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Largo_Kyber
12-14-2009, 04:32 PM
I wanted to start a thread where we could list all of the items clogging up our inventory that "should" be redefined as a collectable, ingredient, or gem.

In my opinion, all items in this game need to be sorted into one of these categories: (I'm probably missing some categories, but you get the point)

Armor
Weapons
Equipment
Scrolls
Potions
Wands
Usable Clickies (Pendant of Time)
Spell Reagents
Collectables
Ingregients
Gems
Quest Items (destroyed upon leaving adventure)

Quest items not destroyed upon exit should be considered collectables such as the Sigil of Dal Quor

This would make it easier for new players, reduce character and inventory bank space, give more reason to purchase large or huge bags, and give the game more of a polished feel.

Ok. I'll start:

List of Items that should be redefined:

Mindsunder Series- Shards, and Discs should be collectables

Sigil of Dal Quor- Collectable

Epic Dungeon Tokens- Ingredient (?)

Festivus Cookies- Potions

Angelus_dead
12-14-2009, 04:47 PM
List of Items that should be redefined:
Mindsunder Series- Shards, and Discs should be collectables
Sigil of Dal Quor- Collectable
Epic Dungeon Tokens- Ingredient (?)
Festivus Cookies- Collectable
Cookies are certainly not collectibles! They're potions.

The planar shards from Subterane should be collectibles, as are Shroud portal frags.

cdemeritt
12-14-2009, 04:57 PM
Shroud healing fragments - collectable
cookies and cakes - potions
dragonic runes - ingredients (other runes go in my ingredients bag, so why not the dragonic runes?)
Stones from Trap the Soul spell- ingredients or collectable
Adamantine ore - ingredients or collectable
Dragonic essences- please make them stacking
All quest items- evaporates on leaving dungeon (the book, notes, etc to be turned in)
Sunflasks- stacks of 100, please

stilldamom
12-14-2009, 05:27 PM
Can anyone tell me why imperfect, flawed and regular Siberys shards don't fit anyplace? They are seriously cloggin up my space, even when I combine immediately.