enhancement: Monk Ninja Spy I


Level 7 (Monk)
Enhancement: All-Consuming Flame
Enhancement: Adept of Wind


Level 8 (Monk)
Enhancement: Winter's Touch
Enhancement: Racial Toughness II


Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Touch of Death


Level 10 (Monk)
Enhancement: Monk Wisdom II


Level 11 (Monk)
Enhancement: Way of the Patient Tortoise III
Enhancement: Monk Improved Recovery I


Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Monk Ninja Spy II


Level 13 (Monk)
Enhancement: Monk Improved Recovery II


Level 14 (Monk)
Enhancement: Master of Thunder


Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Unbalancing Strike
Enhancement: Adept of Rain
Enhancement: Warforged Healer's Friend II


Level 16 (Monk)
Enhancement: Warforged Constitution II


Level 17 (Monk)
Enhancement: Void Strike I
Enhancement: Racial Toughness III


Level 18 (Monk)
Feat: (Selected) Toughness
Enhancement: Grandmaster of Storms


Level 19 (Monk)
Enhancement: Racial Toughness IV


Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Ten Thousand Stars
Enhancement: Improved Concentration II

Anthios888
02-07-2011, 03:20 AM
Warforged are coool but there is no class that "has" to be any race. Halfling, half-elf, half-orc, and human monks all have their perks, too. In fact, a lot of the warforged immunities overlap with monk immunities.

I'd probably save the cash or buy yourself some content packs. But then again, if forged is for you, do what's fun!

The one thing that would inspire me to pay for warforged, in your shoes, is sorcerer and wizard.

Ttip
02-07-2011, 03:27 AM
Not an inspiration for me...lol...I RP mostly PD and Dwarves and all casters I tried so far died before leaving the harbor...and you couldn't pay me enough to RP an elf.

FuzzyDuck81
02-07-2011, 03:31 AM
WF make excellent monks & will have easier healing than other melee WF classes thanks to the healing amp enhancements, however you might want to stock up on a few nice bits of twinky gear from some alts - If you have the Sentinels Of Stormreach pack, I'd definitely advise trying to get the bracers & docent - if possible try and grab a BtoA or RR moderate fort item too, then as soon as you hit level 5 you'll be laughing :) With the other immunities WF get as well as full save progression you'll be a tough, very capable character.

ReaperAlexEU
02-07-2011, 04:10 AM
if i were in your shoes, i'd focus on getting one char to lvl20 and unlocking 32 point builds. that really helps feed your altholism :)

as for the forged, they are very good, no more level drain vs a beholder, no more fatigue on a lvl16 or below barbarian. but personally, i just cant get a feel for the RP of them.

as for trying to permadeath a mage, try this build:

dwarf wiz:
str: 10
dex: 8
con: 18
int: 18
wis: 8
cha: 10 (skimp here for 28 pt build)

1: toughness, extend
3: mental toughness
5: maximise
6: empower
9: spell pen
10: spell focus necromancy
12: grt spell focus necromancy
15*2: grt spell pen, heighten
18: spell foc: enchant (or toughness if you feel you need a bit more HP while hunting gear)
20: quicken

if you twinkie your PD characters try and give your mage a carnifex for lvl4, a keen 2-hander for lvl2 and grab the korthos great axe for lvl1. make sure you select masters touch spell at creation. then beat your way to lvl12 when you then become a pale master (pale master at lvl6 is a bit naff). oh and send a rack of cure pots down too, cos chances are you'll be quite reckless with this build as i have been :) its just something about a dwarf with a greataxe, its hard not to dive in!

Ttip
02-07-2011, 04:17 AM
Thanks Reaper, I will have to try the Dwarf Wiz...never even thought of it for some reason. I play close to MV rules as possible so twinking is OUT, but I can run Deleras at 5 and hope for Carnifex....even my Kensai Graxe specialist has not found one yet...lol.

Clay
02-07-2011, 04:26 AM
don't pay for wf at this time.

wf can make a good monk, tho I think there are better choices.

Just focus on Curahoo and getting your favor. There are lots of quests he can solo if you put your mind to it. Other stuff I would be happy to help you.

ReaperAlexEU
02-07-2011, 04:34 AM
Thanks Reaper, I will have to try the Dwarf Wiz...never even thought of it for some reason. I play close to MV rules as possible so twinking is OUT, but I can run Deleras at 5 and hope for Carnifex....even my Kensai Graxe specialist has not found one yet...lol.

yeah, there are very few dorf mages, i guess the dorf just doesnt fit the mental image of a mage for most. it does however work a treat, especially with 18 con to start! anyway, i understand playing to a rule set, it does add some spice to the game. so grab the korthos axe then and keep your eyes peeled for any other nice 2-handers. and make sure you keep what cure pots you have close to hand! oh and masters touch is per weapon, not per weapon type. so if you want to switch between 2 axes in a quest you have to cast masters touch on both of em.

delerahs should be nice and easy, even without firewall. just load up halt undead and try to hit as many skellies as you can with it. then feel free to beat on them if (helps to have a DR breaker for the ghostlies). the trick with halt undead is you get auto-crits vs the mindless undead, so all the skellies and zombies in delerahs, yes, even the casters. if you were the twinkie type you could get a bursting weapon, then it gets really fun. but even without twinking the un-savable CC will make life easy. its just the ghouls, wrights and wraiths that you have to actually fight.

oddly enough my wiz is the first char i've had to use the carnifex, and its been so much fun!

EustaceTrevelyan
02-07-2011, 04:39 AM
Warforged are coool but there is no class that "has" to be any race. Halfling, half-elf, half-orc, and human monks all have their perks, too. In fact, a lot of the warforged immunities overlap with monk immunities.

I'd probably save the cash or buy yourself some content packs. But then again, if forged is for you, do what's fun!

The one thing that would inspire me to pay for warforged, in your shoes, is sorcerer and wizard.

I bought toasters really early, after reading about a wizard build. Have yet to advance him (or any caster, lol) past level 3. I'd still go toaster for arcane, wiz esp, (cept for PM), but I realized i don't like the idea of toasters in general, even tho they have sooo many pros and few cons.

Ttip
02-07-2011, 04:41 AM
Clay,
You are right of course. Now that I have a PD guild lined up on Thelanis I wont have to keep jumping to Argonn for my PD fix. I can concentrate on getting Curahoo and Curahee up to 20th as soon as possible and then work on my altoholism issues.

(for any who do not know, Clay has a great Mentorship Guild on Thelanis and I think 3 of my 4 alts there are half of the current membership. If you need a Mentor and play Thelanis, you can do worse than dropping Clay a PM)