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School_Sux123
01-08-2011, 09:33 PM
Hey guys i was wondering about this kind of DPS build any feedback welcome!!



Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Idiotstick
Level 20 Chaotic Good Dwarf Male
(2 Fighter \ 12 Barbarian \ 6 Ranger)
Hit Points: 386
Spell Points: 25
BAB: 20\20\25\30\30
Fortitude: 20
Reflex: 14
Will: 6

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 21
Dexterity 16 20
Constitution 16 19
Intelligence 8 8
Wisdom 10 10
Charisma 6 6

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 19.5
Bluff -2 -2
Concentration 3 4
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal 0 0
Hide 3 5
Intimidate -2 -2
Jump 7 28
Listen 0 0
Move Silently 3 5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 1
Spot 0 0
Swim 7 26
Tumble 5 9.5
Use Magic Device 0 2.5

Level 1 (Ranger)
Skill: Balance (+2)
Skill: Jump (+4)
Skill: Swim (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Reptillian
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy


Level 2 (Ranger)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting


Level 3 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Power Attack
Feat: (Automatic) Dismiss Rage
Feat: (Automatic) Fast Movement
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage


Level 4 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Feat: (Fighter Bonus) Cleave
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency


Level 5 (Fighter)
Skill: Swim (+1)
Feat: (Fighter Bonus) Power Critical


Level 6 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Toughness
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge


Level 7 (Ranger)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Diehard


Level 8 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)


Level 9 (Ranger)
Skill: Balance (+0.5)
Skill: Jump (+2)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Goblinoid
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Ranger)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot


Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Trap Sense


Level 12 (Barbarian)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Greater Two Weapon Fighting


Level 13 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Improved Uncanny Dodge


Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)


Level 15 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Great Cleave


Level 16 (Barbarian)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)


Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)


Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Toughness


Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Greater Rage


Level 20 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Damage Boost III
Enhancement: Barbarian Damage Boost IV
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Sprint Boost II
Enhancement: Barbarian Improved Damage Reduction I
Enhancement: Barbarian Improved Damage Reduction II
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extend Rage IV
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Power Rage IV
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Barbarian Frenzied Berserker II
Enhancement: Barbarian Willpower I
Enhancement: Barbarian Willpower II
Enhancement: Barbarian Willpower III
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Constitution I
Enhancement: Fighter Critical Accuracy I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Barbarian Constitution I
Enhancement: Ranger Dexterity I
Enhancement: Fighter Strength I
Enhancement: Barbarian Toughness I

RATRACE931
01-08-2011, 09:44 PM
Im actually doing something similar 12 rgr 6 barb 2 ftr HORC trying to be a FvE Destroyer! BWHAHAHAHAHAHAHA *Coughs*.... hahaha... neways along the pretense of a Blitz build. Your looks like alot of fun.

Btw my Grimbite build is a Dwarf with same breakdown its wicked fun, with the alteration o tempest im going 12 barb/ 4 rgr/ 4 ftr to net more feats extra haste boost more HP etc, while keeping ramsmight and FvE's.

Kriogen
01-09-2011, 06:33 AM
It should work. But I'd go Barbarian12/Fighter6/Rogue2. If I can't get capstone i'd atleast like to get Evasion.

Kensai boost should work better then Rams+ two FE's. No need to cast (problem if you Rage), can't be dispeled and works vs everything. You also get +2 STR enhancement and rank 2 attack speed boost. Rogue would give you Evasion and you can max UMD. Go True Neutral alignment. As you have solid Ref saves (side effect of Dex, TWF), you should not take much elemental damage, you'd take no alignment damage and can use any race/align item. Can even do some after combat first aid thanks to UMD. Maybe you can even open some lock. Do traps the usual barbarian way :)

Power Critical feat is a waste. Drop it.

Doomcrew
01-09-2011, 06:44 AM
Why the points in swim? and UMD is usually an all or nothing project.

School_Sux123
01-09-2011, 11:44 PM
hey thx for replies i put into swim for certain later lvl quests and went rngr 6 for Improved 2WF and ability to use most cure light wounds wands im intrigued by the Barb/Ftr/Rog build though thx for input!