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Cpw
03-08-2010, 09:47 PM
What gear do you suggest for a low level (4-10) Wizard? Im looking for suggestions for useful items that can be gotten by a newbie who does not have a lot of plat or a high level character to farm it.

Lorien_the_First_One
03-08-2010, 09:54 PM
Don't stress over it. Look for the best you can find of:

potency (increases spell damage), +int item (sp, spell effectiveness), +con item (hp), false life item (hp), fortification item (probably "light" fort at your level, protects you from critical hits), Wizardry or power item (spell points)

Whatever you loot or find at the brokers will be find. Don't worry you need to have the best of everything, it won't make that much difference either way at that level.

Kyrn
03-08-2010, 09:58 PM
Don't stress over it. Look for the best you can find of:

potency (increases spell damage), +int item (sp, spell effectiveness), +con item (hp), false life item (hp), fortification item (probably "light" fort at your level, protects you from critical hits), Wizardry or power item (spell points)

Whatever you loot or find at the brokers will be find. Don't worry you need to have the best of everything, it won't make that much difference either way at that level.

Also, a 2h weapon to use with master's touch, or a pure good quarterstaff with enhancement bonuses (for improving to-hit), for times where you need to conserve SP and/or stuff falls too fast for spells to be effective.

dcp101
03-09-2010, 08:02 AM
Can't stress enough how good of a spell that is early on. Most of the mobs will die in 1 or 2 swings on normal mode and if in group you can hack away if you want to conserve SP.

Lorien_the_First_One
03-09-2010, 08:10 AM
Also, a 2h weapon to use with master's touch, or a pure good quarterstaff with enhancement bonuses (for improving to-hit), for times where you need to conserve SP and/or stuff falls too fast for spells to be effective.

Good point. I know this poster is too high for it, but in general I suggest new casters get the Ember GreatAxe from Korthos for this purpose. It does a fine job until your spells are up to the task.