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View Full Version : Epic upgrades for non-epic items



Bradik_Losdar
11-05-2009, 10:54 AM
Since we can now upgrade some really nice named stuff now into epicness, how about including a 'generic' set of upgrade materials (scroll, seal, shard) for not so nice (non-named) items?

What I mean by this is, let's say I have a fairly cool +2 holy burst longsword of improved destruction, but that +2 bonus drives me nuts. If I want to spend all the time to grind out the upgrade materials and then put in the massive amount of time it takes to get all the normal and raid tokens required, why can't I improve this to an epic +7 holy burst longsword of improved destruction? Or how about that suit of +3 Adamantine Ice guard Full plate of Command my paladin has with an awesome look to it? Turning it into an epic +7 suit of armor would rock!

Seems a simple enough process - since the system is already in place for converting older items to epic-ready status. The 'generic' upgrade materials would only add one appropriate colored slot to an item: generic weapon materials would add a single red slot, generic armor materials would add a blue slot, and generic accessory materials would add a yellow slot.

Oh, and a little side note; since it takes so much effort to get all the stuff together and then upgrade an item, how about an option to name the item (or have it named automatically) for non-named upgrades? Again, for example, lets take that +2 longsword above. When it is upgraded to epic status, perhaps the characters name that upgraded it is automatically added to the description. So it becomes "Bradik's +7 Holy Burst longsword of Improved destruction" - kinda like all the 'named' items we have been seeing in Shavarath lately. Of course the better, but more code intensive option, would be to let a player name the item after upgrading to epic status. I could call the sword 'Holy Reaver', or 'Bradik's Vengance' or what ever.

Sound like a viable idea? If really nice stuff can be upgraded to epic status now, what about the option to do the same with some not so nice stuff if we really want to?

Discuss. :)

zavozod
11-05-2009, 01:48 PM
I like your idea. I like it a lot. Turn the uber mundane into named uber mundane.

Daehawk
11-05-2009, 06:03 PM
Yeah it's a nice idea. So basicly we would be able to upgrade the bonus? So let's say a +2 Vorpal Greatsword of Pure Good could be upgraded to a +7 Vorpal Greatsword of Pure Good? I would find there might have to be a limit to what the Original + bonus is on the item maybe. Otherwise people could take like +5 Holy burst X of Pure Good or something like that and turn it into a +10 Holy Burst X of Pure Good, that weapon would be pretty interesting.

For generic items I'm guessing it'd be like: Generic Armor Scroll, Generic Armor Seal, Generic Armor Shard, etc that could be used on the random items to increase the Enhancement bonus by 5. +5 Mithral Full Plate of Invulnerability to a +10 Mithral Full Plate of Invulnerability. Bind and Attune it with +1 Dodge that's a nice chunk of AC.

I would say after the Item is upgraded in this way that it should bind to it's owner.

Bradik_Losdar
11-06-2009, 10:01 AM
Yeah it's a nice idea. So basicly we would be able to upgrade the bonus? So let's say a +2 Vorpal Greatsword of Pure Good could be upgraded to a +7 Vorpal Greatsword of Pure Good? I would find there might have to be a limit to what the Original + bonus is on the item maybe. Otherwise people could take like +5 Holy burst X of Pure Good or something like that and turn it into a +10 Holy Burst X of Pure Good, that weapon would be pretty interesting.

For generic items I'm guessing it'd be like: Generic Armor Scroll, Generic Armor Seal, Generic Armor Shard, etc that could be used on the random items to increase the Enhancement bonus by 5. +5 Mithral Full Plate of Invulnerability to a +10 Mithral Full Plate of Invulnerability. Bind and Attune it with +1 Dodge that's a nice chunk of AC.

I would say after the Item is upgraded in this way that it should bind to it's owner.

Well the bonus is static. If you talk to Misty in the Twelve she gives an option for Blue and Red upgrades (weapons and armor) to give them a +7 enchantment if you turn in 15 epic raid tokens. This is +7 total; it does not add to an items current bonus.

Misty has a full list of other things which can be added instead if you wish other options. Like maybe I want to make my sword really lucky. I can add a +2 luck bonus to it instead. Its a very similar list to the Dragontouched armor enhancements - only without the asinine 'slot machine/hope you get lucky' mechanics in place. :rolleyes:

Daehawk
11-06-2009, 10:33 AM
Well the bonus is static. If you talk to Misty in the Twelve she gives an option for Blue and Red upgrades (weapons and armor) to give them a +7 enchantment if you turn in 15 epic raid tokens. This is +7 total; it does not add to an items current bonus.

Misty has a full list of other things which can be added instead if you wish other options. Like maybe I want to make my sword really lucky. I can add a +2 luck bonus to it instead. Its a very similar list to the Dragontouched armor enhancements - only without the asinine 'slot machine/hope you get lucky' mechanics in place. :rolleyes:

Weren't those Red and Blue upgrades for the sockets though?