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View Full Version : Vendors in Inspired Quarter



Sirea
12-17-2009, 08:13 AM
What is up with the vendors in Inspired Quarter and the Isle of Forgotten Dreams having the same list of gear as the Korthos general vendor? You can't even buy the standard list of potions out there, never mind what a level 18-20 toon would do with a lvl 1 Robe :confused:

These vendors need a serious update. It's a bit ridiculous that you have to go all the way back to the marketplace to stock up on stuff, and then you can't even port back. Also kind of strange that there's no banker or mailbox in that area either, you have to go back out to the Harbor to use these :(

Grimgore
12-17-2009, 08:16 AM
/signed

Also: Can we please up the some of the loot tables a little? The chests in the solo quest are lvl 3 on a lvl 19 quest. Nothing like doing all the work and jumping around like Mario to get masterwork handwraps and 63 gold... <FAIL>

Letrii
12-17-2009, 09:53 AM
What is up with the vendors in Inspired Quarter and the Isle of Forgotten Dreams having the same list of gear as the Korthos general vendor? You can't even buy the standard list of potions out there, never mind what a level 18-20 toon would do with a lvl 1 Robe :confused:

These vendors need a serious update. It's a bit ridiculous that you have to go all the way back to the marketplace to stock up on stuff, and then you can't even port back. Also kind of strange that there's no banker or mailbox in that area either, you have to go back out to the Harbor to use these :(

Might be related to zoning into weapon shop in Harbor switching us to Inspired chat channel.

Zenako
12-17-2009, 10:23 AM
/signed

Also: Can we please up the some of the loot tables a little? The chests in the solo quest are lvl 3 on a lvl 19 quest. Nothing like doing all the work and jumping around like Mario to get masterwork handwraps and 63 gold... <FAIL>

Its not like getting those chests really took any work now is it however. Those are just fodder chests, that currently happen to give you bonus coins. Like in many of the necro quests. Giants Vault still has the one "good chest" like most of them, and an end reward for perhaps ten minutes or less of play.

Sirea
12-17-2009, 07:49 PM
Might be related to zoning into weapon shop in Harbor switching us to Inspired chat channel.

That might be more of a boundary issue, as the weapon shop and the Inspired Quarter share the same wall.

I'm hoping having a vendor selling Starter potions in a lvl 16-20 area was merely an oversight, and not just laziness on the programmer's part.

Gratch
12-17-2009, 07:55 PM
Its not like getting those chests really took any work now is it however. Those are just fodder chests, that currently happen to give you bonus coins. Like in many of the necro quests. Giants Vault still has the one "good chest" like most of them, and an end reward for perhaps ten minutes or less of play.

I don't remember seeing a good chest in there. Two optional chests up high with L4 junk. 3 chests on top of the pillar that don't open until you have the key from the key-locked room also with L4 junk. No L19 chests in that quest.

All the other quests in this series are < 10 mins to the end chest... and they don't give L4 junk. The Eye of the Titan doesn't give any loot from it's essence-only "clam" chest. A lot of annoying chests in this series.

Compare with the Dream Conspiracy L18 quest that has 4 L18 chests in it for 10 minutes of work.

Junts
12-17-2009, 08:03 PM
Its not like getting those chests really took any work now is it however. Those are just fodder chests, that currently happen to give you bonus coins. Like in many of the necro quests. Giants Vault still has the one "good chest" like most of them, and an end reward for perhaps ten minutes or less of play.

It does? the chest that droped the crafting piece also gave me a lv 7 helm

The quest has bugged loot; probably related to the fact that there is no loot table for solo quests above lv 8-10ish, since none have ever existed

Kaervas
12-17-2009, 08:18 PM
Its not like getting those chests really took any work now is it however. Those are just fodder chests, that currently happen to give you bonus coins. Like in many of the necro quests. Giants Vault still has the one "good chest" like most of them, and an end reward for perhaps ten minutes or less of play.

The thing is, in the Necropolis quest with the oddly low-level chests (Shadow Knight tomb), those chests are supposed to be traps/diversions.
Many of them trigger the room slamming shut and mobs spawning, or are heavily trapped, and nearby tucked away in a corner is the cunningly hidden real chest which has one of the keys you need to advance.


The chests at the top of the silly trap tower in the new solo quest are the final treasure haul of the dungeon, considering the level of the quest they should at least be on par with the quality of Vale of Twilight rare encounter chests, not early Marketplace.



Oh, and yes, definitely agree with Sirea that the Inspired Quarter needs a bank and mailbox, and the vendors need better supplies.

hydra_ex
12-17-2009, 08:31 PM
Yes Yes Yes!

And teleport too!

Whippy
12-17-2009, 08:44 PM
/signed. The general vendors only appear to sell low lvl spell components too... perhaps a full selection of spell components and at least the basic types of pots would be a good start (cure serious/haste/lesser restore etc).