View Full Version : What races/classes/paths would you want?

10-19-2010, 07:41 PM
for future updates to this game?

I am super excited for both the half elves and half orcs that are coming in and I am also happy that the developers are working on bringing in druids ( which should be here by spring or sooner).

What races or classes or paths would you like to see planned for the future for updates to this game ?

Here's what I would like:

Shifters: To me this is a no brainers. Shifters are one of the most ICONIC races from EBBERRON and should be included. To me, along with the Warforged, it's what made the eberron setting different from say the forgotten realms and the dragonlance setting. Please bring in shifters !!!

Gnomes: I have always loved playing gnomes in pen and paper D+D and would like to see them in this game as well. Gnomes I think in the immediate past have kind of gotten the shaft. they weren't included in this game and were completely left out of 4th edition pen and paper D+D when it first came out. Gnomes have always made for natural mechanics and are just below high elves in their magic ability. I think an interesting way to bring in gnomes would be to have them have +'s to their illusion spells like the do in the 3.5 handbook but also in this game since they are natural mechanics, give them a +4 or something to repair warforged.

any suggestions from you......???

Psions ? psychic warriors ? Samuri ' s ? swashbucklers ? Goliaths ? Tieflings and aasimars ?

10-19-2010, 07:59 PM
For myself, I'd like to see Shifters added in as well. It seems the easiest of the applicable races from the Campaign Setting to put together.

I'd also like to see Kalashtar if psions were ever added - I'm aware psions arent the most popular of classes with a lot of people, but I dont see any point to Kalashtar without it.

Gnomes while they feature heavily in the Campaign Setting I'm not too fussed about. I can take them or leave them.

In similar threads to these I've seen lots of people throwing in random stuff from D&D in general with regards to classes and races and possible prestige classes. And while it's true any of them would make good, fun material for players, I'd really like to have all the possible content from the Eberron setting books added first before anything further afield was added.

Some of it will be difficult to execute (Changelings comes to mind), but I'd like the 'pure' Eberron feel strictly kept to before adding material from outside of it.

Oh - and some more Eberron specific equipment: Valenar double scimitars, Xen'drik boomerangs, etc.

DDO has done a great job with the look and feel of Eberron up to this date (not going to make a comment about mechanics or playability aspects because it's a different topic in most aspects to the OP's question) and there's still quite a wealth of material to draw on from the Core book and all the ones released after.

10-19-2010, 08:15 PM
This is a recurring topic. I still vote for gnomes, druids, and artificers. :D

10-19-2010, 08:22 PM
Gnome Alchemist! :)

10-24-2010, 09:59 PM
I'd like to see the elemental savant for wiz/sorc classes, or anything else besides necromancer.

Dragon shaman class, they rule.

Psionics would be a cool class, or multiple classes as well.

10-24-2010, 10:05 PM
Dragonborn, especially since the Eberron setting apparently has been changed to allow coexistence of dragonborn and dragons. I think.