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Arcanecantrips
11-03-2009, 04:14 PM
I'm wanting to build a Cleric for the purpose of Healing party members, not much else. I have chosen Exotic Prof w/ Rep Heavy Crossbow because I want to be able to stand back and deal a bit of damage and keep myself out of combat.

Any suggestions would be helpful (i'm new to DDO so please be critical)


Character Plan by DDO Character Planner Version 3.10
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Jhoseph
Level 20 Lawful Good Human Male
(20 Cleric)
Hit Points: 252
Spell Points: 1640
BAB: 15\15\20\25\25
Fortitude: 13
Reflex: 10
Will: 17

Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 20)
Strength 10 10
Dexterity 16 18
Constitution 12 13
Intelligence 8 8
Wisdom 14 20
Charisma 14 14

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 4
Bluff 2 2
Concentration 5 28
Diplomacy 2 3
Disable Device n/a n/a
Haggle 2 2
Heal 6 31
Hide 3 4
Intimidate 2 2
Jump 0 0
Listen 2 5
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 2 5
Swim 0 0
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Cleric)
Feat: (Selected) Extra Turning
Feat: (Human Bonus) Toughness
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Extra Turning I


Level 2 (Cleric)
Enhancement: Cleric Concentration I
Enhancement: Cleric Heal I
Enhancement: Cleric Smiting I
Enhancement: Cleric Divine Cleansing I


Level 3 (Cleric)
Feat: (Selected) Exotic Weapon Proficiency: Repeating Heavy Crossbow
Enhancement: Racial Toughness I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Divine Healing I


Level 4 (Cleric)
Enhancement: Cleric Concentration II
Enhancement: Cleric Life Magic II


Level 5 (Cleric)
Enhancement: Human Adaptability Constitution I
Enhancement: Cleric Energy of the Zealot II


Level 6 (Cleric)
Feat: (Selected) Rapid Reload
Enhancement: Racial Toughness II
Enhancement: Cleric Divine Cleansing II


Level 7 (Cleric)
Enhancement: Cleric Life Magic III
Enhancement: Cleric Divine Light I


Level 8 (Cleric)
Enhancement: Cleric Concentration III
Enhancement: Cleric Diplomacy I


Level 9 (Cleric)
Feat: (Selected) Empower Healing Spell
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Heal II


Level 10 (Cleric)
Enhancement: Racial Toughness III


Level 11 (Cleric)
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Wand and Scroll Mastery I


Level 12 (Cleric)
Feat: (Selected) Improved Critical: Ranged Weapons
Enhancement: Cleric Improved Empower Healing II


Level 13 (Cleric)
Enhancement: Human Greater Adaptability Dexterity I


Level 14 (Cleric)
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Energy of the Zealot III


Level 15 (Cleric)
Feat: (Selected) Mental Toughness
Enhancement: Cleric Concentration IV


Level 16 (Cleric)
Enhancement: Cleric Heal III


Level 17 (Cleric)
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Life III


Level 18 (Cleric)
Feat: (Selected) Improved Mental Toughness


Level 19 (Cleric)
Enhancement: Cleric Improved Empower Healing III


Level 20 (Cleric)
Enhancement: Cleric Wisdom II
Enhancement: Cleric Divine Light II

Garth_of_Sarlona
11-03-2009, 06:48 PM
Don't take Cleric Heal - the Heal skill does pretty much nothing useful at higher levels - at low levels you can use the Aid bracers from one of the Korthos quests to heal unconscious people - and the other part of the Heal skill (the increase in hitpoints regained at a shrine) is so marginal that you might as well just make sure you heal people fully before resting

Other than that, I'm not an expert on builds but hopefully this bump will attract those who are.

Garth