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PEROMAN
11-12-2009, 02:42 PM
tacobell
Level 20 Lawful Good Dwarf Male
(8 Fighter / 6 Paladin / 6 Ranger)
Hit Points: 380
Spell Points: 160

BAB: 20/20/25/3030
Fortitude: 26
Reflex: 20
Will: 15

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 25
Dexterity 14 20
Constitution 14 18
Intelligence 8 10
Wisdom 14 16
Charisma 14 18

Tomes Used
+1 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+1 Tome of Constitution used at level 1
+1 Tome of Intelligence used at level 1
+1 Tome of Wisdom used at level 1
+1 Tome of Charisma used at level 1
+4 Tome of Strength used at level 20
+4 Tome of Dexterity used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Intelligence used at level 20
+2 Tome of Wisdom used at level 20
+2 Tome of Charisma used at level 20

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 13
Bluff 2 5
Concentration 2 4
Diplomacy 2 4
Disable Device n/a n/a
Haggle 2 5
Heal 6 11.5
Hide 2 5
Intimidate 2 4
Jump 6 16
Listen 2 3
Move Silently 2 5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 2
Spot 6 12
Swim 2 7
Tumble n/a n/a
Use Magic Device 4 15

Level 1 (Ranger)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Favored Enemy: Evil Outsider

Level 2 (Ranger)

Level 3 (Ranger)
Feat: (Selected) Mobility

Level 4 (Ranger)

Level 5 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Construct

Level 6 (Ranger)
Feat: (Selected) Spring Attack
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Spell Defense I
Enhancement: Ranger Dexterity I

Level 7 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting

Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons

Level 9 (Fighter)
Feat: (Selected) Toughness

Level 10 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons

Level 11 (Fighter)

Level 12 (Fighter)
Feat: (Selected) Two Weapon Defense
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons

Level 13 (Paladin)

Level 14 (Paladin)

Level 15 (Paladin)

Level 16 (Paladin)

Level 17 (Paladin)

Level 18 (Paladin)
Feat: (Selected) Extend Spell

Level 19 (Fighter)

Level 20 (Fighter)
Feat: (Fighter Bonus) Power Critical
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Spell Defense II
Enhancement: Kensei Dwarven Waraxe Mastery I
Enhancement: Fighter Armored Agility I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Kensei I
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Knight of the Chalice I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Ranger Tempest I
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III

hydra_ex
11-12-2009, 02:45 PM
From what it looks like, you should go WF, True Neutral, pure wizard. Much better caster.

In other words - what exactly is the purpose of the build?