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View Full Version : 12 FAV / 6 Pali / 2 Monk



exarkun
10-02-2009, 09:27 AM
I was looking at making a toon with great self healing/Melee/AC and could also cast BB. I dont know enough about builds so I wanted to post this to see if this would work out? I am also looking for somthing a bit unique and not the 18/2 build.

Really all I want from the FVS is the self healing and BB, but is 12 lvls just to low would the BB be pointless with only 12 lvls? Maybe another mix of these 3 class would work.

Visty
10-02-2009, 09:33 AM
one thing you have to consider (if you can fit the feats in):
what does pal6 gives you which is better then +10% attackspeed from ranger6 and tempest?

and a lvl12 bb is just 3d6 less then a maxed out, not such a big loss if we consider a normal hit of around 200-250

vainangel
10-02-2009, 09:36 AM
I am not a number cruncher, but I would drop the pally all together.
Not a fan on monks but understand why it is there. Just not sure about the pally bit.

exarkun
10-02-2009, 09:39 AM
one thing you have to consider (if you can fit the feats in):
what does pal6 gives you which is better then +10% attackspeed from ranger6 and tempest?

and a lvl12 bb is just 3d6 less then a maxed out, not such a big loss if we consider a normal hit of around 200-250

Ah ranger nice, I was thinking pali for the AC/Saves and what not. Maybe also 6 levels of Sorc for the Haste/Displace/blur...but my basic idea was just the 12 levels of FvS for the healing and BB, and if it would be enough. Sounds like 12 will be ok?

exarkun
10-02-2009, 11:02 AM
Now that i look at it FvS 13/ WIZ 5/ MK 2 would give BB/Heal/Blur/Haste/Displace and Evasion.

Going 6 sorc would only give 1 lvl 3 spell and you would loose the abilty to get both Heal and BB on a lvl 12 FvS

LAWPRE
10-02-2009, 03:48 PM
I would agree more with a odd/odd/even split because of when you get the spells. DDOs main diffference from PnP in this regard is that there are no bonus spells (just more spell points)