PDA

View Full Version : "Gifting" TP



Paneth
12-04-2009, 08:56 PM
a friend of mine wants one of the adventure packs on the store so i though for Xmass I would get him some points in order to let him buy the stuff he wants. is there like a gift card option? If not there really SHOULD be as Turbine could probably make a bundle on holiday sales.

Angelus_dead
12-04-2009, 10:03 PM
Yes, there really should be a way for a person to buy a code which can be typed in to redeem some number of Turbine points. Those codes could be sold either in shops on cards or online with credit card payments.

It looks like a GIANT missed opportunity that Turbine hasn't managed to provide this standard feature of microtransaction gaming in time for the holiday shopping season. Hey Turbine, you won't be able to judge the viability of an F2P model for "premium quality" game titles if your execution of the idea is this lacking!

Dartwick
12-04-2009, 10:11 PM
Ya this is a missed opportunity. Either lets players buys stuff in the store for other players or let us transfer points.

I would buy some adventure packs for my brother. Hes too cheap to buy them but they would make a nice Christmas gift.

Failedlegend
12-05-2009, 02:46 AM
Ya this is a missed opportunity. Either lets players buys stuff in the store for other players or let us transfer points.

I would buy some adventure packs for my brother. Hes too cheap to buy them but they would make a nice Christmas gift.

Yeah TRANSFER being the key word ie.if my brother is short 20 points for Sharn Syndicate I would love to be able to transfer that amount to him instead of having to buy 500 pts.

Paneth
12-05-2009, 02:59 AM
Yeah TRANSFER being the key word ie.if my brother is short 20 points for Sharn Syndicate I would love to be able to transfer that amount to him instead of having to buy 500 pts.

As much as i would like to be able to transfer points I dont see how that could be done without heavy abuse.

Example: You make account A as your main account, which is a F2P account, you work the first line of quests which will net you 100 tp (Or is it 50? I forget), after about less than 10 minutes work getting those points you make account B and do the same, then transfer the points from B to A, now A has 200 points with 10 minutes worth of work. Then you just keep making accounts to do this till you have all the points you need.

Im not sure how they could possibly curb that. Either way no way to gift others with points via buying points in the DDO store seems kinda fail to me :(

Zansobar
12-05-2009, 08:14 AM
The big problem is once you allow transferring of TP you open the door for farmers. Because now you can sell TP on ebay or other sites for real money and the rate would be lower than what Turbine currently charges.

I wish there was a way to transfer points too but again it opens up too many negative opportunities for farmers.

Now maybe if it was only a single TP card item in the store that you could buy and then transfer to another person, and not points directly, maybe it would work.

Angelus_dead
12-05-2009, 12:29 PM
As much as i would like to be able to transfer points I dont see how that could be done without heavy abuse.
Yes, transferring Turbine points from one player's account to another should not be allowed.

But what they do NEED to add is a way to spend real-world money on a Turbine Point code which you can then send to any person to give him a DDO present. It is unacceptable that you'd have to go through signing your credit card into the account just to buy some points on it.

Phantomizer
12-06-2009, 08:11 AM
Uhhhh.....how about "gifting" adventure packs and other stuff?

I play with a buddy of mine every now and than, i'm VIP, his not and i can't really blame him if his a more casual player and doesn't feel like subscribing to a game he might play a few times this week and than not play for 2-3 weeks again.

We worked on Three-Barrel Cove and i could swear, with what i've spent on getting him 2 passes and the eventual (sp?) 3rd, i could probably have gifted him the adventure pack.

It's a feature i'ld absolutely love to see implemented.

Nott
12-07-2009, 11:21 AM
The transfer abuse potential posted here is easily overcome. Casinos do this every day -- they offer customers, for example, "$10 free play". This is sort of a coupon for $10, but it's not redeemable, only playable (though, the winnings are redeemable).

How it could work in DDO? TP you earn (via favor) are not transferable. TP you purchase are transferable. TP you spend first come from the transferable pool and then from the earned pool.

I don't really expect to see this implemented though, because I don't think the abuse potential posted here is the reason they're not transferable. I think the reason is more in line with mitigating the loss potential of a hacked account. If points were transferable, now account hackers have more to gain.

Tammuz
12-07-2009, 01:45 PM
Um...Why wouldnt they just make it so that F2P accounts cant transfer points to any others?

DankTallstag
12-09-2009, 05:01 AM
Was going to buy and send several friends points from the store, but no option. I think they should spend less time worrying about farmers, and more time thinking and quickly implementing solutions for gamers who have payed to play for a long time, some of us on multiple accounts. To me it really does seem silly there is no option to buy gift points for friends. This 2009, so there is always a solution for abuse. Face it...if people want to abuse something, they will always find a way, but the flipside is that you can always find a way to minimize this. As it stand right now, the abusers win because they are screwing over paying customers like us who expect more.

Angelus_dead
12-09-2009, 11:05 AM
Um...Why wouldnt they just make it so that F2P accounts cant transfer points to any others?
That would prevent one major problem, but it's not what's stopping them from allowing point-transfer.

The real reason is people who would get one VIP subscription and basically make two accounts out of it, by picking a friend or relative and using all your monthly points just to buy her Adventure Packs and permanent features. The devs don't want something like that to happen; instead of you getting two-for-one from a VIP subscription, they want the second account to pay for its own material either by paying cash for points or by going VIP itself.