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Thame
07-05-2010, 12:23 PM
Considering we now have epic items, the changes to TWH and THF, alot of people now have greensteel weapons, items they can no longer use. I am one of them. I used to have a crit rage barb dual wielding rapier/SS combo. I made 2 sets of these now. I spent a ton of time farming ingredients and am now stuck farming again to do the same in greataxes.
It has been entioned in numerous threads about this. Can you somehow implement this in game? Or if you never plan to add it, then tell us.
Greensteel has essentially become a mid level crafting for those that dont want to run epic quests for items. So we want our greensteel items/weapons. But now there are alot less people running shroud due to epic items so it takes even longer to get ingreds to craft.

Toss us some info please.

Heres a money maker. Post a deconstruct item in the DDO store that will break down greensteel to its origional components. Hell I would buy those in a second to avoid the grind again.

Deathnights
07-05-2010, 12:40 PM
/agreed

Thame
07-12-2010, 07:38 PM
Do any of the devs ever respond to these posts?

Thucydides04
07-12-2010, 07:47 PM
Do any of the devs ever respond to these posts?

No, and I agree with your original post. It really sucks that the devs keep pulling out the nerf bat because people make good toons based on the way the rules are. If the devs want to keep changing the rules, then let us adapt by recrafting GS.

Zennestia
07-12-2010, 08:00 PM
What do you think about binding greensteel items to account, rather than to character?

Instead of cleansing an item on a 20th,40th,60th shroud run, you could optionally change a greensteel item to 'bound to account'.

This would provide a great deal more flexibility for people whose characters have been affected by updates.
Those rapiers could be passed to the rogue alt you are levelling etc

daniel7
07-13-2010, 09:51 AM
/signed

...but I doubt they plan on adding deconstruction to the game. I even suggested that when we deconstruct that we take a chance of losing some of the ingredients in the process...I would deconstruct with the 1/5 - 1/4 chance of not getting all of the ingredients back.

Chai
07-13-2010, 10:04 AM
What do you think about binding greensteel items to account, rather than to character?

Instead of cleansing an item on a 20th,40th,60th shroud run, you could optionally change a greensteel item to 'bound to account'.

This would provide a great deal more flexibility for people whose characters have been affected by updates.
Those rapiers could be passed to the rogue alt you are levelling etc

At first I liked this idea, but in the long run I have to disagree. Now you have one account of toons using the same weapons. Just put them into the shared bank before you log the toon off daily. The next time you log a toon on you can use those same weapons.

Hi, my non TR melee now have GS at level 12.

I prefer deconstruction. Turbine changed the game enough to make previously viable options much less viable, which by proxy makes all the hard work and effort put in on those toons nullified. Deconstruction would give us most of that effort back.

Do'Urden
07-13-2010, 10:11 AM
Heres a money maker. Post a deconstruct item in the DDO store that will break down greensteel to its origional components. Hell I would buy those in a second to avoid the grind again.

This.

I find myself having to re-craft to fit in Epic items. It's hard enough to grind for Epic items without having to also plan for re-grinding Shroud ingredients, shards, blanks, etc.

And please....for the love of all things DDO please fix the Refuge crafting slot machine for the same reasons.

Darkrok
07-13-2010, 10:23 AM
At first I liked this idea, but in the long run I have to disagree. Now you have one account of toons using the same weapons. Just put them into the shared bank before you log the toon off daily. The next time you log a toon on you can use those same weapons.

Hi, my non TR melee now have GS at level 12.

I prefer deconstruction. Turbine changed the game enough to make previously viable options much less viable, which by proxy makes all the hard work and effort put in on those toons nullified. Deconstruction would give us most of that effort back.

How about changing them to bind on equip AND bound to account?

SaisMatters
07-13-2010, 10:25 AM
Deconstruct is a bad idea. PERIOD! Once you do greensteel people would be crying to deconstruct SOS armor and TOD rings and EPIC items and the whining would never stop.

Nyvn
07-13-2010, 10:31 AM
Deconstruct is a bad idea. PERIOD! Once you do greensteel people would be crying to deconstruct SOS armor and TOD rings and EPIC items and the whining would never stop.


SOS runes overwrite one another; so it's easy to change.

Epic items can be cleansed to the bare epic item.

Dendrix
07-13-2010, 10:36 AM
Considering we now have epic items, the changes to TWH and THF, alot of people now have greensteel weapons, items they can no longer use. I am one of them.

Hi, I'm afraid the basic premise that you detail above is incorrect. You can still use the items you have made.

Gkar
07-13-2010, 10:38 AM
Do any of the devs ever respond to these posts?

I believe they responded to this question in a podcast with "no"

I'd be happy just to get back the Stone and the large ingredients.

Battlehawke
07-13-2010, 10:39 AM
I agree. With all the recent changes, many people have changed the way they play their toons and are now stuck with GS items that they can no longer use effectively. It would be great to see a way to get at least some of the items back, or even just to change the type of weapon from one to another or do the same with a wearable item. Also, if you could add Gs shields, that would be awesome.

Thanks Turbine
Battlehawke

SaisMatters
07-13-2010, 10:47 AM
SOS runes overwrite one another; so it's easy to change.

Epic items can be cleansed to the bare epic item.

yes but people would start whining that they should be able to get there runes back and try again without going through the grind. I've already seen posts of people crying about the grind on the sos lottery. How long do you think it would be before they were crying about getting their runes back.

Do'Urden
07-13-2010, 10:48 AM
Deconstruct is a bad idea. PERIOD! Once you do greensteel people would be crying to deconstruct SOS armor and TOD rings and EPIC items and the whining would never stop.


Once you let players re-spec their stat points, skill points, and feats, they'll want to re-spec levels
Once you let players re-spec levels, they'll want to re-spec their entire characters
DDDOOOOOOOOMMMMMMMM!!!!


I remember the endless whining and opposition to Reincarnation / Respec. I'll bet all my Greensteel that Reincarnation has been a massive financial windfall for Turbine and has kept players around that would otherwise be spending their money elsewhere.

Given that Turbine is motivated to make money, I'm pretty sure Greensteel deconstruction would be something that many would pay for. Let's see...Bunny Hat or being able to recover ingredients from that Greensteel Helm gathering dust in my bank (for example)? Hmmm....

SaisMatters
07-13-2010, 10:49 AM
I think a better idea would be an exchange system for ingredients like they do for Relics in Gianthold

SaisMatters
07-13-2010, 10:53 AM
Once you let players re-spec their stat points, skill points, and feats, they'll want to re-spec levels
Once you let players re-spec levels, they'll want to re-spec their entire characters
DDDOOOOOOOOMMMMMMMM!!!!


I remember the endless whining and opposition to Reincarnation / Respec. I'll bet all my Greensteel that Reincarnation has been a massive financial windfall for Turbine and has kept players around that would otherwise be spending their money elsewhere.

Given that Turbine is motivated to make money, I'm pretty sure Greensteel deconstruction would be something that many would pay for. Let's see...Bunny Hat or being able to recover ingredients from that Greensteel Helm gathering dust in my bank (for example)? Hmmm....

except for the fact that reincarnation gives you more to grind for and keeps you playing, if you deconstructed greensteel than that takes away from the grind and you'd have less too do. When you have less too do, you become bored of the game and leave. than turbine makes less money.
This game has become all about the grind, turbine's not going to change it cause it's what they want you doing!

Chai
07-13-2010, 11:09 AM
How about changing them to bind on equip AND bound to account?

Bind on equip means bound to toon when that toon equips it. This does not change anything regarding people having made alot of GS in the past that is now useless to them because the game was changed enough to make what was once viable no longer as viable.

People have already equipped the GS they made so those items are bound.

Also, If I want to craft between toons on the same account I can already pass ingredients over from toon to toon.

The change from crit rage barb to FB barb made alot of weapons less optimal in a min maxing game. I still support deconstruction, as it gives the effort used to earn those ingredients back to the person in the form of the same.

Chai
07-13-2010, 11:17 AM
except for the fact that reincarnation gives you more to grind for and keeps you playing, if you deconstructed greensteel than that takes away from the grind and you'd have less too do. When you have less too do, you become bored of the game and leave. than turbine makes less money.
This game has become all about the grind, turbine's not going to change it cause it's what they want you doing!


Your logic holds in regards to rebuilding the same toon. It does not hold when applied to building another different toon. Adding a toon = more grind.

I would support a way to make deconstruction something that is limited. 1 item per account per week or something similar would suffice. If it is purchasable from the store, the debate now becomes "do I buy a weapon deconstruct for something I dont use or do I run the shroud until I get more ingredients? If people are buying piles and piles of deconstructions, I hardly see how that would negatively impact Turbines revenue.

Do'Urden
07-13-2010, 11:18 AM
except for the fact that reincarnation gives you more to grind for and keeps you playing, if you deconstructed greensteel than that takes away from the grind and you'd have less too do. When you have less too do, you become bored of the game and leave. than turbine makes less money.
This game has become all about the grind, turbine's not going to change it cause it's what they want you doing!

LOL

Greensteel deconstruction would give people less to do? Not likely. More likely people would be more flexible about grinding for Epic gear without also having to worry so much about re-grinding for Greensteel to slot the Epic items.

FYI...the Shroud will continue to be the most popular quest in the game because:


10 high level raid chests in < 30 minutes
Guaranteed UNBOUND raid loot that can be used or sold or traded
Best chance in the game at a +3 tome you can use at 20/40/60/etc. completions

Greensteel deconstruction would have ZERO impact on Shroud popularity.

HarveyMilk
07-13-2010, 11:23 AM
Obvious solution time:

Place a deconstruction alter at the end of shroud elite (and in guild airship at level 50?).

Make each ingredient recovered make a d20 roll where 1-10 is destroyed. Make a new rare drop from shroud end chest lower that roll to 1-5. And make a ddo store purchase lower it by 2, 1-3.

Everyone wins. People will by the DDO store version and continue to grind, bc they will not want to lose their larges.

SaisMatters
07-13-2010, 12:00 PM
Your logic holds in regards to rebuilding the same toon. It does not hold when applied to building another different toon. Adding a toon = more grind.

I would support a way to make deconstruction something that is limited. 1 item per account per week or something similar would suffice. If it is purchasable from the store, the debate now becomes "do I buy a weapon deconstruct for something I dont use or do I run the shroud until I get more ingredients? If people are buying piles and piles of deconstructions, I hardly see how that would negatively impact Turbines revenue.

If Turbine didn't want you to grind it out and make huge amount of money in the ddo store than they would of just sold large ingredient in the store to make huge money. After all, they already offer small ingredients, so it wouldn't be a big step for them. You'd more likely to see large ingredients sold in the store first before any type of deconstruct item is created. The fact that they haven't put large ingredients in the store pretty much sums up their intent!

Chai
07-13-2010, 12:19 PM
If Turbine didn't want you to grind it out and make huge amount of money in the ddo store than they would of just sold large ingredient in the store to make huge money. After all, they already offer small ingredients, so it wouldn't be a big step for them. You'd more likely to see large ingredients sold in the store first before any type of deconstruct item is created. The fact that they haven't put large ingredients in the store pretty much sums up their intent!

I dont feel its the same. Selling all of the ingredients needed would take all effort out having to create any items.

People already put that effort in to make items that were viable for their build, previous to the build being changed, and by proxy of that change, the weapons are not nearly as viable for the build. Now people want to see some return on the effort they put in farming ingredients years ago.

The comparison isnt even apples to oranges. Its more like apples to pick up trucks.

eulogy098
07-13-2010, 12:25 PM
I do not agree with the concept of greensteel deconstruction. I like that greensteel is a heafty investment, as they are very much more powerful than random drops and you can customize them to your needs.

Allowing deconstruction of greensteels removes the cognitive planning involved and would allow one to simply change the items around for whatever they plan to run next. As it is now, it makes the player seriously consider what they need now, what they need for the future and what they can afford to build, this is ideal and should go unchanged.

In regards to the idea that its easier to get epic items- i agree it is too easy to get epic items. It's too much based on luck. Ide have epic shards drop far more often, but the items require like 20 of them, that way noone can build an epic in three very lucky von6 runs, but will definitely have it within 20-30 runs.



so, not /signed. no GS Deconstruction please, just think through your decisions more thoroughly

Gornn
07-13-2010, 12:35 PM
Do any of the devs ever respond to these posts?

Not usually but if somebody says they'll pay for something, that perks their attention, you can bet your storepoints on that.

SaisMatters
07-13-2010, 12:36 PM
I dont feel its the same. Selling all of the ingredients needed would take all effort out having to create any items.

People already put that effort in to make items that were viable for their build, previous to the build being changed, and by proxy of that change, the weapons are not nearly as viable for the build. Now people want to see some return on the effort they put in farming ingredients years ago.

The comparison isnt even apples to oranges. Its more like apples to pick up trucks.

You can rebuild your toon now to match your greensteel more effectively, so that arguement doesn't hold.

Do'Urden
07-13-2010, 12:36 PM
I do not agree with the concept of greensteel deconstruction. I like that greensteel is a heafty investment, as they are very much more powerful than random drops and you can customize them to your needs.

Allowing deconstruction of greensteels removes the cognitive planning involved and would allow one to simply change the items around for whatever they plan to run next. As it is now, it makes the player seriously consider what they need now, what they need for the future and what they can afford to build, this is ideal and should go unchanged.

so, not /signed. no GS Deconstruction please, just think through your decisions more thoroughly

So....we should meticulously plan around items and nerfs / builds / PrE / capstones / classes / races / etc. that haven't been released yet? Like the Epic gear that wasn't released when we carefully planned out our Greensteel items? I envy you and your crystal ball that knows what changes Turbine is bringing next...:rolleyes:

daniel7
07-13-2010, 04:58 PM
I would deconstruct even if you said I that I would only get my scales back.