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~SyZoRe
08-03-2010, 05:04 PM
this is the new build ive been thinking of in the past month or so.. its the first build im creating so ide like your advices and corrections.

I present you The Steel Tempest

Race: i took the human, looked the most legit one for this matter.

alignment: lawful good

Base Stats (32 point build):
Str 16
Dex 16
Con 14
Int 8
Wis 14
Cha 8

Ending stats:
Str 30 (16 base, 5 level ups, 6 items, +2 tome, 1 human adaptability)
Dex 28 (16 base, 6 items, +2 tome, 1 human adaptability, 3 ranger dexterity)
Con 22 (14 base, 6 items, +2 tome)
Int 10 (8 base, +2 tome)
Wis 24 (14 base, 6 items, +2 tome, +2 monk wisdom)
Cha 8 (8 base)

Final AC Breakdown self buffed as standing
10 Base
9 - Dex (28)
7 - wis (24)
7 - Dragon Outfit with AC Ritual
5 - Protection
1 - Dodge feat
4 - Insight from crafted Weapon
3 - Insight from Armor
4 - Tempest shield bonus
2 - Chaosguard
1 - wis bonus ac from crafted weapon
5 - barkskin
1 - haste
2 - recitation
5 - pally aura
4 - bard song
3 - defense boost (human versatility III)
----
73


HP at lvl 20
96 - 12 ranger levels
48 - 6 monk levels
20 - 2 fighter levels
20 - Heroic durability
10 - Draconic vitality
120 - Con 22
22 - Toughness
30 - Toughness Enhancements
30 - Greater False life
20 - Minos Helm
45 - Shroud crafted hp item
40 - madstone
40 - double madstone
20 - yugoloth pot
-------------
561


Feats:
Toughness
Dodge
Mobility
Weapon focus: slashing weapons
Whirling steel strike
Oversized
Spring attack
Imp. crit slashing
Imp. crit piercing
Power attack
maximize
stunning blow


Enhancements
Fighter haste boost I (1)
Ranger sprint boost I (1)
Human adaptability STR (2)
Human adaptability DEX (4)
Human improved recovery III (12)
human versatility III (6)
Monk animal path for your choice II (3)
Monk ninja spy I (4)
Adept of wind I (2)
Adept of rain I (2)
Racial toughness III (6)
Ranger tempest II (6)
Ranger dexterity II (6)
Monk jump II (3)
Monk tumble II (3)
Fighter toughness I (1)
Ranger favored damage II (3)
Ranger favored resistance II (3)
Monk wisdom II (6)
Ranger Devotion II (3)
Ranger energy of the wild II (3)


Leveling order
level 1 - fighter
level 2 - fighter
level 3 - monk
level 4 - ranger
level 5 - ranger
level 6 - monk
level 7 - monk
level 8 - monk
level 9 - monk
level 10 - monk
level 11 - ranger
level 12 - ranger
level 13 - ranger
level 14 - ranger
level 15 - ranger
level 16 - ranger
level 17 - ranger
level 18 - ranger
level 19 - ranger
level 20 - ranger




kk, i might have some mistakes here and there.
and if your planning on making this build, be my guest, you can always make changes, you can add int, and replace the fighter lvls with rogue and maybe even DD and OL.. your choice :)

*if you add int you can go DEX build (add dex when leveling), and get some int and you can pick combat expertise too for some more AC

ide like to get comments and advices with the build..

and have a good day.

- SyZoRe -

unbongwah
08-04-2010, 09:20 AM
For comparison's sake, I'll indulge in a little self-promotion and point out my Tempest Phoenix (http://forums.ddo.com/showpost.php?p=3081029&postcount=13); it goes light path for the free heals (that's basically it's raison d'etre), but it could be adapted to Ninja Spy instead. Though IMHO there's not much point in having WSS if you're a Ninja; just stick with short swords and save yourself two feats.

jmonty
08-04-2010, 10:00 AM
looks like fun! i wonder if 2 lvls of rogue instead of fighter would be a good trade off.

~SyZoRe
08-04-2010, 06:02 PM
well.. tbh, i realy worked hard searching for feats to fit in the spots and i think im also missing one.. and also, the longsword is stronger then shortsword.. but yea... if you dont want the longswords you can get other feats like idk, lightning reflex? or w/e..

and yea, you can get a slightly different build with 2 rogue lvls

and you could also add more UMD if youd like to..

Base Stats (32 point build, for the dex build):
Str 14
Dex 16 + 5 levels
Con 14
Int 12
Wis 14
Cha 8

means also that you can add combat expertise on and get 2 more AC for that 5 dex..
so you can get like 7 more AC means 84 ac, which is very high (without blocking and fighting)..
and if you dont wanna go for umd you can add intimidate and grab a shield when needed (only when the group needs a tank or w/e..)

even tho the 77 you get from the str build is pretty high and you have PA on and fighting..