View Full Version : 3Pally/12Ranger

11-16-2009, 02:46 PM
Character Plan by DDO Character Planner Version 3.10
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Nedesit Virtus
Level 15 Lawful Good Human Male
(3 Paladin \ 12 Ranger)
Hit Points: 146
Spell Points: 148
BAB: 15\15\20\25\25
Fortitude: 13
Reflex: 18
Will: 8

Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 15)
Strength 14 17
Dexterity 18 24
Constitution 10 10
Intelligence 8 8
Wisdom 12 13
Charisma 8 8

Tomes Used
+1 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+1 Tome of Wisdom used at level 1

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 15)
Balance 4 7.5
Bluff -1 -1
Concentration 0 0
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 1 1
Hide 8 20
Intimidate -1 -1
Jump 6 15
Listen 5 15
Move Silently 8 21
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 5 15
Swim 2 8
Tumble n/a 11
Use Magic Device 1 8

Level 1 (Ranger)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
Feat: (Human Bonus) Weapon Finesse
Enhancement: Ranger Energy Resistence Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Ranger Hide I
Enhancement: Ranger Spot I

Level 2 (Ranger)
Enhancement: Ranger Desert Lore I
Enhancement: Human Improved Recovery I
Enhancement: Ranger Move Silently I

Level 3 (Ranger)
Feat: (Selected) Mobility
Enhancement: Ranger Swamp Lore I
Enhancement: Ranger Tundra Lore I
Enhancement: Ranger Dexterity I

Level 4 (Ranger)
Enhancement: Ranger Energy Resistence Boost II
Enhancement: Ranger Hide II

Level 5 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Human Adaptability Dexterity I
Enhancement: Ranger Move Silently II

Level 6 (Ranger)
Feat: (Selected) Spring Attack
Enhancement: Ranger Tempest I

Level 7 (Ranger)
Enhancement: Ranger Energy Resistence Boost III

Level 8 (Ranger)
Enhancement: Ranger Desert Lore II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II

Level 9 (Ranger)
Feat: (Selected) Two Weapon Defense
Enhancement: Human Improved Recovery II

Level 10 (Paladin)
Enhancement: Paladin Extra Smite Evil I
Enhancement: Ranger Favored Damage III

Level 11 (Paladin)

Level 12 (Paladin)
Feat: (Selected) Weapon Focus: Piercing Weapons
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Ranger Dexterity II

Level 13 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
Enhancement: Human Greater Adaptability Strength I

Level 14 (Ranger)
Enhancement: Ranger Desert Lore III

Level 15 (Ranger)
Feat: (Selected) Power Critical
Enhancement: Ranger Energy Resistence Boost IV
Enhancement: Paladin Saves Boost I

Ok now everyone tell me what is good with this build and what is weak so that I can fix it or make change. Thank you.

11-16-2009, 02:49 PM
take a toughness feat, or 4.

Your HP is lacking for most content after GH.

11-16-2009, 02:51 PM
Hehe I almost took that feat but wasn't sure if it would make a big difference in the long run. How many hp will it accrue by the time I hit level 20? I plan on going ranger the rest of the build.

11-16-2009, 04:03 PM
Good points:
Dodge, Mobility, Spring Attack
Favored Enemy: Undead

No offense, but what are you trying to do here? You're a melee character but you dumped Con. You're taking Paladin levels, but dumped Charisma. You get the TWF feats regardless of Dex, but went Finesse. Your AC won't be high enough to matter past level 12. Then you took TWD to top that off. Power Critical is a worthless feat. And by taking 3 levels of Paladin, you lock yourself out of Tempest III and don't qualify for the Paladin PrEs, which are pretty nice. One of the main enemy groups at higher levels are devils, which are Lawful Evil Outsiders, but you took FE: Chaotic Outsiders. Evil Outsider would help against Devils and Demons.

If you want a defensive AC character, I would go Ranger 12/ Paladin 6/ Monk 2 with either an elf or Halfling.

If you want a more DPS oriented character with high survivability, I would go human and Ranger 12/ Paladin 8. For a 28 point build, something like this would work:
Str 15
Dex 14
Con 14
Int 8
Wis 10
Chr 14

If you have a Wisdom tome or +3 items or better, you could drop wisdom to 8 and Increase Str to 16.

Spring Attack
Exotic Weapon Proficiency: Khopesh
Extend Spell
Improved Critical: Slashing
Power Attack

OTWF is nice too and is very useful at low levels. You can trade it for Power attack at higher levels.

If you tell us a little more about the role you had in mind, we could give better advice.

11-16-2009, 11:36 PM
3 pally is not good. You loose the tier 2 PrE at lvl 18 and for a tempest ranger thats rather a lot.