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bobbryan2
10-08-2009, 01:56 PM
I thought casters and monks were geared up to get their Prestige enhancements this update? Is that no longer on the cards? Or was it left off the notes?

Impaqt
10-08-2009, 01:58 PM
ANd Clerics and FvS's?

:(


Maybe the notes are not compelte yet?

SimVerg
10-08-2009, 01:59 PM
Typically, the first Lamm release has been incomplete(wasn't it missing the store last time?).

Mjesko
10-08-2009, 04:45 PM
I hope that Turbine will add (most of) the missing Prestige Enhancements with update 1 and more different elemental damage spells to higher spell levels.

Angelus_dead
10-08-2009, 04:56 PM
I thought casters and monks were geared up to get their Prestige enhancements this update?
What made you think that?

TreknaQudane
10-08-2009, 05:00 PM
What made you think that?

Wild Assumptions, the bread and butter of the DDO Forums.

Impaqt
10-08-2009, 05:02 PM
I think it was the same post where Tolero Promised us that Update 1 would be released by the end of September!

ArkoHighStar
10-08-2009, 05:05 PM
I am betting we will see the PrE's with update 2, respecs I am sure were a huge endeavour, and now that they are out of the way, the PrE's are next I hope.

bobbryan2
10-09-2009, 05:51 PM
What made you think that?


Wild Assumptions, the bread and butter of the DDO Forums.


I think it was the same post where Tolero Promised us that Update 1 would be released by the end of September!

I'm gonna go with this post.



Yes (http://forums.ddo.com/showthread.php?t=166948).

Not every class will be receiving prestige enhancements in Module 9, though we'll be releasing the names of the prestige enhancements we have planned over the next few modules for all the classes.

Edit: Argh.

That was, indeed, supposed to be "Not every". Every class will get a Capstone. NOT every class will be getting their prestige enhancements. We have the list planned and will release that, but many will be in Modules 10 and 11.

Though not all of them, we should be getting "many" over the next two updates.

Impaqt
10-09-2009, 06:01 PM
Well, SInce Mod 10 (Or11) dont exist anymore, I guess we're really out of luck.

bobbryan2
10-09-2009, 06:02 PM
Well, SInce Mod 10 (Or11) dont exist anymore, I guess we're really out of luck.

Wanted to see how long it would take someone to make that point. Didn't let me down.

Ganak
10-10-2009, 12:16 AM
Yeah was wondering about new PrC's. Is what we are seeing on Lamannia all that update 1 will contain?

QuantumFX
10-10-2009, 12:31 AM
Yeah was wondering about new PrC's. Is what we are seeing on Lamannia all that update 1 will contain?

Maybe. And Maybe not.

Favored Souls weren’t on the first version of the EU version of Lammania either.

sephiroth1084
10-10-2009, 01:04 AM
I would really like some info on whether we're getting new PrEs in the next mod.

At the very least, some teaser info, like what the prereqs will be for the 3 tiers. Please?

Mjesko
10-18-2009, 03:31 AM
Any news regarding the new Prestige Enhancements? I think it would be a good idea to inculde them in update 1, because with the different item sets it would encourage f2p players to buy the last adventure pack.

Depravity
10-18-2009, 03:38 AM
Maybe. And Maybe not.

Favored Souls weren’t on the first version of the EU version of Lammania either.

This. There's already reports coming off of Lammania of quests in the adventure log that aren't playable yet, so there's definitely things we haven't seen yet. The current test build really seems to be just for checking Epic/Reincarnation.

I'm hoping they leave some surprises for when the next mod goes live.

bobbryan2
10-18-2009, 03:50 AM
This. There's already reports coming off of Lammania of quests in the adventure log that aren't playable yet, so there's definitely things we haven't seen yet. The current test build really seems to be just for checking Epic/Reincarnation.

I'm hoping they leave some surprises for when the next mod goes live.

You're breaking rule #1 with Turbine.

Don't get your hopes up.

If they're not on the test servers... they're probably not coming.

Angelus_dead
10-18-2009, 04:11 AM
There's been a pattern where Eladrin publishes writeups on new prestiges well in advance of them appearing for test.

As that hasn't happened yet, it appears they are pretty far away.

sephiroth1084
10-18-2009, 05:19 AM
There's been a pattern where Eladrin publishes writeups on new prestiges well in advance of them appearing for test.

As that hasn't happened yet, it appears they are pretty far away.

I agree that the pattern seems to indicate no new PrEs coming down the pipe soon, but there have been little comments here and there by devs in regards to PrEs and "good ideas" that others have posted on the boards (yours, Borr's, etc...).

My hope is that they will have put some stuff together that they feel we will really like. I don't much like the idea of waiting a half a year+ for my characters to see their PrEs (or higher tiers of the incomplete ones).

SirShen
10-18-2009, 05:37 AM
There is still more to come to update 1.
This is what you get in the mail -

NEWS
--Rising Rates of Monster Attacks--
Dear reader, do you know someone who's been accosted by a kobold or bugbear?
Now I don't mean the nice kind of accosting that involves pamphlets, but the kind that involves words like, "Gimme all your gold and your freshly baked pie, or I'll cut you."

According to the latest Stormreach census, most people in Stormreach has experienced this or know someone who has. But what's causing this rise in monster attacks?

Coin Lord Graden Wylkes has a particular view on this. "It's all the bloody refugees coming here after the Last War. They're easy pickings for the lowlife monsters," he says.

But when Coin Lord Amanatu heard Wylkes' comment, he was heard shouting, "They're adventurers, not refugees, you fool! With their help, we can flush the kobolds out of the sewers and push the bugbears back into the jungle!"

Who's right? Only time will tell.


--Representatives From Dar Qat in Stormreach!--
For the longest time, citizens of Stormreach have seen the nearby city of Dar Qat as a grave threat. All we knew was that its powerful military guarded its borders zealously -- and the occassional absurd rumor of mass arrests.

But all of that changed when the Dar Qat trade mission opened in Stormreach's Old Harbor. Not only has this brought in a wealth of trade, but representatives of Dar Qat calling themselves "the Inspired" openly answer questions about their home. It really sounds like a swell place!

In fact, the peaceful Inspired have had a startling effect on the Old Harbor. Crime is virtually non-existent and their sewers are entirely kobold-free! Now widely known as the safest place in Stormreach, most people refer to the Old Harbor as the "The Inspired Quarter."

But even in the face of all this, Coin Lord Graden Wylkes steadfastly refuses to allow anyone into the Inspired Quarter unless they have business there. Lord Wylkes, what have you to hide?


CONNECTIONS
Apologies Mr. Gann.
Cannot help you restore lamed leg -- am merely combat medic. Should you battle kobolds, please don't hesitate to purchase premium contract for my services.
-- Dryad Willowisp.

Lv 3 Warforged Barbarian ISO like-minded adventurers for crate destruction armageddon. Interested parties should speak to my agent, Groodug Meathands in the Harbor.

Please note the last bit about the WF in harbor I cant find him so he is too come. Also the Dragonmark quest has gone, hope this gets put back.

Yargore
10-18-2009, 06:17 AM
There's been a pattern where Eladrin publishes writeups on new prestiges well in advance of them appearing for test.

As that hasn't happened yet, it appears they are pretty far away.

He did that to please the crowd when mod 9 was delayed.


It would make sense to let people focus on testing the reincarnations for a while, so PrEs might show up soon.

SteeleTrueheart
10-18-2009, 06:17 AM
The dragonmark quest is now near the marketplace AH.

They had to put in respec before the new PrE's as I bet a lot of people will have to rearrange stat points /feats to qualify for some of the new PrE's.

MDS_Geist
10-18-2009, 08:54 AM
There is also at least one new capstone, so things will be released onto the test server slowly.

Visty
10-18-2009, 09:31 AM
There is also at least one new capstone, so things will be released onto the test server slowly.

which?
just checked all classes besides monk and fav soul and no new ones

MDS_Geist
10-18-2009, 09:35 AM
which?
just checked all classes besides monk and fav soul and no new ones

Eladrin posted a sneak preview of a new cleric capstone the other day. Sorry, but I don't remember the specifics.

Dylos_Moon
10-18-2009, 09:57 AM
Please note the last bit about the WF in harbor I cant find him so he is too come. Also the Dragonmark quest has gone, hope this gets put back.

The warforged bit is likely a joke about Frenzy the hireling who has had problems with going out of his way in combat to smash crates and other breakables, often times getting himself, or the player killed in the process.

And as others have said, the dragonmark quest is now in the market place, much like Eladrin promised us it would be.

Chaosprism
10-18-2009, 10:04 AM
I still think that given the spells we have new in mod9 that some of the next prestige classes we'll see will be the elemental savants (sorceror) .. But most people will see that as obvious ;)

The key parts of elemental savant prestige classes will probably be in various 3 tiers.

1) Elemental Penetration: Bonuses to spell penetration with spells of your main elemental Descriptor
Elemental Focus: Bonus to DC of spells of your main elemental descriptor

Tier 2) Elemental Resistances: Innate strong resistance to your elemental descriptor
Elemental Admixture: All your spells of other elemental descriptors deal 1/2 your elemental descriptor type. (i.e. your fireballs deal 1/2 fire and 1/2 acid if you're an earth savant)

Tier 3) Elemental Purity: Dealing 1/2 arcane damage with spells of your main elemental descriptor (like flamestrike deals 1/2 divine)
Immunity to your main elemental descriptor : Wohoo! I swim in lava!

I'd also for fun add the ability to summon an elemental (or para elemental) of your descriptor with a cooldown similar to other summons once per rest. (though we'd have to add water elemental or ice elemental to the game)
The dwarven defender we'll probably see pretty soon as well since all the abilities for it are in fighter - stalwart defender. (though the pre-reqs for it will likely be different)

Outside of that , who knows.. only eladrin :)


Given that barrels explode like they do now, frenzy's worst enemy is himself :)

Dylos_Moon
10-18-2009, 10:05 AM
Outside of that , who knows.. only eladrin :)

I'm sure Tolero, Tarrent, and a few other Turbine employees know, they are just holding back information from us.

Chaosprism
10-18-2009, 11:03 AM
Yes , that's because it's the torment of not knowing that keeps us coming back for more. :)

Visty
10-18-2009, 11:09 AM
Eladrin posted a sneak preview of a new cleric capstone the other day. Sorry, but I don't remember the specifics.

not even in which thread? or the name?

Mjesko
10-18-2009, 11:35 AM
The key parts of elemental savant prestige classes will probably be in various 3 tiers.

1) Elemental Penetration: Bonuses to spell penetration with spells of your main elemental Descriptor
Elemental Focus: Bonus to DC of spells of your main elemental descriptor

Tier 2) Elemental Resistances: Innate strong resistance to your elemental descriptor
Elemental Admixture: All your spells of other elemental descriptors deal 1/2 your elemental descriptor type. (i.e. your fireballs deal 1/2 fire and 1/2 acid if you're an earth savant)

Tier 3) Elemental Purity: Dealing 1/2 arcane damage with spells of your main elemental descriptor (like flamestrike deals 1/2 divine)
Immunity to your main elemental descriptor : Wohoo! I swim in lava!


I think elemental penetration would not be very useful, because damage spells ignore the spell resistance. Elemental admixture would be nice if a caster has the ability to turn it off, because if you cast a fireball against ice flensers and deal half acid damage it would be better to deal pure fire damage.

I guess the 3 tiers could look like the following:

1: + 3 % crit and + 0.25 crit multiplier
2: + 1 bonus to DC and + 10 % damage
3: Empower - 2 SP and Maximize - 3 SP

bobbryan2
10-18-2009, 11:48 AM
There's little reason to believe an elemental savant PrE would work any better than the sorcerer capstone or new raid loot. And I actually think the savant PrE will be one of the hardest to code up if they include elemental substitution.

SimVerg
10-18-2009, 01:19 PM
Eladrin posted a sneak preview of a new cleric capstone the other day. Sorry, but I don't remember the specifics.

http://forums.ddo.com/search.php?searchid=6409704

Feel free to support that assertion.

bobbryan2
10-18-2009, 01:22 PM
http://forums.ddo.com/search.php?searchid=6409704

Feel free to support that assertion.

I think he's referring to this..

http://forums.ddo.com/showthread.php?p=2473109&highlight=cleric#post2473109

But... no, that's not a capstone.

Arkat
10-18-2009, 02:18 PM
I think elemental penetration would not be very useful, because damage spells ignore the spell resistance.

Say what?

Very few damage spells ignore spell resistance. The most notable examples would be the Orb of X and Lesser Orb of X spells (e.g. Orb of Electricity, Lesser Orb of Acid, etc). For those, Elemental Penetration would be useless. However, since those spells are not in DDO, Elemental Penetration would be very useful for the elemental damage spells that are in the game.

bobbryan2
10-18-2009, 02:20 PM
Say what?

Very few damage spells ignore spell resistance. The most notabe examples would be the Orb of X and Lesser Orb of X spells (e.g. Orb of Electricity, Lesser Orb of Acid, etc).

What game are you playing?

Visty
10-18-2009, 02:21 PM
Say what?

Very few damage spells ignore spell resistance. The most notable examples would be the Orb of X and Lesser Orb of X spells (e.g. Orb of Electricity, Lesser Orb of Acid, etc). For those, Elemental Penetration would be useless. However, since those spells are not in DDO, Elemental Penetration would be very useful for the elemental damage spells tha are in the game.

he is talking about ddo, not dnd

in ddo damage spells couldnt care less about SR

Aesop
10-18-2009, 02:25 PM
Say what?

Very few damage spells ignore spell resistance. The most notable examples would be the Orb of X and Lesser Orb of X spells (e.g. Orb of Electricity, Lesser Orb of Acid, etc). For those, Elemental Penetration would be useless. However, since those spells are not in DDO, Elemental Penetration would be very useful for the elemental damage spells that are in the game.

Damage Spells do NOT suffer from Spell Resistance and as such Penetration related solely to Energy spells would not be of any value. (this is of course in DDO only... DnD PnP you would be correct)

Aesop

Arkat
10-18-2009, 02:26 PM
he is talking about ddo, not dnd

in ddo damage spells couldnt care less about SR

If that's true, I've learned something new.

I could swear my Monk's Spell Resistance has saved me from damage spells like Magic Missle but I suppose I could be mistaken. I'll have to ask a guildie to help me test that.

What a disappointment it would be if that were true.

bobbryan2
10-18-2009, 02:28 PM
If that's true, I've learned something new.

I could swear my Monk's Spell Resistance has saved me from damage spells like Magic Missle but I suppose I could be mistaken. I'll have to ask a guildie to help me test that.

What a disappointment it would be if that were true.

It's only been that way since... Beta. I don't know of a single instance where spell resistance blocks damage.

Visty
10-18-2009, 02:31 PM
If that's true, I've learned something new.

I could swear my Monk's Spell Resistance has saved me from damage spells like Magic Missle but I suppose I could be mistaken. I'll have to ask a guildie to help me test that.

What a disappointment it would be if that were true.

in that case you prolly had the shieldspell up which blocked the magic missile and you did mistake the shield for the spellres succeed shield

Arkat
10-18-2009, 02:32 PM
It's only been that way since... Beta. I don't know of a single instance where spell resistance blocks damage.

Huh. Well, I'm mystified how it is I've been playing this game since Headstart and never realized this. How odd.

Thanks for the info though.

Tyrande
10-18-2009, 08:57 PM
It's only been that way since... Beta. I don't know of a single instance where spell resistance blocks damage.

No, not since beta. There is a time frame when disintegration was a new spell (module 5 ?) that it had spell resistance. Someone filed a bug and got that spell resistance removed.

MDS_Geist
10-18-2009, 09:31 PM
http://forums.ddo.com/search.php?searchid=6409704

Feel free to support that assertion.

My mistake, someone bumped this thread:

http://forums.ddo.com/showthread.php?t=165540&highlight=cleric+capstone


The beloved Clerics of Stormreach gain a new tool in the next module with their Capstone Enhancement for keeping their charges (or themselves) alive.

Divine Intervention
Prereq: Level 20 Cleric, 74 Action points spent
Cost: 2 AP
Benefit: You are a strong conduit of positive energy, and can expend a turn attempt to ward your target for five minutes against mortal damage - hit point damage will not lower their hit point total below -9. If the target is knocked unconscious, this effect will heal the target after a few seconds and then fade.

Players that have gone through the Korthos Island experience may remember Cellimas' Protection from Death effect - this is an altered version of that tutorial spell. Essentially, while this effect is on your target, they cannot die from hit point damage. Instant death effects like Implosion or Finger of Death bypass this protection, however, so keep those Deathblock items on, and it fades a few seconds after being forced to activate. Still, that's one less dead person!

Today's activity is "guess what this enhancement was originally called"

And I just saw the title. Sorry about that.

bobbryan2
10-18-2009, 10:31 PM
No, not since beta. There is a time frame when disintegration was a new spell (module 5 ?) that it had spell resistance. Someone filed a bug and got that spell resistance removed.

Disintigration woulda been Mod 3. And that's possible as I didn't have a caster back then... was a pure melee sort back then.

But even if it was true, it was obviously a bug and not by design.

Gratch
10-19-2009, 10:52 AM
Eladrin did post that he hoped the rest of the PRE's would hit in Mods 10/11. And then Fernando came in and made all the devs work on his Harry Potter store tech to be beta'ed by DDO. Now that the store is considered the primary decider of all priorities and PRE's aren't directly in the store, they're lower priority. Respec which is in the store - higher priority.

Though I'd have thought content would be the #1 priority, we've now gone a year and received one new monster model. I'd have hoped the animation peoples and new content peoples would have had a wealth of totally new and interesting quests to smack us with by now given their year hiatus. Guess maybe animation gets farmed out somewhere and got neglected due to costs... and all the content devs spent their time reworking old content once Mod 9 was done.

Chaosprism
10-20-2009, 09:42 PM
Spell resistance in pnp worked on any spell that wasnt creating it's substance to do the effect. I.e. pretty much all conjurations couldnt be resisted with spell resistance as the substances werent magical at all even if they'd been created by magic.

Pretty much all illusions, enchantments, necromancy, transmutations can be spell resisted. Evocations where the majority of ddo wiz/sorc spells sit are also resistable by spell resistance.

I'd say it's more a balance issue with DDO itself that made spell resistance now fail to work against all damage producing spells.