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View Full Version : Make all trainers stationary



Urguwno
11-13-2009, 05:37 PM
Scenario:

Player levels up and visits trainer.
Player begins allocating skill points, feats, choosing spells, etc.
Trainer walks away before player can finish.
Level-up window closes automatically. All selections are lost.
Player has to start all over, and may not be able to finish in time again.
Repeat ad nauseum.


I find the above scenario extremely annoying.

Please make all trainers stationary. You can start with the Cleric trainer in House J.

Alternately consider making the level-up window persist until completed.

Thank you.

megathon
11-29-2009, 09:39 PM
I think a lot of the trainers are stationary. You just need to find another trainer.

sephiroth1084
11-29-2009, 09:41 PM
I'd prefer they just make mobile NPCs stop walking when being actively spoken to.

The recent change that made more NPCs mobile was a good one, IMO, as it makes the city feel less static, less dead.

Cedwin
11-29-2009, 09:52 PM
Remember when you had to go to the trainers in the houses, because the trainers in the marketplace couldn't train you anymore? :D

sephiroth1084
11-29-2009, 10:01 PM
Remember when you had to go to the trainers in the houses, because the trainers in the marketplace couldn't train you anymore? :D

Ugh! That was annoying, though now most of the trainers serve no purpose/have no personality.

Why do we still need 3 pally trainers standing around in one spot near Delera's?